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The situation as I see it in role play. Will: I'm leaving dude | |
Thats one retarded website. | |
Stupid fun club? | |
Thats some kinky roleplay. This is pretty interesting. I wonder if this was to escape some policy or development method mandatory at EA. Maybe it's just to escape the risk of poorly selling games costing him his job. After all, he owns the place and EA gets to choose what it publishes. He can afford to take greater risks. | |
Hmm, so just so I understand, Will Wright is leaving EA in order to form a "think tank" which EA will still have a sizeable stake in? The think tank will then come up with all the cool ideas, which EA will then adapt into (hopefully for them) obscenely profitable ventures. That way, everyones happy. Almost. Sounds like a very beneficial relationship, that does. | |
Stupid Fun Club sounds like a bad joke. A really bad, depressing joke. | |
He looks like a superhero in that picture. | |
No one can surpass the power of Creativity Man! | |
Well at least hes attempting to get away... | |
So he's leaving EA to go work with Stupid Fun Club (brought to you by EA)? So whos lawyers had to figure this out? | |
I'd like to work for a think tank. The name is very direct though that people will probably not like, but hey we all need some stupid fun once in a while. | |
Good idea. STUPID. FUCKING. NAME. | |
With the money he's earned from The Sims, he could easily do so, but maybe he just enjoys doing whatever he wants to. | |
Didn't see this coming. Do anyone know if he has the rights to The Sims or does EA? | |
I doubt it matters who has the rights. It sounds like EA and "Super Fun Club" will still be working together most of the time. So instead of being a finger of EA Will Wright is now more like a parasite. | |
Stupid...Fun...Club? The genius behind Sim-City and The Sims comes up with a name like that? What's next? Will Hideo Kojima come up with a new studio called "Totally hot butter"? | |
In all fairness he's one of the few people in the game's industry who I would trust to "explore new possibilities that are emerging from this sublime chaos and create new forms of entertainment on a variety of platforms". Also a little edit to your story Mal, Wrights first game was Vavatron. | |
Don't say things like that, someone might read it. | |
So, how exactly will this be different from working directly under EA? Stupid Fun Club, however, is the worst name ever. | |
Are you kidding? This is the best name ever. Now we get to see official statements and legalese that has to have the words Stupid Fun Club in it. This is going to be hilarious to read in the future. | |
That website is a disaster. | |
Who cares what the name is, maybe he can make something fresh now that he's mostly free of the biggest turd factory in the industry | |
For those of you that don't know.. Stupid Fun Club has been around for years. They usually do silly useless inventions with no practicality (like remote controlled couches, and refrigerators with AIs). I don't think Will created the group. | |
Well I thank Will for bringing us the Sim series, I loved those games. Good luck Will. | |
It was like watching Barbie all over again... | |
I think you mean Activision. EA is the small-developer-destroying cosmic horror that formed sports franchises to last ein tausend Jahre. They're getting better recently anyway. | |
Okay, this is... weird. But I confess part of me is intrigued. | |
I don't mean to be rude... but how? | |
Well, the fact that they bought BioWare-Pandemic and left them with autonomy is interesting enough when contrasted with EA of old. Then there's the fact that Riccitiello read everyone the riot act to the company about making games with poor metacritic scores, and the fact that they've made Mirror's Edge and Dead Space. They're trying to strike out in a new direction, Lord knows they're trying. | |
Oh, little do you know... He flew off a few seconds after that picture was snapped. I'm not sure how to feel about this. I love Will Wright - I think he is one of the most creative people in the business. I loved Raid on Bungeling Bay on the NES (back in the day), and back then, I didn't even know he was behind it. I can't help but feel like he was burned a bit by EA and the whole Spore fiasco, and now he's just going to kind of hide in the background of things until years later when he will, hopefully, give us a smash hit of a game. I'm just really afraid he's going to fade out of the gaming scene. All we will be left with is Kojima's "Totally Hot Butter" company cranking out games with insane plots that will make your brain try and esacape through your ear. | |
I can think of better game think tank names compared to 'Stupid Fun Club'... and I don't earn squllions either. | |
Yeah, the website is pretty poor and not what you would expect from someone of his stature and assumed financial position, the site really doesn't breed much enthusiasm into this venture at all :( | |
I like the name...Stupid Fun Club...its funny. But I never liked The Sims or Spore, so I won't like much else he does either, I suppose. | |
YES! I'd actually buy Kojima's crap if he made a company named Totally Hot Butter. | |
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Will Wright Leaves EA
Electronic Arts has announced that Maxis mastermind Will Wright has left the company to run an "entertainment think tank" called Stupid Fun Club.
Stupid Fun Club will develop new intellectual properties "to be deployed across multiple fronts including video games, movies, television, the internet, and toys," according to a statement released by EA. Electronic Arts and Wright will be the principal shareholders in the new company, with each holding equal percentages, and EA will have the rights to develop games based on Stupid Fun Club projects.
"The entertainment industry is moving rapidly into an era of revolutionary change. Stupid Fun Club will explore new possibilities that are emerging from this sublime chaos and create new forms of entertainment on a variety of platforms," Wright said in the announcement of his latest project. "In my twelve years at EA, I've had the pleasure to work alongside some of the brightest and most talented game developers in the industry and I look forward to working with them again in the near future."
"We believe in Will's vision for Stupid Fun Club and we're looking forward to partnering with Will and his team long into the future," added EA CEO John Riccitiello. "Will is a great designer and he's been part of a great legacy of globally recognized game franchises like The Sims, SimCity and Spore. The teams that have been leading those franchises in recent years have a lot of exciting content coming."
Wright's first game was the Commodore 64 title Raid on Bungeling Bay but he didn't come to mainstream prominence until after co-founding Maxis and releasing the hit SimCity in 1989. Numerous other Sim titles followed but it was the release of The Sims in 2000 that cemented his legacy as it became the best-selling PC game of all time and a massively lucrative franchise for EA, spawning two full sequels, a failed MMOG and numerous expansions. Wright also developed the 2008 game Spore, which despite an uproar over intrusive DRM has also been a hit for EA.
"Will has been an inspiration to our teams, and it's been rewarding for us to bring his ideas to life," said Maxis Vice President and General Manager Lucy Bradshaw. "In addition to legendary games, Will's legacy at EA will be the many talented people who worked with him and will now continue to contribute their own vision to the art of game development."
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