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L4D2 Boycott Closing Down

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L4D2 Boycott Closing Down

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With mission accomplished and nothing left to do or say, the Left 4 Dead 2 Boycott group is calling it a day.

The Left 4 Dead 2 Boycott group was formed in June in response to Valve's announcement that a sequel to the hit Left 4 Dead was already underway. The founders were unhappy at the prospect of a sequel coming so quickly, accusing Valve of turning its back on the original game, fracturing the community and rushing to crank out a follow-up that would probably be sub-standard as a result. Not everyone was sympathetic to the group's aims, however; many observers called them "whiners" and worse, and claimed they were simply out to get something for nothing.

Valve, however, appeared to take them seriously, first attempting to explain why L4D2 is both necessary and desirable and then, when all else failed, flying two of the boycott founders to its underground hive headquarters to have a chat with the team and see the new game in action.

And now, more than four months after it began, the L4D2 Boycotters are apparently satisfied with what they've seen. Agent of Chaos and Walking_Target, the Men Who Went to Valve, say they've accomplished what they set out to do and have thus decided to pull the plug.

"We have accomplished everything we can on our manifesto," wrote Agent of Chaos in what will presumably be the concluding announcement for the L4D2 Boycott Steam Community. "We've been dealing with Valve ever since our group started, then we met them in-person and now we're at the point of concluding our discussions. Our goal wasn't to steer people away from L4D2, it was to get Valve's attention and have them support original L4D. We succeeded and that's where our mission ends."

"As a collective we have done more than achieve a few goals, we have paved the way for developer-community relations in the future. No matter what the press or other gamers say, we have made an indelible mark upon the future of this industry. You should all be proud, we certainly are," added Walking_Target. "The boycott has served its purpose and it is now up to you all as individuals to decide what is right for you."

Despite all the heat they generated, I found the boycott's leaders to be quite reasonable when I spoke to them last month. It's something of a no-win situation for them; starting the boycott earned them the scorn of fanboys, while ending it will no doubt bring down the wrath of the haters. But as Walking_Target noted, the boycott has established a new benchmark for the community-developer relationship and with Valve having gone above and beyond the call to address its concerns, there's really little reason left for it to continue. The Left 4 Dead 2 Boycott group will be closed down once and for all at noon EST on October 21.

Thanks to FightThePower for the tip.

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Well, there'll still be boycotters. Just yesterday, I heard someone say L4D2 sucks because there are day levels.

Poor misguided fools.

I'll buy it either way.

hazabaza1:
Well, there'll still be boycotters. Just yesterday, I heard someone say L4D2 sucks because there are day levels.

Poor misguided fools.

Waaaaaaaaaaait wait wait wait wait... Isn't the day levels what makes it cool? Any fool can do horror at night, it takes skill to do it during the day!

OT - Cool. I guess this shows that consumer relations can work. I do think taht starting with a boycott was a bit stupid, but meh.

Hey, look at that, the mass of whining children discovered that yes, they were indeed getting more than they thought they were, and yes, it is worthy of a sequel. just like so many people said. who woulda thought? only difference is, they got a little more out of it all, including a trip to meet the team.... absolutely amazing. developers really shouldn't cater to this method of attention seeking BS, they'll create a standard that they'll never really be able to live up to...

Well, it's good that they've reached an understanding. I can see why they would have issues with L4D2, I have to say I had apprehensions when I first heard it was being released. But if they say they've achieved their agenda, then there's not a lot else left to do, is there?

Malygris:
Thanks to FightThePower for the tip.

You're welcome.

It's nice to see that someone changed their stance for once, although I'm not sure if they're entirely responsible for the DLC, I'm pretty sure Valve had that planned before.

Chipperz:

hazabaza1:
Well, there'll still be boycotters. Just yesterday, I heard someone say L4D2 sucks because there are day levels.

Poor misguided fools.

Waaaaaaaaaaait wait wait wait wait... Isn't the day levels what makes it cool? Any fool can do horror at night, it takes skill to do it during the day!

OT - Cool. I guess this shows that consumer relations can work. I do think taht starting with a boycott was a bit stupid, but meh.

I know. I made quite a sarcastic comment, and he left. Better to have A.I. than an idiot, right?

'Bout fucking time.

People nowadays just want to find something to have a hissy fit over. Grow up.

At least all the nonsense has ended somewhat, and i will be playing the demo, and then soon enough the actual game, and enjoy it.

I kind of figured it wouldn't last. :P
Valve isn't some cheap money grabbing douchebags who don't support their games. I think we've figured that out.

In other words "we got a free trip to Valve and got to play the game early, so we're pacified". I'm still disappointed in Valve giving them any attention at all.

Aww ain't that cute, people on the Internet are trying to look cool by hating something.

So, there were 2 possible outcomes:

a) boycott doesn't end, people laugh at them.
b) boycott ends, people laugh at them.

Can't please everyone, I guess.

I really hope they improve the matchmaking in this one... I'm just thinking out loud.

Anyways, it's nice to see that both sides were civilized about the matter. The boycotters admit their defeat and everyone is happy :D Except for the other 50.000 haters xD

Since i live in Australia i am not sure if i want to get it anymore, i kinda torn about it though.

uppitycracker:
Hey, look at that, the mass of whining children discovered that yes, they were indeed getting more than they thought they were, and yes, it is worthy of a sequel. just like so many people said. who woulda thought? only difference is, they got a little more out of it all, including a trip to meet the team.... absolutely amazing. developers really shouldn't cater to this method of attention seeking BS, they'll create a standard that they'll never really be able to live up to...

If by whining children you mean the adults that made the boycott to show that not supporting a product will result in lost sales on future products then sure.

Maybe you should realize that it's the consumer that dictates what a market has, not the manufacturer.

Edit to add that L4D is still incredibly buggy in all game modes and this new content just brought about even more bugs on all game modes but survival.

Still doesn't look worth it.

I think I'll pass on L4D 1.3.

And now there will be dozens of conspiracy theorists saying that the boycott was a plot by Valve to attract publicity, that nothing Valve promised will come true, and that the founders of the boycott were really on Valve's payroll/were bribed by Valve.

This reminds me of when Canada went on strike in South Park.

hazabaza1:
I heard someone say L4D2 sucks because there are day levels.

Seriously that was their excuse? That's like condemning Uncharted 2 for changing what button throws the grenade. It holds about as much water as a bucket full of holes.

Well, it's nice to know that there are still reasonable people in the world.
Personally I'm against shortly released sequels not because the sequel is bad, but because that means the original was. I'm already paranoid about DLC coming out for the PC version 5 minutes after I get the Xbox version, now I have to worry about a better version of the game coming out shortly after I get it?

So, anyone up for taking bets on the next boycott rage.

And also: ""As a collective we have done more than achieve a few goals, we have paved the way for developer-community relations in the future. No matter what the press or other gamers say, we have made an indelible mark upon the future of this industry. You should all be proud, we certainly are," added Walking_Target. "The boycott has served its purpose and it is now up to you all as individuals to decide what is right for you.""

Man, that guy got one big head. They did not pave anything. They just proved how easily you can get teenagers with too much time on their hands to gather around something if you make them believe that they are fighting the man or are some fighters for the consumers rights. And if they bitch enough, they can get a trip. They are just little bitching teens that believe the world owes them something and I'm sure half of them get their games bought by their mom.

God I hate the mob mentality.

EDIT: reading the comments on their site....... it's pure gold. Some of them take a game way too seriously.

The boycott was a rediculous notion to begin with. I think some gamers are getting too damn spoiled these days. You spend $60 to get a new game and you demand that you should get more free stuff before the company dares release a new sequel? It wasn't long ago that the idea of getting extra content was amazing and that companies were great for even supporting the game after release.

Now, if a game doesn't have some DLC, people whine as if their $60 was worth more than the game already got. That $60 didn't buy you some two-year stake in extra content after release. It got you the damn game you have and should be grateful to get anything more. And the majority of the boycotters were probably out of the Steam community who had been getting the extra content for FREE. They are protesting that they won't get more FREE content.

They are lucky Valve was even civil to them. If I'd been the company, I would have taken a bat to their head the moment they walked through the door.

I have to say that I was excited when it was first announced, then when I saw the trailers and clips, it showed barely anything new and the characters looked like crap. Since then, have to say that it looks like they added enough and it looks different enough to get me to preorder, but the characters still look like crap...

Jonci:
The boycott was a rediculous notion to begin with. I think some gamers are getting too damn spoiled these days. You spend $60 to get a new game and you demand that you should get more free stuff before the company dares release a new sequel? It wasn't long ago that the idea of getting extra content was amazing and that companies were great for even supporting the game after release.

Now, if a game doesn't have some DLC, people whine as if their $60 was worth more than the game already got. That $60 didn't buy you some two-year stake in extra content after release. It got you the damn game you have and should be grateful to get anything more. And the majority of the boycotters were probably out of the Steam community who had been getting the extra content for FREE. They are protesting that they won't get more FREE content.

They are lucky Valve was even civil to them. If I'd been the company, I would have taken a bat to their head the moment they walked through the door.

I pretty much agree with this, stupid twits who think they bought the game so they should get free stuff after it came out. I guess no one knows what goes into game making. Also is it me or does it seem a little odd that they met Valve got to play the game early and say yeah we are cool now? I don't know seems like it's gonna start a trend of people complaining till they get to play a early version of the game (maybe we should do that with halo haha).

I'm not buying L4D2 and never was going to, so the "end" of the boycott is rather meaningless - but then I'm a non-buyer not a boycotter.

Ok, so if I would whine for couple of months and make myself noticeable in the Internets, will I get my own trip to Valve?

Arehexes:

Jonci:
The boycott was a rediculous notion to begin with. I think some gamers are getting too damn spoiled these days. You spend $60 to get a new game and you demand that you should get more free stuff before the company dares release a new sequel? It wasn't long ago that the idea of getting extra content was amazing and that companies were great for even supporting the game after release.

Now, if a game doesn't have some DLC, people whine as if their $60 was worth more than the game already got. That $60 didn't buy you some two-year stake in extra content after release. It got you the damn game you have and should be grateful to get anything more. And the majority of the boycotters were probably out of the Steam community who had been getting the extra content for FREE. They are protesting that they won't get more FREE content.

They are lucky Valve was even civil to them. If I'd been the company, I would have taken a bat to their head the moment they walked through the door.

I pretty much agree with this, stupid twits who think they bought the game so they should get free stuff after it came out. I guess no one knows what goes into game making. Also is it me or does it seem a little odd that they met Valve got to play the game early and say yeah we are cool now? I don't know seems like it's gonna start a trend of people complaining till they get to play a early version of the game (maybe we should do that with halo haha).

Especially since their boycott actually had nothing to do with how L4D2 ended up. They were only interested in making sure Valve continued supporting the original. The whole boycott was ridiculous and a waste of time if you ask me, but something tells me that the 40,000 other members of the group are a little annoyed that the 2 founding members got to play the game early and are now dropping their boycott.

I still think this is simply the Canada strike from South Park brought to life. Where the agreement allows them to act as if they won, but that Valve really just doesn't care and didn't actually give them anything they were demanding.

Credge:
If by whining children you mean the adults that made the boycott to show that not supporting a product will result in lost sales on future products then sure.

Yeah, I'm sure that's why Valve has already announced that the pre-orders for L4D2 surpass anything they've done previously. Man.. talk about an effective boycott.

Maybe you should realize that it's the consumer that dictates what a market has, not the manufacturer.

Maybe you should realize that it's the producer that dictates what the market has. The consumer only says which producers are successful. And hey, the consumer has spoken, L4D and L4D2 have both been incredibly successful for Valve.

Edit to add that L4D is still incredibly buggy in all game modes and this new content just brought about even more bugs on all game modes but survival.

To be honest, I haven't noticed any bugs whatsoever. Perhaps some features not implemented quite as nicely as they could have been, but no bugs.

KSarty:
Where the agreement allows them to act as if they won, but that Valve really just doesn't care and didn't actually give them anything they were demanding.

Actually, they did get pretty much everything they were demanding. But considering that everything they were demanding Valve had already said it would be providing before the boycott group even formed, it strikes me as a pretty hollow victory. It'd be kind of like me threatening to with-hold my cat's dinner unless he craps in the litter box -- as he was getting into the box. Then afterward claiming victory and that I'd developed new person-cat lines of communication because he did his business in there like he always intended.

It's really quite pathetic, and the biggest problem is that their behavior has affected others who might have been interested in the game.

You all seem to miss the damn ponit. The boycott has always been about L4D support, NOT L4D2.

Then again, you've always ignored me when I've said that before, so keep on going....

Walking_Target:
You all seem to miss the damn ponit. The boycott has always been about L4D support, NOT L4D2.

Then again, you've always ignored me when I've said that before, so keep on going....

Which is exactly what I just commented on buddy. If your boycott was about L4D support, then how did playing L4D2 convince you to end your boycott?

Walking_Target:
You all seem to miss the damn ponit. The boycott has always been about L4D support, NOT L4D2.

Then again, you've always ignored me when I've said that before, so keep on going....

Then maybe you should have boycotted L4D? That would have at least made sense.

Hmm. Seems as if this another way to just say: "We give up". I never understood why the boycott was still going even though Valve repeatedly said they'd still support L4D1.

I personally was a member of the L4D2 Boycott. The reasoning is not that we want the game for free, or the fact that we hated what was proposed for L4D2, we wanted to make sure that Valve properly supported L4D like they promised, and like they do with all of their other games. As mainly a PC gamer (but I console game too), I must tell you that what makes Valve's games some of the best games out there (especially on the PC) is the communities that are formed around the games. Modders from around the net can get together and create new exciting content for the games that let you enjoy said game to its fullest extent. Valves late release of L4D's SDK Base (a tool essential for modding) when it was promised directly after release, was one sign to us community gamers that Valve might be abandoning the community and moving on too fast. The L4D2 Boycott was a way of the gaming community of saying, "I don't think your finished with L4D quite yet, don't get ahead of yourselves and leave the gaming communities behind".

How could we get their attention? How could we tell them to hit the brakes?
By telling them we wouldn't buy L4D2 if they didn't finish support for the original.

It makes perfect sense.

What I am wondering is, what have they promised about L4D support that has made you guys want to call off the boycott. I know L4D2 is going to be awesome, it looks awesome, but what are they going to do to L4D.

The newest campaign Crash Course, quite frankly was only half of a real campaign. So maybe you can tell me Walking_Target, what do they have planned for the future of L4D. What can you tell us.

And the world is safe once again.

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