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That's just freaky and wrong. Would it be able to hear me tutting too?
Ahha, it is rather Nintendo-ish isn't it... Sony probably thinking of as many crazy things as possible before Nintendo has a chance. | |
If they make this, they'd better make the games funny or were not going to be able to laugh... The picture used also looks disturbing in the TV | |
Nintendo fails again! Oh wait... | |
this seems like an OK idea, if i was more emotional, i find lots funny but rarely laugh out loud... unless im with friands...but then it would have to pick up a room full of people laughing... | |
hahaha i wonder how many swearwords it understands :P | |
What if you have absolutely no sense of humor? That could be a problem. Also, is someone actually laughed at what the TVs displaying, I would eat my own face. | |
this made me laugh. | |
What is it with these weird f*cking drawings. First Nintendo with their horsey ride and now Sony with their laughing gadget. It's freaking me out, man! | |
and the copetition is on for the weirdest contoller. nintendo-inflatable horse sony-laughter microsoft-??? (i dont even want to imagine) | |
Good luck with that sony, try put that into a deep and none gimmicky game | |
If they want to save money they should just send you a person with every console that comes home to you, sits down next to you and keeps track of your emotions (and then sends it on to Sony) | |
If it does, I have to design a game like that. Also, the picture... words can't describe how I feel for the picture. OT: This obviously will not last long. I'm pretty sure these gaming gimmicks and fads will just go away soon and we'll be back to normal controllers (or at least I hope). | |
I see a very good use for it. -Writers make a scene for a game
I assume Microsoft will get the "Flailing limbs widely without controller"-controller. | |
What if I don't laugh? What if my face is cut out of stone? WHAT IF I HAVE PLAYED POKER TO MANY YEARS!?!?!?! That picture is kinda... disturbing...
Nintendo has an inflatable horse controller? Why doesn't that surprise me? | |
Sounds like research study device. Example: | |
Apparently anal stimulation is comedy gold in Sony's eyes. Personally, I find the sight of some weird guy getting his thrills buy using some kind of Wallace and Gromit sex contraption isn't so much 'funny ha ha', but more 'funny WTF?'. Oh Sony, I really should be more surprised by that picture but I'm not, it just seems typical of the inner workings of the minds behind the PS3. | |
Oh dear. And I thought just the concept of the thing was weird. But that picture, well, that takes the cake. | |
I do see why they file such patents though, you never know what the future holds. 10 years down the line they could be almost down and out, then some bright spark comes up with an interesting little idea...but wait! In bursts the lawyers with a lawsuit, and you're back in the game. Like Nintendo's, this may never see the light of day again to be honest. | |
Very interesting. It could be used as a sort of feedback system. Send out a demo or early version of a game, and see if people like it. Take what they like and throw away what they don't. | |
I'm laughing at it already! :D Much like the Vitality Sensor, I find that this has no real practical use, but also much like the Vitality Sensor, I guess we'll have to find out what exactly they have in mind for it if they use it at all. | |
Laughing is healthy so good going I guess? It wouldn't be bad only a bit awkward to use probably | |
For some reason, the idea of laughter controller triggers FFX flashbacks. The idea of faking it to fool the system, maybe, I don't know. | |
Actually that had been done. The PS2 Eye Toy thing. It was hilarious to watch people in wall mart dance around in front of the demo game tv trying to wad off ninjas or whatever it was. | |
that wont let us play late night. | |
well that sounds about as useless as a matchbox in atlantis when will they learn to distinct innovative from good? | |
Not many games have physically made me laugh, spare a few moments in Conkers bad fur day. So this would not work for my robot like stature during games. | |
It could be useful in a sort of video-uploading sense. It might be a better way to rate videos (at least, comedy ones) than just giving it a rating and leaving a comment; knowing people are laughing is better than reading about it as a creator. | |
Ah, yes, I totally forgot about that one. Assuming Nathal is (wiimote*Eye Toy)-wiimote, the next Microsoft gimmick will be (Balanceboard*laughter)-balanceboard | |
I see what you did there :D Well, there goes all the "WE ARE T3H HARDCORZ" arguments on the Sony side. Not that anyone is really hardcore in this industry at all. Let's run down the list, shall we? Wii: Family console. I don't think this is at all subject to debate. Game, set, and match against the so-called "hardcore" gamers. | |
Is anyone else confused and scared by what is happening on the screen in the picture? | |
This does beg the question - how would the system react if you played the FFX laughter scene at it? :P | |
damn it sony... not another of these weird controller... | |
Someone needs to tell whoever comes up with this crap to just stop. Or, at the very least, take away their drugs. | |
I don't see this making it past the development phases. I mean really, laughter? The only laughter there is me rofling over how dumb the idea is. Then again.... | |
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Sony Investigates Laughter as a Controller
Laughter has uses aside from its well known medicinal properties it seems, including functioning as a game controller apparently.
If I made a list of things that I wished my PS3 could do, having it watch me would have been conspicuously absent. Sony has other ideas however, as a new patent filed by SCEA details a system that allows your PS3 to detect when you're laughing by listening and watching for audio-visual clues, which the patent dubs 'metadata'.
It's not just laughter of course; the system can detect other emotions as well, by keeping track of this metadata. People not feeling your presentation? This system will pick it up and show you not only where you started losing people, but who you lost as well.
This sounds great if you're in marketing, but like the Wii Vitality Sensor, it's hard to see what use it's going to be in games. It'd make a fantastic addition to RPGs, enabling the same kind of character interaction that Microsoft showed off with Natal and Milo, but beyond that it doesn't seem to include any other form of interactivity beyond just keeping track of your emotional state.
Of course, there's the possibility that this is just a concept, rather than a commercial product that Sony is developing, in which case, disregard the preceding paragraph.
Source: Siliconera
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