Jimquisition: Free To Wait

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Free To Wait

It's the business model that's sweeping the world, and it's absolutely disgusting.

Watch Video

Is there anywhere to pay to get the episode on time?

I hope this game model dies a quick death; Who would support something like this?

Amen to that! I got fed up with that garbage with Tiny Tower and I haven't played games like it since.

Hot. Dayum. Dat Mic Drop. No truer words have I heard/read relating to the business in a long while. Thank god for jim indeed.

Ladies and gentlemen: the mobile crash in a nutshell

Something tells me that sources of criticism and consumer information in this industry need to be made way more public than they are. And I'm talking WAY more public. Television ads, flyers, whatever. We need to let consumers know that there are people on their side that are working to expose shitty, exploitative practices.

Because while we might be aware of this stuff because we're already on this site, there are many more people who aren't aware, meaning that companies can still get away with horrible business practices such as free to wait.

Critics are always on the consumer side, no matter what. They'll tell you the flaws in a game. They'll tell you whether it's a rip off or not. Whether it's gordon ramsay making sure shit food doesn't leave the kitchen or yahtzee and jim here frantically nit picking at games so that people know all the flaws before they get a game, making sure the consumer is informed is important. We don't like wasting our money. Critics help us not waste our money. More people need that kind of help.

I can't help but wonder if people are actively spending money on the games that use free to play responsibly just to spite the people who make the shitty ones like Dungeon Keeper et all.

I was really looking forward to and hoping for an episode like this one, ever since I saw the Dungeon Keeper Mobile Squirty Play.

It's a bit like the experience and ip boosts in league of legends only that league of legends holds relatively minor stat boosts ransom so you're on a slightly unequal battlefield when you're not on level 30 and don't have a full runepage while games like DK mobile hold the entire game ransom.
The next step beyond already annoying and despicable monetized skinner boxes.
Let's see if free 2 play can step even lower than that.

I'm not even mad at DK though.
It gave exposure to war of the overworld which looks to be the actual game dungeon keeper fans such as myself have been waiting for and the fact that it doesn't come from EA is only a bonus.

Jim, shut up. You have nothing but scorn for every single free-to-play game with time delays (and their developers) while there are games out there that are absolutely sublime and happen to use that model correctly and in an inoffensive manner. Have the dignity to properly inform yourself before you start spewing bile over an entire idea.

(For the record, the good games I was thinking of were Fallen London and Eliminate Pro, and while I don't play many FTP/mobile games both of them handle the "free-to-wait" model in two different and equally good ways)

xEightBitPlayerx:
I hope this game model dies a quick death; Who would support something like this?

Because some games do it well (google "Fallen London" because all my links break) and the developers producing that content deserve money.

EDIT: The mike drop at the end made me squee a bit. Glad that's back.

Surprised there was no mention of the rating filters supposedly put on the android version, where once you get out of the tutorial it asks if you think the game is a five, or anything else. Five ratings posts directly to the google page as a review and anything else redirects you to email EA. Though I'm not sure if that dubious practice is still there.

Great episode though, figured with everything happening in the last week that this fresh pile of EA bile would warrant an upload, even with the frequent episodes already.

xEightBitPlayerx:
I hope this game model dies a quick death; Who would support something like this?

It can be done well."Triple Town" on IOS was essentially it's demo. You start with a certain number of moves. When you run out you can wait for some moves to regen or pay a dollar for more moves than you start off with or pay $5 for infinite moves and 3 other maps. It's developers like Ea and Activision who take advantage of it then other talentless studios rush to copy them. I can guarantee Glu,chillingo, or gameloft are this second making a free to wait flappy bird clone, and it sickens me.

CAPTCHA: game is up

Truer words were never spoken, Captcha.

Honestly, this is the reason why I am glad for games like Maple Story and why games like Candy Crush are bollocks. I just want to play, damn you!

Jimothy Sterling:
Free To Wait

It's the business model that's sweeping the world, and it's absolutely disgusting.

Watch Video

All right.

Developers are beholden to publishers, publishers are required by law to be greedy bags of dicks, consumers are apparently too stupid to stop spending money on the goddamned things, and you and I don't matter.

How do we fix this?

Bravo Jimothy, bravo. Thank God for you indeed.

You pretty much nailed it, I belive in the good F2P model, like Path of Exile, Dota 2, Tribes: Ascend, Team Fortress 2, RIFT, TERA, Aion, Everquest 2... IMO, these F2P models are some of the best, if not the best there are (add Loadout in there just for completion, I haven't played it yet, but it looks like a lot of fun).

On the other hand, I look into my phablet and... ugh... that Simpsons game... I still regret installing that POS for wasting 30 minutes of my life.

Congratulations Jim for that rage, you now know how a communist feels about capitalism, but while you'd rather focus on a small issue I'd rather focus on the big picture.

WarpZone:

Jimothy Sterling:
Free To Wait

It's the business model that's sweeping the world, and it's absolutely disgusting.

Watch Video

All right.

Developers are beholden to publishers, publishers are required by law to be greedy bags of dicks, consumers are apparently too stupid to stop spending money on the goddamned things, and you and I don't matter.

How do we fix this?

Don't play the game. Fuck em. Support the games that you like and leave the rest.

Holy shit, these free games are making me not play them. That's just the WORST! When you don't spend money to play a game that's really not all that immersive, and you don't get to play it all the time. I mean MY GOD. And then they take it to "AAA" games where they're like, "Hey, if you give us money we'll give you better stuff. You don't really need it, but it makes things go faster." As gamers, we can't be expected to THINK for ourselves or have any sort of consumer instincts or even have some fucking patience. We NEED gratification instantly! Otherwise we'd be building up an actual life skill or bettering ourselves somehow. Clearly the prominence of cheap little one off games we DON'T HAVE TO PAY A DIME FOR is the worst thing to happen to everyone. Even worse, it's infecting other media now. Did you know I have to wait a WHOLE WEEK for a new Walking Dead show? And I PAY for cable; it's not even free, like these games are.

I mean fuck's sake, Jim, it doesn't help the media perception of gamers as giant children when you're treating them as a bunch of lemmings or Family Guy's James Woods, who can't help but follow the trail of candy to wherever it leads because they have no concept of money or willpower. It's just pathetic now.

On the brighter side, it has given us one of the most accurate image ever:
image

Damn, it's been awhile since you've torn someone a new asshole that savagely!

Also, off-topic, but damn man, it looks like you've lost a lot weight in recent videos. Good job! :D

Wait, can't all Brits do the Sherlock-thing?

Other than that. Yeah, "gamers" aren't really the core audience for the new mobile Dungeon Keeper. Their business practice is still despicable and I hope other games not resorting to this flourish whereas the others die.

captcha: are we there yet? :D

It's kind of funny that these games still get an audience and even funnier that games like this get good reviews from exclusively mobile reviewers and terrible reviews from everyone else. Doesn't stop it from being depressing though. http://www.metacritic.com/game/ios/dungeon-keeper

Well said Jim. I mean there's good F2P Load out and TF2 and then there's this. I mean seriously, These aren't games they're payment portals.

Jimothy Sterling:
Free To Wait

It's the business model that's sweeping the world, and it's absolutely disgusting.

Watch Video

If you don't mind, I have a couple of questions for you since you've played Dung(eon) Keep(er) Mobile.

If the microtransactions were taken out and the dig pacing was brought to that of Dungeon Keeper Classic, what do you think would be a reasonable price for the game?

Do you think a, "meet the corporate jerks half way" microtransaction plan could work? In this scenario, the game stays free to play but the only microtransaction is a $5 boost that brings the pace back to DK classic standard for a month. Still douchey, but better than the current implementation.

Lastly, if the game had DK classic pacing, would the game's content run out in less than an hour?

Cannot agree with you enough Jim. It still boggles my mind that some people will quite happily spend money on these exploitative games without even a second thought. Dungeon Keeper Mobile was a new low in the level of sheer brazen money grubbing present in these "free" to play mobile games, and that is saying something given the low bar already set for these games.

I now try to recommend any good iphone and android games that don't use exploitative business practices, just to get the few that will listen to realise that there are many better games they could play on their phones while on the train. In fact the first thing I did when my younger cousin got a tablet was to install some android games I wasn't using from humble bundles on it just to make sure she wasn't playing dross like Tapped Out.

Weresquirrel:
I can't help but wonder if people are actively spending money on the games that use free to play responsibly just to spite the people who make the shitty ones like Dungeon Keeper et all.

I've put money into Path of Exile, because it is an excellent game and does F2P perfectly. And I don't even like ARPGs, much less MMOs.

And I'm considering giving Loadout a go, even though I can't stand multi-player FPSs. I just want to support the business model more than anything.

I did give War Thunder a try, and it was fun. Until I discovered it uses Starforce components and I had to scrub it off my hard drive. Pity that...

Oh, and I did buy Forza Motorsport 4 for the 360 to spite EA because they were bogarting the Porsche license that year. Then Turn 10 got the license and released a $20 Porsche pack. TANJ.

Fuck them!

The sad truth is - as long as there are fools out there, there will be someone willing to exploit them.

While I don't have any official data to back this up, I get the feeling that this business model isn't one that can physically last forever. As you said, Jim, these games are the bottom of the barrel. If you're going from a history of earning progress through playing, they won't be compelling for you. If, however, you've come from a background of not having played games before, these silly titles will probably be amazing, but the second you find something better, you'll probably wonder why you liked them to begin with (akin to the "why did I spend so long paying for/playing this game?" feeling some people get after playing a lot of an MMO). Eventually, when more people who have played better games exist than not, these games will probably start disappearing. Our job, as people who know what good games are, is to tell anyone playing these things where to find a version of the same game without the time/pay wall.

When you start at the absolute bottom of the barrel, the only way to go is up.

Yeah, its wierd though. If these are so bad (and they are) then why do the dominate the market so badly.

Edit: Maybe the skinner box stuff used in these games is acting like a disease. It hooks people and they spend a bunch of money. Eventually though (for most people) the spell breaks and then they are resistant to it. I suppose one can only hope.

Blech. You're right, Jim. That is repugnant (Pinky & The Brain reference!). I'd rather they remade Dungeon Keeper as a FPS, like they did with Syndicate.

While he's spot on about Free to Wait, I disliked how he ranted at the Devs towards the end.
I mean, you think they WANT to make shit like this? EA Mythic's Jeff Skalski would mostly likely gotten fired if he didn't back up the design choices of the EA Shareholders.

As someone who works on these games I resent this video. If I cannot make an honest living working on these games I'll have to go back to selling heroin to children to make a living.

...well, I'd think it the responsibility of adults to choose whether or not to play games which are mostly about how well you can remember your credit card number. I'll pass, but if others are up for it, fine by me.

And really now, who's to say that buying a magical sword with $5 of real money you earned on the job is any less meaningful than obtaining a magical sword you earned by using 3 hours of grind to kill 10,000 digital orcs beforehand?

Entertainment is pretty subjective, and if someone derive pleasure from owning a vast digital dungeon by virtue of spending $250 on it, that's pretty much their business. Certainly people have spent far greater amounts on things which are objectively equally worthless.

I usually get mad when people say video games can't be art, but when you look at the absolute garbage like this you have to wonder. There is no art here, any more than there's art in a casino.

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