Prodigy Preview - The Best of Both Worlds

Prodigy Preview - The Best of Both Worlds

Skylanders for grownups with a tactical twist.

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Those miniatures look excellent. I want this game just to use one or two of them in my WHF army.

I've looked on bemusedly since the Escapist started reviewing boardgames, but suddenly I'm convinced- and grateful that this article comes in time for me to get in on the Kickstarter. The game looks great, and sounds like Selector Infected WIXOSS made for real.

Count me in ...
(before someone bitches about boob-armour)

Candidus:
I've looked on bemusedly since the Escapist started reviewing boardgames, but suddenly I'm convinced- and grateful that this article comes in time for me to get in on the Kickstarter.

You like me! You really like me!

Seriously, though. Thanks for reading. This was an odd duck, but, man, it was fun!

I really like the idea of Prodigy. It looks like Skylanders for grown ups, which is a good thing. It's a shame that like Skylanders it will probably cost a fortune.

Jimalcoatl:
I really like the idea of Prodigy. It looks like Skylanders for grown ups, which is a good thing. It's a shame that like Skylanders it will probably cost a fortune.

I think the entry cost of $80 for full length RPG + Minis is pretty good. It's about the cost of, say, Guitar Hero.

Obviously I wish it could be lower, and I bet the cost on expansions and new characters/models will be high. That's probably where they'll get their profits.

JonB:

Jimalcoatl:
I really like the idea of Prodigy. It looks like Skylanders for grown ups, which is a good thing. It's a shame that like Skylanders it will probably cost a fortune.

Obviously I wish it could be lower, and I bet the cost on expansions and new characters/models will be high. That's probably where they'll get their profits.

I think I'm okay with that. It plugs into a computer, so there'll inevitably be people who think "Why isn't it priced like a videogame?!", and it doesn't use a lot of models at a time like a TT wargame, so there will also be people who think it should be priced more like a board game or a traditional card game...

But I think Prodigy is more tabletop wargame than it is videogame, card game or board game. It reminds me of Inquisitor 40K or Mordheim(sp); those small, characterful skirmish games that GW presumably stopped pushing because you didn't have to buy a million models to play them.

Prodigy may use tech integration to facilitate play and supplant the imagination's role in bringing figures to life, but that's all. I think it's only sensible to think of this as a tabletop wargame being produced by a single, small specialist outfit, and be understanding when it's priced on the high side.

Not that either of you haven't been. I'm just sayin'.

 

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