#001: Insert Coin

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#001: Insert Coin

The system's online, server's booting up, the ping's as low as it gets... A new game is about to begin.

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Okay, you have my interest.

Mister K:
Okay, you have my interest.

Basically what I came here to say.

Ok, I'm on the hook, let's see where this takes us.

I've been really looking forward to this one kicking off. I loved the Marauder Shields comic, and I can't wait to see where this one goes.

*Que music* NA NA NAAAAAAAAAAAA

A+ for unexpected twist.

ffronw:
I've been really looking forward to this one kicking off. I loved the Marauder Shields comic, and I can't wait to see where this one goes.

Hmmm...third time this week, can't be a coincidence. Must file this Shields character away for later investigation.

OT: This is an interesting contrast with the existing webcomics. Welcome aboard and I look forward to more!

Barbas:

Hmmm...third time this week, can't be a coincidence. Must file this Shields character away for later investigation.

OT: This is an interesting contrast with the existing webcomics. Welcome aboard and I look forward to more!

Seriously, Marauder Shields is an amazing take on Mass Effect. Set aside some time and check it out.

Alright, you've got my attention, let's see where this goes...

Alright, you got me. Interesting art style, more realistic than usual webcomics.

Am I the only one who heard the Shovel Knight fanfare at the last panel?

Well this is a thing...

Love the artwork, and longer, story-based comics are definitely a refreshing change of pace. No idea whatsoever where it's going at this point, but I'm interested. :)

I'm liking the sites doing webcomics again, somewhere I just won a bet. I dunno though, something about the comic just rubs me the wrong way. No offense, it's just... off, if that makes any sense. Looking forward to see where it's going.

I too am interested to see where this goes. I do like your style.

Is Marauder Shields (never forget) finished? I gotta catch up on that.

koobismo:
#001: Insert Coin

The system's online, server's booting up, the ping's as low as it gets... A new game is about to begin.

Read Full Article

Hey there Koobs! Great start to the new comic series, I've been looking forawrd to this since you announced it on your web site.

Blaaarg.

I moderately dislike binary.

Anyways, here's what it translates to, I think. I may have made a mistake, though I have the proper number of characters in my binary code.

White.Rabbit NeuroClientVirt-Real Project { /// [summary] /// ver SPECIAL-00029 (from 00.029) ///

I can also post the binary itself, if anyone wants it. The forums eat additional spacing, so what you see above isn't quite accurate.

Feedback! Oh my, so much sexy, slinky, seductive feedback!

Mister K:
Okay, you have my interest.

Lightknight:
Basically what I came here to say. Ok, I'm on the hook, let's see where this takes us.

ffronw:
I've been really looking forward to this one kicking off. I loved the Marauder Shields comic, and I can't wait to see where this one goes.

CrazyGirl17:
Alright, you've got my attention, let's see where this goes...

Extremely glad to hear that, guys! I was quite anxious that peeps would be put off by the slow-sizzle put on the story basics (what's going on, where are our characters coming from, is this real life or is this fantasy, caught in a landslide, no escape from reality, la la la), especially in the first handful of comics. Really glad to have you guys on board!

Silvianoshei:
*Que music* NA NA NAAAAAAAAAAAA
A+ for unexpected twist.

Glad to hear that, A's always been my favorite, let alone with a fashionable plus like that. :D Also, A++ for the well-realized onomatopoeia!

Barbas:
Hmmm...third time this week, can't be a coincidence. Must file this Shields character away for later investigation. OT: This is an interesting contrast with the existing webcomics. Welcome aboard and I look forward to more!

Thanks, Barbas, really glad to be aboard. Do check out Marauder Shields whenever you'll have a bit of free time - expect to like some story choices more than others (and perhaps outright dislike some), and do tell me what you thought about it when you're up-to-date! Always looking for feedback, I feed on it, like a really insecure vampire, mightily unsure of his "BLAHs!", but always seeking improvement.

ffronw:
Seriously, Marauder Shields is an amazing take on Mass Effect. Set aside some time and check it out.

This man, he knows what's up.

DayDark:
Alright, you got me. Interesting art style, more realistic than usual webcomics.

Thank you! I'm still working out some kinks in the style, assuming it'll be improving over time. My first primary goal: use more wider shots than in my previous work!

WhiteTigerShiro:
Am I the only one who heard the Shovel Knight fanfare at the last panel?

Sure hope not. :D

NinjaDeathSlap:
Well this is a thing...

Love the artwork, and longer, story-based comics are definitely a refreshing change of pace. No idea whatsoever where it's going at this point, but I'm interested. :)

Really glad to hear that, NinjaDeathSlap! I have the full storyline roughly planned out, but I'll be definitely open to changing stuff based on feedback - but I just wanted to mention that the destination is already very much defined.

Shiftygiant:
I'm liking the sites doing webcomics again, somewhere I just won a bet. I dunno though, something about the comic just rubs me the wrong way. No offense, it's just... off, if that makes any sense. Looking forward to see where it's going.

No offense taken, in fact I'm very much interested in additional details if you've got any - what portion of it did feel off? Would you see any way to improve upon that? I'm still finding my footing with this and I bet there are ways to make the series more pleasurable for a big chunk of a potential audience without alienating the other chunk... Not that I'll follow up on all suggestions, of course, but if you have any - and/or complaints - please, do tell, I'm very interested.

Grimh:
I too am interested to see where this goes. I do like your style.
Is Marauder Shields (never forget) finished? I gotta catch up on that.

Thanks, Grimh! Marauder is still ongoing, three years in. I absolutely suck ass at delivering it in the time I allocate myself, but, hey, there's many factors to blame for that, from the amount of work one ep takes (I kind of overcomplicated my process along the way), to the fact that it doesn't pay the bills, hence being pushed completely aside when things get tough. Anyway, if you're up for it, you can read up to Episode 62 right now, with the third act already ongoing and the finale of our finale already playing out. As soon as the second episode of "Game On, Hardcore" goes up, I'll jump onto creating Marauder Shields #63!

Dwarfman:
Hey there Koobs! Great start to the new comic series, I've been looking forawrd to this since you announced it on your web site.

Thanks, Dwarfman! :) As always, hugely appreciated!

Quantum Glass:
Blaaarg. I moderately dislike binary. Anyways, here's what it translates to, I think. I may have made a mistake, though I have the proper number of characters in my binary code.
White.Rabbit NeuroClientVirt-Real Project { /// [summary] /// ver SPECIAL-00029 (from 00.029) ///
I can also post the binary itself, if anyone wants it. The forums eat additional spacing, so what you see above isn't quite accurate.

Glad you went for translating it, Quantum Glass, I wondered if anyone would bother. :D Did you do it "by hand" or rather used one of those OCR screen-scan thingies?

You sure know how to pique interest, Koobs, though as a longtime fan of yours mine was already high. Who are these guys (and the girl)? What exactly are they trying to accomplish? Who's "they"? Who's the guy with the shovel? I wanna know! And I know you'll answer these questions by telling a real kickass story. The line about YouTube pranks had me laughing out loud. I'm definitely looking forward to see where this goes!

Is it intended to be a long term comic? Or is that undecided?

The one thing I wasn't a fan of was the fuzz filter (is that the right word?) or whatever it is. Gives it a textured kind of fuzzy look to me making it weird on the eyes in some instances, not a deal breaker though.

I like kind of Tell-Tale Games style it has going, I look forward to updates :)

Maybe this is a sign I'm insane but some of her facial expressions remind me of Nicolas Cage....

koobismo:
#001: Insert Coin

The system's online, server's booting up, the ping's as low as it gets... A new game is about to begin.

Read Full Article

On behalf of No Right Answer, I dig your art style, love the intrigue, and welcome you to the site.

disayle31:
You sure know how to pique interest, Koobs, though as a longtime fan of yours mine was already high. Who are these guys (and the girl)? What exactly are they trying to accomplish? Who's "they"? Who's the guy with the shovel? I wanna know! And I know you'll answer these questions by telling a real kickass story. The line about YouTube pranks had me laughing out loud. I'm definitely looking forward to see where this goes!

Thanks, Disayle, much appreciated! I hope I've paced it all in a satisfying way, but there's definitely a sizeable set of mysteries, small and big, to unravel as we progress - with a bunch of clues laid out for the most perceptive readers.

chozo_hybrid:
Is it intended to be a long term comic? Or is that undecided? The one thing I wasn't a fan of was the fuzz filter (is that the right word?) or whatever it is. Gives it a textured kind of fuzzy look to me making it weird on the eyes in some instances, not a deal breaker though. I like kind of Tell-Tale Games style it has going, I look forward to updates :)

Thanks, Brent! The comic is intended as a rather long term thing, though with a finite, pre-defined storyline - I'm actually pretty open to moving the pieces around in this one, based on feedback, but I'm adamant about where I want to end it all. I've also prepared two "doomsday scenarios" in case it was about to get cancelled way early, allowing me to wrap it up much sooner, if need be... Thus is the fate of a pessimist, always preparing for the worst-case scenario! Alas, here's hoping it will be cool enough to keep up your interest throughout its entire run. So far so good.

As for the fuzz filter - do you mean the overall visual noise, or rather some specific elements (like the backgrounds) in select frames? I did end up increasing the contrast of the noise in the first part of the comic several times, and might've overdone it a bit.

RatGouf:
Maybe this is a sign I'm insane but some of her facial expressions remind me of Nicolas Cage....

I am indeed a follower of the One True God Nicolas Cage, so it might've just been my love for his awe-inspiring facial formidability seeping into the frames of this comic. I shall not apologize, though, as this spontaneous creative outburst is but giving testament to The Wildest of All Faces, The One Who Gawks.

Firefilm:
On behalf of No Right Answer, I dig your art style, love the intrigue, and welcome you to the site.

Holy shit, people I know, talking to me, enjoying my stuff! On behalf of myself, you're awesome, thank you and this whole place is really neat.

This is definitely interesting! I too like the style and want to see where the story is going. Looking forward to reading more.

I'm curious about how this is made. At times it looks hand drawn, but other pictures looks like a cel-shaded 3D model overlaid on a photograph gone through some photoshop filters.

koobismo:

As for the fuzz filter - do you mean the overall visual noise, or rather some specific elements (like the backgrounds) in select frames? I did end up increasing the contrast of the noise in the first part of the comic several times, and might've overdone it a bit.

Glad to hear it's long term :D I think the overall visual noise one is what I meant, I feel it was overdone, but thanks for responding to everyone's constructive feedback here.

Hopefully no doomsday scenarios will be needed.

Alrighty then, let's get this one going!!!
as about 70% of the people writing here_ You've caught my interest! :P

Dropping by for the obligatory "okay, you piqued my interest".

But really, this kind of long-form comic is gonna be a nice addition to the site, I think, and the visuals so far is right up my alley.

Yeah like this idea, some sort of "Doc" and and an AI drone messing with a girl's mind.

Also Shovel Knight!

Bah, typical casual behavior - needs a full VR neural interface to handle Shovel Knight. Shameful...

Seriously, though, good start, looking forward to seeing where you go with this. :)

koobismo:

RatGouf:

Maybe this is a sign I'm insane but some of her facial expressions remind me of Nicolas Cage....

I am indeed a follower of the One True God Nicolas Cage, so it might've just been my love for his awe-inspiring facial formidability seeping into the frames of this comic. I shall not apologize, though, as this spontaneous creative outburst is but giving testament to The Wildest of All Faces, The One Who Gawks.

No need to do such a thing as I would have enjoyed it for Rule 63 anyway.

Oh, very cool. You're monitoring the responses to your art work. It's going to be great to see you discuss some of your future works if they're also this good. I'm really happy you're contributing here. Thanks!

It's also quite telling how good you are at hooking your audience in when I look back and see so many people come in here to say the exact same thing. That they saw/read it and there was something that just grabbed a hold of us and made us want to know more.

Very interesting take on a realistic shovel knight, by the way.

Teoes:
This is definitely interesting! I too like the style and want to see where the story is going. Looking forward to reading more.

Guffe:
Alrighty then, let's get this one going!!! as about 70% of the people writing here_ You've caught my interest! :P

Arean:
Dropping by for the obligatory "okay, you piqued my interest". But really, this kind of long-form comic is gonna be a nice addition to the site, I think, and the visuals so far is right up my alley.

Thank you, Teoes! Thank you, Guffe! Thank you, Arean! Glad to hear that, thanks for welcoming me around here and welcome to the series yourselves! It will most definitely be a bit...specific, as is most of the stuff I've ever done, but I do hope that you'll keep enjoying it throughout!

Pinkamena:
I'm curious about how this is made. At times it looks hand drawn, but other pictures looks like a cel-shaded 3D model overlaid on a photograph gone through some photoshop filters.

All your observations are in fact correct, Pinkamena. It's a big mess of techniques I've set up to deliver a look that I like, mostly by trial and error. I do try to keep it more uniform than not - but there are definitely some differences between frames that come from a 3d render being post-processed and overpainted, and ones that include more grounds-up manual work or bits and pieces I've ripped from my shitty old camera or some other legit source.

The general setup is that I'm posing and rendering actual 3d models - characters with hand-sculpted faces, my own model creations, stuff I've collected in my library over the years, when I still had enough money to buy up commercial licenses for various model collections, etc. - joining them up with painted stuff, photographic details and textures, and then pulling it all through my pipeline, which consists of heavy filtering (I've got effect macros set up that take between 3 and 10 minutes to process a single frame of the comic), overpainting with my Wacom tablet (equally shitty as my camera, as its plastic casing is rather unelegantly falling apart) - which I skip on frame elements I don't think need it (hence the difference in backgrounds you've noticed, probably) - and finally applying detailed postwork on top of all that. I tried to take all my experiences with developing Marauder Shields into account when coming up with this process, avoiding all the obvious traps and horrible timesinks that I've endured (and am enduring) on that project.

All in all, I try to make it look good and present the story well, but I'm always the first to emphasize that I am in no way a proper, trained and fully realized artist. Hell, I still struggle with understanding perspective! In the end I just make pictures to visualize the stuff I've written, which - to me - is always the clue of it all and at all times my primary concern. Seriously, I obsess on whether or not a single word reveals too much of the upcoming plot. Wish I was joking.

Due to all that, any critique one might throw at me is extremely valuable, and although it might not be heeded in full (I do have a rather specific taste when it comes to comics, preferring the "heavier" styles, so to speak), it will definitely be accepted with glee and taken under advisement. In short: if you want to kick my ass about something, do so, please. The more detail you give, the bigger the chance I can improve. This goes to all of you fine folks.

Similarly, if you want to make sure I keep doing something I'm doing well, do let me know what exactly is it.

chozo_hybrid:
Glad to hear it's long term :D I think the overall visual noise one is what I meant, I feel it was overdone, but thanks for responding to everyone's constructive feedback here. Hopefully no doomsday scenarios will be needed.

Roger that - no promises (I need to see it before making any decisions), but I'll try to look into downplaying it a bit while still keeping the specific art style I have in mind. Also, dude, you have no idea how much I need this feedback - both in terms of improving on this series and my psychological comfort - so do indeed pile it up whenever you have some to share, negative or positive! Always greatly appreciated!

Alfador_VII:
Yeah like this idea, some sort of "Doc" and and an AI drone messing with a girl's mind. Also Shovel Knight!

This one couldn't start any other way, including Shovel Knight was a must. I have bits of the soundtrack stuck in my head at all times nowadays.

Jandau:
Bah, typical casual behavior - needs a full VR neural interface to handle Shovel Knight. Shameful... Seriously, though, good start, looking forward to seeing where you go with this. :)

Sir Jandaue, I demand satisfaction! How dare you accuse anyone of casual behavior in a webcomic that actually has the word "hardcore" in its god-given title! For shame! We shall duel, and with shovels!

Thank you and do keep watchful, the VR neural interface is very much relevant to the overall plot, not just a gimmick to put some characters and references together (though it is that as well, obviously).

RatGouf:

koobismo:
I am indeed a follower of the One True God Nicolas Cage, so it might've just been my love for his awe-inspiring facial formidability seeping into the frames of this comic. I shall not apologize, though, as this spontaneous creative outburst is but giving testament to The Wildest of All Faces, The One Who Gawks.

No need to do such a thing as I would have enjoyed it for Rule 63 anyway.

Now you're just taunting me to change her name to Nicoletta Cage, aren't you.

Lightknight:
Oh, very cool. You're monitoring the responses to your art work. It's going to be great to see you discuss some of your future works if they're also this good. I'm really happy you're contributing here. Thanks!

My pleasure! Though, on the other hand, don't thank me yet, you might have enough of my poking and proding for more detailed feedback ("And which frame would that apply to?") soon enough! I'm definitely here to ask, be asked, poke, be poked and discuss anything. The only thing I'll try to avoid will be spoilers, but anything else is fair game.

Lightknight:
It's also quite telling how good you are at hooking your audience in when I look back and see so many people come in here to say the exact same thing. That they saw/read it and there was something that just grabbed a hold of us and made us want to know more. Very interesting take on a realistic shovel knight, by the way.

Thank you! There's a fun story connected to that "realistic" Shovel Knight, actually, as its a mix of two models I've prepped for, well, that super-awesome Baldur's Gate-like roleplaying game I totally developed and obviously certainly and totally almost finished right after college (fair warning: don't set out to make RPGs on your own in entry-level middleware as your first game dev project). I've dusted it off, swapped the textures, added a few details here and there, morphed a few others, and, voila, the Shovel Knight plus sombre, a'la noire!

P.S. Holy shit, my replies. Towers of text.

Shovelrim?

Uh... is anybody going to translate that binary code? I would do it myself but there's a possibility it's just gibberish...

Edit: Oh hey, somebody already did!

Edit: Damn it.

WhiteTigerShiro:
Am I the only one who heard the Shovel Knight fanfare at the last panel?

Nope, me too!

koobismo:

chozo_hybrid:
Glad to hear it's long term :D I think the overall visual noise one is what I meant, I feel it was overdone, but thanks for responding to everyone's constructive feedback here. Hopefully no doomsday scenarios will be needed.

Roger that - no promises (I need to see it before making any decisions), but I'll try to look into downplaying it a bit while still keeping the specific art style I have in mind. Also, dude, you have no idea how much I need this feedback - both in terms of improving on this series and my psychological comfort - so do indeed pile it up whenever you have some to share, negative or positive! Always greatly appreciated!

With an attitude like that, you should do well here. It's ice to see, well anyways, I look forward to next comic.

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