Metro Exodus Announced!!

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HOLY CRAP!! LOOKS SO FREAKING INCREDIBLE. FINALLY A GAME I WAS SO LOOKING FORWARD TOO!!

Own the Entire E3 2017.

Huge fan of franchise and this is the game i have been waiting for a long long time.

That 28 days later soundtrack...

Looks like it's gone open world... Not really sure how i feel about that really. There's already far too many open world games out there. I kinda prefer the tighter pace and linearity of the first games.

Can't deny it looks visually amazing, but this is an E3 demo, so you really need to take anything you see with a grain of salt.

baddude1337:
That 28 days later soundtrack...

Looks like it's gone open world... Not really sure how i feel about that really. There's already far too many open world games out there. I kinda prefer the tighter paced and linearity of the first games.

Can't deny it looks visually amazing, but this is an E3 demo, so you really need to take anything you see with a grain of salt.

I loved Metro 2033 but Last Light was meh and that was mostly made by the original devs.

I assume this is made by people ubrelated to the original so it's likely going to be trash. Like Far Cry had a love child with Fallout and they moved to Russia.

As soon as I saw the crossbow I lost what little hype I had.

baddude1337:
That 28 days later soundtrack...

Looks like it's gone open world... Not really sure how i feel about that really. There's already far too many open world games out there. I kinda prefer the tighter paced and linearity of the first games.

Can't deny it looks visually amazing, but this is an E3 demo, so you really need to take anything you see with a grain of salt.

I hate open world games but Metro need to go open world. it wont be ubisoft like open world but more like Stalker. they are former Stalker developers.

Here Comes Tomorrow:

baddude1337:
That 28 days later soundtrack...

Looks like it's gone open world... Not really sure how i feel about that really. There's already far too many open world games out there. I kinda prefer the tighter paced and linearity of the first games.

Can't deny it looks visually amazing, but this is an E3 demo, so you really need to take anything you see with a grain of salt.

I loved Metro 2033 but Last Light was meh and that was mostly made by the original devs.

I assume this is made by people ubrelated to the original so it's likely going to be trash. Like Far Cry had a love child with Fallout and they moved to Russia.

As soon as I saw the crossbow I lost what little hype I had.

Last light improve upon 2033 in almost every way. its redux version of 2033 that was more polished

beside this game will be closest thing to Stalker 2 we will ever witness instead of far cry.

B-Cell, the fact that you just said that Metro Redux and Last Light improved on 2033 basically proves to me that you have no idea what you're talking about.

Here Comes Tomorrow:
B-Cell, the fact that you just said that Metro Redux improved on 2033 basically proves to me that you have no idea what you're talking about.

What's up with Redux, out of curiosity? Granted I first played 2033 years ago on the 360 so don't remember any changes, but I played Redux on PC and had a good time.

Here Comes Tomorrow:
B-Cell, the fact that you just said that Metro Redux and Last Light improved on 2033 basically proves to me that you have no idea what you're talking about.

improve all over broken mechanics of 2033? thats what im talking about.

baddude1337:

Here Comes Tomorrow:
B-Cell, the fact that you just said that Metro Redux improved on 2033 basically proves to me that you have no idea what you're talking about.

What's up with Redux, out of curiosity? Granted I first played 2033 years ago on the 360 so don't remember any changes, but I played Redux on PC and had a good time.

2033 had more atmospheric and horror-y and was more difficult.

Redux was more rooty tooty point and shooty.

@B-Cell making AI deaf and blind is not "fixing broken mechanics". It's dumbing them down.

Here Comes Tomorrow:

baddude1337:

Here Comes Tomorrow:
B-Cell, the fact that you just said that Metro Redux improved on 2033 basically proves to me that you have no idea what you're talking about.

What's up with Redux, out of curiosity? Granted I first played 2033 years ago on the 360 so don't remember any changes, but I played Redux on PC and had a good time.

2033 had more atmospheric and horror-y and was more difficult.

Redux was more rooty tooty point and shooty.

@B-Cell making AI deaf and blind is not "fixing broken mechanics". It's dumbing them down.

AI was still bad in 2033.

they were indie developer and had limited budget thats why game was buggy and broken and it was fixed in redux version.

Exodus will be best game simply because it will be our new Stalker.

B-Cell:

Here Comes Tomorrow:

baddude1337:

What's up with Redux, out of curiosity? Granted I first played 2033 years ago on the 360 so don't remember any changes, but I played Redux on PC and had a good time.

2033 had more atmospheric and horror-y and was more difficult.

Redux was more rooty tooty point and shooty.

@B-Cell making AI deaf and blind is not "fixing broken mechanics". It's dumbing them down.

AI was still bad in 2033.

they were indie developer and had limited budget thats why game was buggy and broken and it was fixed in redux version.

Exodus will be best game simply because it will be our new Stalker.

No it won't. STALKER was a one-off, lightning in a bottle situation. Unless they bring back A-Life and the X-Ray engine it's not going to be STALKER 2. Quit saying that like you even understand what made the games good in the first place.

Also, what are you gonna do if Bethesda roll out a System Shock 3 trailer. You just proclaimed Metro as the best of the show. Or Doom 2.

Edit: Praise the lord it isn't open world.

"Metro Exodus is an epic, story-driven first person shooter from 4A Games that blends deadly combat and stealth with exploration and survival horror in one of the most immersive game worlds ever created. Explore the Russian wilderness across vast, non-linear levels and follow a thrilling story-line that spans an entire year through spring, summer and autumn to the depths of nuclear winter. Inspired by the novels of Dmitry Glukhovsky, Metro Exodus continues Artyom?s story in the greatest Metro adventure yet"

B-Cell:

Last light improve upon 2033 in almost every way. its redux version of 2033 that was more polished

beside this game will be closest thing to Stalker 2 we will ever witness instead of far cry.

God, just imagine how great a new Stalker game would be.

Metro is a pretty decent series though, both 2033 and Last Light were good. The best parts of the games are always the atmospheric creepy shit you find in the radiated subway tunnels. Hopefully they don't have you above ground too much in Exodus.

Here Comes Tomorrow:
As soon as I saw the crossbow I lost what little hype I had.

You sure it wasn't when Artyom took off his gas mask? Above ground?

Also, 'gameplay' trailer, my ass it is.

Chimpzy:
Also, 'gameplay' trailer, my ass it is.

I think 'representative of final product' is more accurate. Or still kind of a lie if cliff ledges don't degrade and animals don't get warned off.

Aside from that semi-mystery it kinda looks boring as fuck? I mean, what's new? Absolutely nothing whatsoever. I really enjoyed the original Metro, but wasn't keen on the look or some story elements of the follow-ups so I avoided them. This teaser tells me bugger all about the game itself or the tone.

...so, E3 it is then.

Looks pretty good but also entirely scripted which comes as no surprise as the previous games only led you down corridors through scripted events. Which might sound bad but actually wasn't as the game(played LL, 2033 Redux and LL Redux) felt like a more condensed version of Fallout 3, 4 etc with all the traveling garbage collector parts removed. Exodus even looks the same as the Redux games. The 'open world' and degree of interactivity should probably be taken with a grain of salt. I also liked how in Metro you could listen in on conversations(which were often quite interesting) that obviously looped but also gave you a greater feeling that you were just traveling through. There were no walls of text and dialogue to skip through that grind the game's pace to a halt. The more interesting story bits were somewhat hidden which I always appreciate in a game. I think Exodus is more an extrapolation of the more open areas of 2033 and LL thanks to a higher budget. I'd be really, really surprised if this was anything on the scale of Fallout.

The action, the atmosphere an the absence of filler is what made 2033 and LL so great. I enjoyed those games way more than Fallout 4 despite being made on a budget that wouldn't even cover the catering expenses of that game. They were made under deploring conditions as well(when Russia invaded eastern Ukraine). There is an interesting story about that which you should definitely look up.

>Bashes on open world games and games that are heavily scripted
>Praises a game that is open world and heavily scripted

image

The whole video is 100% scripted, if this was ANY other game, you'd shit on it.

baddude1337:
Looks like it's gone open world... Not really sure how i feel about that really. There's already far too many open world games out there. I kinda prefer the tighter pace and linearity of the first games.

It looks like they're going for a more STALKER-ish structure than before, but it doesn't sound like it's going to be a Ubisoft open world. I hope the dungeons will be as intense as they were in STALKER, the trailer certainly looks like it's keeping the Metro "Oh Crap Oh Crap Oh Crap," vibe going.

I have faith in 4A games ability to put this thing together, I also really want to see the wider world outside of Russia, a Mad Max on a train style road trip sounds epic. Plus, Artyom and Anna sniping in the woods...

baddude1337:

What's up with Redux, out of curiosity? Granted I first played 2033 years ago on the 360 so don't remember any changes, but I played Redux on PC and had a good time.

Redux makes a lot of small alterations, but there are three big ones worth noting.

1. The Stealth suit is gone, which makes the second half of the game much harder to sneak through. Night Vision is also much harder to find and less effective.
2. Weapon spawns and ammo capacity were changed, which meant it was no longer possible to Duke Nukem your way through the Library with 500 shotgun shells.
3. A lot of the sequence leading up to the Moscow Library were changed.

Redux is probably a better overall game than 2033, but it is less open in the way you can approach it. I certainly prefer the Library in 2033, giant monkeys must die!

I need a better PC.

I'm not sure it's open world. I see the possibility that it's metroidvania, which I want. After all, it was what Kshatriya was.People have asked for a open world metro since 2033, so I don't see the big problem. Then again, people (aka me) also wanted it to be a slice-of-life game, or a Single Mother Mercenary Simulater, and that ain't happening.

Edit: Oh, the gas masks: I feel that they're missing an opportunity here. I get why they did it; if you spend most of the time on the surfers it would be really annoying to have to find new filters all the time. But do think it should still be there. Not only do gasmask add to the atmosfar, having to find new ones (or having to refill old ones) adds to the desperation of both the character(s) and the player.

BabyfartsMcgeezaks:
>Bashes on open world games and games that are heavily scripted
>Praises a game that is open world and heavily scripted

image

The whole video is 100% scripted, if this was ANY other game, you'd shit on it.

1. Its not open world. its non linear like Crysis and Stalker. read the article my friend. Metro did need to be non linear or sandbox in order to be like Stalker and here there are linear tunnels like previous games too

https://www.polygon.com/e3/2017/6/11/15779688/metro-exodus-xbox-e3

We've gone up to the surface a couple of times before but as you can see, we are combining the classic Metro experience, which is these linear levels that were underground, with these sandbox levels

2. Unlike other games. Metro games have depth even they have scripted events. and its atmosphere alone worth it. games like wolfenstein new order doesnot have atmosphere and are far more scripted than both metro games combine.

3. this video is not a gameplay video but more like CGI trailer in first person.

Okay, I'll admit, that actually looks pretty good. According to comments I saw from the devs, its not open world, but has a hub with semi-open level zones branching off from it, so its open-ish linear.

its caught my interest but ill need to see game play and more details first

Looks good, but I am worried it's all pre-rendered and what not. I am bothered by the cross bow. One of the neat things I like about metro are the homemade styled weapons it gives the game a lot of it's flavor and uniqueness. Why have a cross bow when the Helsing dose everything a crossbow dose except it doesn't look like it was taken from far cry. The other aspect I worry about is are we still going to visit stations. The thing I love most about the first two metro games is visiting the different stations and getting a good sense of people live her, this is what how, and this is why. If we are above ground for most of the game that just throws a whole new thing.

nomotog:
Looks good, but I am worried it's all pre-rendered and what not. I am bothered by the cross bow. One of the neat things I like about metro are the homemade styled weapons it gives the game a lot of it's flavor and uniqueness. Why have a cross bow when the Helsing dose everything a crossbow dose except it doesn't look like it was taken from far cry. The other aspect I worry about is are we still going to visit stations. The thing I love most about the first two metro games is visiting the different stations and getting a good sense of people live her, this is what how, and this is why. If we are above ground for most of the game that just throws a whole new thing.

From what I've picked up the story is about Artyom leaving Moscow on a cross-continent train trip, so I doubt the little slice-of-life bits will be present unless they meet a bunch of people living outside Moscow.

I'm hugely skeptical but am cautiously optimistic.

Here Comes Tomorrow:

nomotog:
Looks good, but I am worried it's all pre-rendered and what not. I am bothered by the cross bow. One of the neat things I like about metro are the homemade styled weapons it gives the game a lot of it's flavor and uniqueness. Why have a cross bow when the Helsing dose everything a crossbow dose except it doesn't look like it was taken from far cry. The other aspect I worry about is are we still going to visit stations. The thing I love most about the first two metro games is visiting the different stations and getting a good sense of people live her, this is what how, and this is why. If we are above ground for most of the game that just throws a whole new thing.

From what I've picked up the story is about Artyom leaving Moscow on a cross-continent train trip, so I doubt the little slice-of-life bits will be present unless they meet a bunch of people living outside Moscow.

I'm hugely skeptical but am cautiously optimistic.

I kind of think they will try and shove all the station stuff onto the train and I don't think that would quite work. It would be too small and not connected enough with the metro itself.

Bilious Green:
Okay, I'll admit, that actually looks pretty good. According to comments I saw from the devs, its not open world, but has a hub with semi-open level zones branching off from it, so its open-ish linear.

This...I like this. It's a good balance.

Here Comes Tomorrow:
B-Cell, the fact that you just said that Metro Redux and Last Light improved on 2033 basically proves to me that you have no idea what you're talking about.

Hate to say this, but I agree with B-Cell. 2033 was a game I almost didn't finish because of how bullshit it is. Stealth was a broken (not broken as in over powered, broken in that it felt like it didn't work) mess, the instructions for dealing with Librarians don't work, and fucking, FUCKING Amobeas.

B-Cell:

BabyfartsMcgeezaks:
>Bashes on open world games and games that are heavily scripted
>Praises a game that is open world and heavily scripted

image

The whole video is 100% scripted, if this was ANY other game, you'd shit on it.

1. Its not open world. its non linear like Crysis and Stalker. read the article my friend. Metro did need to be non linear or sandbox in order to be like Stalker and here there are linear tunnels like previous games too

https://www.polygon.com/e3/2017/6/11/15779688/metro-exodus-xbox-e3

We've gone up to the surface a couple of times before but as you can see, we are combining the classic Metro experience, which is these linear levels that were underground, with these sandbox levels

2. Unlike other games. Metro games have depth even they have scripted events. and its atmosphere alone worth it. games like wolfenstein new order doesnot have atmosphere and are far more scripted than both metro games combine.

3. this video is not a gameplay video but more like CGI trailer in first person.

1. ''It's that ability to travel and really explore the world introduced in Exodus that Bloch wanted to stress. Players will finally get the ability to explore more than just Moscow - and spend time in a new open-world.''

2. What kind of ''depth'' does Metro have that gives it right to have scripted events while other games don't? Metro is still heavily scripted and I can assure you that Exodus will be the most scripted Metro game to date.

3. Yeah, it's all scripted gameplay.

BabyfartsMcgeezaks:

B-Cell:

BabyfartsMcgeezaks:
>Bashes on open world games and games that are heavily scripted
>Praises a game that is open world and heavily scripted

image

The whole video is 100% scripted, if this was ANY other game, you'd shit on it.

1. Its not open world. its non linear like Crysis and Stalker. read the article my friend. Metro did need to be non linear or sandbox in order to be like Stalker and here there are linear tunnels like previous games too

https://www.polygon.com/e3/2017/6/11/15779688/metro-exodus-xbox-e3

We've gone up to the surface a couple of times before but as you can see, we are combining the classic Metro experience, which is these linear levels that were underground, with these sandbox levels

2. Unlike other games. Metro games have depth even they have scripted events. and its atmosphere alone worth it. games like wolfenstein new order doesnot have atmosphere and are far more scripted than both metro games combine.

3. this video is not a gameplay video but more like CGI trailer in first person.

1. ''It?s that ability to travel and really explore the world introduced in Exodus that Bloch wanted to stress. Players will finally get the ability to explore more than just Moscow ? and spend time in a new open-world.''

2. What kind of ''depth'' does Metro have that gives it right to have scripted events while other games don't? Metro is still heavily scripted and I can assure you that Exodus will be the most scripted Metro game to date.

3. Yeah, it's all scripted gameplay.

Its open world in the vein of Stalker. not like far cry where you travel useless from point A to point B.

Metro has depth and exploration unlike other scripted shooters like bioshock infinite of that era.

there are many reason why i dislike other open world games or scripted linear games and adore metro. alone for atmosphere metro worth it.

its not gameplay trailer. its just a trailer in first person view. as this game has most exploration due to sandbox in the series has offer.

OMG OMG OMG IT LOOKS ALMOST AS GOOD AS QUANTUM BREAK AND PREY!

THAT 100% SCRIPTED CINEMATIC NON-GAMEPLAY HAS ME TOTALLY SOLD! EVEN THOUGH THE LAST GAME WAS DULL ENOUGH THAT I FORGOT TO FINISH IT!

Zhukov:
OMG OMG OMG IT LOOKS ALMOST AS GOOD AS QUANTUM BREAK AND PREY!

THAT 100% SCRIPTED CINEMATIC NON-GAMEPLAY HAS ME TOTALLY SOLD! EVEN THOUGH THE LAST GAME WAS DULL ENOUGH THAT I FORGOT TO FINISH IT!

last 2 games were great games and one of the best FPS franchise of last generation. theres the reason why im hyping it my friend.

B-Cell:

Zhukov:
OMG OMG OMG IT LOOKS ALMOST AS GOOD AS QUANTUM BREAK AND PREY!

THAT 100% SCRIPTED CINEMATIC NON-GAMEPLAY HAS ME TOTALLY SOLD! EVEN THOUGH THE LAST GAME WAS DULL ENOUGH THAT I FORGOT TO FINISH IT!

last 2 games were great games and one of the best FPS franchise of last generation. theres the reason why im hyping it my friend.

B-Cell:

BabyfartsMcgeezaks:

B-Cell:

1. Its not open world. its non linear like Crysis and Stalker. read the article my friend. Metro did need to be non linear or sandbox in order to be like Stalker and here there are linear tunnels like previous games too

https://www.polygon.com/e3/2017/6/11/15779688/metro-exodus-xbox-e3

2. Unlike other games. Metro games have depth even they have scripted events. and its atmosphere alone worth it. games like wolfenstein new order doesnot have atmosphere and are far more scripted than both metro games combine.

3. this video is not a gameplay video but more like CGI trailer in first person.

1. ''It?s that ability to travel and really explore the world introduced in Exodus that Bloch wanted to stress. Players will finally get the ability to explore more than just Moscow ? and spend time in a new open-world.''

2. What kind of ''depth'' does Metro have that gives it right to have scripted events while other games don't? Metro is still heavily scripted and I can assure you that Exodus will be the most scripted Metro game to date.

3. Yeah, it's all scripted gameplay.

Its open world in the vein of Stalker. not like far cry where you travel useless from point A to point B.

Metro has depth and exploration unlike other scripted shooters like bioshock infinite of that era.

there are many reason why i dislike other open world games or scripted linear games and adore metro. alone for atmosphere metro worth it.

its not gameplay trailer. its just a trailer in first person view. as this game has most exploration due to sandbox in the series has offer.

What depth and exploration? Wandering down a short tunnel to one side instead if heading straight from A to B? How do you know it's in the vein of STALKER? Do you know there's going to be an attempt at emergent gameplay? How do you know it won't just be Artyom bumbling about and shooting mutant occasionally?

This has just as much chance to be terrible as it does decent. Last Light was middling at best and I dearly loved 2033 but I won't pretend that it was amazing.

If they can pull off the levels having the look at atmosphere of the swamps in Last Light over the whole game then we're good. Otherwise I'm skeptical.

Also please stop with the STALKER comparisons. Metro is Metro, STALKER is STALKER. They're totally different settings and styles. You sound like you played Complete 2012 on Stalker difficulty once and now you're an expert.

You know what the coolest bit about Metro 2033, Metro 2034 and Last Light was? The Moscow Metro. You know what this trailer didn't show me? The Moscow Metro.

The entire thing about Metro 2033 (the book) is that it is post-apocalyptic fiction that takes its' cue from the actual Soviet plans for a nuclear war, where the intention was to shelter people in the Moscow metro and to be able to resume government from prepared shelters connected to it. It is also special in that a lot of its' inspiration comes from actual folklore about the Moscow metro. Both the books and the games were always at their best when they focused on life and mysteries in the metro and at their worst when they tried to show us what the outside was like.

The game might be good, I enjoyed Last Light after all, even if it never reached Metro 2033's level of atmosphere, but it also feels as if it might be moving in a direction where it won't grab my interest.

B-Cell:

Its open world in the vein of Stalker. not like far cry where you travel useless from point A to point B.

What does this even mean? I've played STALKER and it's very much a open world game, no where do they say it's anything like Stalker.

Metro has depth and exploration unlike other scripted shooters like bioshock infinite of that era.

What you MEAN by depth? Can you explain what this depth is that other games apparently don't have? There's barely any exploration in Metro, at all. They're both very linear games with barely any exploration at all.

there are many reason why i dislike other open world games or scripted linear games and adore metro. alone for atmosphere metro worth it.

Please do explain those reasons because all I've read so far is nonsense. So everything is suddenly forgiven if it has a good atmosphere? Yeah I don't believe that for a second coming from you who acts like open world AND scripted linear are the devils cruel jokez towards humanity.

its not gameplay trailer. its just a trailer in first person view. as this game has most exploration due to sandbox in the series has offer.

...I know it's not gameplay because it's scripted.

Loved 2033, Last Light already felt like a minor step back (but was stil great), but I'm not feeling Exodus. Atleast not yet. Small details like the crossbow, and appearantly not taking place in a Metro system looks wrong to me.

BabyfartsMcgeezaks:

B-Cell:

Its open world in the vein of Stalker. not like far cry where you travel useless from point A to point B.

What does this even mean? I've played STALKER and it's very much a open world game, no where do they say it's anything like Stalker.

He probably means that it's a series of maps linked together with loading screens. I'm not sure it will be as free as STALKER though. I get the feeling that it will be several open maps that link together but when the story calls for it you can't go backwards.

So the first area might be called The Trainyard which links to The Moscow Metro and Red Square maps, but eventually when the plot moves on to The Countryside you can't go back to The Trainyard, but The Countryside links to The Caves and The Farmstead. I dunno if that makes sense.

What doesn't/wouldn't make sense is if you can travel all the way from a late game area to the beginning areas of the story if the story is about leaving the Metro. The fuel for the train was probably difficult to scrape together and the journey out of Moscow will probably be incredibly difficult and dangerous. I don't believe that once you're out of Moscow the people traveling will have the fuel to travel freely back and forth because Artyom forgot to check a cupboard back in Moscow.

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