8 FPSs That Will Have You Aiming Down The Sights

8 FPSs That Will Have You Aiming Down The Sights

To celebrate the release of Doom on this day in 1993 we give you a list of some of the most influential FPSs. So just camp on these images and enjoy.

Read Full Article

Based on the title, I figured this involved FPSs where use of iron sights was required, like Red Orchestra, Arma, and Receiver. Oh well, a timeline of major historical FPSs still works. :)

TimeSplitters didnt make the list?

Might not have been innovative but that was a effing enjoyable series [well 2 & 3]

That Halo 1 screenshot is probably from the Anniversary edition.

I remember Halo 1 looking more like this:

Just sayin'. Also, not really sure if FO3 really constitutes an actual FPS, but then again I can understand the joy of dealing out fat boy destruction. Good times.

UNHchabo:
Based on the title, I figured this involved FPSs where use of iron sights was required, like Red Orchestra, Arma, and Receiver. Oh well, a timeline of major historical FPSs still works. :)

The ironic thing is, you can't actually aim down your sights in any of the games in the article.

As far as I know only FO3 lets you- with a mod- and it's debatable whether that even classifies as a FPS.

No Golden Eye?!?!? Epic fail

No, justice. Golden Eye doesn't deserve to be on that list. The only remarkable thing about it is that it was one of few functional shooters on N64. That's not something to write home about. The original Medal of Honor deserves more praise than Golden Eye ever did. The original Half-Life came out at that time. Freaking Quake and Unreal existed. If not for the platform, Golden Eye would've stayed a footnote.

This list (apart from the last entry) shows how much have things gone to shit in the last few years.

The only shooters one gets these days are spunkgargleweewees (I like this designation, it feels accurate okay). I'd really appreciate a Doom again. Yes, I'm aware Serious Sam exists. Okay how about something like Quake II? Aha, nothing.

I was with you man, right up until Halo. Even tribes was a stretch, but it all went to shit from there...
Quake, Hexxen 2, Unreal, Unreal Tournament...
You didn't have to jump ahead, a lot of shooters were much better before Halo...

Also, I get that you converted through Fallout 3? But it really doesn't fit in ;(

doom the first game i was ever challenged to nonlocal multiplayer on. unfortuntely for my cousin i knew the maps inside and out and he didnt, he always did get pissed when a secret door would open behind him and i was standing there :D "say hello to my little friend ! "

still a lot of old school games there in the list.. fallout 3 may of brought alot of people to both rpg and fps generes and its one of the first i can think of that successfully blended the two genres

RT:

No Golden Eye?!?!? Epic fail

No, justice. Golden Eye doesn't deserve to be on that list. The only remarkable thing about it is that it was one of few functional shooters on N64. That's not something to write home about. The original Medal of Honor deserves more praise than Golden Eye ever did. The original Half-Life came out at that time. Freaking Quake and Unreal existed. If not for the platform, Golden Eye would've stayed a footnote.

You weren't there man, you don't know.

UNHchabo:
Based on the title, I figured this involved FPSs where use of iron sights was required, like Red Orchestra, Arma, and Receiver. Oh well, a timeline of major historical FPSs still works. :)

Well, and then the first three were all from the era when the gun was drawn in the middle of the screen, so I kind of expected Dark Forces to pop up next, and instead they dropped in Duke.

I don't know, after Doom, that list kinda disappointed me. No Quake 3, no Unreal Tournament. "...but, we've got Tribes!" I know it was a good game, but it seems like a weird choice if you're going to showcase the multiplayer FPSs. Fallout 3's a weird choice to me, as well. I'd expect the original Deus Ex or System Shock 2 as the quintessential FPS/RPG hybrid, not FO3.

RT:

No Golden Eye?!?!? Epic fail

No, justice. Golden Eye doesn't deserve to be on that list. The only remarkable thing about it is that it was one of few functional shooters on N64. That's not something to write home about. The original Medal of Honor deserves more praise than Golden Eye ever did. The original Half-Life came out at that time. Freaking Quake and Unreal existed. If not for the platform, Golden Eye would've stayed a footnote.

You must be young. Goldeneye hit the CONSOLE back in '97. Prior to that, if you were going to play an FPS, it HAD to be on a PC. Goldeneye PROVED that you could make a gamepad based fps with strong multiplay AND single play work for a limited power device like a console. When the first Half Life came out back in 98, you had to have a very current system to play the thing on.

Hell, without Goldeneye, you wouldnt have had Halo, but more importantly, you wouldnt have had Call of Duty as those guys came from the original Medal of Honor Allied Assault dev's who of course got their job because Medal of Honor for the console was a success....and that console was the GD playstation. The entire lineage of console (and more than a few PC) shooters comes directly from the influence of goldeneye.

Every shooter that includes 'stealth' as an option? Goldeneye did it first.
Location relevant shooting and free aiming? yeah goldeneye.

Back in the day, shooting an enemy in the head was no different than shooting them in the foot. Goldeneye changed that. Stuff you EXPECT in an average shooter wasnt even around until Goldeneye did it. focused aiming, minor zoom WHEN aiming rag doll etc.

Robert Clayton:

RT:

No Golden Eye?!?!? Epic fail

No, justice. Golden Eye doesn't deserve to be on that list. The only remarkable thing about it is that it was one of few functional shooters on N64. That's not something to write home about. The original Medal of Honor deserves more praise than Golden Eye ever did. The original Half-Life came out at that time. Freaking Quake and Unreal existed. If not for the platform, Golden Eye would've stayed a footnote.

You must be young. Goldeneye hit the CONSOLE back in '97. Prior to that, if you were going to play an FPS, it HAD to be on a PC. Goldeneye PROVED that you could make a gamepad based fps with strong multiplay AND single play work for a limited power device like a console. When the first Half Life came out back in 98, you had to have a very current system to play the thing on.

Hell, without Goldeneye, you wouldnt have had Halo, but more importantly, you wouldnt have had Call of Duty as those guys came from the original Medal of Honor Allied Assault dev's who of course got their job because Medal of Honor for the console was a success....and that console was the GD playstation. The entire lineage of console (and more than a few PC) shooters comes directly from the influence of goldeneye.

Every shooter that includes 'stealth' as an option? Goldeneye did it first.
Location relevant shooting and free aiming? yeah goldeneye.

Back in the day, shooting an enemy in the head was no different than shooting them in the foot. Goldeneye changed that. Stuff you EXPECT in an average shooter wasnt even around until Goldeneye did it. focused aiming, minor zoom WHEN aiming rag doll etc.

No, you must be young. Yeah, DOOM, Zero Tolerance, Bloodshot, all did that way before Golden Eye. What else..? Duke Nukem 3D and Duke Nukem 64 hit the consoles exact same year (and yeah, in that game shooting guys in the head did make a difference), console version of Quake came out in 1997 and so on and so forth. If I hadn't Halo, I wouldn't lose anything. Actually, without Halo the world would've been a better place. Yeah, what does Call of Duty lineage having its roots in the PSX Medal of Honor game has to do with GoldenEye? Medal of Honor was actually good.
Free aiming? You mean like mouselook? Like in Duke3D and Terminator: Future Shock?

RT:

Robert Clayton:

RT:
No, justice. Golden Eye doesn't deserve to be on that list. The only remarkable thing about it is that it was one of few functional shooters on N64. That's not something to write home about. The original Medal of Honor deserves more praise than Golden Eye ever did. The original Half-Life came out at that time. Freaking Quake and Unreal existed. If not for the platform, Golden Eye would've stayed a footnote.

You must be young. Goldeneye hit the CONSOLE back in '97. Prior to that, if you were going to play an FPS, it HAD to be on a PC. Goldeneye PROVED that you could make a gamepad based fps with strong multiplay AND single play work for a limited power device like a console. When the first Half Life came out back in 98, you had to have a very current system to play the thing on.

Hell, without Goldeneye, you wouldnt have had Halo, but more importantly, you wouldnt have had Call of Duty as those guys came from the original Medal of Honor Allied Assault dev's who of course got their job because Medal of Honor for the console was a success....and that console was the GD playstation. The entire lineage of console (and more than a few PC) shooters comes directly from the influence of goldeneye.

Every shooter that includes 'stealth' as an option? Goldeneye did it first.
Location relevant shooting and free aiming? yeah goldeneye.

Back in the day, shooting an enemy in the head was no different than shooting them in the foot. Goldeneye changed that. Stuff you EXPECT in an average shooter wasnt even around until Goldeneye did it. focused aiming, minor zoom WHEN aiming rag doll etc.

No, you must be young. Yeah, DOOM, Zero Tolerance, Bloodshot, all did that way before Golden Eye. What else..? Duke Nukem 3D and Duke Nukem 64 hit the consoles exact same year (and yeah, in that game shooting guys in the head did make a difference), console version of Quake came out in 1997 and so on and so forth. If I hadn't Halo, I wouldn't lose anything. Actually, without Halo the world would've been a better place. Yeah, what does Call of Duty lineage having its roots in the PSX Medal of Honor game has to do with GoldenEye? Medal of Honor was actually good.
Free aiming? You mean like mouselook? Like in Duke3D and Terminator: Future Shock?

Youre absolutely right! how could i possibly forget the timeless classic that was Terminator Future shock!? all 5 people that played it loved it and its impact on future gaming.....totally didnt exist because the game was crap, didnt come standard with multiplayer.

You are forgetting that the point of the list was about games that had an IMPACT ON FUTURE GAMES WITHIN THE GENRE. You'd have been better off extolling the virtues of Marathon over crap nobody cares about like Future shock, Zero Tolerance and a bunch of other shovelware that bankrupted their studies and died lonely deaths in the bottom of the software bin.

You can cry all you want about how medal of honor was the greatest thing since sliced bread. What it WAS was a game riding the coat tails of Saving private ryan and introducing the genre to a cinimatic experience rather than set piece run and gun nonsense. It also had a totally killer soundtrack but by the time of Breakthrough, the game was stale, the multiplayer was stale and the entire series was becoming worse and worse. The original Call of Duty almost single handledly kept the WW2 shooter genre in business for another half a decade...then they did Modern Warfare and every fps has basically been trying to ape them since then.

But you know. Keep on being Mr. Edgy 'i hate things every other person on the planet loves because i think it makes me look cool' guy while the rest of the industry looks at you and facepalms.

Robert Clayton:

RT:

Robert Clayton:

You must be young. Goldeneye hit the CONSOLE back in '97. Prior to that, if you were going to play an FPS, it HAD to be on a PC. Goldeneye PROVED that you could make a gamepad based fps with strong multiplay AND single play work for a limited power device like a console. When the first Half Life came out back in 98, you had to have a very current system to play the thing on.

Hell, without Goldeneye, you wouldnt have had Halo, but more importantly, you wouldnt have had Call of Duty as those guys came from the original Medal of Honor Allied Assault dev's who of course got their job because Medal of Honor for the console was a success....and that console was the GD playstation. The entire lineage of console (and more than a few PC) shooters comes directly from the influence of goldeneye.

Every shooter that includes 'stealth' as an option? Goldeneye did it first.
Location relevant shooting and free aiming? yeah goldeneye.

Back in the day, shooting an enemy in the head was no different than shooting them in the foot. Goldeneye changed that. Stuff you EXPECT in an average shooter wasnt even around until Goldeneye did it. focused aiming, minor zoom WHEN aiming rag doll etc.

No, you must be young. Yeah, DOOM, Zero Tolerance, Bloodshot, all did that way before Golden Eye. What else..? Duke Nukem 3D and Duke Nukem 64 hit the consoles exact same year (and yeah, in that game shooting guys in the head did make a difference), console version of Quake came out in 1997 and so on and so forth. If I hadn't Halo, I wouldn't lose anything. Actually, without Halo the world would've been a better place. Yeah, what does Call of Duty lineage having its roots in the PSX Medal of Honor game has to do with GoldenEye? Medal of Honor was actually good.
Free aiming? You mean like mouselook? Like in Duke3D and Terminator: Future Shock?

Youre absolutely right! how could i possibly forget the timeless classic that was Terminator Future shock!? all 5 people that played it loved it and its impact on future gaming.....totally didnt exist because the game was crap, didnt come standard with multiplayer.

You are forgetting that the point of the list was about games that had an IMPACT ON FUTURE GAMES WITHIN THE GENRE. You'd have been better off extolling the virtues of Marathon over crap nobody cares about like Future shock, Zero Tolerance and a bunch of other shovelware that bankrupted their studies and died lonely deaths in the bottom of the software bin.

You can cry all you want about how medal of honor was the greatest thing since sliced bread. What it WAS was a game riding the coat tails of Saving private ryan and introducing the genre to a cinimatic experience rather than set piece run and gun nonsense. It also had a totally killer soundtrack but by the time of Breakthrough, the game was stale, the multiplayer was stale and the entire series was becoming worse and worse. The original Call of Duty almost single handledly kept the WW2 shooter genre in business for another half a decade...then they did Modern Warfare and every fps has basically been trying to ape them since then.

But you know. Keep on being Mr. Edgy 'i hate things every other person on the planet loves because i think it makes me look cool' guy while the rest of the industry looks at you and facepalms.

Keep pretending a shooter nobody outside the N64 played mattered, I'll live in the real world.
Oh yeah, Terminator: Future Shock studio bankrupted. I mean, nobody heard of that small studio called BETHESDA SOFTWORKS. It's not like they made three of the biggest and best-sold games this generation. As for MOH, by the time of Breakthrough most of the studio workers left... for Infinity Ward and then made Call of Duty. Oh, and about riding the coattails - do you know who's idea was to make MOH in the first place? Steven Spielberg's! And at least it pretended to have an original story instead of being licensed.
As for IMPACT, Quake and Duke had a metric fuckton of impact.
Let me teach you something. Most of shooter base were on PC. I'll give about 50%. Some had a PlayStation - around 30%. 10% were the poor souls with Saturns. That leaves N64 with measly 20%. 80% of people never played Goldeneye. Like, at all. So take off your fanboy rose-tinted glasses.

Look, I LOVE Fallout. I really do. But don't try to claim things like "Fallout 3 could quite possibly be the best FPS of all time", because that is blatantly untrue. It's flawed on so many levels.

You know what really sucks? Image galleries that make you reload an entire page for every picture... Is that for increased ad revenue or something or is it just poor design?

Realitycrash:
Look, I LOVE Fallout. I really do. But don't try to claim things like "Fallout 3 could quite possibly be the best FPS of all time", because that is blatantly untrue. It's flawed on so many levels.

It's also not an FPS. Yes it's in first person and you can shoot. But It's not an FPS.

 

Reply to Thread

Log in or Register to Comment
Have an account? Login below:
With Facebook:Login With Facebook
or
Username:  
Password:  
  
Not registered? To sign up for an account with The Escapist:
Register With Facebook
Register With Facebook
or
Register for a free account here