Xbox One's Frame Rate: Kid Rejected, Mother Approved

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Xbox One's Frame Rate: Kid Rejected, Mother Approved

Brought to you by Critical Moss, the world's worst webcomic.

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Is that that character from The Tick who's name I can't spell?

You shouldn't be so hard on your mom, guys. One day you'll be just like her. Take that inevitability and cower.

Red Fluid lol. I hate people who call ketchup 'Red sauce'.

That guy in the last panel, the green shirt guy with the look of a decade of bludgeoning guilt and self-pity, of the knowledge of unspoken disappointment and daily realisation you're not half the person you hoped you would be?

Yeah, that guy? Looks exactly like me back when I had a ponytail. You can stop watching me in bed now Grey.

The Wooster:
Xbox One's Frame Rate: Kid Rejected, Mother Approved

Brought to you by Critical Moss, the world's worst webcomic.

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To be entirely fair, 30 fps is better for some games.

But on the other hand, that list consists entirely of games whose developers, the idiots that they are, thought it was a bright idea to use the framerate as a timer.

Red Mystery Fluid isn't comparable to ketchup, that's like comparing apples and artificially and naturally flavored apple bars! ...:V

Also on a more serious note, where did this myth come from that you can't see more than 30fps? I mean shouldn't that just not even be a thing as it's easily testable or just look at NTSC vs PAL 60vs50 it's noticeable there and that's just 10 frames.

People are crazy.

Man, I would watch the shit out of an anime called Harajuku Senpai Rangers. Of course, the main characters's outfits must be exactly like something you could see in Harajuku street, otherwise what's the point in watching it?

But..but...everyone knows the human eye can't see more than 30 fps! Various console peasants have attested to this! How can they possibly be wrong?

It's less that there's 'no difference' or one being 'better,' I mean 60 is clearly a much different, much larger number than 30. It's more that if you played something at 30 FPS and than at 60 FPS, 9 times out of 10 you would probably have to TELL me which one is which. I would so rarely be able to legitimately tell the difference on my own that I really don't give a shit.

Crazy Zaul:
Red Fluid lol. I hate people who call ketchup 'Red sauce'.

So you hate everybody in Britain and Ireland?

An Ceannaire:

Crazy Zaul:
Red Fluid lol. I hate people who call ketchup 'Red sauce'.

So you hate everybody in Britain and Ireland?

I'm British and I don't called it "Red Sauce"; infact, I can think of absolutely no-one who does, either British, American or Other.

I can definitely tell the difference between 30 and 60 fps. I mean, I can still PLAY at 30... but it looks so much BETTER at 60.

Snotnarok:
Red Mystery Fluid isn't comparable to ketchup, that's like comparing apples and artificially and naturally flavored apple bars! ...:V

Also on a more serious note, where did this myth come from that you can't see more than 30fps? I mean shouldn't that just not even be a thing as it's easily testable or just look at NTSC vs PAL 60vs50 it's noticeable there and that's just 10 frames.

People are crazy.

Never underestimate the power of the fanboy to deny logic and reality.

An Ceannaire:

Crazy Zaul:
Red Fluid lol. I hate people who call ketchup 'Red sauce'.

So you hate everybody in Britain and Ireland?

I don't know where you got that idea from, it was just called tomato sauce like most civilized countries.

Honest question - do images such as the one in the last panel actually make people laugh? Not being snarky, here; I'm genuinely curious.

Cause to be honest, that type of stuff just makes me sad.

nickpy:

An Ceannaire:

Crazy Zaul:
Red Fluid lol. I hate people who call ketchup 'Red sauce'.

So you hate everybody in Britain and Ireland?

I'm British and I don't called it "Red Sauce"; infact, I can think of absolutely no-one who does, either British, American or Other.

I think they're thinking of "Brown Sauce".

On Topic: The XbOne just seems like one big compromise of a console.

Well, yes; if it's a straight-up choice between thirty and sixty frames per second on the same game, I'll take sixty, thanks.

However, if it's a choice between a locked, solid 30 and a variance of 15-60, I think I'd rather have 30... Especially in a game where I'm going to need to dodge a lot.

And if I get 30 FPS and my opponent on the network gets 60, we may have an issue.

This has little to do with the XB1's issues, though; there, "30 FPS is perfectly fine" mostly seems to be a futile attempt at damage control.

SKBPinkie:
Honest question - do images such as the one in the last panel actually make people laugh? Not being snarky, here; I'm genuinely curious.

Cause to be honest, that type of stuff just makes me sad.

Sometimes I laugh when I am sad.

And I wear my hair loose, so I don't look anything like that guy. Ha ha, ow.

Me55enger:
That guy in the last panel, the green shirt guy with the look of a decade of bludgeoning guilt and self-pity, of the knowledge of unspoken disappointment and daily realisation you're not half the person you hoped you would be?

Yeah, that guy? Looks exactly like me back when I had a ponytail. You can stop watching me in bed now Grey.

Did the same to me in the warhammer comic as the guy with a trench coat.

Aaron Sylvester:
But..but...everyone knows the human eye can't see more than 30 fps! Various console peasants have attested to this! How can they possibly be wrong?

Maybe I'm being too sensitive, but I mostly game on the console, and having played a lot of high speed character action games and fighters, I can definitely tell the difference b/w 30 and 60 fps.

On a side note, I wish dev's would stop trying to output graphics the systems clearly can't handle and have games performance be a higher priority. I'd rather have a game with tight responsive controls than slightly more polygons and particle effects.

Agayek:
To be entirely fair, 30 fps is better for some games.

But on the other hand, that list consists entirely of games whose developers, the idiots that they are, thought it was a bright idea to use the framerate as a timer.

That, and The Stick of Truth. An art style that stylized would just look weird at a higher framerate.

hentropy:
You shouldn't be so hard on your mom, guys. One day you'll be just like her. Take that inevitability and cower.

Dear lord, I hope not. My mom believes in intelligent design.

Snotnarok:
Also on a more serious note, where did this myth come from that you can't see more than 30fps? I mean shouldn't that just not even be a thing as it's easily testable or just look at NTSC vs PAL 60vs50 it's noticeable there and that's just 10 frames.

Ehm, FPS=/=refresh rate.

Back in the old days, some developers were simply too incompetent or lazy to properly adapt their games to PAL standards. When done correctly, you won't notice a difference to the 60Hz version. I guess the best examples how to do and not do it are Sonic 1 and 2 on Mega Drive.

European consoles from that era can also run most NTSC games with no problems at all. While cartridge based consoles needed a rather extensive mod to unlock the capability to run 60Hz games properly (usually a lot of wires and levers involved), all you needed for your PSX was either a boot disc that bypasses the region check or a modchip. Add an RGB cable and a 60Hz compatible TV to the list (back in the days when TFT was nowhere in sight, european TV's were usually limited to 50Hz) and you could run US games in full speed and color. The devs could have added a 50/60Hz option back then just as well. Lots of pirated games from that time let you choose between the trusty sucks-to-be-you 50Hz mode and the original 60Hz mode while the legit versions forced you to bother with the lazy ass "PAL adaptation"...

Btw, unless you still have a CRT monitor, the one you're using right now has a fixed refresh rate of 60Hz as well.

kickyourass:
It's less that there's 'no difference' or one being 'better,' I mean 60 is clearly a much different, much larger number than 30. It's more that if you played something at 30 FPS and than at 60 FPS, 9 times out of 10 you would probably have to TELL me which one is which. I would so rarely be able to legitimately tell the difference on my own that I really don't give a shit.

Still, at the point that game reviewers and sites are trying to say they're the same thing and there's no underlying technical issue or that the games look better in 30FPS or that Microsoft didn't make their own bed by pushing TEH GRAFFIX when they couldn't deliver, they've entered into false equivalence and we shouldn't tolerate this. Honestly, I mostly don't even care if the game plays at 30 or 60, but trying to pretend there's no issue here is not journalism. It's cozying up to someone in a thinly-veiled attempt to appear to not play favourites.

And playing favourites in the end, because they're effectively trying to artificially elevate a level playing field.

The Wooster:
Xbox One's Frame Rate: Kid Rejected, Mother Approved

Brought to you by Critical Moss, the world's worst webcomic.

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What the hell took you so long, man? Don't keep me hanging!

2cool4u:
Man, I would watch the shit out of an anime called Harajuku Senpai Rangers. Of course, the main characters's outfits must be exactly like something you could see in Harajuku street, otherwise what's the point in watching it?

I expected way more Evangelion jibes put in there.

Ed130 The Vanguard:

Snotnarok:
Red Mystery Fluid isn't comparable to ketchup, that's like comparing apples and artificially and naturally flavored apple bars! ...:V

Also on a more serious note, where did this myth come from that you can't see more than 30fps? I mean shouldn't that just not even be a thing as it's easily testable or just look at NTSC vs PAL 60vs50 it's noticeable there and that's just 10 frames.

People are crazy.

Never underestimate the power of the fanboy to deny logic and reality.

Oh, you have no idea....

The silver lining for Xbone has to show up at some point... Titanfall didn't suck but somehow ain't enough to stop the generally bad press(also bette ron PC but hey go master race).

deserteagleeye:
Is that that character from The Tick who's name I can't spell?

You mean The Ant? Nope, it's not him.

Chaosritter:

Snotnarok:
Also on a more serious note, where did this myth come from that you can't see more than 30fps? I mean shouldn't that just not even be a thing as it's easily testable or just look at NTSC vs PAL 60vs50 it's noticeable there and that's just 10 frames.

Ehm, FPS=/=refresh rate.

Back in the old days, some developers were simply too incompetent or lazy to properly adapt their games to PAL standards. When done correctly, you won't notice a difference to the 60Hz version. I guess the best examples how to do and not do it are Sonic 1 and 2 on Mega Drive.

European consoles from that era can also run most NTSC games with no problems at all. While cartridge based consoles needed a rather extensive mod to unlock the capability to run 60Hz games properly (usually a lot of wires and levers involved), all you needed for your PSX was either a boot disc that bypasses the region check or a modchip. Add an RGB cable and a 60Hz compatible TV to the list (back in the days when TFT was nowhere in sight, european TV's were usually limited to 50Hz) and you could run US games in full speed and color. The devs could have added a 50/60Hz option back then just as well. Lots of pirated games from that time let you choose between the trusty sucks-to-be-you 50Hz mode and the original 60Hz mode while the legit versions forced you to bother with the lazy ass "PAL adaptation"...

Btw, unless you still have a CRT monitor, the one you're using right now has a fixed refresh rate of 60Hz as well.

Hertz is a measure of frequency, specifically how many cycles occur in a second, just like FPS. Older console games are tied to the refresh rate of the TV. PAL is 50Hz, so PAL games rendered in 50 FPS. You can't run NTSC games on a PAL TV. If it works and has colour, the TV has the ability to receive NTCS signals. Alternatively, you could mod PSX games from NTSC to PAL or vice versa with a simple byte hack, but the games would have to run slower/faster than normal because of the altered framerate. I used to do just that, and had several instances of sounds playing faster than the animations in some games, Chrono Cross being one of them, because I had modded the game to run in PAL rather than NTSC as my TV at the time didn't do NTSC.

An Ceannaire:

Crazy Zaul:
Red Fluid lol. I hate people who call ketchup 'Red sauce'.

So you hate everybody in Britain and Ireland?

What no we don't, nobody does that. "Red sauce" is totally different to Ketchup it's this spicy sauce from Chinese fast food joints. Nobody calls Ketchup red sauce, nobody! Not even in Britain.

Hey man, that last "momparison" worked out gangbusters for Han Solo..... I mean look who he nabbed: image

In some people's defense, 30fps may not look any different than 60fps, but I will fight to the death that you can feel the difference.

It bares reposting because:

A: It demonstrates the difference simply and beautifully.
-and-
B: People STILL assert there's no difference.

So here it is - http://frames-per-second.appspot.com/

If you can honestly sit there and tell me that there's no visible difference between the fluidity of the 30 and the 60 fps samples, then I bow to you. Or I may call you a liar. Not sure.

Who the fuck thinks that 30 FPS and 60 FPS aren't noticeably different?
I've played Bayonetta on both 360 and PS3; the 360 version runs at 60 and the PS3 version at 30. The difference is really noticeable.

Is it just me, or has Cory been drawing Erin rather... cute lately?

Vigormortis:
It bares reposting because:

A: It demonstrates the difference simply and beautifully.
-and-
B: People STILL assert there's no difference.

So here it is - https://boallen.com/fps-compare.html

If you can honestly sit there and tell me that there's no visible difference between the fluidity of the 30 and the 60 fps samples, then I bow to you. Or I may call you a liar. Not sure.

Yes, you can tell the difference because one says 30 and one says 60.

Not that you don't *see* a difference mind you, but the way these things work as long as the two are labelled the comparison is meaningless. In a side by side comparison where you aren't *told* the difference you may not be able to see it.

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