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Warren Spector: Deus Ex "Is Not Done For Me"

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Warren Spector: Deus Ex "Is Not Done For Me"

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Warren Spector might be going full Mickey these days but in a recent interview he suggested that we could still see some "Deus Ex stories" from him at some point in the future.

Spector has made some pretty awesome games over the years, none more so than Deus Ex, his millennial tale of a crumbling near-future Earth which mixed numerous outrageous conspiracy theories with a sluggish, dated game engine, muddy textures, ugly models and absolutely god-awful voice acting, and somehow came up with an explosive bundle of pure, mind-blowing awesomeness as a result. Naturally, fans everywhere were disappointed when he announced in June of last year that he was "tired of making games about guys in black leather carrying guns." It was, by all appearances, the last nail in the coffin.

But maybe not. In a recent interview with Variety, ostensibly to talk about Epic Mickey, Spector revealed that he might not be quite as sick of the J.C. Denton set as he'd let on. Prior to the sale of Junction Point Studios to Disney, he said he'd approached the company looking for a publisher for two projects he was already working on: "A big, big fantasy game" based on a setting he'd originally created for DC Comics, and a near-future sci-fi title described as a "spiritual successor to Deus Ex in many ways."

"There were and still are Deus Ex stories I would like to tell. That story is not done for me," Spector said. "[For the sci-fi game] I sort of filed the serial numbers off. Deus Ex was very much a game of the millennium."

The possibility of more Deus Ex isn't just wishful thinking; Spector also said that while his own attempts to secure the rights to the franchise from Eidos were unsuccessful, Disney was able to pick them up when it purchased Junction Point in 2007. Disney Deus Ex, anyone?

Permalink

EDIT (because I misread): This would be pretty damn awesome if he can go back to it. Even though I liked Invisible War I do have to admit it is a bit unsatisfying as a sequel.

AceDiamond:
EDIT (because I misread): This would be pretty damn awesome if he can go back to it. Even though I liked Invisible War I do have to admit it is a bit unsatisfying as a sequel.

I thought it kind of took everything we loved from DX 1...and completely ignored it. Much like what Ubisoft are doing with DX3, only they're bashing DX 1 as well.

I hate jumping the gun, but I do wish death upon Ubisoft Montreal at this point. Cover system?

Just keep it with JC please, Warren, and then I'd love you long time.

So maybe doing epic mickey was just a play to get the rights to Deus Ex back?

You cant change or remake Deus Ex! Its liek trying to make total darkness even darker! Disney would, put a bit bluntly, rape the eyes out from behind Denton's shades.

Hold the phone. I thought Deus Ex 3 was in development? I remember seeing a trailer for it I think on Gametrailers.

Did that happen, or am I going crazy?

Jonny49:
Hold the phone. I thought Deus Ex 3 was in development? I remember seeing a trailer for it I think on Gametrailers.

Did that happen, or am I going crazy?

Yeah, but hopefully it'll get cancelled. The lead designer said the first one was boring due to 'too much talking, not enough shooting'.

Malygris:
...a sluggish, dated game engine, muddy textures, ugly models and absolutely god-awful voice acting...

I hope you're being sarcastic. Deus Ex had decent graphics at it's time and the voice acting is excellent even for todays standards.

dthree:
So maybe doing epic mickey was just a play to get the rights to Deus Ex back?

Really?

puuuut on your trenchoat
and fiiiiight some conspiracies

All in all, Deus Ex has everything I like in a game: even though it's sluggish, weird and ugly-looking, it's still one of the most awesome games ever. Although the cyberpunk movement has fallen out of grace in the intervening years.

And Deus Ex does have a little too much talking. When I was playing, I realized at a point that my character was having a complex conversation about economical liberties with some random bartender that had greeted him.

Tiamat666:

Malygris:
...a sluggish, dated game engine, muddy textures, ugly models and absolutely god-awful voice acting...

I hope you're being sarcastic. Deus Ex had decent graphics at it's time and the voice acting is excellent even for todays standards.

Seconded. At the time, the graphics more than did their job. Plus, I'm sure the old "gameplay over graphics" adage still stood back then. Regardless of graphical quality, the Ocean lab area was still one of the most memorable sections in the game, if you ask me.

Anyway, another "real" DX game from Warren Spector would be a good thing. I just wonder what form it would take. The fact that DX3 is a prequel to even the original is bound to be partly down to the fact that it would really be impossible to merge the multiple endings of Invisible War into one as they did with the original. It makes me wonder where yet another DX game could go, if not the future. Though as the past (in Deus Ex times) is being done too there is still always the "present".

Edit: As The Random One above stated, it is true that since the original DX (and The Matrix films), the whole cyberpunk/Matrix-style people in long black trenchcoats isn't quite as in as it used to be. Definitely time for a change in style methinks.

Malygris:
Disney Deus Ex, anyone?

A cyber-punk, sci-fi Kingdom Hearts? Yes please

I'm holding onto a distant hope that Dues Ex will get a remake. That doesn't look like what he's talking about however.

He needs to team up with Richard Garriot again and do more RPGs in the vein of "Savage Empire" and "Martian Dreams". :)

Doctor Spector FTW! :)

Tiamat666:

Malygris:
...a sluggish, dated game engine, muddy textures, ugly models and absolutely god-awful voice acting...

I hope you're being sarcastic. Deus Ex had decent graphics at it's time and the voice acting is excellent even for todays standards.

Deus Ex? Good voice acting?

Anyway, good to hear we might be getting a spiritual sequel to Deus Ex. There aren't many games around quite like Deus Ex, even today.

I thought the title said "Warren Spector: Deus Ex is Not Done for me". Oh, was I happy to read it wasn't so.

sgtshock:

Tiamat666:

Malygris:
...a sluggish, dated game engine, muddy textures, ugly models and absolutely god-awful voice acting...

I hope you're being sarcastic. Deus Ex had decent graphics at it's time and the voice acting is excellent even for todays standards.

Deus Ex? Good voice acting?

HAHAhAHAHAHA man oh man I forgot how HORRIBLE the npc's were acted. man it's just too funny! somehow, it actually adds to the charm of the game (but might keep me from playing it a fifth time!)

I'm with Tiamat about the graphics, tho. Unreal engine was cutting edge for it's time, and Deus Ex's large scale required that they keep things kinda simple. But... yea, what a fucken ugly game! (looks AND sounds ugly!) I gotta say... I was in a thread last night arguing that Half-Life 1 has aged well... it's graphics are bright and crisp and it's available in a modern format ya know? THIS however... this is starting to prune up. BUT YOU ALL NEED TO GO PLAY IT - DO IT. You need to wrap your tiny little heads around how a game this fucked up, ugly, and poorly produced could go on to become Game of the Year 1999 - it's still good (in the same way that Half-Life is still really good!)

J C Denton, in deh fresh! oh my fuckin gawd... and I remember hearing that fool in the Hell's Kitchen bar going off on "I spill my drink!" like a majestic bastard the whole time I'm looking around!

ChromeAlchemist:

AceDiamond:
EDIT (because I misread): This would be pretty damn awesome if he can go back to it. Even though I liked Invisible War I do have to admit it is a bit unsatisfying as a sequel.

I thought it kind of took everything we loved from DX 1...and completely ignored it. Much like what Ubisoft are doing with DX3, only they're bashing DX 1 as well.

It didn't ignore the story, in fact I think considering the fact DX1 had 3 endings the compromise they went with was decent enough. Everything else was a bit of a crap shoot though.

300lb. Samoan:

I'm with Tiamat about the graphics, tho. Unreal engine was cutting edge for it's time, and Deus Ex's large scale required that they keep things kinda simple. But... yea, what a fucken ugly game! (looks AND sounds ugly!) I gotta say... I was in a thread last night arguing that Half-Life 1 has aged well... it's graphics are bright and crisp and it's available in a modern format ya know? THIS however... this is starting to prune up. BUT YOU ALL NEED TO GO PLAY IT - DO IT. You need to wrap your tiny little heads around how a game this fucked up, ugly, and poorly produced could go on to become Game of the Year 1999 - it's still good (in the same way that Half-Life is still really good!)

So you mean to tell me a dystopian future where the working class is really ass-poor and disease-ravaged should be all sunshine and rainbows then? Yeah good luck with that. As to the bad voice acting, congratulations, you took all of Hong Kong and a few bad quotes from other places that make up maybe 10% of the dialogue if that, the other 90% is much better. I'm really getting fed up with people who think anything that is more than 6 months old is immediately shit and not worth anyone's time anymore. Do you know when it was I last played Deus Ex, end to end? 2008. Did I think it looked like shit? No. Did I think the voice acting was bad? In Hong Kong, yes. Anywhere else, not so much. My only real complaint was that it made no sense for a super augmented agent to have to wait 5 seconds to draw a bead on someone with a pistol. You think some time at the range would've fixed that.

AceDiamond:
So you mean to tell me a dystopian future where the working class is really ass-poor and disease-ravaged should be all sunshine and rainbows then? Yeah good luck with that. As to the bad voice acting, congratulations, you took all of Hong Kong and a few bad quotes from other places that make up maybe 10% of the dialogue if that, the other 90% is much better. I'm really getting fed up with people who think anything that is more than 6 months old is immediately shit and not worth anyone's time anymore. Do you know when it was I last played Deus Ex, end to end? 2008. Did I think it looked like shit? No. Did I think the voice acting was bad? In Hong Kong, yes. Anywhere else, not so much. My only real complaint was that it made no sense for a super augmented agent to have to wait 5 seconds to draw a bead on someone with a pistol. You think some time at the range would've fixed that.

Clam down, chief. Didn't I just say every one needs to play this game? I've got news for you though, it's a great game that looks like shit and features at least two hours of poor voice acting. J C Denton's voice artist, however, one of my favorites of all time. But that shit in Hong-Kong is GENUINELY BAD, and it is actually part of the game. In fact it's a significant chunk of the game. And I'll tell you something else, there's a difference between 'appropriately dark and drab' and "this game is fuckin' ugly." Deus Ex is one of my all time favorites, one of the greatest 20+ hours of play ever released. But it's not perfect.

Uh, then make another one that is started on the PC and not the consoles. That is all I have to say Warren.

Sounds good!

If they did a remake of DX that would be awesome. Throw in some new weapons, better graphics, better physics.

Did I miss something? What happened to Deus Ex 3, the supposed (steampunk) prequel?

Wow everything I love is slowly consumed. I loved Dues Ex, I played that game a dozen times over and probably have seen everything there is to see about that game. I didn't consider Dues Ex 2 to be a sequel but rather a game trying to use references of it's source and the "same but better" game play trend to attract people to game that really didn't use anything that people enjoyed from the original. I can hope though.

For it's era, Deus Ex did a lot right. And yes, I'd even defend the voice acting. No one's going to win any awards for it, sure, but you have to remember that we're in the medium that gave us Resident Evil and David Duchovny's complete lack of interest in XIII before you go throwing around terms like "God-awful". You can tell what people's emotional state is (where they're supposed to have an evident one, anyway) when they speak and the protaganist even manages to make their lack of affect funny in a couple of places.

("Because I know your killphrase. 'Gedanken Machine'.")

I've also seen more than a few recent games that had far, far worse lipsync. Maybe if Ion Storm had been willing to make a few more games with "ugly, out of date" engines rather than updating for the newest and shiniest they'd still be in business, rather than laughably remembered for the whole Daikatana debacle.

DX2 wasn't awful, but it made some serious mis-steps, starting with the magical nano-ammunition. And if projecting onward from DX1's three endings was a headache, DX2's endings- all, arguably, various shades of "bad"- would be a nightmare. Prequel, hell- I think the universe may need a reboot.

ChromeAlchemist:

AceDiamond:
EDIT (because I misread): This would be pretty damn awesome if he can go back to it. Even though I liked Invisible War I do have to admit it is a bit unsatisfying as a sequel.

I thought it kind of took everything we loved from DX 1...and completely ignored it. Much like what Ubisoft are doing with DX3, only they're bashing DX 1 as well.

I hate jumping the gun, but I do wish death upon Ubisoft Montreal at this point. Cover system?

Just keep it with JC please, Warren, and then I'd love you long time.

Psssst , Ubisoft Montreal has less than nothing to do with Deus Ex 3 , it's actually Eidos Montreal you're referring to ;)

I would love to see a Deus Ex 3, but I would RATHER see an update of Deus Ex and Deus Ex 2 (It wasn't horrible, it just paled in comparison to it's predecessor) for modern pcs and consoles.

Both would just be the bees knees. Deus Ex is still one of my favorite games of all time.

I like the idea of a "spiritual successor" that Warren talks about more then any remake or prequel.

Malygris:

The possibility of more Deus Ex isn't just wishful thinking; Spector also said that while his own attempts to secure the rights to the franchise from Eidos were unsuccessful, Disney was able to pick them up when it purchased Junction Point in 2007. Disney Deus Ex, anyone?

Oh dear god, no. Disney have the rights to Deus Ex?! They'll completely bork it up.

*sigh* I guess its too much for a Deus Ex 1 to occur again - DE:IW was alright, and prettier than DE 1, but it can't complete with its older, more experienced sister.

Scrythe:
Did I miss something? What happened to Deus Ex 3, the supposed (steampunk) prequel?

Deus Ex 3? I guess they got bored of showing us concept art and trolling the other two games. Maybe they have actually started working on it.

Tiamat666:
I hope you're being sarcastic. Deus Ex had decent graphics at it's time and the voice acting is excellent even for todays standards.

Fandom is a beautiful thing. Cherish it while you can.

Doug:
Oh dear god, no. Disney have the rights to Deus Ex?! They'll completely bork it up.

Disney also has Warren Spector, noone else even has a chance at a good Deus Ex game.

I wonder if The Nameless Mod which came out earlier this year and even sent a copy to him (to his praise), helped re-kindle his desire to see the story play out further.

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Correction: Deus Ex is not a sci-fi game.
It's a Cyberpunk game. Cyberpunk is a sub-genre to Sci-fi.

sgtshock:

Tiamat666:

Malygris:
...a sluggish, dated game engine, muddy textures, ugly models and absolutely god-awful voice acting...

I hope you're being sarcastic. Deus Ex had decent graphics at it's time and the voice acting is excellent even for todays standards.

Deus Ex? Good voice acting?

Anyway, good to hear we might be getting a spiritual sequel to Deus Ex. There aren't many games around quite like Deus Ex, even today.

LOL, thanks for the nostalgia. I remember goading that australian bartender in HK into dragging out that political discussion for what seemed like an hour.

Zeithri:
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I still have it installed. It's one of the first games I reinstall whenever I have to reinstall my OS.

Invisible War was a good game, I thought it was fun, but I liked the feel of the first game more.

Spector's one of my fave designers, I like nearly every game he made, but I do have to say that Invisible War gives me severe doubts he could pull off a Deus Ex with the appeal of the first. Don't know why, other than perhaps because this was exactly what he was tasked to do with Invisible War and failed.

Deus Ex 3 in development looked really interesting when I read an expose on it somewhere. I hope that game manages to make it to release.

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