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Well, should be interesting. After all, what could you want more than to play as a baby growing up to be a ruthless killer? However, it will give us useful insight into the character, maybe even support him and his decisions. Who knows? | |
hehehe, I wonder if you can kill as a toddler... | |
The possibilty of playing as a baby that commits murders... Yep, I'm definately getting this game now. | |
Its going to be just like playing as a baby in Fallout 3, except with more murders. | |
Liam Neeson better be my dad again! | |
I hope there's a glitch like in Fallout 3, where you can get to the main part of the game as a baby. Only this time, instead of a baby taking on a behemoth, we can have a baby stabbing people (I hope!) | |
Achievement Unlocked - Teething Seriously, what are they gonna do for this? I mean, if the baby is actually playable and is put in any risk of actually dying, the Censors will be up in arms! I mean, there is a reason why children couldn't be touched in Fable2... (and why they never show up at all in GTA) Wait, does this mean we will have people of varying age groups on the streets of Italy? Will we actually see children running around in a real world video game environment?!! Can we kick them over ledges into haystacks? Or will they be a means of escape like that scene in Indiana Jones? Oh so many questions now!!!! | |
YAY! EEPIC! PLAYING AC1 NOW! | |
that's good they are at least breaking the mold of the first game and actually listened to the complaints people had of the game now hope that they actually did it | |
Yeah, from that title, I was SO hoping you were assassinating babies, not being a baby that is an assassin. | |
And that would coincide right with Jack Thompsons comeback... | |
I'm fine with that. They did the same thing in Fallout 3 and I didn't mind it. It was nice because it gave the character a little more depth. | |
love it !!! | |
I dunno maybe this will be the arabic verison of "Mini Ninjas". The actual vision that came to mind though was those "Three Ninjas" movies though. Hopefully Disney will never get directly involved with Assasin's Creed. | |
Well it worked for Fallout 3. It adds a nice little bit extra to your character's backstory. | |
Good, I hope it's at least 3/4ths as good as FO:3's childhood sequence. | |
awesome, im gonna assasinate the medicis as a baby | |
fable did childhood too, not just fo3. it's a nice way to tutorial and provides backstory without cutscene lameness | |
Yes, but here's to hoping the childhood scenes in AC2 are more like Fallout 3 and less like the Fable series. Those just annoyed me, while the opening of Fallout 3 was actually very unique and immersive--one of my favorite things about the game. I like AC1, but noted the repetitiveness of the game. It really looks like Ubisoft is going the extra mile here, and I can't wait to see what they have in store for us. | |
Man, they aren't giving any information about Desmond at all. I'm just as interested in what happens to him. | |
I doubt anyone was expecting this to happen. o_o | |
Great, a new story and they still haven't corrected my initial complaint that it isn't stealthy at all. | |
Fallout 3, anyone? The ability to determine your growth as a child was cool in Fallout and Fable, but now it appears it is starting to become standard. | |
I honestly thought that the baby bit in Fallout 3 was pretty cheesy. I really don't think this is such a good idea. | |
I hope they took out those damn "info gathering" missions, though. | |
I was expecting that "baby assassin" meant that you could kill - or rather, assassinate, babies. I'm disappointed. | |
Sounds like a good idea, Fallout 3's child sequence drew you into the game perfectly, and this hopefully will too. | |
Yeah but in Fallout 3, you had the choice to be a good baby, or a total evil dickwad. I highly doubt Assassins Creed 2 gives you the option not to stab, bludgeon, or garotte everyone you see. Though I must say, Fallout 3 could probably learn a thing or two from Assassin Baby. Like being able to kill the Overseer as a toddler so that nobody suspects it was you. | |
Well what's wrong with lotsa murder? You could do that I suppose, but then Liam Neeson would be mad at you. And you wouldn't want Liam Neeson to be mad at you, right? | |
Well, I'm very glad to hear that they've acknowledged Assassin's Creed Uno could get a bit repetitive at times. Between this promise to make things different and the new weapons and missions, Assassin's Creed 2 is looking better and better. | |
Cool, should be interesting. Frankly though, I wouldn't really have minded without this feature though. | |
This game just keeps moving up on my list. | |
Actually they've put up some pictures on the website that show him with the historian character - Shaun Hastings (voiced by Danny Wallace) in what looks like a library
I think they have - a gameplay footage video on the website showed Ezio going to a pigeon house and accepting an assassination side job via messenger pigeon. Plus there's random side missions such as catching messengers and chasing pickpockets who steal your money during a mission. I think showing the characters aging will add some good backstory to the game. Instead of you are the best assassin and completely cocky, on you go thats it. Will likely give an insight into why his fathers execution drives him to such lengths and how he becomes an assassin. What I want to know though is will we see another Piece of Eden show up this time? Since I thought that was a brilliant idea and was an intresting way to go against religon ("water never turned into wine, the red sea was never parted") | |
That's just perfect. First one was weird, static and lifeless. This thing right here could give something to the game more than, kill this, go there, kill that. I will consider buying it now. | |
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Play As a Baby Assassin in Assassin's Creed II
New details have emerged about the upcoming Assassin's Creed II - apparently, players will be taking control of protagonist Ezio during different points in his life, from baby to 45-year-old man.
In an interview published in the latest issue of Edge, Ubisoft Creative Director Patrice Desilets says that the decision to move the game's plot through various stages of the Renaissance-era assassin's life was made in an attempt to address one of the most complained-about issues in the first Assassin's Creed: its repetition.
"Assassins' one major flaw was the fact that we revealed the entire game structure early on and never changed it," said Desilets. "After one hour you knew there are nine targets, and those nine targets will be divided into nine districts. We never broke that pattern. This time we said no. This is Ezio, and Ezio has a life and needs a link from one mission to the next."
After a brief sequence where the player is put in control of the newborn Ezio (presumably in a sequence like the beginning of Fallout 3 - at least, I can't imagine how it'd play otherwise) the game will skip forward the Florentine youth's teenage years, as a 17-year-old learning how to handle himself in a fight (ergo, a combat tutorial). As Ezio grows up, he inherits his family's run-down villa, and can invest money into the city by fixing it up over the years.
This revelation helps put the recently unveiled story trailer into its proper context: Several of our readers noted that Ezio reminiscing about a life-defining moment that happened thirty years beforehand would indicate that the protagonist of AC2 would be noticeably older than his predecessor. So yes, yes he is - just not all of the time.
(Via CVG)
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