The Master

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Yeah, this basically sums up 80% of the games that people like to venerate as "complex/complicated/difficult"

Just spam Ability/Move X with one hand and Consumable/Ability/Move Y with the other and you're good to go for everything bu the super extra-hard post-endgame stuff (that requires you to wear item/set Z as well.)

Or maybe he's just REAL good at the game you savescumer!

Shhh, don't let the cat out of the bag! Now folks'll know the real reason checkpoint games are decried.

30% of XCOM's gameplay summed up in one panel. Also, why hasn't she mapped those keys to left and right mouse? Noob!

Sadly true. I own Megaman for the NES and PS2, but I first beat it on an emulator because I could quicksave on it...

Out of date- you left out the 2 minute idle animation between quick load and quick save, unless you're playing an FPS. Those still generally have very fast load times even on large maps. We must learn their secret!

Hey! Don't give away our secrets! Nobody was supposed to know about that!

Maybe she's just playing Divekick with Dive! and Kick! bound to F5 and F9?

And we are just one step closer to making this an animated show instead of a web comic.

Also I invite anyone that thinks this is true to play Rogue Legacy and see how well pressing F5 will work out for them.

You're all just mad because you don't know how to bind "walk forward" and "quicksave" to the same key like I do.

The problem with doing this is that it's entirely possible to quicksave yourself into a situation that's impossible to get out of.
Like an enemy always inevitably killing you, or you failing to bring along the necessary weapons, etc.

But yeah, in games that allow this, I'm guilty of doing it.

Stop right there spam saver scum!

And that's why I hate checkpoints. Savescumming is my God-given right!

IceForce:
The problem with doing this is that it's entirely possible to quicksave yourself into a situation that's impossible to get out of.
Like an enemy always inevitably killing you, or you failing to bring along the necessary weapons, etc.

But yeah, in games that allow this, I'm guilty of doing it.

And that's why you make multiple saves to scum!

IceForce:
The problem with doing this is that it's entirely possible to quicksave yourself into a situation that's impossible to get out of.
Like an enemy always inevitably killing you, or you failing to bring along the necessary weapons, etc.

But yeah, in games that allow this, I'm guilty of doing it.

I managed to save after I died in one game. Had to start over. Not my proudest moment.

I will readily admit to save scumming in any game with respawning enemies. If the game has the potential to spawn an enemy right behind me without warning then it's fair game.

Heh, yeah, great to have a zillion different features in a game, so I can find one I like to use in lieu of anything else.

U know there will be PC Gamers who are so indoctrinated to this that the joke will just sail over their heads...

amaranth_dru:
U know there will be PC Gamers who are so indoctrinated to this that the joke will just sail over their heads...

There's PC gaming indoctrination? Where do I sign up for that?

Aeshi:
Yeah, this basically sums up 80% of the games that people like to venerate as "complex/complicated/difficult"

Just spam Ability/Move X with one hand and Consumable/Ability/Move Y with the other and you're good to go for everything bu the super extra-hard post-endgame stuff (that requires you to wear item/set Z as well.)

I don't think that it's about consumables, so much as save-scrubbing. Notice Grey is spamming F5-F9, the PC button Holy Grail for quicksave-quickload. I've been guilty of this as well, but often when playing games with checkpoints (that utilize them well) I am actually thankful they force me to restart the entire area over on death.

Hard modes are a lot more meaningful when you know beating it required complete and perfect execution the entire way through. The best part is beating a PC game on hardest and then play the same game with/for a friend on console. You're sure to get jokes about being a lazy manchild with too much free time, but it's very interesting to me personally to see how many people play or beat games without ever bothering to learn core mechanics.

Fun Fact: everybody's favorite hide-behind-a-chest-high-wall game Gears of War can be beaten on Easy without EVER learning how to snap to cover.

amaranth_dru:
U know there will be PC Gamers who are so indoctrinated to this that the joke will just sail over their heads...

I'm more expecting a console gamer unused to the joys of quicksave-scumming (in particular the keys typically involved) to not get the joke.

I'm mostly a pc gamer and it took me a while to get that. :P

Yes, I also do this a lot. And like someone else mentions, I also sometimes paint myself into a corner with it >.>

When did saving become 'save scumming' and when did it get thrown around the same way 'gamers' use the words 'casual players'.

Gamers are just trying to divide themselves further to feel superior.

Teoes:

amaranth_dru:
U know there will be PC Gamers who are so indoctrinated to this that the joke will just sail over their heads...

I'm more expecting a console gamer unused to the joys of quicksave-scumming (in particular the keys typically involved) to not get the joke.

This. I don't think many non-PC gamers would get this joke at all.
I love the bit about modding them to make them harder though, I remember modding the hell out of Oblivion and Skyrim to make them nightmarish, and it was fantastic, lol.

Had to read the comments to get the joke, as I dont have a gaming pc.
And what game is the bloke playing where he's only died once on hard, or am I missing another joke?

In all seriousness, I've never found save-scumming in difficult FPS's to be all that effective. For games like Serious Sam (just an example) I always found it was best to save before a big fight and then not bother with saving again until the last enemy was dead. Trying to mash Quicksave in the middle of a fight is a sure way to find yourself in an unwinnable situation. Better to just die and start over at a point before the action picks up so you can take a breather and re-assess what you did wrong.

The same goes for real-time/turn-based strategy games. Even if you save before every turn, it's usually not a mistake made in the previous or current turn that makes you lose; it's some bad play you made several turns back that snowballed into an unwinnable scenario. The RNG aspect of the older XCOM-type games maybe makes it not feel that way, but if you're in a situation in that type of game where your only option is to quickload until the enemy just happens to miss where the first 20 times he exploded your trooper, the fault lies in your approach and tactics, NOT in the luck of the draw.

Or maybe I just put too much thought into these sort of things... *shrugs*

amaranth_dru:
U know there will be PC Gamers who are so indoctrinated to this that the joke will just sail over their heads...

Because that's exactly what's been happening, right? :D

...Oh.

OT: Guilty as charged!

One of the most terrifying things I ever did was play Fallout 3 relying only on autosave. I was popping in and out of random buildings constantly.

That said, I have attempted an Ironman run of the new XCOM... it didn't go well...

marurder:
When did saving become 'save scumming' and when did it get thrown around the same way 'gamers' use the words 'casual players'.

Gamers are just trying to divide themselves further to feel superior.

It is generally accepted that "hard" PC games that include a quicksave function will be prone to people beating the game by quicksaving incessantly whenever they've accomplished any thing (such as killing an enemy, completing a mission or walking three steps forward) and thus slowly "save creeping" through the game until they complete it.

The comic is a satire on PC elitism and a very striking one at that. I can't think of any PC gamer (myself included) I know that doesn't do this.

Oh! The first comic I got right off! The good ol' quick save/reload buttons... *sigh*

Honestly, I always forgot to use them as they were too far away for me to comfortably reach with my small hands resting on WASD keys. That and after playing modded Elder Scrolls games I've come to disable those features entirely in case something gets corrupted.

Still, they have a point: PC gamers do have a somewhat easier way out of things at times and mods can lower the difficulty, or add cheats, so saying PC games are harder is a bit folly. Which, y'know, is the point.

I'm just so happy I got this joke...

marurder:
When did saving become 'save scumming' and when did it get thrown around the same way 'gamers' use the words 'casual players'.

Well, it is a valid criticism when those who say that PC games are inherently more difficult won't admit that they also often provide a very easy way to erase mistakes or bad decisions.

marurder:
When did saving become 'save scumming' and when did it get thrown around the same way 'gamers' use the words 'casual players'.

Gamers are just trying to divide themselves further to feel superior.

Nah. "Save Scumming" refers to the practice of specifically saving too much. It's used to help you navigate levels by luck/repetition rather than skill or proper observation. The term has been around since the days of the original XCOM.

And also, I'm a save-scummer and I'm proud of it. :D

Gethsemani:

The comic is a satire on PC elitism and a very striking one at that. I can't think of any PC gamer (myself included) I know that doesn't do this.

I don't. :D

In fact, I use quicksave/loads so little that I would frequently forget they even existed in Skyrim, which multiple times led me to losing about two or three hours worth of exploring because the game had a balls autosave system.

marurder:
When did saving become 'save scumming' and when did it get thrown around the same way 'gamers' use the words 'casual players'.

Gamers are just trying to divide themselves further to feel superior.

You know this comic was mocking that, right? (I don't think you did)

Okay, I liked this one, and I understood it even while mostly being a console gamer. :)

Also, when I do play PC games: guilty as charged. A long time ago in a galaxy far away while playing Max Payne I once painted myself into a corner with savescumming. I've been really careful since.

You guys forgot the part where she macros a series of complex commands that are executed faster than a human could possibly do to a single keypress. Oh, and then tells anyone who says it's hard to do that series of commands to "L2P".

marurder:
When did saving become 'save scumming' and when did it get thrown around the same way 'gamers' use the words 'casual players'.

Gamers are just trying to divide themselves further to feel superior.

What thread are you reading? This one here, the only people referring to it are either admitting they do it and having a laugh, or are obviously not being serious in using it as an insult.

Your post reads like you're just trying to get annoyed at something that doesn't really exist here.

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