Skyrim and fallout 4 VR.

So over the course of E3 we got to see a couple of interesting VR titles. But the two that seem to be hyped up the most are Skyrim( PSVR) and Fall out 4 ( Vive/OCCULUS).

I have to admit, Skyrim has made me want to buy a PSVR. I was on the fence before ( i made another thread about VR not too long ago), but now i think I'm ready to take the plunge. I am so excited for this game, and am glad i didn't buy the remaster for ps4.

Vr is, imo, shaping up to be more than just a fad. Sure there will be shovelware and tech demos along the way, but i feel that there is real substancial potential in VR. The problem is it's hard to sell people potential. The more support a system gets, the more developpers and publishers will take it seriously. The more devs and pubs take it seriously, the more games and better experiences we will get.

For VR to be sucessfull people actually need to be buying the systems that use VR. So now with the inclusion of Skyrim VR. I ready to throw my hat into the ring and try to contribute to the world of VR.

Discussion value: i know most people here , as per my other thread, are not convinced about VR yet. Has this E3 made any of that change? For the better? For the worst? Neutral? And what do you think about SKYRIM and Fallout 4 coming to VR? I this going to be the system seller we need?

Honestly, I don't think Skyrim has an appeal at all anymore outside of PC. I really enjoyed my Vanilla experience as a whole, but there was a load of shit that I had to wade through to get there.

I don't see how Skyrim could do well on VR either. The game becomes enough of a clusterfuck with a controller or KBM. Even while using third person it can get confusing as to how many draugr are trying to ram their spears up your butt. I don't even want to think how hard it would be to get sniper kills with a bow and arrow.

For Fallout, well, I think it could actually work. The game is a lot more simplistic than Skyrim thanks to VATs and the general watered down-ness of the game.

well fallout 4 VR is the first game to make me pause and honestly consider getting VR

I'm done with Skyrim. Even with mods. I tried playing again recently and I just couldn't muster the effort to visit the same locations and talk to the same people.

And I didn't like Fallout 4 in the first place.

Are these actually Skyrim and Fallout 4 in VR, or is it VR experiences based on the games?

Are we still pretending Vr has merit?

I haven't seen much of Fallout VR, but I'm very skeptical of Skyrim VR. I don't expect it to be the full game in VR mode, but just a on-rails experience where you fight waves of enemies using motion controllers.

Nope, no change. A couple of games that are kinda unnecessary for VR (Fallout 4 and DOOM) and a game form 2012 aren't exactly high priorities for me, especially given they'll most likely be cut-down versions in comparison to the full versions I already own and play. Probably just fancy tech demos more than anything, really, which will at least hopefully get more industry clout for the system and more people working on actual games for VR.

Granted, VR is unfeasible for me anyway - too expensive, takes up too much space and too physically taxing on me. Until they fix the actual problems it has I can't get it, no matter how many unnecessary games they stick on it. Maybe if it had some actual games on it and didn't require so much space/standing...

Saelune:
Are these actually Skyrim and Fallout 4 in VR, or is it VR experiences based on the games?

bluegate:
I haven't seen much of Fallout VR, but I'm very skeptical of Skyrim VR. I don't expect it to be the full game in VR mode, but just a on-rails experience where you fight waves of enemies using motion controllers.

It's been confirmed it's the full game. Not merely a "Experience based on Skyrim". So you"ll be sneaking, tomb raiding, slaying dragons and throwing magic in VR. It will also include all previous DLC

However it will most likely be vanilla Skyrim Without mods which i guess will be a dealbreaker for some.

bluegate:
I haven't seen much of Fallout VR, but I'm very skeptical of Skyrim VR. I don't expect it to be the full game in VR mode, but just a on-rails experience where you fight waves of enemies using motion controllers.

Skyrim came out on the xbox 360. I don't understand why people think ( thought) the ps4 and psvr couldn't run it. It's a 6 year old game ( god I'm old).

Souplex:
Are we still pretending Vr has merit?

Some people like trying new things. If you don't want one fine, but shitting on other peoples enjoyment, isn't very nice.

Souplex:
Are we still pretending Vr has merit?

We gotta let it run it's course, just like every other retarded gimmick.
I'm actually more surprirsed people still give a shit about Bethesda "RPG"s, so much so as to the point that flogging the Skyrim horse still rings out pennies.For fuck's sake it's 2017 and Todd Howard is still showcasing this shit at E3.

fi6eka:

Souplex:
Are we still pretending Vr has merit?

We gotta let it run it's course, just like every other retarded gimmick.
I'm actually more surprirsed people still give a shit about Bethesda "RPG"s, so much so as to the point that flogging the Skyrim horse still rings out pennies.For fuck's sake it's 2017 and Todd Howard is still showcasing this shit at E3.

I really wonder, honest to god. If this is the same thing people thought about Videogames back in the 80s. Or 3d polygons back in the 90s. Or online multiplayers in the early 00s.

It's a marvel videogames have advanced at all with attitudes like this.

Real talk. Do you think the people who bought and play VR regularly get no enjoyment out of it and only pretend to feel like they got their money's worth out of the system?

Like i said , not wanting one is fine, but atraight up ridiculing people for buying into it is kinda unnecessarily mean. But then again console wars and pc vs consoles are still a think in 2017 so.

Maybe it is true that cynacism and pessimism has taken over the gaming community.

No mods? Lame

I was going to download a sex mod and buy some toys

pookie101:
well fallout 4 VR is the first game to make me pause and honestly consider getting VR

Oh yeah, sure. The prospect of sweating my ass off under an uncomfortable pair of goggles for hours with a bucket in front of me for the inevitable attack of motion sickness really makes me crave that VR experience.

Like, I don't get it. Is there even a game released after 2010 which is less suited to VR? Fallout and Elder Scrolls are games you play for hours on end and they both have super shitty graphics. You also spend ages flicking through menus in both, whether you're in combat, crafting something or gathering loot. Those are all arguments AGAINST VR. The Doom one I get, but these 2 open world titles? Its gonna crash and burn. There is no way to make Skyrim VR tolerable enough to convince someone to put 100 hours into it, but that directly contradicts its quantity over quality design.

RiseOfTheWhiteWolf:

pookie101:
well fallout 4 VR is the first game to make me pause and honestly consider getting VR

Oh yeah, sure. The prospect of sweating my ass off under an uncomfortable pair of goggles for hours with a bucket in front of me for the inevitable attack of motion sickness really makes me crave that VR experience.

Like, I don't get it. Is there even a game released after 2010 which is less suited to VR? Fallout and Elder Scrolls are games you play for hours on end and they both have super shitty graphics. You also spend ages flicking through menus in both, whether you're in combat, crafting something or gathering loot. Those are all arguments AGAINST VR. The Doom one I get, but these 2 open world titles? Its gonna crash and burn. There is no way to make Skyrim VR tolerable enough to convince someone to put 100 hours into it, but that directly contradicts its quantity over quality design.

but i REALLY like fallout 4 like 1800 hours like :D

Lufia Erim:

bluegate:
I haven't seen much of Fallout VR, but I'm very skeptical of Skyrim VR. I don't expect it to be the full game in VR mode, but just a on-rails experience where you fight waves of enemies using motion controllers.

Skyrim came out on the xbox 360. I don't understand why people think ( thought) the ps4 and psvr couldn't run it. It's a 6 year old game ( god I'm old).

Lufia Erim:

bluegate:
I haven't seen much of Fallout VR, but I'm very skeptical of Skyrim VR. I don't expect it to be the full game in VR mode, but just a on-rails experience where you fight waves of enemies using motion controllers.

It's been confirmed it's the full game. Not merely a "Experience based on Skyrim". So you"ll be sneaking, tomb raiding, slaying dragons and throwing magic in VR. It will also include all previous DLC

However it will most likely be vanilla Skyrim Without mods which i guess will be a dealbreaker for some.

My post was so nice you quoted it twice, eh? 😏

Well, if it has already been confirmed to be the full game in VR, then I stand corrected.

With this new information I can say that my interest in VR has certainly gone up, not enough to buy it yet because I still want to see more games, but I can see myself buying the PS VR in a year or so.

RiseOfTheWhiteWolf:

pookie101:
well fallout 4 VR is the first game to make me pause and honestly consider getting VR

Oh yeah, sure. The prospect of sweating my ass off under an uncomfortable pair of goggles for hours with a bucket in front of me for the inevitable attack of motion sickness really makes me crave that VR experience.

Like, I don't get it. Is there even a game released after 2010 which is less suited to VR? Fallout and Elder Scrolls are games you play for hours on end and they both have super shitty graphics. You also spend ages flicking through menus in both, whether you're in combat, crafting something or gathering loot. Those are all arguments AGAINST VR. The Doom one I get, but these 2 open world titles? Its gonna crash and burn. There is no way to make Skyrim VR tolerable enough to convince someone to put 100 hours into it, but that directly contradicts its quantity over quality design.

Honestly, i think people want an open world VR title probably just as much as they want a online MMO in VR. I'll be honest, i have absolutely no idea how it will look, or play in VR. However, personally, a game like this is a dream come true. Being able to explore caves and temples, climb mountains, fight dragons. Its like DnD without the imagination. Hell i might just sit on top of a mountain and read the in game books.

It's the potential, the possibilities that makes me excited. I don't expect it to be perfect. I expect some clunk, but to me, it feels like the first step in the direction of true open world VR rexperiences.

Imagine this game does well, and besthesday decides to make a team dedicated to building a true open world game from the ground up for VR. That gets me excited. Sure regular games are here to stay, but think there is definitely a market for this.

Lufia Erim:

-snip-

Those who will take offense are the ones that know they fucked up.If they really enjoy their gimmick they won't care about my opinion.Poeple have the uncanny abillity of justifying bad purchasses.I mean how many schmucks got suckered into buyng a 3D tv.
For VR not to be a gimmick it has to pass several small hurdles
First it has to compete with already established products like the TV - Why would i buy a VR headset for X amount of cash when i already own a device, prefectly designed to be used while sprawling on the couch .What does it offer that the TV-set doesn't?
Second - it's a headset.How long can you last wearing the damn thing before it becomes annoying?
Third - Eyerelief.My Tv is across the room.This thing on the other hand has to be strapped to my face.Again how long before my eyes begin to hurt
Fourth - Social interaction - you can't share a headset, so playing with you friends is out of the question, unlike for say a console witch has several controller ports.
Fifth - general comfrot -while i play games be it on the PC or the console i like having a drink, a snack, a wank.How am i going to easily have a beer when i can't see whats happening around me, cause of the freaking headset.Also if i need to go take a piss i have to remove the headset and the accompaning wires, insetead of just hitting a single pause button.
So yes, untill someone invents the Holodeck from Star Trek, i'm calling it a gimmick.

fi6eka:

Lufia Erim:

-snip-

Those who will take offense are the ones that know they fucked up.If they really enjoy their gimmick they won't care about my opinion.Poeple have the uncanny abillity of justifying bad purchasses.I mean how many schmucks got suckered into buyng a 3D tv.
For VR not to be a gimmick it has to pass several small hurdles
First it has to compete with already established products like the TV - Why would i buy a VR headset for X amount of cash when i already own a device, prefectly designed to be used while sprawling on the couch .What does it offer that the TV-set doesn't?
Second - it's a headset.How long can you last wearing the damn thing before it becomes annoying?
Third - Eyerelief.My Tv is across the room.This thing on the other hand has to be strapped to my face.Again how long before my eyes begin to hurt
Fourth - Social interaction - you can't share a headset, so playing with you friends is out of the question, unlike for say a console witch has several controller ports.
Fifth - general comfrot -while i play games be it on the PC or the console i like having a drink, a snack, a wank.How am i going to easily have a beer when i can't see whats happening around me, cause of the freaking headset.Also if i need to go take a piss i have to remove the headset and the accompaning wires, insetead of just hitting a single pause button.
So yes, untill someone invents the Holodeck from Star Trek, i'm calling it a gimmick.

It's not about taking offense ( i know this offense culture is popular now) but about having a discussion or debate. This is a discussion forum after all.

1)i dont see why it has to compete with a television. Everyone already owns a TV. The main reason to buy VR is for immersion. That is the main selling point. To feel like you are IN the game. Thats an entirely different market than what Televisions are for.

2) People can, and do wear these things for hours on end sometimes 5 or 6 hours. Some people got motionsick and some didn't. Those who did, needed to take breaks after 30 or so minutes of play. That usually lasts about a week ( depending on how much they played and what games they played). After that there felt no motion sickness when playing and could play for hours no problem.
Of course this depends on the person. The headsets are quite confortable, especially the Psvr.

3) I'll be honest i know nothing about eyestrain and haven't really heard anything about it. I'm no optometrist, and the tech is too young to talk about longterm affects.

4) Most if not all the games have the gameplay shown on the television if you wish, some games also have pass and play modes. Social interaction doesn't seem to have taken a hit. Its no worst than watching your friend watch you play and pass him the controller. And akin to the WIIU, if you only have 1 television, at least for the PSVR, you can play the PSVR and have something entirely different on the TV, if your family wants to watch TV.

5) invest in a catheter. ( this is a joke). Okay this one is entirely true. Bathroom breaks and esting food/drink can be a problem. As for having a wank, well there is VR Porn, so theres that ;).

Skyrim VR could be pretty good if it's on a decent system. Any news on a PC VR version? Though really, I'd rather Bethesda stop wasting their time on side projects and get on with making TES 6. They can have that support (optional) VR if they want, that would be a good idea.

Lufia Erim:

RiseOfTheWhiteWolf:

pookie101:
well fallout 4 VR is the first game to make me pause and honestly consider getting VR

Oh yeah, sure. The prospect of sweating my ass off under an uncomfortable pair of goggles for hours with a bucket in front of me for the inevitable attack of motion sickness really makes me crave that VR experience.

Like, I don't get it. Is there even a game released after 2010 which is less suited to VR? Fallout and Elder Scrolls are games you play for hours on end and they both have super shitty graphics. You also spend ages flicking through menus in both, whether you're in combat, crafting something or gathering loot. Those are all arguments AGAINST VR. The Doom one I get, but these 2 open world titles? Its gonna crash and burn. There is no way to make Skyrim VR tolerable enough to convince someone to put 100 hours into it, but that directly contradicts its quantity over quality design.

Honestly, i think people want an open world VR title probably just as much as they want a online MMO in VR. I'll be honest, i have absolutely no idea how it will look, or play in VR. However, personally, a game like this is a dream come true. Being able to explore caves and temples, climb mountains, fight dragons. Its like DnD without the imagination. Hell i might just sit on top of a mountain and read the in game books.

It's the potential, the possibilities that makes me excited. I don't expect it to be perfect. I expect some clunk, but to me, it feels like the first step in the direction of true open world VR rexperiences.

Imagine this game does well, and besthesday decides to make a team dedicated to building a true open world game from the ground up for VR. That gets me excited. Sure regular games are here to stay, but think there is definitely a market for this.

The bit about reading the books kind of highlights the issue. Books in Skyrim are just 2d popups. There's nothing vaguely about them thats suited to a VR experience. Other then being in a 3d world viewed from first-person (and the minute you put on VR glasses you're gonna notice how out of position the viewpoint is), nothing about either game is setup to work with VR.

There's a distant possibility that they've actually been doing the work behind the scenes to overhaul the games, and aren't just dumping a slightly altered aspect ratio variation out. But the timing doesn't seem likely to allow for it, especially with it being two games and not just one.

Lufia Erim:
So over the course of E3 we got to see a couple of interesting VR titles. But the two that seem to be hyped up the most are Skyrim( PSVR) and Fall out 4 ( Vive/OCCULUS).

I have to admit, Skyrim has made me want to buy a PSVR. I was on the fence before ( i made another thread about VR not too long ago), but now i think I'm ready to take the plunge. I am so excited for this game, and am glad i didn't buy the remaster for ps4.

People are 'hyping' a six year old game that was never intended to be in VR? I don't get that impression at all, but jeese, if this is a shot in the arm at all to VR then things seem pretty desperate.

Personally, I couldn't return to that game without mods. In VR it would be a novelty - which seems appropriate. Fallout 4's different, as I've got plenty of hours left in that thing, but the same fundamental issues about what on earth it actually adds or changes arise.

I this going to be the system seller we need?

What's this "we"... Many people just don't give a toss about VR. At this point in gaming evolution it's tantamount to a semi-formed [yet already divided] medium of its own - and it is having to interface with established platforms that were never designed with it in mind. This current attempt at making VR a 'thing' is like trying to push square pegs into round holes.

Skyrim VR has me interested, because it would be so gorgeous and I think I'd spend hours playing it. Fallout 4 not so much. Now if they did Fallout 3 VR I'd be sold in a heartbeat.

Lufia Erim:
1)i dont see why it has to compete with a television. Everyone already owns a TV. The main reason to buy VR is for immersion. That is the main selling point. To feel like you are IN the game. Thats an entirely different market than what Televisions are for.

And this is why VR will not succeed with this current iteration. Because it is competing with TV/monitors, but everyone enamoured with it don't realise this while they try to achieve their Virtual Reality gaming wetdream. The people trying to push VR are trying to push it as a console with 'killer-apps', thus the heavy focus on games which is a complete misunderstanding of what they are working with.

The bare minimum VR has to do, is to be able to do every function a basic screen device can. It is a method to interface with devices sending audio and video, not an overpriced accessory for a gamebox, which this current line of VR devices positioned themselves as. Small wonder the Gear VR is stomping everyone, it's cheap, uses Galaxy phones, of which there are a lot of, and most people who have it use for stuff other than games.

The expensive VR shit should be all about the virtual screens like monitors or TVs in an AR enviroment, so that it can supplant them. Then the convenience functions, like virtual shopping and concerts. Then a host of other things before games. But that's something the gaming focused side blinded themselves to, leading to here, you asking if after a dozen other games, is this the one to finally validate you. It won't.

I've said this many times to many people and I'm saying it again to you all, I do not have enough life left in me to play through Skyrim again.

Fallout 4 in VR is a tempting prospect though. However, it is not going to get me to buy a VR set. Why not? Ok, lets go down the Sony avenue with this as it will probably be the cheapest option (I haven't done any research on the matter, please don't go jumping all over me). For the best quality experience, you need a PS4 Pro because that's what the console was made for. You also need the goggles, the camera and the Move controllers. This in all comes to about ?700 - ?800.

Fuck that, I will stick with my standard PS4 and TV thanks very much.

MC1980:

The expensive VR shit should be all about the virtual screens like monitors or TVs in an AR enviroment, so that it can supplant them. Then the convenience functions, like virtual shopping and concerts. Then a host of other things before games. But that's something the gaming focused side blinded themselves to, leading to here, you asking if after a dozen other games, is this the one to finally validate you. It won't.

Virtual screens like monitors or TVs in an AR environment is just plainly AR. You cannot use VR and AR synonymously, VR is being placed in a computer generated environment like the holodeck in Star Trek (if we were to push the boundaries of physics) and AR is simply existing in the real world with added modification to the environment realistically known as terminator vision and idealistically a holodeck without having to push boundaries of physics.

Lufia Erim:
So over the course of E3 we got to see a couple of interesting VR titles. But the two that seem to be hyped up the most are Skyrim( PSVR) and Fall out 4 ( Vive/OCCULUS).

I have to admit, Skyrim has made me want to buy a PSVR. I was on the fence before ( i made another thread about VR not too long ago), but now i think I'm ready to take the plunge. I am so excited for this game, and am glad i didn't buy the remaster for ps4.

Vr is, imo, shaping up to be more than just a fad. Sure there will be shovelware and tech demos along the way, but i feel that there is real substancial potential in VR. The problem is it's hard to sell people potential. The more support a system gets, the more developpers and publishers will take it seriously. The more devs and pubs take it seriously, the more games and better experiences we will get.

For VR to be sucessfull people actually need to be buying the systems that use VR. So now with the inclusion of Skyrim VR. I ready to throw my hat into the ring and try to contribute to the world of VR.

Discussion value: i know most people here , as per my other thread, are not convinced about VR yet. Has this E3 made any of that change? For the better? For the worst? Neutral? And what do you think about SKYRIM and Fallout 4 coming to VR? I this going to be the system seller we need?

So instead of looking at a big screen to play Skyrim you decided that spending an extra 400 or whatever for VR and looking inside of a headset and playing it would be even more worth it, even though its six years old now. Lol, alright then.

Lufia Erim:

fi6eka:

Souplex:
Are we still pretending Vr has merit?

We gotta let it run it's course, just like every other retarded gimmick.
I'm actually more surprirsed people still give a shit about Bethesda "RPG"s, so much so as to the point that flogging the Skyrim horse still rings out pennies.For fuck's sake it's 2017 and Todd Howard is still showcasing this shit at E3.

I really wonder, honest to god. If this is the same thing people thought about Videogames back in the 80s. Or 3d polygons back in the 90s. Or online multiplayers in the early 00s.

It's a marvel videogames have advanced at all with attitudes like this.

Real talk. Do you think the people who bought and play VR regularly get no enjoyment out of it and only pretend to feel like they got their money's worth out of the system?

Like i said , not wanting one is fine, but atraight up ridiculing people for buying into it is kinda unnecessarily mean. But then again console wars and pc vs consoles are still a think in 2017 so.

Maybe it is true that cynacism and pessimism has taken over the gaming community.

I don't recall people ever being against the advancement of 3D polygons and graphics in general. I don't really consider those gimmicks, lol. VR though has been taken seriously, failed and is back, and will probably fail again. You're essentially playing video games with a controller still while wearing a headset. Nothing new. The only way VR will be good is if somehow your mind actually thinks you're in the game, I guess somewhat like augmented reality.

Wow, so much hate...

I for one can't wait to try Fallout 4 in VR. Is it the best Fallout game? No, but it is still a fun game, I like it.

I actually do own a Vive, and up until now I have been a bit on the fence if it was worth it or not due to the lack of actual games for it. All the "demos" are fun and all but nothing that really grabs me for any length of time. Mostly I used it for Elite: Dangerous, but felt a bit iffy about not getting to use the thing to its full potential with roomscale and all, as you mostly just sit in a chair.

Then I finally got to try Minecraft in VR in my new apartment with a decent sized room setup.. Say what you will, but that right there is something else, and if that is what I'll get with Fallout 4 I'll be very happy. I mean I have played my fair share of Minecraft in the past, but playing it like that feels very different and new.
Sure all it is is a change to your point of view, but it makes a huge difference to the whole experience.
As for strapping a thing to my face? Not a big problem when I forget it's there.

There is one big issue with VR though, and that is movement. I hope they find a good way to move about in a open world soon, because teleporting is weird and sliding around can quickly make you motion sick.

In any case, I think just simply adding VR to already finished games is a good idea as long as you put some work into it.
While I'd love to see more new games designed for VR, we desperately need more full length games out there. Adding it to popular games is the easiest way to do it, as you don't have to develop all the content. And who cares if it's an older game? A good game is a good game dammit.

Skyrim in V.R. shoud be something.

I've already exhausted both Skyrim and Fallout 4 of all content. I'm not playing through either one of those games again. Nothing about this excites me. VR really needs a killer app of its own designed for VR from the ground up. Then it's got to get fantastic reviews followed by great word of mouth. Then I might start to consider it. Until then, I'll just remain optimistic about it and hang onto my wallet.

 

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