Military Madness Remake on the Way

Military Madness Remake on the Way

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Hudson has announced that it is remaking the classic turn-based strategy game Military Madness for release on Xbox Live Arcade, PlayStation Network and WiiWare.

The new version of the game will include updated graphics, new units and multiplayer options including online co-op and competitive modes with support for up to four players. A number of other improvements and upgrades are also being made to the game, although complete details have not yet been released.

"Since its original release on TurboGrafx-16 in 1989, Military Madness has stood the test of time as one of the longest-lived turn-based strategy games in history," said Hudson Entertainment Vice President Sabine Duvall. "The new Military Madness will give fans of the original a modern version of this classic strategy game, while gamers new to the series will get to enjoy being armchair generals for the first time."

Why is this important? Because unlike most games, Military Madness actually lives up to the hype. The mix of unit types is almost perfectly balanced, while the maps allow for a surprising variety of both offensive and defensive strategies. Hudson's success with the game is even more remarkable considering that there was nothing else like it on the market at the time and its chess-like combination of simplicity and depth has kept it a relevant strategy title even 20 years after its original release.

Military Madness, with the subtitle Nectaris (the name of the Japanese version), is rated T (Teen) by the ESRB and is scheduled for launch this summer.

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I'm a long time player of turn based strategy, but I'd never heard of MM (didn't own a console until 2001), until I got a version of it on my cell phone. As far as I can tell, it's a pretty faithful implementation of the console version of Neo Nectaris. It's all right, but I don't see what it has to offer that Advance Wars doesn't deliver. The rules are slightly different, there's no production, but it doesn't bring a lot to the TBS table, IMO. Is the nostalgia factor big enough to merit a major effort?

Maybe it's big in Japan.

They also announced two more games, Water Warfare (arena FPS) and Diner Dash (PC port), for WiiWare (source).

I knew Hudson was making a lot of games but wow they really are focusing on the DLC front for a developer. I'd like to know how well they are doing as a company and owner of the beloved Bomberman.

Tenmar:
I knew Hudson was making a lot of games but wow they really are focusing on the DLC front for a developer. I'd like to know how well they are doing as a company and owner of the beloved Bomberman.

I'd guess pretty well, their games do place quite highly in the WiiWare sales charts (though those don't show numbers so we don't know how many units sold that is). I do think more numbers would help though.

 

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