The Big Lie of Brandon Crisp

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Malygris:
Brandon's gaming habits are presented less like unsupervised button-mashing and more like some kind of underground bloodsport in which competitors wrap their controllers in tape and then rub them in crushed glass.

The second funniest thing I've read all day. Not so much the idea the author conveyed, but the image it calls up.

RufusMcLaser:

Malygris:
Brandon's gaming habits are presented less like unsupervised button-mashing and more like some kind of underground bloodsport in which competitors wrap their controllers in tape and then rub them in crushed glass.

The second funniest thing I've read all day. Not so much the idea the author conveyed, but the image it calls up.

It's settled. I am building and selling a controller wrapped in duct tape with little shivs instead of analogue sticks. I will make a fortune.

This news report is just one more puddle of urine in the ocean of urine that is Mass Media. I can honestly say I do not care at all.

I do hate that people will just assume that this is the kind of thing conservatives believe. I'm a conservative, and I despise such narrow-minded, anti-gaming bigotry. I long for the days when games will be as loved and cherished as other forms of media, such as movies and literature. It's all virtual media, people!

Well, I couldn't really participate or endorse flooding their boards/email with angry letters until I saw the actual show (it's available on their website).

There's an element of truth in their piece, but it's obviously biased towards blaming the games, blaming the videogame industry. Sure, they're in it for the money. There's responsible business leaders in the gaming industry, and, sorry, the ESRB ratings ARE a warning label.

What's revealed in the piece is the nature of addiction and obsession. Kids and teenagers are susceptible to it, I was. It's only when the obsession inteferes with daily life that it becomes addiction and potentially harmful. You don't see much news about reading/book addictions, or "regular" sports addiction, yet I and many others are addicted to them, and have been for decades. The reason video game addiction is so frightening to parents is, for a majority of them, it's a world they don't understand. I'm willing to bet for those that do understand it, and even participate, they have much more intelligent and educated sets of rules for their kids concerning when, where, and how much time is allowed for gaming.

The people who failed here was Brandon's parents, bottom line.

The bias against the gamer is fairly evident here, though. Gaming takes away from "valid" or "healthy" lifestyles, like outdoor sports ("real sports"), doing homework, spending face time with friends, etc. Professional gamers are obviously NOT professionals, just sad couch potatoes leading our children astray and pushing product.

Of course one has to wonder at the value of throwing away school & homework and training to become a professional. I doubt the odds are as stacked against you as, say, becoming a professional basketball or football player, but it's still a minority. No doubt the odds will become much more severe as the gaming community continues to mature.

Informative and interesting, yet had too much sensationalism and fingers pointing away from those responsible for Brandon's death - his parents. Of course Fifth Column is going to downplay their role and the responsibility of parents in general - because that's the demographic they're aiming at.

I have to say I also found this article a bit of a knee-jerk reaction to Fifth Column's piece and a fierce defending of borders. A more intelligent and indepth analysis would have served better. Yes, the show had a bias, and it was obvious to anyone with a modicum of intelligence watching it (it didn't help that the only videogames rep interviewed stuttered and wasn't strong and decisive). It did raise a few (a few) interesting points about addiction and it's potential to harm. As usual, the truth lies somewhere inbetween . . .

The Fifth Estate is simply ignorant, in this case, and perpetuates that ignorance to anybody who eats this stuff up. The real problem, and something the TV show should have addressed, is how misinformed most parents are of video games. It should have been an episode of educating the masses. Instead, it proved to be very damaging to the maturation of an entertainment medium.

There really needs to be a push to educate people about video games so that we don't get another Brandon Crisp incident. Speaking as a parent who understands video games, if his parents had any idea about how attached he was to his game of choice, they wouldn't have pulled the plug on it like that. Unfortunately, they didn't handle the situation well because they were uneducated about video games. This is where the problem lies.

Heck, if enough educated parents got together, I bet they could force some major players (Blizzard, Xbox Live, etc.) to create special online subscriptions with a set amount of hours per week time limits on them. How many parents would want that? Probably quite a few... if they only knew more about how potentially addictive online gaming can be.

Parents need to stop being reactive and start be proactive... and that means becoming educated. Thus, the problem that the Fifth Estate (and countless others) perpetuates.

Blizzard actually already have parental controls, and I believe XBL do too, I know on Blizzard's set you can set times when they can log in, or maximum hours per week etc.

There's a damn ridiculous amount of safeguards in place in gaming to protect kids from unwanted content, or overuse, but, of course, that doesn't make for interesting TV.

'Next on Fox News - group of 20 somethings stay in on Saturday night playing videogames, have fun and no-one dies, coming up after these messages'

Its not news like 'killer game sold my children to paedophile communists'.

also we need to remember TV feels threatened by gaming, more and more of the younger generations are gaming instead of sitting vacantly in front of a TV absorbing adverts, of course TV wants to deter parents from letting their children play games.

SenseOfTumour:
Blizzard actually already have parental controls, and I believe XBL do too, I know on Blizzard's set you can set times when they can log in, or maximum hours per week etc.

That's pretty cool. I don't play Xbox Live or WoW because that shit is just too time consuming, but I'm glad to know that they recognize a need for restrictions. Then the question lies in why the parents don't take advantage of these sorts of measures. Oh right, TV doesn't want to educate if it cuts into their profits. ;-)

I'm so glad I don't watch TV anymore. My son will be starting Kindergarten soon and I wonder how things will be when the kids talk about things they watched on TV and he has no friggin' clue what they're talking about. It took about a year for people at work to stop asking me what I thought of that show that was on last night, or that funny commercial that's been running for a while, or that preview for that awesome movie that's coming out soon. ;-)

Typical tactic of the conservative thought engine.
Any new technological advances in entertainment or social interaction is immediately targeted as the cause of a wide variety of sins and crimes committed in the day.

Just look back in history.
When the Ford T-mobile came out, "concerned parents" denounced it because young people started going out on dates in them to, presumably, invent premarital sex.

Ah yes, there was another school massacre here in Germany I think 3 days ago. The kid's dad had 15 guns at home, and had taken the kid to the shooting range since the age of 10. He had no friends at school, always was "the quiet type", and the police found 40 gun replicas in his room at home.
And of course, the very next day Germany's biggest newspaper offered a convenient 3-pages special report about the horror that is video games and why the aforementioned kid went killcrazy after having played Counter Strike and Call of Duty 4 too much.

Wait so this kid died from getting outside and climbing a tree? Where are the reports about that? "Outside activity kills young fuckwit" or perhaps "How video games save lives".
I really wanna watch this show now, I mean I have always hated the media but this sounds like its 5 steps too far and from the freaking canadians no less... We would expect it from americans but christ.

Edit:

Socken:
*snip*

Yeah I heard about that however from what I saw they were initially claiming he was basically mimicking some american who went nuts eariler that week and shot a bunch of people. Then they found out he once stood within 50 feet of a video game and well...
Fucking media. Hes a german... what about all the neo nazi influiences and shit like that.

And if the guy wasn't playing games, he could be climbing trees instead, and... oh.

Booze Zombie:

Lonan:
She never said that there wasn't a rating system, she said that there wasn't a huge banner saying "PARENTS: DO NOT BUY THIS GAME FOR YOUR CHILDREN IF THEY ARE UNDER 17" or something to that effect. And there was absolutely no sarcasm in there at all, did you really think I was making fun of the program? How the hell could you think that? It was blatantly for it. How in God's name do you get the idea that this is an evil anti-gaming program? I heard this before when the the minions of this site railed against this boy and his parents and the media when he left home, and somehow thought that he was dumb, and his parents and the media were the anti-game or something. I also heard someone saying his parents shouldn't have been against him for playing more games than sports. With sports, you actually move around and it's good for your body. Do you care about nothing more than games? Also, have you considered the effects of your huge electricity use on the environment?

There's this thing called choice, I might just make different ones than you.

I think the anti-sports argument has to do with the large amounts of aggression some of us associate with sports.

By the way, I got the impression it was an anti-gaming program from the article this very thread is about.

Have you considered the effects the electricity you're using could have on the environment?

Considering I brought it up in the first place, yes I have considered the effects of my electricity use on the environment. As for your third line, getting the impression that it was an anti-gaming article because of one person's writing in ridiculous. The boy is dead, considering the circumstances, I think the CBC kept a cool head when talking about the game. And for the record, I am not anti-gaming, I do love games, (Clearly, or I wouldn't be here) but I think it would be pretty fair to say that you need a balanced lifestyle, which this show thought as well, and was shocked to encounter the very unbalanced lifestyles of these gamers. Even in WORLD OF WARCRAFT of all games, it says "Remember to take all things in moderation, even World of Warcraft!" Many people ignore that loading screen message. Many people don't take COD4 and Halo in moderation either. If this show was attacking anything, it was attacking the hardcore, never stop playing gamer who certainly does not have a balanced life. Then everyone starts saying it's the zenith of evil. And just to touch on your last line again, what the hell is that about, it's no better than "Your gay." "No, YOUR GAY!" And it isn't could, electricty consumption DOES increase demand on coal fired power plants, and your use during peak hours (4-7) have an impact on how much is burned. As for "there's this thing called choice, I might just make different ones than you" is that referring to gaming habits? If so I don't care what your choices are, but when they effect other people, those choices are open for judgement. Twelve hours of gaming a day uses a HUGE amount of electricity, and will add, however much it may be, to the droughts and general water crisis which will start happening in the third world, where many people probably haven't even heard of video games and will not have the choice you seem to hold so dearly, of having ample water supplies by 2050. The UN estimates that there will be one hundred million environmental refugees by that time. Everyone in the western world who uses electricity will be at fault, but since you aren't everyone in the western world, there's only one question I want to ask you: how much do YOU use?
As for sports, it doesn't matter if you don't like the aggression you associate with sports, what matters is that he went from activity to inactivity. Associating aggression with sports is nothing more than prejudice, a single perception of something, and that perception is negative. However, speaking of blatant prejudice, you claim that the host is prejudiced against gaming, and based on my definition of prejudice, that is hardly true. She said she had fun playing Halo, even when it looked like it was a very basic and not fun part of the game she was playing. She then said that she could understand how someone could get deeply sucked into the game and not come out. She didn't say GAMES ARE EVIL BAR-RAR-RAR! She clearly subscribes to that oppressive ideology which says that one should have a balance in their lives.

Anonymouse:
Wait so this kid died from getting outside and climbing a tree? Where are the reports about that? "Outside activity kills young fuckwit" or perhaps "How video games save lives".
I really wanna watch this show now, I mean I have always hated the media but this sounds like its 5 steps too far and from the freaking canadians no less... We would expect it from americans but christ.

That's true, when you leave the house, there are certain risks involved. You might get hit by a car, you might get shot, you might fall into a river and drown. This reminds me of a poem by someone, I can't remember all of it, but it went something like this:
Don't look, you might see
Don't listen, you might hear
Don't touch, you might feel
Don't speak, you might be heard
and it goes on and on.

I watched the whole thing. The part where the host "Oh well these warnings don't say this is why the game is mature etc", made me really mad. The games clearly do say why it is rated that way, and the host-Gillian Findlay I believe it was- just tried to make it seem like it's all the industry's fault, not the Crisp's fault for not monitoring their sons habits, and then not believing him when he ran away from home on a bike he hadn't rode on in 3 years.

It was a shoddy report at best.

Googled it (@Lonan)

------------------------------
Don't look, you might see.

Don't listen, you might hear.

Don't think, you might learn.

Don't walk, you might stumble.

Don't run, you might fall.

Don't risk, you might fail.

Don't live, you might die

---------------------------

. . . I kindof like it.

good article Andyman.

I'd have preferred to see cbc do a show on America's Army videogame which actually serves as a tool to recruit new soldiers, ultimately planting the seed that people who are good at fps should be pointing real guns at real people.

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