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Peter Dille Says PSP Piracy "Sickening"

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Peter Dille Says PSP Piracy "Sickening"

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Peter Dille, vice president president of marketing at Sony Computer Entertainment America, says the level of piracy on the PSP is "sickening" and that the company is continuing to work on ways to address the problem.

The PSP has been a popular platform for Sony, which announced in February that 50 million of the handheld gaming devices have been sold worldwide, but rampant piracy of PSP games has been an ongoing problem. Dille said Sony is "very concerned" about piracy on the PSP, which he believes has cut significantly into the system's software sales.

"It's not good for us, but it's not good for the development community," Dille told Gamasutra. "We can look at data from BitTorrent sites from the day Resistance: Retribution goes on sale and see how many copies are being downloaded illegally, and it's frankly sickening. We are spending a lot of time talking about how we can deal with that problem."

Dille admitted that the potentially huge number of cracked PSPs on the market has left the platform particularly vulnerable to piracy in the future but said he hoped that a "multi-pronged approached" would help alleviate the problem. "It's going to require legal; it's going to require education. I think gamers, if they understood if this meant that a platform would go away, can we convince gamers to pay for their content?" he said.

"I'm not naive, but I do think that most people are inherently honest. We learned a lot from the music business, and it became so easy and so common to download illegal music - everyone was doing it," he continued. "It's almost like people lost sight with the fact that, well, 'If everyone's doing it, then it can't be that bad.' But, it actually is bad; it's bad for the platform. Again, I'm not saying that that's a magic wand; I think that we have to make sure from a technological perspective that it's not as easy as it is to do that."

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How about fitting every 1000th PSP with a quantity of semtex set to detonate if a user attempts to load any firmware not written by Sony.
It's not like it's any less practical than most anti piracy measures, would probably be a great deal more effective too.

It's a shame people seem to pirate the handhelds so much. There's the potential to do lot's of funand creative things with homebrew but everyone and there dog seems determined to pirate the proper games instead.

#1 Reason to buy a PSP - Homebrew
---- Sony, still clueless as to what the people need.

Note: I don't have a modded PSP. Because the 3 PSPs I bought, were not moddable. And I would give a limb to have a modded PSP to enjoy 80% of the hidden PSP potentials. Most of the PSP games I have, requires way more time that I have available to really put into them on even lengthy bus/train rides, as to what, say, some emulators may be able to provide.

- Damn you MH and you never-ending boss fights- =D

I kind of agree with Sony on this one. Pirating legit games is bad. Especially since they don't come with DRM and all that other crap. On the other hand, I hear that cracking a PSP unlocks LOADS of wonderful things that Sony doesn't provide for a price, anyway.

I think that there should be a way to have a cracked PSP work with legit games, using some sort of DRM. I'd hate to take away all the homebrew stuff, because that's people doing things on their own, not stealing any money or sales. Copying legit games though, I do kinda have a problem with.

On a final point about Resistance: Retribution... Maybe if they kept the cost lower, instead of barely cheaper than a PS3 game, people would be inclined to pirate them less? I know that the age demographic is usually MUCH lower for handhelds, than base systems. Just my thoughts.

Sony would be sickened by a profit loss...

Not that they aren't entitled to make money though, but calling it "sickening" isn't going to fix the problem.

Frizzle:

On a final point about Resistance: Retribution... Maybe if they kept the cost lower, instead of barely cheaper than a PS3 game, people would be inclined to pirate them less? I know that the age demographic is usually MUCH lower for handhelds, than base systems. Just my thoughts.

I don't support the piracy of games. But a hand held game should not cost the same as a console one. I think that was one of my biggest problems with the PSP, was that it was either $40 for a game on there or $40 for one on my PS2.

And so it begins. I bet those developers who abandoned the PC 'because of all the pirates' are going to start regretting it in the very near future.

It doesn't really inspire confidence when the best that he can say is basically "piracy is a problem, and we intend to do something about it." I think that in the past decade or so of dealing with widespread piracy they maybe should have come up with some strategies for dealing with it and maybe let the president of marketing in on it so that he could something that wasn't trite when he gets called by Gamasutra.

Okay, Sony can go sodomize themselves with a cactus over this one. Screw them I say. I like using my PSP as a second monitor and I'll be damned if some suit wearing wang is going to stop me.

Ohh sony

I rally like how you put everyone in one group

"It's going to require legal; it's going to require education. I think gamers, if they understood if this meant that a platform would go away, can we convince gamers to pay for their content?"

Because yo know ALL gamers pirate, we can't possibly understand that its bad

I may or may not have pirated 52 psp games to this day.

Also Movies =D

I like how he tried to act like he'd learnt from the music companies, then went on to say that he'd basically use the same tactics that has alienated their user base and expect it to work for his.

Piracy may harm a platform, publishers bitch slapping honest consumers with DRM/invasive copy protection for what pirates are doing with DRM free copies harms it more.

Sony. Sony. DO YOU HEAR ME SONY!? people like third party software. people want it. people want to be able to easily download old ps1 games and play them on a portable system. people want to be able to play home brew games, use a home brew user interface, and PEOPLE WANT A GOD DAMMED SYSTEM THAT WILL SUPPORT IT. IF YOU REFUSE TO OCCUPY THIS NICHE THEN YO CANNOT REASONABLY BLAME PEOPLE WHO WILL FOR YOUR LOST PROFIT SALES. IF YOU ARE UNWILLING TO MARKET SOFTWARE THAT PEOPLE WANT FOR A PRICE THAT TH ARE WILLING TO PAY, THEN YOU WILL LOSE POTENTIAL SALES.

if you wish to hold the people who load homebrew software onto their systems responsible for your lost profit then market towards them. WE DO NOT WANT SOFTWARE THAT LIMITS OUR PURCHASED SYSTEMS APPLICATIONS! DOING THIS AND CLAIMING THAT IT IS FOR THE BENEFIT OF THE ECONOMY INSULTS US. you cannot reasonably expect to be able to squeeze profit out of every single application that is run on the system that you have built, and taking active steps towards this CONTRADICTS THE INTERESTS OF THE PEOPLE YOU ARE ATTEMPTING TO LOCK INTO A BUY SELL RELATIONSHIP WITH YOU. stop trying, people who pirate your software do so out of spite and convenience. Convenience in terms of easily attaining software(This WILL NOT be solved by making it more FREAKING difficult to purchase and install games and software with security updates that people RECOGNIZE FOR WHAT THEY ARE), and spite for not marketing software that people want to buy in the presence of better existing games and better user interface software. when you begin to market software that makes it EASIER TO LOAD THIRD PARTY SOFTWARE APPLICATION ONTO YOUR SYSTEM then you will eliminate these two groups.
on one final note. PEOPLE WILL NOT ALWAYS USE YOU SOFTWARE, AND PEOPLE WILL NOT ALWAYS WANT TO USE YOUR SOFTWARE. when huge corporate entities like Sony make statements stating initiatives that aim to take perfectly content groups of people who do not use your software, use your software under the presence of convenience and future happiness WE FUCKING HATE YOU FOR IT AND WE THINK THAT YOU ARE MANIPULATIVE CONNIVING BASTARDS. STOP THESE INITIATIVES BEFORE THEY START, NOT DOING SO WILL ONLY MAKE TE PEOPLE WHO AR PERFECTLY CONTENT WITH WHAT THEY HAVE HATE YOU ALL THE MORE.

if you truly wish to establish a devoted user base that will purchase your software because it is convenient and useful(NOT BECAUSE IT IS THE ONLY SOFTWARE THAT YOU COMMERCIALLY PROVIDE), and therefore establish a firm market base, then follow these simple steps.

1) make your software completely open to third party software applications. people do not purchase millions of i-phones because they like the service provider or because it is a cheap and reasonable alternative to other phones(note: there not), people purchase them because you can do so much more with them from a third party perspective than you can do with the next product. this is why Nintendo's wii is so popular, this is why oblivion has such and absurdly extensive mod base that modern games cannot begin to match the complexity and graphical beauty that it can offer. when you open up your system you will sell more systems plain and simple.

2) PEOPLE WANT TO BE ABLE TO PERSONALIZE THEIR PURCHASED COMMODITIES TO THE FULLEST EXTENT THAT THEY ARE ABLE TO. THIS IS TO REMOVE THE STINK OF UNIFORMITY THAT COMES FROM MASS PRODUCING A PRODUCT ON THE SCALE THAT ONE MUST DO IN ORDER TO REACH THE MASSES. PEOPLE DO NOT WANT TO WAVE AROUND A FUCKING SONY LOGO, AND A SONY USER INTERFACE, AND PLAY GAMES ONLY OVER SONY SERVERS. they put on custom skins, they create their own user interface, and they host their own servers. while this may take effort to do, I ADDS A PERSONAL AND INDEPENDENT ASPECT TO A PRODUCT THAT IS OTHERWISE BLAND. THE EASIER YOU MAKE IT TO DO WHAT PEOPLE WANT TO DO WITH YOUR SYSTEM, THEN THE MORE PEOPLE WILL PURSUE THAT CONVENIENCE. convenience CANNOT be created by limiting peoples choices, do not even try.

3) this is simple, short and self explanatory. PRICE OF SOFTWARE GETS FACTORED INTO THE PURCHASE OF THAT SOFTWARE, AND THE COST BENEFIT ANALYSIS FOR DOWNLOADING YOUR SOFTWARE VIA TORRENTS.

They could always charge a reasonable price for their product and make it pointless for pirates to pirate. Then the homebrew community could make nifty things that people might wanna use and SOny could buy out and pimp out.

I know for the DS I use my R4 to play my bought games because its one card that I can run movies, music and books off in addition to it being a recording device and planner and blah blah blah.

My friend cracked his PSP and then played Nintendo games on it. They were all ones he had already bought though, so I didn't yell at him for it.

Again, the typical mistake that everyone makes is assuming that a pirated game is a lost sale. I would say in my experience that 90% of pirated games would not have been bought if the pirate option was taken away. Pirates pirate because they are cheap (unemployed students, all the grocery money goes to beer) and obsessive collectors. Take away the option to pirate, and they would just find something else to steal instead. You won't gain any sales.

people are lazy people are cheap unless sony can replace everyone with robots they are going to have a problem then again who would buy there games then?

pimppeter2:
Ohh sony

I rally like how you put everyone in one group

"It's going to require legal; it's going to require education. I think gamers, if they understood if this meant that a platform would go away, can we convince gamers to pay for their content?"

Because yo know ALL gamers pirate, we can't possibly understand that its bad

I was thinking this

I'm so sickened by this expensive brick. Measures to prevent it? good luck with that. Sony's PSP has already been checkmated.

I can't believe what I'm reading, so most of you are all saying that it's perfectly fine for PSP games to be pirated?

It seems that every other person I meet who has a PSP, it's modded and has homebrew on it. Now, I'm not bagging on the people who do that, you can do what you want with your product, but it so stupid to say that it's perfectly fine for people to illegal download actual games to the PSP regardless whether or not it actually makes Sony lose any money.

So apparently it's not alright for most people to pirate on PCs, regardless on if it does anything or not, because most people are against it. Alot of people do it, sure, but that doesn't mean that you can legitimize piracy. Yet, on a PSP, Sony should;

SuperFriendBFG:
Okay, Sony can go sodomize themselves with a cactus over this one. Screw them I say. I like using my PSP as a second monitor and I'll be damned if some suit wearing wang is going to stop me.

because they can do whatever the hell they want with it and Sony shouldn't care at all?

What the hell kind of logic is that? Oh yeah, anti-Sony logic, but I'm being pretentious there. Any piracy is bad piracy, but I will agree that it's not as big of a problem as developers make it out to be.

They only need to implement just enough to "keep honest men honest," as the saying goes. Anything more than that is a waste of resources.

Jumplion:
I can't believe what I'm reading, so most of you are all saying that it's perfectly fine for PSP games to be pirated?

It seems that every other person I meet who has a PSP, it's modded and has homebrew on it. Now, I'm not bagging on the people who do that, you can do what you want with your product, but it so stupid to say that it's perfectly fine for people to illegal download actual games to the PSP regardless whether or not it actually makes Sony lose any money.

So apparently it's not alright for most people to pirate on PCs, regardless on if it does anything or not, because most people are against it. Alot of people do it, sure, but that doesn't mean that you can legitimize piracy. Yet, on a PSP, Sony should;

SuperFriendBFG:
Okay, Sony can go sodomize themselves with a cactus over this one. Screw them I say. I like using my PSP as a second monitor and I'll be damned if some suit wearing wang is going to stop me.

because they can do whatever the hell they want with it and Sony shouldn't care at all?

What the hell kind of logic is that? Oh yeah, anti-Sony logic, but I'm being pretentious there. Any piracy is bad piracy, but I will agree that it's not as big of a problem as developers make it out to be.

The only reason the PSP sold more then 10 units is because of its ability to be used as a mobile SNES emulator, so really Sony is shooting itself in the foot.

Well...so far the PSP-3000 has yet to be fully hacked, and it came out in what? October? If Sony can stay ahead of the game like that along with some firmware updates that could prevent this kind of stuff, then good for them. It really angers me when I see any system get pirated, but it REALLY pisses me off when it's the PSP because it really does feel like a double standard for some people. Custom firmware is great and unlocks tons of potential, but it also makes it that much easier to pirate games. This is why Sony frowns on it, now if Sony were to take some of the modding communities ideas and implement it into their firmware updates then that would be great, but alas this piracy problem is a blame shared by Sony and Consumers (well those who pirate).

Who cares what he says?

Seriously, who is he, that I should care about his opinion?
Nobody.
Piracy is just going to happen.

SuperFriendBFG:
The only reason the PSP sold more then 10 units is because of its ability to be used as a mobile SNES emulator, so really Sony is shooting itself in the foot.

So you're basically telling Sony to support piracy and people not actually buying the games in retailers to support the people who make the games? Regardless of if piracy actually harms developer or not, you're basically saying that it's alright to pirate on a PSP because apparently that's the only reason why it's alive.

That's a pathetic excuse to justify piracy, I don't care if a company deserves it (EA supposedly) or if you're too damn cheap to buy the game or rent it, pirating on any platform is illegal and stupid.

So please explain to me, how the hell is Sony shooting themselves in the foot when they are trying to prevent piracy on their platform, which allegedly loses them money, and try to get people to actually buy the damn game in retailers or online stores? How the hell are they shooting themselves in the foot by trying to get people to do what they're supposed to do in the first place?

I don't care if you do use homebrew on a PSP or not, do whatever you want, but this stupid and pathetic excuse at justifying piracy on a platform that you clearly do not favor and want the company to sodomize themselves with a cactus is very arrogant when so many people are against piracy on PC. I'd buy a PSP right now if I could and buy all the games that I want for it and I don't even think about homebrew or pirating games.

Any amount of piracy, on any platform, for any game, is bad. How much it affects the actual game or industry, that is debatable, but you cannot justify stealing games on any platform.

I'll just repeat what I said elsewhere:

"If I get a crappy game, am I protected as the consumer, can I return it? I am warned upon purchasing a PC game that it is my fault if it doesn't work on my system and it is non-returnable...how is that fair? If it is bug ridden, unplayable or just a downright terrible game, I, as the consumer, am screwed.

"Pricing is a large issue however. If games were cheaper, people may feel less ripped off when they buy an otherwise terrible game, and won't immediately look for an alternative to purchasing another game. Or are you telling me that Stormrise is just as good as Fallout 3? Or that Big Rigs is a purchase I should be stuck with?

"Here's a secret for you: People pirate things because they can. They don't necessarily want said product, and nor would they necessarily have purchased the product if there were no piracy option. In a way, piracy "protects" the consumer from a shitty game they would otherwise have purchased and would be stuck with. Developers in this case count on consumer ignorance and no return polocies in order to sell their Big Movie Game Number 3 (see Transformers for a recent example). If someone pirated that, they would know this and probably would not have purchased it. Sure the developer loses out on some money, but when they are stealing from the customer in the first place, is that really wrong?"

and

"Or you could fix the reason why piracy exists in the first place: Developers, marketers and publishers taking advantage of consumer ignorance to expoit sales. Bashing people over the head with how "wrong" piracy is will only make them want to do it more, considering they feel it is "more wrong" to be ripped off by a company.

"Certainly piracy is too easy...compared to what the reverse entails. I get to spend money on the chance that the game that I am purchasing is a good gaming experience. And if it doesn't, I as a consumer, am hooped. Demos only work to some degree, if the demo is an accurate representation to the game, and if the demo is convenient.

"Truthfully, I think buying individual games is the wrong way to go. I think businesses should be looking at an alternate form of distribution that won't make consumers upset with them. Here's a quick thought: I buy a Playstation system, and I pay $50 a month to have access to ALL games on the system, with no additional costs required. The only downside I see to this is the overabundance of ads that will be bombarding my face, which is what stopped me from subscribing to T.V. anymore, but if done sensibly, it won't matter. Doing this gives the power to the consumer and eliminates Gamestop as a force to compete with.

"Games are too much money right now, so people turn to alternate sources to get their games. Games should not cost more than the $20-30 range. When Christmas comes again, and all of the "good" games are released all at once, it becomes a choice of "which game will I purchase and which will I obtain through alternate means" as a person can't afford to get all of the games that the manufacturers want us to buy. Sony wants us to buy all their great games. However when each one is $60+ dollars...people pick and choose a bit more carefully. If they were lower, there would be more impulse buys. People can justify picking up two or three or even more at a $20-30 price point than they can at $60, and that's why games are being pirated now.

"Convenience is what drives the consumer to do illegal things (see jailbreaking the iPod). Right now with no protection, I am better off as a consumer pirating than I am purchasing...and that's what's wrong."

Jumplion:

SuperFriendBFG:
The only reason the PSP sold more then 10 units is because of its ability to be used as a mobile SNES emulator, so really Sony is shooting itself in the foot.

So you're basically telling Sony to support piracy and people not actually buying the games in retailers to support the people who make the games? Regardless of if piracy actually harms developer or not, you're basically saying that it's alright to pirate on a PSP because apparently that's the only reason why it's alive.

That's a pathetic excuse to justify piracy, I don't care if a company deserves it (EA supposedly) or if you're too damn cheap to buy the game or rent it, pirating on any platform is illegal and stupid.

So please explain to me, how the hell is Sony shooting themselves in the foot when they are trying to prevent piracy on their platform, which allegedly loses them money, and try to get people to actually buy the damn game in retailers or online stores? How the hell are they shooting themselves in the foot by trying to get people to do what they're supposed to do in the first place?

I don't care if you do use homebrew on a PSP or not, do whatever you want, but this stupid and pathetic excuse at justifying piracy on a platform that you clearly do not favor and want the company to sodomize themselves with a cactus is very arrogant when so many people are against piracy on PC. I'd buy a PSP right now if I could and buy all the games that I want for it and I don't even think about homebrew or pirating games.

Any amount of piracy, on any platform, for any game, is bad. How much it affects the actual game or industry, that is debatable, but you cannot justify stealing games on any platform.

Jumplion, homebrew is not limited to just being able to make ISOs of UMDs and use a 3rd-party software to run the game. Homebrew unlocked 80%+ of the PSP capabilities in the form of interesting utilities that allow to replicate the PSP Screen on your PC, and other functions that would require using a PS3 otherwise. (SNES Emulators - It's up to you if you want to label emulator use as Illegal)

Then, there is playing PSX games on the PSP which won't require that I purchase the same game I had already purchased, or even having to play till these classics, like the FM series are brought to the PlayStation Store.

Sony need to support 3rd-party software. They need to make note of why the iPhone's might get the better end of the gaming hand held medium. End of story.

Note: I DON'T HAVE A MODDED PSP. :(

The "crappy game" defense for pirating doesn't work here. You can rent PSP games.

The PSP is a crappy platform. The UMD is a disaster (slow, kills the battery, $20 for a movie WTF), way too bulky, and the games are 99% crap. I can count on 3 fingers how many games I really enjoyed on my PSP. I've had it for 4 years and most of that time its been collecting dust in my nightstand. Sony can blame poor sales on piracy all day long, but in the end it is their own fault for designing a fancy paperweight.

SuperFriendBFG:

Jumplion:
I can't believe what I'm reading, so most of you are all saying that it's perfectly fine for PSP games to be pirated?

It seems that every other person I meet who has a PSP, it's modded and has homebrew on it. Now, I'm not bagging on the people who do that, you can do what you want with your product, but it so stupid to say that it's perfectly fine for people to illegal download actual games to the PSP regardless whether or not it actually makes Sony lose any money.

So apparently it's not alright for most people to pirate on PCs, regardless on if it does anything or not, because most people are against it. Alot of people do it, sure, but that doesn't mean that you can legitimize piracy. Yet, on a PSP, Sony should;

SuperFriendBFG:
Okay, Sony can go sodomize themselves with a cactus over this one. Screw them I say. I like using my PSP as a second monitor and I'll be damned if some suit wearing wang is going to stop me.

because they can do whatever the hell they want with it and Sony shouldn't care at all?

What the hell kind of logic is that? Oh yeah, anti-Sony logic, but I'm being pretentious there. Any piracy is bad piracy, but I will agree that it's not as big of a problem as developers make it out to be.

The only reason the PSP sold more then 10 units is because of its ability to be used as a mobile SNES emulator, so really Sony is shooting itself in the foot.

I have to agree, I want a PSP just to get all the japanese fire emblems on a portable system, (and maybe I'll buy final fantasy tactics too)

cainx10a:

Sony need to support 3rd-party software. They need to make note of why the iPhone's might get the better end of the gaming hand held medium. End of story.
Note: I DON'T HAVE A MODDED PSP. :(

Heh nor do I, but I can live without that since I get plenty of use out of it with the games I got for it. And yes...if Sony allowed some third party apps, I could only imagine how much more amazing the system would be. But like I mentioned earlier, I think they are a tad timid on that because the second you mod a PSP, it makes it that much easier to pirate. One may not pirate but the opportunity is still there, so third party support can be a double edged sword as well. Either way the potential is there and it is up to Sony to tap into it.

Kojiro ftt:
The "crappy game" defense for pirating doesn't work here. You can rent PSP games.

The PSP is a crappy platform. The UMD is a disaster (slow, kills the battery, $20 for a movie WTF), way too bulky, and the games are 99% crap. I can count on 3 fingers how many games I really enjoyed on my PSP. I've had it for 4 years and most of that time its been collecting dust in my nightstand. Sony can blame poor sales on piracy all day long, but in the end it is their own fault for designing a fancy paperweight.

Oh here we go. I would have let you slide if you didn't have your statement come across as fact. I'll leave it as short and simple because I grow weary of this. Everything you just said is entirely subjective, not fact.

cainx10a:
Jumplion, homebrew is not limited to just being able to make ISOs of UMDs and use a 3rd-party software to run the game. Homebrew unlocked 80%+ of the PSP capabilities in the form of interesting utilities that allow to replicate the PSP Screen on your PC, and other functions that would require using a PS3 otherwise. (SNES Emulators - It's up to you if you want to label emulator use as Illegal)

Then, there is playing PSX games on the PSP which won't require that I purchase the same game I had already purchased, or even having to play till these classics, like the FM series are brought to the PlayStation Store.

Sony need to support 3rd-party software. They need to make note of why the iPhone's might get the better end of the gaming hand held medium. End of story.

Note: I DON'T HAVE A MODDED PSP. :(

From what I know, Homebrew is usually made to be able to play older games that you can't exactly find everywhere. I'm not sure if this is true or not, so don't quote me on this, but I think Sony has said that they were looking into doing something with the Homebrew community (but again, don't quote me on that).

But this isn't about the older games, this is about the newer legitimate games;

"We can look at data from BitTorrent sites from the day Resistance: Retribution goes on sale and see how many copies are being downloaded illegally, and it's frankly sickening. We are spending a lot of time talking about how we can deal with that problem."

People hack their PSPs, no doubt about that, people hack everything. But from what I'm reading right now, because the PSP allegedly "sucks" Sony should encourage people to pirate their games and make no money off of anything. Because these people are a bunch of cheap asses, they think they're justified at pirating a game because they don't want to pay for it. There's a simple concept called saving up that should solve this whole problem.

Resistance Retribution for PSP on Amazon was $34.79 new when I checked.
Rythm Heaven for DS is $29.99 new.

$5 more expensive, no doubt, but a farcry from the $60 that some people are claiming.

Everyone is saying that because the PSP is apparently a "paperweight" and that it "has no games" and that it's "overpriced" and that it just plain "sucks" that is justifies them to download and do whatever the shit they want and that Sony shouldn't care. Of course they should care, it's their system and they are losing sales to piracy (or so they say).

I don't have a PSP, but I would like one as I could name 10 times more games I want for it than my current DS that I bought out of impulse, and I wouldn't use homebrew or anything. I'd just buy the games I want.

I'm sorry if I'm sounding brash everywhere, I'm just tense, and quite frankly I may have no idea what I'm talking about because I don't know too much about homebrew.

Jumplion:

People hack their PSPs, no doubt about that, people hack everything. But from what I'm reading right now, because the PSP allegedly "sucks" Sony should encourage people to pirate their games and make no money off of anything. Because these people are a bunch of cheap asses, they think they're justified at pirating a game because they don't want to pay for it. There's a simple concept called saving up that should solve this whole problem.

Resistance Retribution for PSP on Amazon was $34.79 new when I checked.
Rythm Heaven for DS is $29.99 new.

$5 more expensive, no doubt, but a farcry from the $60 that some people are claiming.

Everyone is saying that because the PSP is apparently a "paperweight" and that it "has no games" and that it's "overpriced" and that it just plain "sucks" that is justifies them to download and do whatever the shit they want and that Sony shouldn't care. Of course they should care, it's their system and they are losing sales to piracy (or so they say).

I don't have a PSP, but I would like one as I could name 10 times more games I want for it than my current DS that I bought out of impulse, and I wouldn't use homebrew or anything. I'd just buy the games I want.

I'm sorry if I'm sounding brash everywhere, I'm just tense, and quite frankly I may have no idea what I'm talking about because I don't know too much about homebrew.

You are stating some very true statements, considering that even my college buddies' PSPs are modded for the #1 reason being, to download PSP games, and they usually give me this really weird expression when I tell them I actually buy my games.

The PSP is not overpriced for what's it's capable of and it's "hidden" potential like I like to call it. And even for the DS, if it weren't for Pokemon and Front Mission (sad but true, reason I bought a ds), I don't have much use for it, compared to the number of hours I spent in Monster Hunter, Phantasy Star and the great library of games that the PSP have now.

Well, let's hope Sony may have some plans for legitimate 3rd-party utilities and apps. :)

Let's boil this down to a few simple facts:

I bought 4 games with my PSP, planning on playing them.

I hardly touched any of them.

I liberally pirate games for my PSP because it's cheap and convenient.

I buy the games that I pirate if I feel they are good enough.

There is only 1 game that I have pirated that I felt needed to be purchased.

The last game I downloaded for the PSP was over a year ago.

The best parts of the PSP is the emulators.

Playing a game from a memory card is always better than from a UMD

Always hearing about a good game getting pirated to death churns my stomach, and I hear that Resistance is a good game. I find it hard to care though when my PSP hasn't been used to run a PSP game in at least a year and a half. I spend a lot more time on it using it for videos and emulators. SNES, GBC, and PSX all have far better libraries than what the PSP itself has to offer. At this point, I feel the PSP is dead as a gaming system. Complaining about a good game on the PSP not getting purchased is like complaining about a good game on the Jaguar not selling well. It's sad, REALLY sad, but no one plays their PSP for PSP games anymore.

Signa:
Always hearing about a good game getting pirated to death churns my stomach, and I hear that Resistance is a good game. I find it hard to care though when my PSP hasn't been used to run a PSP game in at least a year and a half. I spend a lot more time on it using it for videos and emulators. SNES, GBC, and PSX all have far better libraries than what the PSP itself has to offer. At this point, I feel the PSP is dead as a gaming system. Complaining about a good game on the PSP not getting purchased is like complaining about a good game on the Jaguar not selling well. It's sad, REALLY sad, but no one plays their PSP for PSP games anymore.

Okay, let's see;

According to Wikipedia, the Atari Jaguar sold a measly 250,000 units.
The PSP, by comparison, sold 50,000,000 or 50 million, about half of the DS today.

Please do not make generalizations on a user base, that's like me saying that people aren't using PS2s for playing games anymore. I know plenty of people who play their PSP's for games. And even if they didn't, so what? What is the problem for people to use their PSP for something other than games? Is it like an unwritten sin in handhelds or something?

"Thou shalt not do anything with thy handheld but gaming!"

It worked with the PS2, didn't it? A game player and a DVD player in one? I can guarantee you that thousands of people used a PS2 solely for DVDs

Jumplion:

From what I know, Homebrew is usually made to be able to play older games that you can't exactly find everywhere. I'm not sure if this is true or not, so don't quote me on this, but I think Sony has said that they were looking into doing something with the Homebrew community (but again, don't quote me on that).

A homebrew application is essentially just about any application that's unsigned code i.e. not officially supported by those making the platform. While this usually also has the side effect of opening the door to piracy, there are also legitimate uses for this: drawing apps, trackers, music players, schedulers and all sorts of other things have been made for the DS as an example. Using hardware in a way that it was never meant to be used. Like this TBL demo right here that's rendered realtime on a PSP.

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