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PC's are best for RTS and RPG. I find consoles too be better for the rest. And you would have to upgrade your computer to play Brink. Whereas with consoles, you just buy the console. Its not the poor mans mouse. Its the clever mans mouse. | |
It's funny he says 'if you have the money,' because I've noticed most PC games are, like, $10-20 cheaper. It might just be where I live, though. | |
Sure the games are cheaper, but remember a PC is a 900-1500 dollar console if thats all youre going to do with it. Also the PC elitist part of me agrees with this man. But i wont let that get out of hand in public. | |
I think he was talking about the price of upgrading your computer, which could cost quite a bit. | |
He's talking about high-spec PCs, which are a damn sight more expensive than any console. He has got a point; for rpgs and rts games, mice win, but I'm not actually sure what Brink is... All I've ever seen is the teaser. | |
I have no idea how they could work on any other platform. Anyway, as a PC gamer, I obviously agree - console controls are one of the many reasons I prefer the PC. | |
If I had a nickel for every self-assured declaration that PC gaming is obviously better than console gaming in every way... | |
Well, maybe if they weren't so lazy and stupid (!!!!), they would realize that you can use a "mouse & keyboard"-setup for the Ps3 as well, as long as the developers include it (Unreal Tournament 3 did it). So... This guy just made himself look like an ass... PS. Obviously graphics are better on the PC, but as far as controls go; that's just laziness from the developer. Edit: why don't more games have this feature? It's teh awzumzz! | |
I love how he saves his own ass with that last line. | |
woo, the second coming of the pc is about to arrive, no more playing click and point and rts games on my 3300 dollar pc. | |
He is right. Analog sticks may be fit for fighting,and MAYBE platforming,but in FPSes,RTSes,and RPGs mouse and keyboard reign supreme. | |
Sort of the point. Halo Wars sucked for a very simple reason: Controlling the game was a damn mindfuck. | |
I might be very crazy, but I've always prefered a analog stick to a mouse myself. Except for RTS's, and RPG's. | |
I've got to agree with some points. I'm probably going to buy this game too. | |
A slight correction: The left-hand analog stick is great for movement. | |
I have to agree this feels a bit more accurate. | |
That was the reason I didn't buy it. It seemed fun, but after 10 years of Stacraft and Warcraft I can't change to a control for an RTS. He has a point though, most games are easier to control on the PC, if you were brought up with one. My brother started with a console though, and prefers it much more to PC gaming, because, well, that's what he plays. | |
I would take programming for an analog stick over programming for a mouse any day. It's a hell of a lot easier and much more intuitive interface for most games aside from RTS's. | |
Wanna Play some crysis one? Joking aside. im waiting for a hybrid with a control stick movement and mouse aim. | |
Yep. | |
The only genres that don't work on consoles are RTS games. Mice and sticks are built to do different things, so there's no real REASON for anyone to argue about it. | |
People don't seem to realize that consoles are computers, with controllers. Plug a controller into a PC and you've suddenly got the exact same control scheme. | |
PC games wiil always bee superior to any console game if you have the hardware to run them all(like me :D) | |
If all games on the X360 supported a USB keyboard and mouse id switch instantly. I play games exclusively on the PC (and im only slightly elitist about it :P ) but not out of some loyalty to the platform, I just genuinely dont like controllers. I'm not saying controllers are bad or that others don't/should not prefer them. This is just my opinion, nothing more. | |
Games are cheaper, rigs are more expensive. Anyway, this guy's right, however I would disagree with the "poor man's" part. | |
Consoles are computers, with controllers, that you cannot upgrade or mod. I'm aware that the upgrade comes through cycles, but still. There's less freedom on consoles because it's made for ease of use, plug 'n play if you will. Not to mention adding mouse support to games just gives those that can actually use the scheme an advantage of sorts (though that is still up for debate). I'm not sure if I reserve any concrete verdict on this one though. | |
WASD is a poor man's analog stick. | |
See: OH SNAP! | |
I find it interesting that there are so many people saying pc is better for RPG's I think I am split on that one. RPG's like fallout and Oblivion and the like I can understand but when it comes to something like final fantasy, star ocean, persona, and others like that I much prefer the controller over mouse and keyboard. | |
Always makes me laugh when people state Pads are better for Shooters than Mice, because I mean if it worked so well on a pad, most games wouldnt need auto aim built into the game, and have it set to default...right? If it needs a crutch to make it work, it obviously doesn't work properly does it? | |
I don't see why you need a mouse for rpgs, aren't those the least twitch skill required? | |
I wanna play Brink on that setup 4 graphics cards running 24 monitors all on one PC | |
It's not just the mouse. Most RPGs are crap by themselves(I'm looking at Fallout 3 and Oblivion) but are awesome with mods. You can't get those mods if you play the game on a console. | |
This is the main reason I don't play FPS's on PC. I find it really difficult to move using WASD, I also hate having to use other keys to reload, crouch etc. Mouse gives you increased accuracy though....... | |
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Brink Dev: Analog Sticks Are "A Poor Man's Mouse"
Richard Ham, creative director at Brink developer Splash Damage, says analog sticks are "a poor man's mouse" and that the PC version of the game will be the best experience, "if you have got the money."
The debate over controllers - mouse and keyboard vs. gamepads - has raged for years but developers are usually reluctant to wade into the fray, presumably for fear of alienating their audience. But Richard Ham appears to have no such compunction; speaking to VideoGamer.com recently, he made it clear that when it comes to shooters, he firmly believes that mouse beats stick.
"No matter how hard we work on it to make the perfect analog stick controls - and as an aside we have got really good analog stick controls - it is a poor man's mouse at the end of the day," he said.
He also claimed that for those who have the budget, a high-end PC is going to provide a better experience than a console. "Obviously it goes without saying that on consoles it is going to be pegged to the maximum resolution that the consoles can handle," Ham said. "Whereas on PC, the sky's the limit, depending on what your rig is. There is no choice about it."
"I would be laughed out the room if I were to sit here and say 'yes of course the console games will look just as good as the PC version'," he continued. "The PC version will always be king because it can always adapt and keep on building if you have got the money." Noting that he's a console player himself, however, he added that Brink will be a "fantastic and beautiful experience on consoles as well."
I'd say that pretty much settles things, wouldn't you?
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