The Evolution of Games Journalism

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Is that Yahtzee Croshaw in the 2nd panel? The hat looks like it could be a Trilby, but the suit makes me think otherwise.

Immediate thought was: "Yep, that's Yahtzee."

Interestingly truthful comic, however. It seems a lot of discussion recently hasn't had to do with whether a game is good or not, it's about whether the story/characters are or are not some negative trope or whether the story and gameplay create some level of cognitive dissonance.

I think we keep forgetting that gameplay really should come first.

Aeshi:
Is that Yahtzee Croshaw in the 2nd panel? The hat looks like it could be a Trilby, but the suit makes me think otherwise.

I think it was just supposed to be a generic '00 critic. But now that you mention it...

I'd like to see a return to 90's game journalism, if only because of my enduring love for tie-dye.

I'd like to see a return to 90s, if only because it was a lot more positive. I prefer it to being told everything I know is shit, in one form or another.

Either that was Yahtzee I just saw there, or the Nostalgia Critic started reviewing video games. C'mon, I can't be the only one who sees it...

And so a sad truth is revealed, with games becoming more and more mainstream, the high from the initial "fun times" of gaming are fading and we now have to be more considerate of quality and unfortunate implications (though, most do extrapolate too much to the point of absurdity).

I guess now it's time to find a middle point between pure adulation and pure cynicism; the gaming landscape feels like I can't like a good chunk of games because of practices or implications

and now that the overly introspective and frankly depressing part of the post is done, the comic did get a chuckle out of me though the first panel confuses me as I don't know what that's based off (i'm 19, too young to really know about 90's journalism)

Or sexist. Or ageist. Or homophobic. Or....

CrazyGirl17:
Either that was Yahtzee I just saw there, or the Nostalgia Critic started reviewing video games. C'mon, I can't be the only one who sees it...

Remember the last time the Nostalgia Critic reviewed a game, Bart's Nightmare? it ended up being a giant failure with a massive backlash that he had to apologize for though the resemblance is there

The problem with the '10s is double-edged. Even if the game IS offensive in some manner, it'll just be another circular debate where no one wins.

No one except the profiteers, scavengers and looters.

Andy Shandy:
I'd like to see a return to 90s, if only because it was a lot more positive. I prefer it to being told everything I know is shit, in one form or another.

Same. The times of guilt-tripping and moral high-grounding is not the fun times.

Thunderous Cacophony:
I'd like to see a return to 90's game journalism, if only because of my enduring love for tie-dye.

See, I'd prefer the '00's. I didn't need someone telling me why I needed to buy every single new release regardless of how mediocre it really was... I needed to know what not to waste 60 bucks on and maybe pick up used or on a sale.

Still, I guess it IS a good thing that I can be steered away from a racist game. I do want to avoid those.

JoshuaMadoc:
The problem with the '10s is double-edged. Even if the game IS offensive in some manner, it'll just be another circular debate where no one wins.

No one except the profiteers, scavengers and looters.

Yeah, but even as a troll and bandit I sayit gets old fast. Too circular, too boring, too "done to death".

Wow so truthful, and the reason why I stop taking gaming journalism seriously, besides the fact those fuckers aren't journalist.

CrazyGirl17:
Either that was Yahtzee I just saw there, or the Nostalgia Critic started reviewing video games. C'mon, I can't be the only one who sees it...

Yeah, I thought that as well.

...

Saying a game is racist isn't automatically wrong, racism is hardly an uncommon thing.

Andy Shandy:
I'd like to see a return to 90s, if only because it was a lot more positive. I prefer it to being told everything I know is shit, in one form or another.

That would certainly be nice. I have no problem with people wanting more variety but it seems no one even tries to promote that. It's just people basically saying "Oh that's racist/Sexist/etc" which doesn't exactly promote variety, quite the opposite really as you're basically implying that something shouldn't happen at all when you claim a design and story choice is sexist or racist.

Not to mention that you undermine the definition of racism and sexism when you go around deeming everything as just that, without much reason or logic given.

Why can't people instead be like "I don't like this element because we've seen it too many times" and then talk about the games that actually does things differently? I mean, there's no need to remove old elements, just encourage new elements and let the ones that wants to do and prefers old elements do it.

Andy Shandy:
I'd like to see a return to 90s, if only because it was a lot more positive. I prefer it to being told everything I know is shit, in one form or another.

Or at the very least a return to the 00's. I'm sick of everything being "racist," or "sexist," or some other damn ist.

Mostly correct.

But you forget that, in all three time periods, the game still gets a 9/10.

Thunderous Cacophony:

Aeshi:
Is that Yahtzee Croshaw in the 2nd panel? The hat looks like it could be a Trilby, but the suit makes me think otherwise.

I think it was just supposed to be a generic '00 critic. But now that you mention it...

Some would argue those are synonymous.

The comic has a point, but I think that point is like knowing the result of pissing into a wind tunnel: fairly obvious.

I think it's a case of industry-wide self-esteem issues. External critics attacking the format force critics inside the format to think that they somehow have to legitimise thier existence through some sort of legitimate academic discourse. And when folk start talking all Media and the like, race and gender are the easiest topics to grasp at.

Not that this is a bad thing, just a transitional thing. The creative aspect of the industry is, in terms of other formats, still very young. And the discourse surrounding it can only advance one step behind the creative aspect.

Warning: opinion is in affect.

I miss the 90's... mostly.

Personally, I like reveiwers to (forgive the after school special-ness of this) be themselves. I just watched Pro-Jared's top 10 of 2013 and I really liked it. It was HIS list, with Monster hunter 3 (admittedly a game i'm interested in) at the top.

Garm Jurnalism is at a real awkward point at the mo, the actual game makers STILL have far to much of an influence over the peeps reveiwing their games but the interwebs seems to be breaking that down more and more.

I just hope fans, developers and critics alike all remember to keep calm and stay classy before writing/saying what ever pops into their heads.

I love the beginning of the Kotaku logo in the last panel.

thaluikhain:

Saying a game is racist isn't automatically wrong, racism is hardly an uncommon thing.

Right. Jim Sterling has done a Jimquisition about how you can still enjoy problematic culture. Acknowledging problems with what you love doesn't mean you have to stop enjoying them.

I like the comic, but I think people will take the wrong lessons from it. As I see it, it's the process of gamers and game culture growing up.

At first it's all unquestioning optimism, then when you grow up a bit and start to see flaws you react far too negatively. Then later on you start to strike a balance where you can recognize and discuss the flaws with what you enjoy while still enjoying it, and heck, even deriving value out of discussing those flaws.

Many of my favourite authors were racists and misogynists, but I still love the work. And far from ruining the works, it has led to some enlightening and amusing discussions.

Alarien:
Immediate thought was: "Yep, that's Yahtzee."

Interestingly truthful comic, however. It seems a lot of discussion recently hasn't had to do with whether a game is good or not, it's about whether the story/characters are or are not some negative trope.

I think we keep forgetting that gameplay really should come first.

That much is exactly what I thought after watching his review of Super Mario 3D World. Every time he reviews a Mario game he takes a minute each to bash the story (that is only relevant enough in first cutscenes and endings) and the new power-ups (that actually add some of the gameplay variety).

OT: The critic in the second panel also made me think of the Nostalgia Critic. The third panel immediately brought this site's Grand Theft Auto V review to mind.

Jumwa:

I like the comic, but I think people will take the wrong lessons from it. As I see it, it's the process of gamers and game culture growing up.

At first it's all unquestioning optimism, then when you grow up a bit and start to see flaws you react far too negatively. Then later on you start to strike a balance where you can recognize and discuss the flaws with what you enjoy while still enjoying it, and heck, even deriving value out of discussing those flaws.

Indeed. Those who "want to go back" to either decade, are entirely missing the point.

Pretending that every single game is awesome, was not some superior method of optimism, from which we lost our way, it was immature and naive. And in it's way, so was the latter backlash with it's naive youthful arrogance of conviction that everything sucks, as a shallow attempt to sound more deep.

There are many decades ahead, and there is even more room to improve. Criticizing cultural issues is still just an ATTEMPT at sounding complex, but it's following the right pattern, there is only even more complexity and depth ahead, we are not going backwards to childish simplicity.

Jumwa:

thaluikhain:

Saying a game is racist isn't automatically wrong, racism is hardly an uncommon thing.

Right. Jim Sterling has done a Jimquisition about how you can still enjoy problematic culture. Acknowledging problems with what you love doesn't mean you have to stop enjoying them.

I like the comic, but I think people will take the wrong lessons from it. As I see it, it's the process of gamers and game culture growing up.

At first it's all unquestioning optimism, then when you grow up a bit and start to see flaws you react far too negatively. Then later on you start to strike a balance where you can recognize and discuss the flaws with what you enjoy while still enjoying it, and heck, even deriving value out of discussing those flaws.

Many of my favourite authors were racists and misogynists, but I still love the work. And far from ruining the works, it has led to some enlightening and amusing discussions.

I personally think the problem is more that people fling around the words "Racism" and "Sexism" all too often while believing they are factually correct which certainly isn't always the case.

But discussing what is sexism/racism and not is usually difficult as people on both sides tend to get defensive very quickly and assume a moral high ground where they presume themselves to be superior or more enlightened than the other side (Though from my experience, the ones accusing of mediums and/or design/story choices tend to be the worst offenders of th is).

Doesn't stop me from arguing though and convey my opinion that a scantily clad woman isn't sexist and that objectification in itself isn't inherently bad as long as people are actually brought up and raised to be decent people. To me it's the same thing as with violence in videogames, as long as you're not already a bit wonky in the head already and have been raised to know that people are in fact beings that can feel pain and pleasure as much as you can.

It's all in all a matter of opinions of course and I think another problem, as I've said in a previous post, is the implications when you throw the words sexism and racism around, that it's not okay to like it and that it shouldn't be there. I think the heart is in the right place on both sides, but people might have to realize that assuming a moral high ground isn't very productive and only deters people away from any points you try to make.

CrazyGirl17:
Either that was Yahtzee I just saw there, or the Nostalgia Critic started reviewing video games. C'mon, I can't be the only one who sees it...

It's like a vague assembling of popular internet critics, a combination.

A...metacritic, if you will.

Phrozenflame500:
Mostly correct.

But you forget that, in all three time periods, the game still gets a 9/10.

WHAT?! 9/10?! WHAt'S WRONG WITH YOU?! Can't you see it's a game of the year! Who paid you off! I knew you weren't a real journalist! I'm going to come to your house and kill you while eating red, green and blue cupcakes!

Jumwa:
I like the comic, but I think people will take the wrong lessons from it. As I see it, it's the process of gamers and game culture growing up.

At first it's all unquestioning optimism, then when you grow up a bit and start to see flaws you react far too negatively. Then later on you start to strike a balance where you can recognize and discuss the flaws with what you enjoy while still enjoying it, and heck, even deriving value out of discussing those flaws.

I like this interpretation, though I'm not sure it was the one that was intended.

Jumwa:
Right. Jim Sterling has done a Jimquisition about how you can still enjoy problematic culture. Acknowledging problems with what you love doesn't mean you have to stop enjoying them.

...

Many of my favourite authors were racists and misogynists, but I still love the work. And far from ruining the works, it has led to some enlightening and amusing discussions.

Yeah...Lovecraft's stuff wouldn't be the same without the xenophobia, for example.

10's is that hipster wearing the fake lenses from the PBS video games show... Should have used Sterling or Beer instead

Skyrim is one of my faves but everybody is either unhinged racist or being a socially acceptable racist

Jumwa:
Many of my favourite authors were racists and misogynists, but I still love the work. And far from ruining the works, it has led to some enlightening and amusing discussions.

Correction, many of your favourite authors were racist and misogynists by today's standards. Most of the -isms weren't conceptually defined as such until after the '60s. With the exception of a precious few people ahead of their time, everybody was (to a varying degree) sexist, racist and ist-ist by modern day standards.

The reason things aren't like the 90s anymore is because we got so many games we've come to the point that the only way some games sell is via low cost impulse purchases. I've practically given up on steam sales and other game related events because I only have enough time to play maybe one game through at a time, usually completing it in a month or more if I'm lucky. Sales just want us to buy games in bulk and by the time we get done with the first one on the list, something more interesting may come out.

Game journalism of the '20s - "New evidence suggests this game stole money from starving Ethiopians, used it to fund Hitler's campaign". Literally all the hyperbole ever ftw.

Jumwa:

thaluikhain:

Saying a game is racist isn't automatically wrong, racism is hardly an uncommon thing.

Right. Jim Sterling has done a Jimquisition about how you can still enjoy problematic culture. Acknowledging problems with what you love doesn't mean you have to stop enjoying them.

I like the comic, but I think people will take the wrong lessons from it. As I see it, it's the process of gamers and game culture growing up.

At first it's all unquestioning optimism, then when you grow up a bit and start to see flaws you react far too negatively. Then later on you start to strike a balance where you can recognize and discuss the flaws with what you enjoy while still enjoying it, and heck, even deriving value out of discussing those flaws.

Many of my favourite authors were racists and misogynists, but I still love the work. And far from ruining the works, it has led to some enlightening and amusing discussions.

The problem now seems that everyone is trying to "fish" the hot topic out of every game, since now its sexism and all that everyone tries to find any excuse to call the game sexist

The 20s will be "That game you don't like is smart."

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