Putting himself at risk of "being shot" by his Sony handlers, ICO and Shadow of the Colossus creator Fumito Ueda dropped some major hints about his next project during a panel at GDC 09 today.
Even though the panel didn't exactly have anything to do with new games, the panelists of GDC's "Evolving Game Design" session - Bethesda's Emil Pagliarulo, Grasshopper's Goichi "Suda51" Suda and Sony's Fumito Ueda - did actually end up spilling a few beans in regards to what they've got in the works.
Suda 51's working on a horror game with Resident Evil creator Shinji Mikami, which will be published by Electronic Arts. Pagliarulo, meanwhile, is plugging away at Fallout 3 DLC. Enough about those guys, though. What about Ueda?
Though he has been tight-lipped about what his Team ICO squad has been working on, Ueda was surprisingly forthcoming at the panel. "The Japan studio bosses are probably here so I can't say anything specific," Ueda began. "But it might be something similar to what's been done. Kind of a middle ground..."
So, a middle ground between ICO and Shadow of the Colossus? Moderator Mark MacDonald prodded Ueda for more specifics, to which the designer replied: "Well, probably it will be similar to the past... we are struggling. The essence of the game is rather close to Ico." A game close in "essence" to ICO? Good. That the team is "struggling?" Bad. Will we never know what this game is, or if it's even going to come out?
Suda proceeded to ask for more details, but Ueda hesitated. "I can't talk about this anymore," he said. "Don't ask anymore questions please! As soon as I start talking they are going to shoot me."
Wouldn't want him to get shot, or else the game would definitely never come out.
I thought they were working on a game about lots of Canyons and exploring them. You've got a hang-glider but with no motor so you've got to get high before you can use it.
Wow, have work standards in Japan gotten worse? Seriously?
I mean: Boss: "YOU BROUGHT ME BLACK COFFEE WITH NO EXTRA SWEETENER" Coffee getter: "But sir, you always.." Boss: "FUDGE YOU" *Boss shoots Coffee getter* *You win the game!*
I'm going to burst in manly tears here, I pray to the Gaming Gods that the next Team ICO project will be another game forthsent from heaven.
What concerns me is that he says it's a "middle ground" between ICO and Shadow of the Collosus. If it's a middle ground between escorting and killing mildly big dudes, then it's not going to be as fresh and original as the other two games.
BUT, I don't want to speak preemptively. I just want to hope that the nex Team ICO project will be soon.
RogueDarkJedi: Wow, have work standards in Japan gotten worse? Seriously?
I mean: Boss: "YOU BROUGHT ME BLACK COFFEE WITH NO EXTRA SWEETENER" Coffee getter: "But sir, you always.." Boss: "FUDGE YOU" *Boss shoots Coffee getter* *You win the game!*
Jumplion: What concerns me is that he says it's a "middle ground" between ICO and Shadow of the Collosus. If it's a middle ground between escorting and killing mildly big dudes, then it's not going to be as fresh and original as the other two games.
That worries me too. Combining these two elements does not sound like it will be as beautiful as what they had done before. Also, it makes you wonder, what was he doing for four years?
RogueDarkJedi: Wow, have work standards in Japan gotten worse? Seriously?
I mean: Boss: "YOU BROUGHT ME BLACK COFFEE WITH NO EXTRA SWEETENER" Coffee getter: "But sir, you always.." Boss: "FUDGE YOU" *Boss shoots Coffee getter* *You win the game!*
Boss: "Now bring me back one with urine in it like I asked!"
darkstone: what happened to the whole shadow of the colo0ssu online thing, or is this a different project altogether?
It was just a rumour.
One more thing I don't get. We can handle not having any gameplay details - hell, tell us too much, you'll have people dismissing it before trying it - but why can't you give us a name, at least? Just a working title?
darkstone: what happened to the whole shadow of the colossus online thing, or is this a different project altogether?
It was just a rumour.
One more thing I don't get. We can handle not having any gameplay details - hell, tell us too much, you'll have people dismissing it before trying it - but why can't you give us a name, at least? Just a working title?
I thought it would be a rumor, that really doesn't seem like something they would do, and yes a simple title would be good, although they may be keeping the title held back because you might be able to discern some info about the game from it.
darkstone: what happened to the whole shadow of the colossus online thing, or is this a different project altogether?
It was just a rumour.
One more thing I don't get. We can handle not having any gameplay details - hell, tell us too much, you'll have people dismissing it before trying it - but why can't you give us a name, at least? Just a working title?
I thought it would be a rumor, that really doesn't seem like something they would do, and yes a simple title would be good, although they may be keeping the title held back because you might be able to discern some info about the game from it.
Which is why I thought they'd use a working title.
BrotherRool: I thought they were working on a game about lots of Canyons and exploring them. You've got a hang-glider but with no motor so you've got to get high before you can use it.
Thought most hang gliders were high anyways- makes it more enjoyable.
ICO Creator Drops Hints, Risks Life
Putting himself at risk of "being shot" by his Sony handlers, ICO and Shadow of the Colossus creator Fumito Ueda dropped some major hints about his next project during a panel at GDC 09 today.
Even though the panel didn't exactly have anything to do with new games, the panelists of GDC's "Evolving Game Design" session - Bethesda's Emil Pagliarulo, Grasshopper's Goichi "Suda51" Suda and Sony's Fumito Ueda - did actually end up spilling a few beans in regards to what they've got in the works.
Suda 51's working on a horror game with Resident Evil creator Shinji Mikami, which will be published by Electronic Arts. Pagliarulo, meanwhile, is plugging away at Fallout 3 DLC. Enough about those guys, though. What about Ueda?
Though he has been tight-lipped about what his Team ICO squad has been working on, Ueda was surprisingly forthcoming at the panel. "The Japan studio bosses are probably here so I can't say anything specific," Ueda began. "But it might be something similar to what's been done. Kind of a middle ground..."
So, a middle ground between ICO and Shadow of the Colossus? Moderator Mark MacDonald prodded Ueda for more specifics, to which the designer replied: "Well, probably it will be similar to the past... we are struggling. The essence of the game is rather close to Ico." A game close in "essence" to ICO? Good. That the team is "struggling?" Bad. Will we never know what this game is, or if it's even going to come out?
Suda proceeded to ask for more details, but Ueda hesitated. "I can't talk about this anymore," he said. "Don't ask anymore questions please! As soon as I start talking they are going to shoot me."
Wouldn't want him to get shot, or else the game would definitely never come out.
[Via Shacknews]
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