Unskippable: Saints Row IV

Saints Row IV

Graham and Paul get inducted into the Saints and bring us along for the ride.

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So the Saints went from degenerate street gang to pop culture celebrities to counter terrorist unit? That's a really odd progression.

canadamus_prime:
So the Saints went from degenerate street gang to pop culture celebrities to counter terrorist unit? That's a really odd progression.

Just wait until they open up their haberdashery.

OT: Why are flying drop kicks so effective? Those guys have guns, and they clearly saw the Saint running at them from at least 15 meters away, but they still all got beaten up in close quarters. Frankly, I don't think the terrorists lost much of value (aside from the pick-ups).

Wish they'd do sequels to cover the other odd scenes in Saints Row IV. Question is, what would their character look like?

Thunderous Cacophony:

canadamus_prime:
So the Saints went from degenerate street gang to pop culture celebrities to counter terrorist unit? That's a really odd progression.

Just wait until they open up their haberdashery.

OT: Why are flying drop kicks so effective? Those guys have guns, and they clearly saw the Saint running at them from at least 15 meters away, but they still all got beaten up in close quarters. Frankly, I don't think the terrorists lost much of value (aside from the pick-ups).

What's a haberdashery?

Also I was wondering about that. Did those Terrorists suddenly forget that they had guns when the Master Chief wannabe was running up and beating the shit out of them?

canadamus_prime:
So the Saints went from degenerate street gang to pop culture celebrities to counter terrorist unit? That's a really odd progression.

It makes one wonder what will happen in the next game ... if they make one that is.
But you missed Saints Row 2 where they began a much cleaner gang with more badass ...-ness.

I mean in SR 2 you could pick up a sign and swing it at people ... it pretty much made me confused, was the protagonist a gang leader or the hulk in disguise.

Thunderous Cacophony:

Just wait until they open up their haberdashery.

OT: Why are flying drop kicks so effective? Those guys have guns, and they clearly saw the Saint running at them from at least 15 meters away, but they still all got beaten up in close quarters. Frankly, I don't think the terrorists lost much of value (aside from the pick-ups).

Its like your average action movie, the henchmen always get tossed to the side due to the importance of the protagonist.
We can't exactly show the enemy having too much power ...

But I do have to admit ... those were some good looking pick-up trucks, it would be a shame if someone stole them and pimped them out Saint style.

"degenerate pop culture icons" is redundant, guys.

StormShaun:

It makes one wonder what will happen in the next game ... if they make one that is.

Their run with this character is supposedly done. Hopefully they stick with that.

I mean in SR 2 you could pick up a sign and swing it at people ... it pretty much made me confused, was the protagonist a gang leader or the hulk in disguise.

PUNY HUMAN! HULK NO WEAR DISGUISE! HULK JUST LIKE DAPPER HAT!

I still miss being able to El Kabong (or Jeff Jarrett, if you prefer) people with a guitar.

Its like your average action movie, the henchmen always get tossed to the side due to the importance of the protagonist.
We can't exactly show the enemy having too much power ...

Or it's like pro wrestling, where cool looking moves almost always work whether plausible or not.

Zachary Amaranth:
Snip

Yeah, even I have to agree with that.
The Boss was awesome for four games, but he has been through hell and back.
It would be nice if they based the future games in a alternative universe or something like that.

But who could overtake the Boss?
Pierce?
Hahahaha~
Nah we're cool.

I also miss a lot from Saints Row 2, especially the almost infinite customization you could do.
Like layers and such.
Then there was the awesome activities we never got to see again. D:

Also I'm guessing that "The rule of cool" was in effect ... well it has been in effect for the whole series.
Everything looks cool and everything can happen, from katana fights to ninja V pirates.

Aww. You didn't even reach the nuke! D:

I laughed at Graham's singing, I must say. That was golden.

My first thought was Golden Throne of the Empire of Man, but Zeus works, too, sure.

Thunderous Cacophony:
Just wait until they open up their haberdashery.

Thanks for spoiling Saints Row VII. Hope you're happy...

(I'd say "on topic" for this next part, but seeing as the SR games can't even stay on their own topic, it probably wouldn't be in the spirit of the franchise.)

I remember playing the first Saint's Row. You know, when they were just a GTA clone rather than a "fuck, why not?" simulator...

Capcha: The Smart Choice. Oh Capcha, you can dream. You can dream...

EDIT:

canadamus_prime:
What's a haberdashery?

A hat store.

It makes one wonder what will happen in the next game ... if they make one that is.
But you missed Saints Row 2 where they began a much cleaner gang with more badass ...-ness.

I mean in SR 2 you could pick up a sign and swing it at people ... it pretty much made me confused, was the protagonist a gang leader or the hulk in disguise.

Man, they did some F'd up stuff in saint's row 2. It really made you feel like these gang was an evil bunch who were willing to do anything to get on top, including burying a guy alive for killing a guy's wife and disturbing her funeral.

Made the third game seem really weird to be campy and happy

"captcha" For the birds

If you guys thought the intro seemed too serious, you should have just played through the segment with the nuke.

Mosesj:
It makes one wonder what will happen in the next game ... if they make one that is.
But you missed Saints Row 2 where they began a much cleaner gang with more badass ...-ness.

I mean in SR 2 you could pick up a sign and swing it at people ... it pretty much made me confused, was the protagonist a gang leader or the hulk in disguise.

Man, they did some F'd up stuff in saint's row 2. It really made you feel like these gang was an evil bunch who were willing to do anything to get on top, including burying a guy alive for killing a guy's wife and disturbing her funeral.

Made the third game seem really weird to be campy and happy

"captcha" For the birds

Did you mess up a quote or something? Anyway, my favourite was locking a woman inside the trunk of her car and park it next to the other cars that were going to be smashed by her boyfriends monster truck. I still cherish that moment.

OT: I love how they managed to make this game so over the top. I didn't like Saints Row The Third because it went over the top and you were unable to take it seriously. This game went so over the top to make it clear that you shouldn't take it seriously.

Wait, wait, wait! Did you all see what they did with the chopper ride? The doors were closed and it didn't crash! What the deuce?

Random Wanderer:
If you guys thought the intro seemed too serious, you should have just played through the segment with the nuke.

Maybe they'll do that next week. A man can dream.

Skeleon:
My first thought was Golden Throne of the Empire of Man, but Zeus works, too, sure.

I had a total Conan The Barbarian flashback at that part.

Well, those sure are some very bland, generic graphics i tell ya. They're painful to look at. Embarrassing, really.

Ok, I'll shut up now.

Promise.

Seriously.

See?

Mosesj:

Man, they did some F'd up stuff in saint's row 2. It really made you feel like these gang was an evil bunch who were willing to do anything to get on top, including burying a guy alive for killing a guy's wife and disturbing her funeral.

Are you kidding? What about Jessica? Her death, and a lot of the story, was predicated on Mero slighting the then-defunct Saints over a percentage of action. Hell, the first strike in the war (IIRC) was to break into a secure nuclear facility, steal radioactive material (at the cost of many lives), and mix it into tattoo ink to burn Mero.

So yeah, the Boss was a monster, but I think you're actually underselling it.

Then again, I'm not sure anything in SR 3 is any better. The Boss is just played up as a straight up hero this time, instead of acknowledging darker elements. I mean, you rob a bank, killing dozens of guards (bare minimum) and cops for a promotional stunt. And nobody ever seems to bring it up.

Well, except that one time. Which, ironically, was when they bring up Jessica Parish. I thought maybe they would go into some more of the 'you monster' elements. But no, back to cartoony "I'm a hero and a mass murderer LOLLLLLLLLLLLLLLLLLLLLL!"

I've finished this game twice and It even has the best opening scenes of all time!

Man, this game looks even stupider than Saints Row 3. I'm going to have to get a copy.

Ooh, was that the voice of Rachel from Blazblue as the narrator?

Also, I suddenly want steak. And pasta. Man, you guys sure make me hungry sometimes...

Hey, hold your horses, no need to make fu of how people correctly pronounce schedule!

Zachary Amaranth:

Mosesj:

Man, they did some F'd up stuff in saint's row 2. It really made you feel like these gang was an evil bunch who were willing to do anything to get on top, including burying a guy alive for killing a guy's wife and disturbing her funeral.

Are you kidding? What about Jessica? Her death, and a lot of the story, was predicated on Mero slighting the then-defunct Saints over a percentage of action. Hell, the first strike in the war (IIRC) was to break into a secure nuclear facility, steal radioactive material (at the cost of many lives), and mix it into tattoo ink to burn Mero.

"

oooooh, that reminds me of that one time you bust into a band's set, bust it and torture a guy into giving away top secret info before permantly crippling his hand just because he's one of Mero's buddies who didn't do anything! All he did was just tattoo Mero

 

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