Zero Punctuation: E3 2013

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At least with Order we might get some unique weapons. Like the lightning gun they showed.

I get the feeling Ryse started as a joke between developers that somehow snowballed into an actual game. "Let's take Call of Duty and remove all the guns! HAHAHAHA"

Caligula of Duty...stop and think about this concept...It would start out with a 5 minute, 1st-person cut-scene then go 3rd person from there SO AS TO BEHOLD THE GODLY SPLENDOR OF CALIGULA THE GREAT! Gameplay itself would be like Saint's Row only taking place in ancient Rome. Vehicles would consist of chariots and, horses and unlike every other free-roaming sandbox with free choice, Caligula the Game will not only allow you but INSIST that you marry a horse and add it to your harem (the harem will act as a sort of level-up system: you know you've hit level 100 when you've married a Unicorn).

Supernova1138:

The problem with emulating the XBox 360 and PS3 is that it requires way too much computing power. Even the most powerful desktop PC doesn't have the power necessary to emulate the current gen consoles, the PS4 and Xbone certainly don't have the necessary processing power to do software emulation of the PS3 or 360. The only way to do backwards compatibility would be with a hardware solution, basically stick a 360 or PS3 into the new consoles to make the old games work, and that would jack up the cost significantly. This is simply what happens when the console makers decide they want to change CPU architecture every god damn generation.

Absolute nonsense.

You can just about run it on hardware from 2006 onwards, with a few graphical tweaks. Heck, any mid-range computer made in the last 3 years or so should manage it fine. The next gen consoles (with an 8-core jaguar APU, 8GB of RAM and a modified HD 7850) should have no trouble whatsoever.

Why does everyone hate the combat in Mirror's Edge? I found it both fair, and fucking badass when you jump off a wall and roundhouse kick someone in the face, or jump down with enough precision to land on someone.
Other than that, I agree with Yahtzee. This next generation isn't looking too good yet, and even the rampant optimism of the Bungie.net forums can't keep me from being really worried that Destiny isn't going to be very good.

hornedcow:
From what I understand, it's not on the PS4 because including an extra Cell processor on the console would really jack up the cost. No idea why they couldn't have used an emulator or why it's not on the X-Box, but there you go.

Emulating the cell would be pretty much impossible, it's such a bizarre architecture that you wouldn't get that good a performance out of it. EVEN IF you somehow had each core in the PS4 emulating one of the 'cores' in thhe PS3, the PS3's PPE and SPEs are much more powerful in terms of pure clock-speeds (3.2GHz insane number crunchers is what they were pretty much)

Whats wrong with the Steam box sounding like a Victorian Sex Aid? the prudes will think its classy considering its victorian and the rest of us will have sex with it. WIN WIN!

Shame you had to withdraw the original sin joke, I literally spit my coke out at that one.

So, pretty much the same story we've been hearing about games in the AAA industry for the last four years or so. In Sony's defense, they got a good set up going with PS+ and free independent publishing. Depending on how the indie terms are worded it might be possible to see games in the middle tier pick up on that free publishing as well and possibly break up the pricing monopoly of $60 per new game.

Otherwise I've kind of resigned my hopes for seeing truly exciting stuff at E3. There isn't as much wonder and experimentation taking to stage as there used to be, which is what generated a lot of the spectacle of the olden days, and indie games lack the development muscle to have the same kind of deep impact the middle tier publishers did back before they became... well AAA publishers. (Note, there ARE exceptional cases for indie titles, though.)

WaitWHAT:

Supernova1138:

The problem with emulating the XBox 360 and PS3 is that it requires way too much computing power. Even the most powerful desktop PC doesn't have the power necessary to emulate the current gen consoles, the PS4 and Xbone certainly don't have the necessary processing power to do software emulation of the PS3 or 360. The only way to do backwards compatibility would be with a hardware solution, basically stick a 360 or PS3 into the new consoles to make the old games work, and that would jack up the cost significantly. This is simply what happens when the console makers decide they want to change CPU architecture every god damn generation.

Absolute nonsense.

You can just about run it on hardware from 2006 onwards, with a few graphical tweaks. Heck, any mid-range computer made in the last 3 years or so should manage it fine. The next gen consoles (with an 8-core jaguar APU, 8GB of RAM and a modified HD 7850) should have no trouble whatsoever.

Have you actually used a working Xbox 360 emulator? As far as I know they are all fake, and are just used to try to get you to download a virus onto your computer. In any case, their minimum requirements are absolute garbage, those are the absolute minimum specs to run the latest ports of console games, even if the emulator worked, on those minimum specs you would probably get 5FPS if you were lucky.

As for the recommended specs, it calls for a high clocked hexacore desktop CPU. The Jaguar is clocked much lower than that, relying heavily on core count and GPU computing to make up for the low speed. Problem is, you can only thread your software so much, and GPU computing is only going to get you so far. Even if your emulator is legit, the next gen consoles wouldn't likely be able to run it well unless you were able to overclock them by about 100%.

As much as Yahtzee bangs on about indie games, you think he'd have at least thrown Sony a bone for showing some good support for indie development on their platform... As opposed to Microsoft's "No publisher, no go" mantra for the Xbone.

And I also have to point out that, realistically, backwards compatibility was never a sustainable feature, and was pretty much a lightning strike of luck on Sony when the PS2 hit, since the PS1 hardware was essentially a hamster wheel and some string they chucked inside the PS2, that didn't even need proper cooling when it was sitting inside the PS1, allowing Sony to marry two of the largest video game libraries in history. As we've gone forward, the architectures have just gotten too complex and expensive for "chucking the guts inside the next-gen console" to really be feasible anymore, and emulation isn't a reliable alternative - hell, PS2 emulation has still got plenty of kinks to iron out, to say nothing of attempting to emulate the PS3 and its obnoxious Cell. So you could argue that Sony should've tried to put PS3 innards inside a PS4, but then you'd get to deal with a unit that probably would've been much larger, much hotter, and gone from $100 cheaper than the Xbone to $100 more expensive. Remember how well that worked out for Sony at the PS3's launch?

On the other hand, Gaikai will apparently provide an equivalent to PS3 backwards compatibility, but I'll believe it when I see it. And as someone who swapped his 360 video input from HDMI to component just to reduce the video lag, I'm not exactly confident in the idea of playing games on a remote system.

Still, I enjoyed the video overall. The analogy at the start was all too apt, and it's why I've found Sony's "victory" at this E3 to be so entertaining. At the very least, this E3 was still far more enjoyable than those in recent years; some good 'ole fashioned mudslinging has really helped liven things up.

Am I the only one curious as to why we blame the consoles for the lack of innovation? The innovation we want is in the games, not the system itself, blame the damn developers. It's like blaming a company that creates cameras used for shooting movies for Michael Bay or M. Night. Or blaming a paper company for Twilight.

Azure Knight-Zeo:
Looks like Yahtzee's jumping on the anti-exclucive bandwagon.

Is there a bandwagon? Until now, I thought I was the only one.
Everyone seems to love exclusives.

Supernova1138:

Have you actually used a working Xbox 360 emulator? As far as I know they are all fake, and are just used to try to get you to download a virus onto your computer. In any case, their minimum requirements are absolute garbage, those are the absolute minimum specs to run the latest ports of console games, even if the emulator worked, on those minimum specs you would probably get 5FPS if you were lucky.

You seem don't have to have any evidence that it doesn't work. And as for evidence that it does, here's a boatload of youtube videos showing it in action.

As for the recommended specs, it calls for a high clocked hexacore desktop CPU. The Jaguar is clocked much lower than that, relying heavily on core count and GPU computing to make up for the low speed. Problem is, you can only thread your software so much, and GPU computing is only going to get you so far. Even if your emulator is legit, the next gen consoles wouldn't likely be able to run it well unless you were able to overclock them by about 100%.

Bear in mind, that's any 6-core CPU, which is weird considering that the original XBOX only had 3 cores. So with IPC improvements over initial 6-core CPUs (such as AMD Phenoms), the jaguar should be fine. And considering that these consoles are custom-built and custom-optimised, it doesn't seem even slightly unreasonable to assume that they could manage to run the XBOX 360 emulator without any difficulty.

GonzoGamer:

Azure Knight-Zeo:
Looks like Yahtzee's jumping on the anti-exclucive bandwagon.

Is there a bandwagon? Until now, I thought I was the only one.
Everyone seems to love exclusives.

A bit of one. It hasn't gotten too crowded and loud yet, but there's a subdivision of gamers that detest exclusivity. There are some even suggesting that Nintendo's IPs go multi-plat.

I'm a bit surprised as well, honestly. Doesn't seem like a wagon Yahtzee would buy tickets to.

BigTuk:
Seriously though, when did Backward's compatibility become a dirty word in consoles. I mean that was the main selling point of the PS2 (arguably one of the best selling consoles in recent history).

The backwards compatibility was a major selling point. But also remember the timing of the PS2 release with the transition from VHS to DVD couldn't have been more perfect. At the time the standalone DVD players were >$200+. Of course nobody knew at the time how crappy of a player the PS2 was, all they saw was that DVD was head and shoulders over VHS.

I would argue with anyone that the PS2 gen (6th?) was the greatest console generation, maybe tied w/ 5th. The fact that the PS2 system was still in production for over a decade is crazy.

That and the PS2 had the best controller.

WaitWHAT:
You seem don't have to have any evidence that it doesn't work. And as for evidence that it does, here's a boatload of youtube videos showing it in action.

Did you even look at any of the videos from your search query? Most of them are flooded with comments detailing that the things are fake. Should be as no surprise, as even the original Xbox barely has an emulation scene, and lags far behind the PS2 and Gamecube in emulation development. Have a little snippet on why 360 emulation just isn't feasible at the moment.

So, what's up with the videos autoplaying from now on? I'm probably the only person on earth who has a reason to be bothered by that, but still.

WaitWHAT:
Absolute nonsense.

You can just about run it on hardware from 2006 onwards, with a few graphical tweaks. Heck, any mid-range computer made in the last 3 years or so should manage it fine. The next gen consoles (with an 8-core jaguar APU, 8GB of RAM and a modified HD 7850) should have no trouble whatsoever.

The minimum requirements are considerably lower than the actual hardware inside an Xbox 360. How, pray tell, does that work? I was very much under the impression that hardware emulation Does Not Work That Way.

I'm downloading it anyway, though, because I'm curious and clearly have a death wish.

Either way, I highly suspect that trying to support Xbox 360 games on a system where each core has barely half the clock speed of the original, even if there are more than twice as many of them, would be fiddly at best, and they preferred to not have to explain to everyone why some of their games randomly don't work and they have no way to tell ahead of time which games those would be.

Was looking forward to a episode of E3 from you Yahtzee and you didn't disappoint as per usual.

I kinda agree with you there, a lot of rehashes on the supposed "next gen" with barely anything new. The new IP's like Watch Dogs and what not will be this current gen as well so not pretty much to choose from, especially since most of them are exclusive to one console or another.

Steve the Pocket:
I'm downloading it anyway, though, because I'm curious and clearly have a death wish.

Uh, yeah, you clearly do. Have fun with that rootkit.

But seriously though, just hit up google and do some research before you potentially damage your system.

Isn't Yahtzee's complaint about MGS going open-world applicable to just about every open-world game including Red Dead and Skyrim?

finalizer:

WaitWHAT:
You seem don't have to have any evidence that it doesn't work. And as for evidence that it does, here's a boatload of youtube videos showing it in action.

Did you even look at any of the videos from your search query? Most of them are flooded with comments detailing that the things are fake. Should be as no surprise, as even the original Xbox barely has an emulation scene, and lags far behind the PS2 and Gamecube in emulation development. Have a little snippet on why 360 emulation just isn't feasible at the moment.

O.K., so:
1. Youtube comments are more reliable than actual youtube videos showing the simulation in action? Yeah, uh, no.
2. That thread is from 2010. Here's a quote

One thing is already clear, you'll [most likely] need a Direct3D11 class GPU to handle it's tessellation engine, and I'm quite sure that you'd be limited to 64-bit OSes.

Considering that both consoles have DX11 GPUs (a modified HD 7850), it's very reasonable to assume that they could run it. Likewise, they have 64-bit OS's.

Next!

Steve the Pocket:
So, what's up with the videos autoplaying from now on? I'm probably the only person on earth who has a reason to be bothered by that, but still.

WaitWHAT:
Absolute nonsense.

You can just about run it on hardware from 2006 onwards, with a few graphical tweaks. Heck, any mid-range computer made in the last 3 years or so should manage it fine. The next gen consoles (with an 8-core jaguar APU, 8GB of RAM and a modified HD 7850) should have no trouble whatsoever.

The minimum requirements are considerably lower than the actual hardware inside an Xbox 360. How, pray tell, does that work? I was very much under the impression that hardware emulation Does Not Work That Way.

Uh, they're not? The original XBOX had 512Mb of RAM. The site suggests two EDITgigabytes. The original XBOX had a modified ATI X1800. This recommends a GTX 8800 or HD 3870 as an absolute minimum. The CPU's somewhat harder to quantify, but considering how much weaker the original console is than these specs, it's safe to generalize.

Finally someone comes forward and say "WHAT THE FUCK HAPPENED TO DEAD RISING!"

I want my dead rising to be about riding a tricycle in ballerina clothes, not grumble grumble MOOOOOODY.

complaining the MGS gameplay was fastforwarded?? are you kidding me?

Devs are using pre-rendered cutscenes and misleading trailers and you actually complain about MGS's decision?

It was an informative way to show how the Open world and stealth gameplay actually works in a short window. Nobody wants a preview to only consistent of watching someone driving from one side of the map to the other in GTA, Far cry 3, or skyrim...unless a dragon appears.

Trying to illustrate immersion in a short demo would be boring yes, and a poor use of the limited time

The Division is linear?
They went out of their way to show that you could choose where to explore, and then ended with a sudden pvp scenario.

Sounds like Yahtzee decided to unfairly criticise promising looking games because they are rumoured to be console only.

WaitWHAT:
1. Youtube comments are more reliable than actual youtube videos showing the simulation in action? Yeah, uh, no.

It's one thing to have a few negative comments, a whole 'nother for an overwhelmingly negative reaction. Even if you don't choose to believe the comments themselves, that should be throwing up some mental warnings that there's something fishy going on in the big picture.

WaitWHAT:
2. That thread is from 2010. Here's a quote

One thing is already clear, you'll [most likely] need a Direct3D11 class GPU to handle it's tessellation engine, and I'm quite sure that you'd be limited to 64-bit OSes.

Considering that both consoles have DX11 GPUs (a modified HD 7850), it's very reasonable to assume that they could run it. Likewise, they have 64-bit OS's.e specs, it's safe to generalize.

That kind of statement proves you have little idea as to how emulation works. You don't just port code over to a PC and assume it'll work with the same hardware requirements as they do on the original system. Consider that to emulate the PS2 and its meager specs, you're looking at a decent quad-core CPU at the minimum, and an i7 if you want to run it without a bunch of potentially detrimental speedhacks.

But let's delve in further to that very thread I linked, where they specifically point out the supposed 360 emulator you linked to earlier - we'll be looking at posts on the end of page 2 and the start of page 3, all made about a year ago:

As far as the updates go we fixed some issues with Call of Duty: Modern Warfare 3. There had been some glitches with the xbox 360 emulation for sound. Also the xbox 360 controller emulator was having some problems with emu360 and Call of Duty: MW 3. Below you have a list of the latest updates on the xbox 360 emulator in order:

ALT+F4 now exits the emulator
Pressing F1/Shift+F1 switches back to windowed mode for file dialog
*.mcr files are shown in memory card dialog
Option to disable status icons (CD/XA/MR, etc..) - disabled by default
dbghelp.dll is now optional (required for saving crash dumps though)
CD drives (IoControl and ASPI) should now work
Fixed save state loading bug
Fixed crash when entering non existant save state filename

If there's no info on these forums on a new (PS3/XBox360) emulator, then it stands to very good reason that it's a fake. Just look at the fixes... ASPI? Seriously? Did he just read ePSXe's requirements and assume that it's necessary? ASPI isn't even relevant these days. It was needed (to some extent) back in the Windows 9x days. XBox360 discs cannot be read by standard DVD drives anyhow as the discs themselves are physically different Also, perfect graphics emulation right off the bat is practically impossible.

Well said. Also, look at some of the other terminology used: CD, XA, etc? That's all related to PSX emulation if I'm not mistaken. The last fake 360 emulator even used Xeon's GUI! Just a load of made up technical details of some attention whore like nerd who needs to get a life outside of his mom's basement. Probably never wrote a lick of code outside of BASIC, VB or maybe C#.

My general rule:

1. It's always [too good] to be true. Always be skeptical...
2. Give us a working/playable download, or it didn't happen...
3. Source code (that compiles into a usable program), or it didn't happen...

I dare anyone to find me a PC that can handle emulating 3 PPC processors (each with 2 hardware threads and it's own dedicated vector unit). Even with static-rec (which is the only feasible method I can think of), that would be a feat.

already mentioned it is fake, it is password protected and makes you do surveys to download.

just fyi, all downloads that require surveys to be done are always fake, you are doing surveys over and over but there will never be a working download link given, all the survey does is the guy who gave you download link gets paid for every survey you do plus the information given to some of these surveys are passed on to hackers to hack your accounts hence why they ask for date of birth, address and private details...

[...]

also the youtube video is faked emulator, it is to fool you to click on the download link and make you do the surveys for nothing.

Ive also tried that one, decompiled the exe, its just fake.
also poorly written, after IDA pro and some CHeat engine I was able to run the program without the popup about required bios, some stupid menu's, nothing works. :P

files you download are bios, roms and plugins for other emulators.

So here's the deal - the supposed 360 emulator references to plugins designed for other emulators in an attempt to sound legitimate, and points downloaders to surveys to generate income for whoever's running the whole operation. It's clearly a scam designed to lure in people who don't know better and just see "technical terms" being thrown around and a youtube video and assume the whole thing will magically let them play 360 games for free.

Arslan Aladeen:
Isn't Yahtzee's complaint about MGS going open-world applicable to just about every open-world game including Red Dead and Skyrim?

And if we're talking open world, he totally missed Assassin's Creed IV:Black Flag. Sailing around the Caribbean Sea, stopping at port cities, diving for treasure (including fighting sharks), and yes, stabbing dudes off rooftops and naval combat. They first had pre-rendered trailers, too, but, they showed gameplay too, and it looks fucking badass!

That was an excellent episode. I quite enjoyed the huge disclaimer at the end. Good to see Yahtzee bringing the humour in a large scale this time. (I am not sure what I mean there exactly except to say that I enjoyed the humour, and the vast amounts of it in this video)

thanks!

finalizer:
SNIP

Ugh. This is just depressing. Let me explain to you how evidence works. If you're ever taken to court, you need evidence as strong or stronger than the other side to prove your case. If you attempt to prove murder with a few hastily drawn sketches, you're going to get laughed out of court. If someone accuses you of a theft and has CCTV evidence to prove it, it's going to take more than an alibi from a couple of mates to get you out.

And if someone has video after video showing that the XBOX 360 emulator works, you need more than some youtube comments and year-old comments on some threads to disprove video after video after video of the XBOX 360 simulator perfectly in action. Like seriously, all you've got is word of mouth (well, word of keyboard) that it doesn't work. It also doesn't help that many of your statments are provably false. For example:

That kind of statement proves you have little idea as to how emulation works. You don't just port code over to a PC and assume it'll work with the same hardware requirements as they do on the original system. Consider that to emulate the PS2 and its meager specs, you're looking at a decent quad-core CPU at the minimum, and an i7 if you want to run it without a bunch of potentially detrimental speedhacks.

The PS2 simulator website recommends a minimum of a Pentium 4 or Athlon64, and even more sceptical users say that you need at least a dual-core athlon or opteron.

I mean, I'm all for stimulating debate, listening to other people's points of view, expanding horizons, yadda, yadda, and so on, but you can't just come on here and spout your opinion with only questionable evidence to back it up. If you can show proof that is stronger than multiple videos of the XBOX 360 simulator in action, then I'm prepared to listen to you. Like, just a few isolated comments really is not enough for that. Show a video of someone running the simulator slowly and laggily on a top-end P.C., or one of the people who made one of these videos later coming out and saying "yeah, this really doesn't work", or perhaps a press release from microsoft. Really, if you're just going to continue to insist on mashing the words of random Yahoos in my face as proof that, no really guys, the XBOX 360 emulator doesn't work, then you're just wasting both of our time.

I'll be waiting. Like I said, I'm prepared to listen if you've got some decent proof.

Supernova1138:
the next gen consoles wouldn't likely be able to run it well unless you were able to overclock them by about 100%.

You seem to be under the impression that the Xbox 360 and PS3 are somehow miniaturized versions of the Krell's 33,000 km^3 power and computing machine from Forbiddon Planet. They are computers, built by humans early in 2006 for at most US$800. Denying backwards compatibility is just laziness in optimization.

Well, you killed most if not all of the "hype" that I was having for the next gen Yahtzee.
So mission accomplished I guess.

:/ yay?

It was a fun video though. Even if it's a bit depressing.

Do4600:

Supernova1138:
the next gen consoles wouldn't likely be able to run it well unless you were able to overclock them by about 100%.

You seem to be under the impression that the Xbox 360 and PS3 are somehow miniaturized versions of the Krell's 33,000 km^3 power and computing machine from Forbiddon Planet. They are computers, built by humans early in 2006 for at most US$800. Denying backwards compatibility is just laziness in optimization.

It's not that the Xbox 360 and PS3 are ridiculously powerful, it's that there is a massive loss of performance in emulating PowerPC on x86 hardware. You need to have a system many orders of magnitude more powerful than the original console in order to emulate at a playable speed, a jump in power far greater than the improvement we are seeing with next gen over current gen. PS2 emulation is a good example, it's doable on current PCs that are hundreds of times more powerful than the PS2, but it still doesn't perform all that great.

If you really, really want BC, you're just going to have to get enough of an angry mob fired up on the Internet that maybe Sony or MS will consider releasing a BC version of their new console with a built in version of its predecessor, just expect to pay a premium for it if they ever did decide to do it. Alternatively, join up with the PC gaming master race, they have BC simply because PC doesn't change its CPU architecture every 4 to 8 years.

I know Yahtzee is supposed to rip on everything for the sake of humor but none of this felt wrong/exaggerated.
It's like he doesn't need to write episodes anymore! The industry is doing all of the work for him.

Best episode yet!

Arslan Aladeen:
Isn't Yahtzee's complaint about MGS going open-world applicable to just about every open-world game including Red Dead and Skyrim?

He wasn't really complaining about it as he was taking the piss out of how unusual it looked in comparison to other E3 trailers. I mean, how many games have you seen whose trailers consisted of uncut gameplay and random moments where it fastforwards itself.
I didn't think so.

Here I was hoping he'd mention Wonderful 101 but ah well.

Next week should be pretty good, hopefully.

WaitWHAT:
The PS2 simulator website recommends a minimum of a Pentium 4 or Athlon64, and even more sceptical users say that you need at least a dual-core athlon or opteron.

They're minimum specs in that they're the very lowest you can go just to get the thing running on a system - thing is, you won't get a satisfying experience out of it. I can tell you that from personal experience that it wasn't until I got my Phenom II X4 that I was able to get decent performance out of PCSX2; even back when I was on an Athlon X2 64 there was still a lot of buggering around with speedhacks and still dealt with general sound stuttering issues and graphical corruptions.

Problem is though that enjoyment is subjective. I don't mind fiddling around with speedhacks and getting a few hiccups here and there, but that's not the case with all users. Some demand absolute perfection with emulation, and you'll get folks who will say "there's still no good emulation for the N64" even though I've merrily used software like Project64 in the past and have personally had little problem with it. But then I must have a bit more leniency in regards to emulator accuracy than those aforementioned folks.

And that's one of the big problems that we boil down to here - that PS2 emulation is still in this questionable state even after years of development and two generational leaps of progression and you still need top-of-the-line hardware to get the most accurate emulation means that it's not a reliable option. It's one thing for these fan-made emulators to have issues and quirks with specific software, but another entirely for the actual corporations themselves to stumble over the same issues - they can't just tell the consumer "well it hiccups on sounds because lol emulation", they need it to "just work," since that's the whole point. Fans are going to be far less sympathetic to these issues with Microsoft and Sony than they would be to a group of fans working on their own little project.

WaitWHAT:
And if someone has video after video showing that the XBOX 360 emulator works, you need more than some youtube comments and year-old comments on some threads to disprove video after video after video of the XBOX 360 simulator perfectly in action. Like seriously, all you've got is word of mouth (well, word of keyboard) that it doesn't work. It also doesn't help that many of your statments are provably false.

The burden of proof doesn't fall on me. Frankly, I already know there is no Xbox 360 emulator that you can download and just play games with. I already know that the scene for emulation of Microsoft consoles is near non-existent, which is why there's barely any emulation of the original Xbox, let alone the 360. You can try for yourself - go download those supposed emulators and give 'em a go. See if you can get a 360 ISO or disc running on them. Don't point me to some Youtube video that could easily be thrown together with a bit of video editing; try it out yourself.

As that FAQ I linked pointed out, you wont, because we're not even at a point where top-end PC hardware can handle the prospect of attempting true 360 emulation. Doesn't matter that the OP of the topic is from three years ago, that fact simply hasn't changed. The new consoles certainly don't have nearly the power to pull it off, which is why you wont see them using emulation to provide PS3/360 backwards compatibility. It's just not possible. Its why Sony was touting Gaikai as a feature to allow you to stream PS3 games online instead of playing them directly on the PS4 hardware through emulation.

TheProfessor234:
Here I was hoping he'd mention Wonderful 101 but ah well.

Next week should be pretty good, hopefully.

Went against the "Nintendo rehashes IPs" running gag, so he couldn't use it.

Either that or him not mentioning it means he sees it as a positive and not worth mentioning in a video that's meant to cut down on E3 hype.

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