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BioShock 2 Will Not Have Co-Op

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BioShock 2 Will Not Have Co-Op

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BioShock 2 has been confirmed to have multiplayer, but it won't be co-op.

According to the issue of Game Informer that I'm holding in my hand right now, BioShock 2 will indeed feature something that many complained was not present in 2K Boston's original game: multiplayer. "There is multiplayer in BioShock 2," creative director Jordan Thomas put it, in as simple terms as possible. Well, by process of elimination we can presume that that multiplayer will be of the competitive nature, because it definitely isn't of the co-operative type, according to the latest post on 2K's official BioShock site, The Cult of Rapture.

"The internet has been busy these past few days with rumors about what is and is not in BioShock 2," 2K writes, hesitant to tell us what is in the game but nevertheless letting us know "that there won't be any spliced-up rhinos, Soviet invasions, or co-op, but you may very well see a Big Daddy or two."

Co-op was part of the initial batch of debunked rumors regarding the game, and it made sense, considering co-op is such a popular trend in games nowadays, with games like Resident Evil 5 and Left 4 Dead making it a central feature. BioShock, though, was a game you approached more methodically, and is so atmospheric and full of ambiance that it really wouldn't fit the often fast-paced nature of a co-op game.

Indeed, keeping the essential BioShock experience solo is central to 2K Marin's mission to stay true to 2K Boston's vision. Thomas told Game Informer that "single-player is obviously BioShock's legacy, and it's extremely important to us."

[Via Shacknews]

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I gotta say, I'm not exactly sad about this. With co-op, it loses a lot of the fear and atmosphere that was so awesome in the first one.

Still, the way he said "A Big Daddy or two" is a bit ominous. I would hope we'd see plenty!

Does your magazine make any mention of this Big Sister stuff we've been hearing so much about?

Seems like it is made for it, you play as a Big Daddy with a Little Sister don't you? Though I guess it wouldn't be fun to play as Little Sister.

I was looking forward to spliced up Rhinos. :(

oliveira8:
I was looking forward to spliced up Rhinos. :(

Who wasn't?

Ok probably rhinos.

Wouldukindly:

oliveira8:
I was looking forward to spliced up Rhinos. :(

Who wasn't?

Ok probably rhinos.

I think even the Rhinos...maybe this time they could kick some rhino hunter but...but now the poor Rhino dreams aree crushed...Sad day for the Rhino species.

Single player is bioshock's legacy huh? But isn't Bioshock the spiritual successor to System Shock? And The most fun I ever had with that was in SS2 playing a 3 player co-op game for a whole weekend. I think co-op is in the blood of shock so saying that it isn't is forgetting its roots.

Oh and the big sister? Little sister the escaped. Has come back. Now she runs the place. For good reason. She has Big Daddy like armor, is FAST, and has a giant needle on her arm with which she acquires ADAM. Telekinetic powers like you wouldn't believe. As long as you are good and part of the system, she will leave you alone. Kill too many other Daddies (because you can't get the little sisters any other way) and she'll take notice. Do it some more times and she comes after you. The best you can do at that point is find a battleground good for you and set some traps. You are gonna need it.

im not really sure how i feel about multiplayer, but im glad they didnt add co-op. it would just ruin the gameplay element.

Flap Jack452:
Seems like it is made for it, you play as a Big Daddy with a Little Sister don't you? Though I guess it wouldn't be fun to play as Little Sister.

Not exactly, let me explain what the magazine says.

TsunamiWombat:

Flap Jack452:
Seems like it is made for it, you play as a Big Daddy with a Little Sister don't you? Though I guess it wouldn't be fun to play as Little Sister.

Not exactly, let me explain what the magazine says.

The Shade:

TsunamiWombat:

Flap Jack452:
Seems like it is made for it, you play as a Big Daddy with a Little Sister don't you? Though I guess it wouldn't be fun to play as Little Sister.

Not exactly, let me explain what the magazine says.

They are strictly voluntary, you give the little sister the command to start harvesting adam, she doesn't do it on her own, if you don't want to harvest any adam she'll just ride along until you take her somewhere safe.

TsunamiWombat:

Flap Jack452:
Seems like it is made for it, you play as a Big Daddy with a Little Sister don't you? Though I guess it wouldn't be fun to play as Little Sister.

Not exactly, let me explain what the magazine says.

You said Rapture was fully recovered from the ADAM shortage? Wouldn't this cause the splicers to die out or go through a "detox" sort of stage?

I think co-op would have killed bioshock.

unless it were little sister+big daddy co-op. that could be nifty.

Flap Jack452:

TsunamiWombat:

Flap Jack452:
Seems like it is made for it, you play as a Big Daddy with a Little Sister don't you? Though I guess it wouldn't be fun to play as Little Sister.

Not exactly, let me explain what the magazine says.

You said Rapture was fully recovered from the ADAM shortage? Wouldn't this cause the splicers to die out or go through a "detox" sort of stage?

Maybe, but with the sudden return of Little Sisters and with them comes ADAM, Don't you think the remaining splicers will be all the more desperate and aggressive to get their fix?

I hate co-op games like RE5. Left 4 Dead did it right because its more of a online multiplayer game, not like RE5.

darkstone:

Flap Jack452:

TsunamiWombat:

Flap Jack452:
Seems like it is made for it, you play as a Big Daddy with a Little Sister don't you? Though I guess it wouldn't be fun to play as Little Sister.

Not exactly, let me explain what the magazine says.

You said Rapture was fully recovered from the ADAM shortage? Wouldn't this cause the splicers to die out or go through a "detox" sort of stage?

Maybe, but with the sudden return of Little Sisters and with them comes ADAM, Don't you think the remaining splicers will be all the more desperate and aggressive to get their fix?

I get what your saying, didn't make the connection that the Little Sisters brought a fresh batch of ADAM with them.

I agree with pretty much everyone when I say that Co-op will ruin the atmosphere and intensity of the game.

Well, since we know for sure that there is no co-op, what other modes are there? Is there no info on those modes besides "competitive nature"? (I agree, co-op would destroy the desolate and alone feeling that Bioshock gives, it will just become RE5 in the first person.)

Plauged1:
Well, since we know for sure that there is no co-op, what other modes are there? Is there no info on those modes besides "competitive nature"? (I agree, co-op would destroy the desolate and alone feeling that Bioshock gives, it will just become RE5 in the first person.)

I'm betting one of the modes is a 'protect the civilian' mode where you and a couple other people have to defend a little sister from the opposing teams splicer attacks.

or a 'your it' mode where one person plays as a Big Daddy and the other players have to devise a plan to take you down.

these are just alternative to the staple deathmatch modes you normally see in multi-player games.

I dunno, I think co-op could be fun - one of you is the Big Daddy and the other the Little Sister with him. They could do some different things to make it interesting - like the LS could somehow sense where the Adam is and you have to give directions to the Big Daddy somehow, make some sort of minigame of it. And then another minigame to extract the Adam from the corpses, and a weak defensive attack with that big-ass needle for any splicers that get past the BD.

It's like they've been saying - the single player is what's important. If there was co-op, no one's forcing you to play it.

darkstone:
I'm betting one of the modes is a 'protect the civilian' mode where you and a couple other people have to defend a little sister from the opposing teams splicer attacks.

or a 'your it' mode where one person plays as a Big Daddy and the other players have to devise a plan to take you down.

Those would be pretty fun.

Co-Op would ruin the atmosphere unless it was amazingly well done like one player is a little sister assistant.

Flap Jack452:

TsunamiWombat:

Flap Jack452:
Seems like it is made for it, you play as a Big Daddy with a Little Sister don't you? Though I guess it wouldn't be fun to play as Little Sister.

Not exactly, let me explain what the magazine says.

You said Rapture was fully recovered from the ADAM shortage? Wouldn't this cause the splicers to die out or go through a "detox" sort of stage?

It's a little confusing. The game takes place 10 years after the first, so the Splicers survived basically by fighting over what little ADAM remained until Big Sister brought the little sisters back. The dev's said Rapture definatly got alot of worse, but somehow, somehow managed to survive. Chalk it up to a suspension of disbelief.

Wouldukindly:

oliveira8:
I was looking forward to spliced up Rhinos. :(

Who wasn't?

Ok probably rhinos.

Well played

Bioshock 2 is going to fail anyway. Does anyone else think that you should most certainly NOT play as a Big Daddy? Co-op probably would have made the game even worse than it already sounds. There's still time to fix it 2K. PLEASE!

I don't know about anyone else, but I don't want to play as a Big Daddy.

Playing as a Big Daddy failed last time. The escort mission was stupid, and also made no sense. "Without the sea slug, they're just as vulnerable as any other little girl!" advises Tenenbaum. Yes...a little girl that can take bullets to the head whilst she sings...
Plus, did anybody else think the Big Daddy effect was ruined last time by the fact that, evene though you had the helmet on:

1. You couldn't use Big Daddy Weapons.

2. You can still use your own weaponry and plasmids, despite Big Daddies having huge gloves.

3. You somehow turn back into a regular person for the final boss fight.

4. You can quite clearly see your damn sweater sleeve holding your gun!

If these errors are fixed, then playing a Big Daddy might work, cliché story and all. If not...it'll just be another sequel, and will fade into obscurity.

Aw. That's disappointing. So the multiplayer aspect is going to be mindless shooting?

Still, I guess it'll be funny to shoot a load of bees at your friends.

Was anyone expecting co-op anyway?

Elurindel:
Playing as a Big Daddy failed last time. The escort mission was stupid, and also made no sense. "Without the sea slug, they're just as vulnerable as any other little girl!" advises Tenenbaum. Yes...a little girl that can take bullets to the head whilst she sings...
Plus, did anybody else think the Big Daddy effect was ruined last time by the fact that, evene though you had the helmet on:

1. You couldn't use Big Daddy Weapons.

2. You can still use your own weaponry and plasmids, despite Big Daddies having huge gloves.

3. You somehow turn back into a regular person for the final boss fight.

4. You can quite clearly see your damn sweater sleeve holding your gun!

If these errors are fixed, then playing a Big Daddy might work, cliché story and all. If not...it'll just be another sequel, and will fade into obscurity.


I hope that answers your questions.

darkstone:

Elurindel:
Playing as a Big Daddy failed last time. The escort mission was stupid, and also made no sense. "Without the sea slug, they're just as vulnerable as any other little girl!" advises Tenenbaum. Yes...a little girl that can take bullets to the head whilst she sings...
Plus, did anybody else think the Big Daddy effect was ruined last time by the fact that, evene though you had the helmet on:

1. You couldn't use Big Daddy Weapons.

2. You can still use your own weaponry and plasmids, despite Big Daddies having huge gloves.

3. You somehow turn back into a regular person for the final boss fight.

4. You can quite clearly see your damn sweater sleeve holding your gun!

If these errors are fixed, then playing a Big Daddy might work, cliché story and all. If not...it'll just be another sequel, and will fade into obscurity.


I hope that answers your questions.

That does look a lot better. I was merely saying that it was badly-handled in the original.

Definatly not the co-op type of game. If it did have co-op it might be like co-op in Fable 2. But it doesn't need co-op.

I'm actually happy that this game won't have co-op. I think that it would ruin the experience.

Farseli:
Single player is bioshock's legacy huh? But isn't Bioshock the spiritual successor to System Shock? And The most fun I ever had with that was in SS2 playing a 3 player co-op game for a whole weekend. I think co-op is in the blood of shock so saying that it isn't is forgetting its roots.

It's good that you had fun with it, but keep in mind that System Shock 2 multiplayer was a tacked-on patch put out to assuage fans who had to have multiplayer in everything, and while it may be fun to run around tearing up the Von Braun with two or three friends the "real" System Shock 2 experience - the one the game is designed for, the story is written for, etc. - is borne out of the experience of being unique and alone in a hostile alien environment.

From that perspective, BioShock is exactly the same thing and the addition of any sort of multiplayer, cooperative or competitive, is simply wasteful.

Malygris:

Farseli:
Single player is bioshock's legacy huh? But isn't Bioshock the spiritual successor to System Shock? And The most fun I ever had with that was in SS2 playing a 3 player co-op game for a whole weekend. I think co-op is in the blood of shock so saying that it isn't is forgetting its roots.

It's good that you had fun with it, but keep in mind that System Shock 2 multiplayer was a tacked-on patch put out to assuage fans who had to have multiplayer in everything, and while it may be fun to run around tearing up the Von Braun with two or three friends the "real" System Shock 2 experience - the one the game is designed for, the story is written for, etc. - is borne out of the experience of being unique and alone in a hostile alien environment.

From that perspective, BioShock is exactly the same thing and the addition of any sort of multiplayer, cooperative or competitive, is simply wasteful.

I think Multiplayer in BioShock 2 is rediculous too.

I mean, seriously? Do we need multiplayer ine everything? I never even use it. I shouldn't have to pay for XBL to enjoy your game. One of the reasons Halo 3 didn't fly with me.

That's odd, I didn't even think of co-op in Bioshock 2, even though it's the usually one of the first things I want to check about a game.
It's a shame it's not gonna be in the game, would've been sweet playing it with a friend.

co-op would be cool if you literally needed your friend to take down splicers, say you melee a splicer, they will take a little damage, but if your friend comes in, he can run past and bash him in the face, something you wouldn't be able to do on your own because you can't swing fast enough, ect

although thats more melee oriented, maybe a big daddy killing moved up to big game hunting, where one has to rope the legs while the other gets in close and smash's in the helmet, something like that, i'm just rambling now

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