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The Real Reason Crysis 2 is Coming to Consoles

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The Real Reason Crysis 2 is Coming to Consoles

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Crytek boss Cevat Yerli says it was "inevitable" that Crysis would be released on consoles, but not for any of the reasons you might normally expect.

After a decade as a PC-exclusive developer, Crytek announced at the start of June that it would develop Crysis 2, the sequel to the hit 2007 FPS, for the Xbox 360 and PlayStation 3 as well as the PC platform. The decision wasn't entirely surprising; although Yerli had previously expressed doubt about the prospects of porting the advanced Crysis to consoles, he had also bemoaned the state of PC gaming as rife with piracy, saying that Crytek was depriving itself of access to a far more important market by not making games for consoles.

But after the Crysis 2 announcement Yerli revealed that money wasn't the only reason for the decision, nor even the most important one. "It's a question of more than economics," he told GameSpot. "At the end of the day we're paying salaries and we all have to live, but that's one side of this job. But most importantly and a bit more tangible to us are the families, the nephews, and sons who ask, 'Why aren't you going to consoles?' It's kind of like bothering people. We've been asked a lot in the last three or four years now, 'When consoles? When consoles? When consoles?' It was literally inevitable that we would bring it."

Still, Yerli said Crytek didn't commit itself to a console version of Crysis 2 until it was sure the game could be done properly. "There was two to three years of technical research and development into consoles before development on Crysis 2 started," he continued. "We had to make a technological breakthrough before we could commit to those quality bars... We had to make a technical base before we could get into great gameplay, story, settings, etc."

Nothing like some intensive videogame development to put a smile on the face of a child - or shut him up, as the case may be. Crysis 2 hasn't been given a release target but it sounds like Yerli and the team have bought themselves a little peace and quiet, at least for awhile.

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Well as long as it comes to consoles then I don't care why they do it!
I've got my netbook for simple PC gaming, but nothing new. Everything else is on my 360!

So this is good news to me, regardless of their 'motivations'!

If only all developers were thinking this way..

No bother, anything less than a gaming rig wouldn't do CryEngine 3 justice. Can't wait to get it for my PC! w00t!

Morne

Well, I dont really care WHY, I just like that it is. It means no more Graphics driver updates and Lots of lag! Hopefully we will still get a good map editor like they did for FC2.

I am never going to buy this.

Just saying.

I'll try before I buy. There's more to gaming than graphics.

Malygris:

Nothing like some intensive videogame development to put a smile on the face of a child - or shut him up, as the case may be. Crysis 2 hasn't been given a release target but it sounds like Yerli and the team have bought themselves a little peace and quiet, at least for awhile.

Wait, are you suggesting that we send children to a game development studio and make them work on the games as punishment?

Awesome!

I hope it comes with a Sandbox level editor, like the one in Far Cry 2, but include bots on both sides.

Malygris:
There was two to three years of technical research and development into consoles before development on Crysis 2 started," he continued.b>

So they were researching the possibility of Crysis 2 being on consoles before Crysis 1 had even been released? I know the ending kind of made it inevitable that a sequel would be released, but this is just ridiculous. I'm all for leaving the possibility for a sequel open, but actually planning your sequel before the first game has even been released just seems stupid to me.

Ashbax:
Well, I dont really care WHY, I just like that it is. It means no more Graphics driver updates and Lots of lag! Hopefully we will still get a good map editor like they did for FC2.

Uncompetative:
I hope it comes with a Sandbox level editor, like the one in Far Cry 2, but include bots on both sides.

People, stop associating Far Cry 2 with CryTek, and espcially with Crysis. They are two totally different game, made by different companies, using different engines!

Anachronism:

Malygris:
There was two to three years of technical research and development into consoles before development on Crysis 2 started," he continued.b>

So they were researching the possibility of Crysis 2 being on consoles before Crysis 1 had even been released? I know the ending kind of made it inevitable that a sequel would be released, but this is just ridiculous. I'm all for leaving the possibility for a sequel open, but actually planning your sequel before the first game has even been released just seems stupid to me.

Isn't that what valve did with Half-life AND the sequels to Half-Life 2. Its not that stupid really, because it prevents really crap sequels from coming out. :)

El_Chubba_Chubba:

Anachronism:

Malygris:
There was two to three years of technical research and development into consoles before development on Crysis 2 started," he continued.b>

So they were researching the possibility of Crysis 2 being on consoles before Crysis 1 had even been released? I know the ending kind of made it inevitable that a sequel would be released, but this is just ridiculous. I'm all for leaving the possibility for a sequel open, but actually planning your sequel before the first game has even been released just seems stupid to me.

Isn't that what valve did with Half-life AND the sequels to Half-Life 2. Its not that stupid really, because it prevents really crap sequels from coming out. :)

Well, they definitely planned it for the HL2 Episodes, but by that stage we all knew that HL2 was going to be the middle child, and that there would be a game, or games, following on from it to finish the story. HL1 left the possibility for a sequel open but didn't demand it, and considering how long Valve took to develop HL2, I don't think we can really say they'd been planning it since before HL1's release.

Anachronism:

Malygris:
There was two to three years of technical research and development into consoles before development on Crysis 2 started," he continued.b>

So they were researching the possibility of Crysis 2 being on consoles before Crysis 1 had even been released? I know the ending kind of made it inevitable that a sequel would be released, but this is just ridiculous. I'm all for leaving the possibility for a sequel open, but actually planning your sequel before the first game has even been released just seems stupid to me.

Lot of companies have been doing this. Too Human devlopers said that it would be a triology right from the start, same with Mass Effect and Assasin's Creed's devlopers. It is stupid though because if your first game fails, you have a cliff hanger that will never be finished.

Nimbus:

Ashbax:
Well, I dont really care WHY, I just like that it is. It means no more Graphics driver updates and Lots of lag! Hopefully we will still get a good map editor like they did for FC2.

Uncompetative:
I hope it comes with a Sandbox level editor, like the one in Far Cry 2, but include bots on both sides.

People, stop associating Far Cry 2 with CryTek, and espcially with Crysis. They are two totally different game, made by different companies, using different engines!

Ubisoft took the CryEngine and threw away most of the stuff that made it slow (and gorgeous). I'm confident that they wouldn't have been able to write the replacement parts to make Far Cry 2 without this solid framework. Is the level editor the same in both games? Of course not, but it is uncannily similar. Ubisoft would have had access to this as part of the tools bought from Crytek and probably included a very similar in-game editor for the console as a result. So, you could say that Crytek gave them inspiration, a framework to muck around with and pare down and a much needed running start on what would otherwise have been a daunting project.

Am I the only one who laughed when they called Crysis a hit FPS?

Well if anyone can do it Crytek can
The engine even supports console real-time engine editing even I could create levels in Crysis imagine what an actual developer could do with the tools

I just hope they dont hamstring the PC version because of the limitations of consoles and their controllers.

Chaos Marine:
I just hope they dont hamstring the PC version because of the limitations of consoles and their controllers.

Dont worry Crytek have shown their ability to make scalable game engines

That's funny, you're funny

Nimbus:

Ashbax:
Well, I dont really care WHY, I just like that it is. It means no more Graphics driver updates and Lots of lag! Hopefully we will still get a good map editor like they did for FC2.

Uncompetative:
I hope it comes with a Sandbox level editor, like the one in Far Cry 2, but include bots on both sides.

People, stop associating Far Cry 2 with CryTek, and espcially with Crysis. They are two totally different game, made by different companies, using different engines!

Actually, its the same engine, without the lag.

Right, and the fact that you needed to upgrade your PC like crazy to play the game in full quality didn't factor in at all? That limits your audience so much...

Ashbax:

Actually, its the same engine, without the lag.

Check your facts before you correct people.

Nimbus:

Ashbax:

Actually, its the same engine, without the lag.

Check your facts before you correct people.

He's right, it's the Dunia engine: http://en.wikipedia.org/wiki/Dunia_Engine
Crysis used the http://en.wikipedia.org/wiki/CryEngine_2

MORE MONEY FOR THE CREATOR!!!! Bwahahaha... ha.

jamesworkshop:

Chaos Marine:
I just hope they dont hamstring the PC version because of the limitations of consoles and their controllers.

Dont worry Crytek have shown their ability to make scalable game engines

It's not that, if you've played the game on Delta you know how gloriously hard the game can be. For me, the harder and more difficult the game, more I tend to like it. Though I do dislike games that give enemies ridiculous health buffs that take away from the realism like requiring ten or twenty head shots to down a soldier. I'm looking at you, Medal of Honour 2 and later. In Crysis, regardless of your gun, a single shot to the head is instant death. Unless they have a helmet but if you get it into their face or you use a shotgun with narrow shot selected, they're dead regardless. Consolified versions of FPS games tend to be more simplistic or come with added cushioning to make up for the inaccuracies of the inadequate controller. Having played L4D on expert on both the 360 and the PC, I can tell you it's painfully bad using the controller.

I seem to be one of the few people who generally did like Crysis and after disabling the SecuRom shit in it, I found it to actually two or three times better than with it enabled. Like going from 14-20 FPS to 40+ FPS.

How? Look for a program called Trashreg.exe, it can be used for removing registry entries with null characters which SecuRom uses to keep itself from being deleted. Then, Start > Run > msconfig > Services/Startup > unclick SecuRom entries, restart and run Trashreg.exe again to make sure. Also use a NOCD crack.

How do I know this? I built my rig myself, it has three optical drives (I thought it would be handy for not needing to change discs as I mainly play two or three games at any given time) and SecuRom would throw hissy fits if I tried to play Crysis or Warhead with them connected up. And that was some digress there.

Back to the topic, my only hopes are that Crytek do not cripple the gameplay and the technology for the sake of the console gamers.

SuperFriendBFG:
Am I the only one who laughed when they called Crysis a hit FPS?

I did.

Their probably gonna only release it on the PS3 though. I mean I think the PS3 is the only system that has the hard ware they want. And given that it will be one of six games for the PS3, everyone who owns one will probably buy it due to everything else being shit. Except for little big planet.

But Crysis is still shit too, so no real change there

Chaos Marine:

jamesworkshop:

Chaos Marine:
I just hope they dont hamstring the PC version because of the limitations of consoles and their controllers.

Dont worry Crytek have shown their ability to make scalable game engines

It's not that, if you've played the game on Delta you know how gloriously hard the game can be. For me, the harder and more difficult the game, more I tend to like it. Though I do dislike games that give enemies ridiculous health buffs that take away from the realism like requiring ten or twenty head shots to down a soldier. I'm looking at you, Medal of Honour 2 and later. In Crysis, regardless of your gun, a single shot to the head is instant death. Unless they have a helmet but if you get it into their face or you use a shotgun with narrow shot selected, they're dead regardless.

I seem to be one of the few people who generally did like Crysis and after disabling the SecuRom shit in it, I found it to actually two or three times better than with it enabled. Like going from 14-20 FPS to 40+ FPS.

How? Look for a program called Trashreg.exe, it can be used for removing registry entries with null characters which SecuRom uses to keep itself from being deleted. Then, Start > Run > msconfig > Services/Startup > unclick SecuRom entries, restart and run Trashreg.exe again to make sure. Also use a NOCD crack.

How do I know this? I built my rig myself, it has three optical drives (I thought it would be handy for not needing to change discs as I mainly play two or three games at any given time) and SecuRom would throw hissy fits if I tried to play Crysis or Warhead with them connected up. And that was some digress there.

Back to the topic, my only hopes are that Crytek do not cripple the gameplay and the technology for the sake of the console gamers.

Hey im actually playing crysis on Delta ATM and the fact is that Cryengine 3 is multiplatform not just ported aside from that crysis automatically maps the 360 controller so its not like the game doesn't work with controllers.
My gameplay issues is that crysis is a very messy game, trees and buildings collapse, Big Explosions its easy to make a game look good but the videos so far contain no action/no A.i I don't see 360/PS3 handling all that in such an open enviroment.
My guess is that Crytek won't keep the same game across all versions probably be about 90% similar maybe the PC version might contain more vegetation or exploding barrels in the same scene.
One thing I will be interested in is that not every 360 has a hardrive aside from that the PC version is going to get the best experience due to having access to quicksave and quickload plus it looks like EA are dropping Securom anyway due to The Sims 3

mrpenguinismyhomeboy:

SuperFriendBFG:
Am I the only one who laughed when they called Crysis a hit FPS?

I did.

Their probably gonna only release it on the PS3 though. I mean I think the PS3 is the only system that has the hard ware they want. And given that it will be one of six games for the PS3, everyone who owns one will probably buy it due to everything else being shit. Except for little big planet.

But Crysis is still shit too, so no real change there

Crytek are ahead on 360 programing than the PS3 due to similar architexture PS3 has the advantage due to that everyone has a hardrive whereas 360 is going to have to be optional

So they are now covering themselves up for dumping a piece of tech demo shovelware onto people's consoles by saying "whiny brats made us do it"?

It's fine with me as long as they don't ditch crysis 2 for PC...even though I probably won't be able to run it in my comp anyway.

rohit9891:
It's fine with me as long as they don't ditch crysis 2 for PC...even though I probably won't be able to run it in my comp anyway.

Dont worry this is Crytek I don't think they could live for long without 2GB of ram to work with.
The real news isn't crysis 2 but the multiplatform Cryengine 3, a multiplatform engine capable of real-time engine editing across every platform, hell even I can use the sandbox editor And I stack shelves for a living.

Asehujiko:
So they are now covering themselves up for dumping a piece of tech demo shovelware onto people's consoles by saying "whiny brats made us do it"?

Wait a min look at Crytek's work their first game was farcry then the second was crysis they don't produce shovelware, shovelware is Terminator salvation

So they can make some money.

Drakulla:
So they can make some money.

i'm guessing a bit of glee knowing that they are going to show sony + microsoft how to program for their own consoles

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