Company of Heroes 2 Review: It's Very Cold in Russia

Company of Heroes 2 Review: It's Very Cold in Russia

COH2 reminds you why the first one was so damn great.

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wait, when did this suddenly get released?
i loved the first one(ok, i love everything relic does) and i had absolutely no idea this was almost out.
this must be what Stalin felt like on June 22.

Still a bit sad they're doing $60 pricing for a PC exclusive.
I love CoH and I love Relic but $60 is a lot for me to justify right now.

I liked the first COH, but I'm sitting this one out for a while until the price drops. Relic can still tide me over with Retribution.

hmm sounds like they are taking some of the features from the men of war series. sounds good but it will take a hell of a game to defeat actung panzer operation star for eastern front rts crown

Beta was very promising.

It's going to be interesting to see what Relic do next under the same roof as Creative Assembly. :P

Why can't I copy parts of the article I want to quote? Dumb site features, blargh.

Anyways, in regards to why the use of weather-effects in the multiplayer didn't happen often, the reason is that pretty much none of the beta testers, including me, liked it. It slowed down gameplay too much. Most CoH multiplayer-veterans played the game for the very mobile and tactical style of play that the game rewarded, but the blizzards made that go really, really slow. It just wasn't as fun as the alternative.

teebeeohh:
wait, when did this suddenly get released?
i loved the first one(ok, i love everything relic does) and i had absolutely no idea this was almost out.
this must be what Stalin felt like on June 22.

There's been a beta since April. Where were you?

I actually do like these games, but really the Dawn of War series was better. Dawn of War 2 was incredible. So i'll just be waiting for Dawn of War 3...

Wait, when/how/who/why/what did this come from? I was completely unaware of a sequel!

Anyways, the first one was fun, so it's good to know the second one didn't totally crap itself.

Oh look, another WW2 game ignoring the two years of pre-Barbarossa events. As much as I'm glad that we've broke out of the old "Normandy and the Bulge were the only things that mattered!" mentality a few years back, the Eastern front has become another theme which everybody does. Where is the September Campaign? Where are France, Norway, Crete, the Baltic states, the Winter War, the Battle of Britain... ? The old unit types and tactics which were largely abandoned by 1941 (I want cavalry in my WW2 games!)? And I'm only restricting myself to the European theatre. Is it because Germany was the winning side and in popular imagination, that period is squarely entrenched as the March of the Evil Empire?

Anyway, looking good. I was pretty much sold the moment they announced it (as I adore the first game) and I'm increasingly happy that I've decided to PC out the coming generation. That is, once I get around to actually getting a desktop PC.

CrossLOPER:

teebeeohh:
wait, when did this suddenly get released?
i loved the first one(ok, i love everything relic does) and i had absolutely no idea this was almost out.
this must be what Stalin felt like on June 22.

There's been a beta since April. Where were you?

playing Dota
i actually remember reading something about the beta but for some reason dota sucked all my rts-attention out of me.
thank god it's july soon, my gaming budget for this month is spend

Playing through the Beta now, absolutely oving it. The new engine seems to be great, but annoying me a little bit. Blizzards seem to happen all too often in Russia...........

wooty:
Playing through the Beta now, absolutely oving it. The new engine seems to be great, but annoying me a little bit. Blizzards seem to happen all too often in Russia...........

I bet that's exactly what Hitler said circa 1942: "Blizzards seem to happen all too often in Russia.." :D

teebeeohh:

CrossLOPER:

teebeeohh:
wait, when did this suddenly get released?
i loved the first one(ok, i love everything relic does) and i had absolutely no idea this was almost out.
this must be what Stalin felt like on June 22.

There's been a beta since April. Where were you?

playing Dota
i actually remember reading something about the beta but for some reason dota sucked all my rts-attention out of me.
thank god it's july soon, my gaming budget for this month is spend

Well, you'll be happy to know that the same type of assholes who play dota play this game. Also, the game is currently a German tank rush. Want to win? Pick Germany and rush tanks. There. You win. The Russian army has pathetic dedicated AT guns, the good guns are slow as hell to reposition, the tanks have cardboard armor and the only way the Soviets can win is by MINING THE SHIT out of the entire battlefield and building 900000000000000000000000 tank destroyers since the weakest German tank can kill any Soviet vehicle in two hits TO THE FRONT.

You have to be severely mentally damaged to lose as German or have teammates who have no fingers.

Also, the pathfinding is so bad that I have seen squads run into enemy fire for a good while before running back to base when told to retreat, and there is a two second delay to commands.

It's still fun when people don't play like dumbasses.

Does it beat Chaos Rising and Retribution as Relic's finest though?

Excellent, I have been watching this with some hope, glad it doesn't suck...now where is my Burma campaign?

Vale:
Does it beat Chaos Rising and Retribution as Relic's finest though?

It's CoH v2.0. The graphics are way better. I am a War40k fan, so I like DoW2 better.

The online portion of the game was horrible in the beta, the game depends too much on P2P connections and what usually ended up happening was huge lag that made the game unplayable. Especially during snow storms, even people who weren't lagging up until that point would start lagging as well, due to the extremely demanding graphical effect. There is zero mention of these problems in the review, so I suppose... they have been fixed? And Relic actually invested in some proper server support to handle the matchmaking? That does seem unlikely, given their past of horrendous netcodes and unforgivable issues with many router manufacturers, which they never bothered to resolve for some strange reason.

I would be cautious if I were you. The beta is still up for the next 20 hours. Download it and try an online match, throw 3 or 4 players in, see if it's playable before making a purchase. Unless you feel like spending 60$ for a single player RTS, then cool.

No mention of control options, can you customize hotkeys?
I played the beta and it wasn't in there, saw no mention that they were going to add it, even asked in their forums and got no reply, i won't play an rts if i can't do camera control with wasd.

cikame:
No mention of control options, can you customize hotkeys?
I played the beta and it wasn't in there, saw no mention that they were going to add it, even asked in their forums and got no reply, i won't play an rts if i can't do camera control with wasd.

Sadly, there is no inherent option for it. You can as of now only choose between grid keys (Hotkey correlates QWERT-ASDF-YXCV position in the UI) or traditional hotkeys (F for panzerFaust, etc.).

In CoH1 you could edit and mod them yourself via modding tools and in theory those files still got the same structure overall. However, there is no .sga packer yet that is needed to pack the modded files back into the game. Relic posted that they are loving mods and currently working on a good solution for them that should arrive "hopefully within a week or two" so there might be the possibility to mod them later.

Other than that you can also use an Autohotkey script for WASD camera movement and global rebinds (all F -> E etc.).

I really like CoH2 up to now. I played it a lot during "closed" (everyone got in for a facebook like) and open beta and also played a lot of CoH1. I think they are two of the most interesting RTS/RTT games for anyone interested in playing them in multiplayer and most of the campaign missions are at least entertaining.

AC10:
Still a bit sad they're doing $60 pricing for a PC exclusive.
I love CoH and I love Relic but $60 is a lot for me to justify right now.

They are selling the game in other countries a lot cheaper. I think the Russian versions are around $30 so I'm sure could get a key from a key reseller for around that if the original price is too much for you. Personally, I never had any problems with such keys before but still: mandatory link + mandatory video to make a choice on whether to buy there or not.

cikame:
i won't play an rts if i can't do camera control with wasd.

Why in the world would you want this? I can understand wanting to customize hotkeys, but really... Click on the minimap to move your camera around, or double-tap a control group number to just focus on where you need to. Gotta learn to be really reactive with these kinds of things.

AFAIK, the most you can currently do is switch between classic and grid-style hotkeys in the options. Kinda neat, but takes some getting used to.

AC10:
Still a bit sad they're doing $60 pricing for a PC exclusive.
I love CoH and I love Relic but $60 is a lot for me to justify right now.

It's worth every cent mate.

OT: Excellent review, I agree on all fronts that CoH2 is an evolution of CoH rather than a revolution, which honestly is a good thing. They took the great parts of CoH and added some new features that fit the eastern front. Can't ask for more from a dev.

Greg Tito:
Company of Heroes 2 Review: It's Very Cold in Russia

COH2 reminds you why the first one was so damn great.

Read Full Article

good review, i think i am going to buy this as soon as i can afford it.
but there is a rather small oversight in the introduction, the first time Relic choose to implement this resource system was in Dawn of War, which, AFAIK, was released before COH1. i may be wrong, everyone feel free to correct me :-)

Greg Tito:
When the original Company of Heroes came out in 2006, it changed a lot of gamer's perceptions of what "real-time strategy" meant. You don't have to put resource-collecting units on the map? That's crazy talk! Of course, COH was incredibly successful precisely because it broke the norm.

No, CoH was successful because it did exactly the same as they'd already done with Dawn of War, but in a much blander setting with far less variety in units.

Greg Tito:
Company of Heroes 2 Review: It's Very Cold in Russia

COH2 reminds you why the first one was so damn great.

Read Full Article

Good game, enjoying the campaign so far.

Multiplayer needs a bit of work.

Nice to see Relic recover from it's DOW2 garbage.

 

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