Fatherland

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Fatherland

How not to advertise.

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TopazFusion:
Huh. But hang on, it's EA, don't they eat babies?

Probably have enough to spare...

TopazFusion:
Huh. But hang on, it's EA, don't they eat babies?

Why do you think the babies took up knives? To defend themselves, silly.

This is EA... They had creepy babies in Dante's Inferno as well as in Dead Space 2

Body armour made of babies. I think you guys are on to something.

Slightly off topic, but what if a future COd game was basically the plot of The Last of Us for its campaign?

Silly EA, everyone knows babies don't use knives. They use blades hidden in their rattles.

John Woo made the film 20 years ago.

Teoes:
Body armour made of babies. I think you guys are on to something.

http://baby-armor.com/?p=products

It's been done...

At least they weren't Drakengard demon space babies.

That almost sounds like a joke...

Ugh...

This is precisely what puts me off the Battlefield series. And it's not just the producers / designers, it's also the fans. If you're trying to sell me a product, stop constantly comparing yourself to everything else and just tell me what's good about it. I'm perfectly capable of making the comparisons myself; don't treat me like a fucking idiot.

Reminds me of the whole "I'm a Mac" campaign. It just comes off as insecure and douchey to me.

Teoes:
Body armour made of babies. I think you guys are on to something.

Especially if said baby-body-armor comes equipped with akimbo desert eagles!

SKBPinkie:
Ugh...

This is precisely what puts me off the Battlefield series. And it's not just the producers / designers, it's also the fans. If you're trying to sell me a product, stop constantly comparing yourself to everything else and just tell me what's good about it. I'm perfectly capable of making the comparisons myself; don't treat me like a fucking idiot.

Reminds me of the whole "I'm a Mac" campaign. It just comes off as insecure and douchey to me.

Do you actually believe that Battlefield made that dog scene in RESPONSE to CoD:Ghosts?

I do like the spirit of competition between Battlefield and CoD, except I feel like CoD isn't really participating. I mean, half of the campaign of BC2 was aimed at making fun of MW2, but so far all I've seen of Battlefield in the Call of Duty games is the map destruction they added to Ghosts.

RJ 17:

Teoes:
Body armour made of babies. I think you guys are on to something.

Especially if said baby-body-armor comes equipped with akimbo desert eagles!

It's like having your own personal torso-mounted autonomous turret. They should allow you to level up the baby separately in multiplayer, with its own Perks and all...

It's not that bad... They could have baby sized bomb vests on.

Oh wait, that's later in the game isn't it? THE HORROR

Jandau:

RJ 17:

Teoes:
Body armour made of babies. I think you guys are on to something.

Especially if said baby-body-armor comes equipped with akimbo desert eagles!

It's like having your own personal torso-mounted autonomous turret. They should allow you to level up the baby separately in multiplayer, with its own Perks and all...

Next thing you know, daddy's little chest-piece is going to be quick-scoping with the best of'em. *sniffle* They grow up so fast!

So what you're telling me is that Battlefield has suddenly become Dwarf Fortress?

I'd play it.

Rufus Shinra:
We do not know who started it, but in the end, it was mankind who darkened the skies...

I laughed...REALLY fuckin hard at that.

OT: I would enjoy that game... I shall decorate my assault rifle with baby bone of the best craftdwarfship.

This actually sound like a good idea for a small part of the game.
A man [or a woman] holding a small bady trying to get out as stealthy as possible.
Now, I know, if a genious find a good reason for this kind of gameplay, please tell so...

This looks like the beginning of an SMBC strip.

2015: Activision yet again raises the stakes by making babies the main playable characters.
2015: EA responds by making babies the main villains
2016: Activision makes its baby characters die tragic deaths
2016: EA nukes an entire town full of evil babies
2017: Activision invites babies into the dev team
2017: EA sacrifices babies during Battlefield development.

2046: The war against babies has gone on for two decades. The babies are winning. Soon nothing will remain in the world but super-smart babies.

2153: Major baby corporation invents popular first-person shooter
2153: Competition to major baby corporation invents similar popular first-person shooter
2154: Major baby corporation adds dog to popular first-person shooter.

4652: the human-baby war is so catastrophic that civilization gets tossed back into the Dark Ages. Only subhumans survive.

We are now in the 47th cycle.

Twenty Ninjas:
This looks like the beginning of an SMBC strip.

2015: Activision yet again raises the stakes by making babies the main playable characters.
2015: EA responds by making babies the main villains
2016: Activision makes its baby characters die tragic deaths
2016: EA nukes an entire town full of evil babies
2017: Activision invites babies into the dev team
2017: EA sacrifices babies during Battlefield development.

2046: The war against babies has gone on for two decades. The babies are winning. Soon nothing will remain in the world but super-smart babies.

2153: Major baby corporation invents popular first-person shooter
2153: Competition to major baby corporation invents similar popular first-person shooter
2154: Major baby corporation adds dog to popular first-person shooter.

4652: the human-baby war is so catastrophic that civilization gets tossed back into the Dark Ages. Only subhumans survive.

We are now in the 47th cycle.

Still better than ME3's ending. :-P

Did ea really have a npc kill a dog at the start of battlefield 4? if so that's such a childish thing to do, if you're going to make fun of your rival at least be clever about it.

Whelp, I'm definitely not playing Battlefield 4. Well, I mean, not unless the NPC gets his nuts bitten off later on in the game and dies screaming at the top of his lungs like a 12 year old girl. But, yeah. This is modern shooters in a nutshell. Pretending to be gritty and edgy by killing things that appeal to our emotion (Children, dogs, innocent people) and then not really actually having anything 'edgy' or 'gritty' to say about war. (Let me guess, the plot involves you saving the world from another world war, right? Yeah, thought so.) So while they may pretend to have depth by shocking us by showing us some things we may dislike about war (Nuclear bombs, children, dogs) they pretty much undermine anything they have to show us by then turning around and then giving us an easy answer. (Like say, all those people, children, and animals you murdered in cold blood being for the greater good because hey, you saved the world!)

So, to an extent, it almost defends these acts.

So I guess I'll share a real gritty fact: Dogs that are in the military (Fighting in a war for a far more brutal, savage, and selfish species that they shouldn't be fighting for) are usually hard to find homes for once their 'service' ends.

Humans fight wars, and only humans should die in them. Preferably only those that choose to volunteer.

Twenty Ninjas:
This looks like the beginning of an SMBC strip.

2015: Activision yet again raises the stakes by making babies the main playable characters.
2015: EA responds by making babies the main villains
2016: Activision makes its baby characters die tragic deaths
2016: EA nukes an entire town full of evil babies
2017: Activision invites babies into the dev team
2017: EA sacrifices babies during Battlefield development.

2046: The war against babies has gone on for two decades. The babies are winning. Soon nothing will remain in the world but super-smart babies.

2153: Major baby corporation invents popular first-person shooter
2153: Competition to major baby corporation invents similar popular first-person shooter
2154: Major baby corporation adds dog to popular first-person shooter.

4652: the human-baby war is so catastrophic that civilization gets tossed back into the Dark Ages. Only subhumans survive.

We are now in the 47th cycle.

My sides exploded and you are to blame.

The last sentence is just gold.

I'm curious, did EA have a dog die at the start of Battlefield 4?

Besides that, this was hilarious. Wouldn't be surprised if the stakes were that high for some reason and you had to rescue/carry a baby.

They've always had little references making fun of COD in the battlefield campaigns though. Just play the Bad Company games, while they're pretty subtle, (especially in the second one) if you listen carefully you'll notice them everywhere.

lSHaDoW-FoXl:
Whelp, I'm definitely not playing Battlefield 4. Well, I mean, not unless the NPC gets his nuts bitten off later on in the game and dies screaming at the top of his lungs like a 12 year old girl. But, yeah. This is modern shooters in a nutshell. Pretending to be gritty and edgy by killing things that appeal to our emotion (Children, dogs, innocent people) and then not really actually having anything 'edgy' or 'gritty' to say about war. (Let me guess, the plot involves you saving the world from another world war, right? Yeah, thought so.) So while they may pretend to have depth by shocking us by showing us some things we may dislike about war (Nuclear bombs, children, dogs) they pretty much undermine anything they have to show us by then turning around and then giving us an easy answer. (Like say, all those people, children, and animals you murdered in cold blood being for the greater good because hey, you saved the world!)

So, to an extent, it almost defends these acts.

So I guess I'll share a real gritty fact: Dogs that are in the military (Fighting in a war for a far more brutal, savage, and selfish species that they shouldn't be fighting for) are usually hard to find homes for once their 'service' ends.

Humans fight wars, and only humans should die in them. Preferably only those that choose to volunteer.

A little overboard. I would rather not see an npc get mauled by a dog in a vicious way. I dislike when they trivialize death and killing and just try to to appeal to emotions, but I do think some games are a little smarter than we give credit for (Cod at least, I haven't played MW3 or bo2, I have no idea about Battlefield/Medal of Honor series). It is amazing that some people would rather see someone get mauled to death/tortured screaming then see a gunshot kill something quickly. I'm pretty sure most of the Cod games have a hint of anti-war/ war is futile message. I think the No Russian level was actually really engaging and actually sets a decent reason why russia would be pissed off at us enough to go to war, and it actually makes the US look like a dick in that situation and actually punished the protagonist for doing it. I mean Cod is no Spec Ops the Line, but even Spec Ops doesn't have people bleeding out, people getting crippled by grenades/explosive, losing limps as people are still alive, etc, all the terrible things that are really not engaging to see but a terrible part of war. I'm not sure about battlefield or medal of honors plot. I have heard bad things though.

Teoes:
Body armour made of babies. I think you guys are on to something.

Only demonic swords should be made of babies.

SKBPinkie:
Ugh...

This is precisely what puts me off the Battlefield series. And it's not just the producers / designers, it's also the fans. If you're trying to sell me a product, stop constantly comparing yourself to everything else and just tell me what's good about it. I'm perfectly capable of making the comparisons myself; don't treat me like a fucking idiot.

Reminds me of the whole "I'm a Mac" campaign. It just comes off as insecure and douchey to me.

Compare that to the arrogance of Activision. Every time they crank out a new CoD, their commercials don't show what the game looks like, just what you do in it, but with live-action. They're relying on the CoD name alone to sell the games. That creates false expectations.
OK, I know CoD: Ghosts has an ad that shows what I think is in-game footage, but it doesn't look like any of its from any playable moments.

McMarbles:

Teoes:
Body armour made of babies. I think you guys are on to something.

Only demonic swords should be made of babies.

I think you misheard that holographic message from your dad. Don't let Jake play with Rewind and Fast-Forward buttons next time!

Lono Shrugged:

Teoes:
Body armour made of babies. I think you guys are on to something.

http://baby-armor.com/?p=products

It's been done...

You know, the "How does baby armor works?" part raised few good questions
"Huh? Whaaa? The fuck?"
Everyone knows simply putting babies on isn't enough
You need compress babies into plates.

Who send all these babies to fight?

The Wooster:
Fatherland

How not to advertise.

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quite the logical fallacy there, grey.

everyone knows that EA would never throw babies out the windows when they could be eating them instead.

McMarbles:

Teoes:
Body armour made of babies. I think you guys are on to something.

Only demonic swords should be made of babies.

and what about powerthirst?

I actually joked about this with my brother.
"So Call of Duty has a dog and female soldiers in MP, what's next" - me.
"Child soldiers. MGS toyed with it. But EA or Acti will give us playable child soldiers" -my bro.

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