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Games Editor Posts: 4259 Joined: 20 Dec 2005 | |
Muckraker Posts: 315 Joined: 14 Jul 2009 | Man, I thought those two companies used to be good friends? What the HELL is up with Randy waging war now? Did Gabe sleep with his wife or something? Jealousy of there successes? IDK, it's kinda odd. |
Muckraker Posts: 291 Joined: 5 Feb 2009 |
This exactly this. |
Pulitzer Laureate Posts: 930 Joined: 15 Apr 2009 | "People Who Live In Glass Houses Should Not Throw Stones" Fix the multiplayer for borderlands on the pc before criticizing Valve, screwing over all the pc gamers in such a degree is no better than what valve did whit the ps3. |
Pulitzer Laureate Posts: 720 Joined: 31 May 2009 | WTF is Randy's problem? Valve's expansions were the first games Gearbox Software ever did? Seriously |
Gone Gonzo Posts: 1043 Joined: 20 May 2009 | Freeman soft spoken. He doesn't speak at all. |
Paperboy Posts: 46 Joined: 5 Nov 2007 | Where did all this tension come from? Until recently I thought Gearbox and Valve had a pretty good relationship, with Gearbox making the Half-Life ports and the phenomenal expansions... |
Gone Gonzo Posts: 2656 Joined: 13 May 2009 |
That....Image...will never leave my mind. Although I though Gabe was a bit of a slacker for laying off the PS3 because 'it's too difficult to program for' I think Randy is just being petty. |
Gone Gonzo Posts: 3341 Joined: 11 Mar 2009 | Personally I think game developers bitching about each other does nothing but reveal stupidity. It's the same as Ford saying "Man, Chevrolet sucks, making trucks. They're so full of themselves making trucks, they should make more minivans, but they don't care." You are in a business. Creativity is not kind, it is a component. Bitching about someone elses methods just seems... well, fanboyish. What exactly is it about this that concerns you, sir? Are not you releasing games on multiple platforms? Are not they successful? Why does STEAM concern you so much? It's a distribution option. You don't seem to be bitching about Xbox controlling your materials on the Marketplace, which seems to be far more restrictive in regards to content. In the end, Valve can do what Valve wants. Stop bitching and go make games. Is it just me or does it seem like the whole gaming development community is undergoing a bit of a sort of cold war at the moment? People are taking potshots here and there, and everything just feels far more tense between developers and fans. |
On the Record Posts: 5177 Joined: 2 Feb 2009 |
He is butthurt cause Gearbox used to be Valve's bitches. "Who is Gearbox?" Now they want to be: "Who is Gearbox?" |
On the Record Posts: 6209 Joined: 10 Mar 2008 |
The problem is, though, that VALVe (more specifically Gabe Newell) badmouthed the PS3 for no real addequent reason because they never had any experience with it. And don't say Orange Box on Ps3, EA ported that. VALVe can do whatever the hell they want, I agree with that. But ever since Gabe said "it's a waste of time", the PR Department have been desperately trying to scramble up the mess that he made. Everything from "It's just 'difficult'" to "we love you, that's why we're hurting you" to "we don't want to give PS3 owners the short end of the bone, so we won't give them a bone at all" and all that crap. What Pitchford sees when he says "It's all very fanboyish" is that it's like an X-bot bagging Uncharted 2 when he's never played a single second of it in his life, or a Sorny guy mouthing off on how Natal is a piece of shit when he's never even waved a finger in front of it. VALVe is saying "Oh, it's too hard/complicated/time consuming to work with!" when they've had no experience with the damn platform. If VALVe want to ignore the PS3, fine, just say "We don't have any plans to work with the PS3." That's a perfectly valid excuse. The problem is that they keep on muffin topping that excuse with more bullshit excuses like they have something to prove for some reason. And when they did say "We don't have any plans to work with the PS3" some idiot journalist brings up the damn topic again and the ride starts all over again. |
Copy Clerk Posts: 56 Joined: 28 May 2008 | Man Pitchford likes to bitch. Yeah Valve should be more willing to do ps3 versions of their own games but when you consider that some developers simply don't have the time and resources to do just that you can hardly fault them for it. Valve specializes in pc gaming, always have, always will so its only natural porting to 360 is easy and porting to ps3 is hard if not out right impossible. Gabe has said that they would need to hire new staff just to make ps3 versions of their games, that's more time and money being spent just on porting instead of making their products better. I'm a pc gamer and a ps3 gamer and I personally would much prefer more great games from them as apposed to lesser games that more people can play. Ps3 owners have plenty of great exclusives and multiplatform titles available to them, not having one companies titles isn't hurting anybody in the long run. Besides Valve games are suppose to played on PC anyway. Pitchford needs to just shut up honestly, I was going to buy his game until he started bagging one of my all time favorite developers and my main platform of which I acquire my games these days (steam). |
Copy Clerk Posts: 94 Joined: 17 Jul 2008 | Gearbox? The company that releases lazy, buggy and sometimes downright god-awful PC ports of their games is complaining that Valve won't do the same for the PS3? Sorry, I think I need to leave before I catch a case of the stupids. |
Infamous Scribbler Posts: 664 Joined: 12 Feb 2009 |
Wasn't Newell a programmer for Microsoft or something before he made Valve? |
Pulitzer Laureate Posts: 953 Joined: 12 Apr 2008 |
You know, I would agree with you if I had ever had a problem with Borderlands on the PC... but so far it is the >least< buggy game I've played in years. Comparing this to L4D, which still has a plethora of the same bugs that have existed since launch and... well, I think Pitchford is on to something here. Valve's knocking of the PS3 has always been fanboyish and not developing on the platform is childish. "It's a waste of time." Yeah, I'm sure it is. I think Naughty Dog and Insomniac agree with those sentiments too, what with the amazing games they make on the waste of time. The bottom line is that Valve has been doing a lot of things very poorly over the last year and a half and is functioning similarly to how EA functioned before Mirrors Edge/Dead Space. You don't release bug filled games, barely patch the same game, and then announce the sequel for it not even a year after it's been released and then release what you announced 6 months later. Oh wait, EA does that with Madden. |
Muckraker Posts: 314 Joined: 15 Apr 2009 | Wate of time? Funny how everyone I know around here vastly favours the PS3 over the 360... Really though, these 'exclusive' developers really need to recieve a big shoeful of reality to the face. You make games, there's more than one platform you can profit from, why are you throwing a sulk and avoiding it? Do you fear profit? |
Anonymous Source Posts: 1 Joined: 17 Sep 2009 | Having developed a game for both the 360 and PS3, I can assure you that it is way more of a pain in the ass to develop for the PS3 - and yes you need to throw more resources at it. Pitchford seems to have a beef with Valve lately. |
Muckraker Posts: 321 Joined: 20 Sep 2008 |
Correct. He and VALVe co-founder Mike Harrington worked for Microsoft for over a decade beofre jumping ship inspired by id Software programmers to form a game company. However
That's excactly one of the reasons stated by VALVe why they don't wanna develop for the PS3. They are already having enough trouble developing for two systems and trying to meet quality assurance. And the 360 is supposedly easy to program for, compared the PS3 which they had to reach a third party to port for them. To add a third system into the mix would be chaos. I would rather have a great game for one platform than to have a mediocre game on all three. |
Gone Gonzo Posts: 1859 Joined: 27 Apr 2009 |
Thank you! I'm so glad someone else got this! VALVe could have very easily just said "we don't want to work with the PS3's architecture at the present time" and nothing more would have been said on the matter until some time after the world is destroyed. It's the fact that everything VALVe says about the PS3 is bitching about it. Now, I like VALVe. I do. I still won't deny that they sound just like whinging fanboys when they talk about the PS3, though. Now, I have to go back to Borderlands. Braaaaaaaaaaaaaaaaaaaaaaains.......... Geeeeeeeeeeearboooooooooooox........ |
Press Junketeer Posts: 377 Joined: 10 Jun 2008 |
No, but everyone would still have the right to say it's a dumb and self-limiting move, and that crowing about it might not have the intended effect. It's the prejudice and hypocrisy that's my issue with Gabe. If he were honest and just said they don't like PS3 it wouldn't be a big deal. But Gabe himself is serving other masters who know that ignoring or outright badmouthing ~30% of your potential market isn't what makes money... |
Copy Clerk Posts: 99 Joined: 9 Apr 2008 |
It's more likely he ate her. |
Gone Gonzo Posts: 1326 Joined: 3 Sep 2008 | Really there is little reason for valve to make PS3 games when they have steam (98% sales increase over the previous year) |
Muckraker Posts: 261 Joined: 4 Jul 2008 |
While no one has the right to stop valve from doing what they want what is wrong with voicing disagreement? I mean for a professional in marketing those comments where amazingly fanish and fairly ill-considered really. Even if they hate working with the ps3 I would have expected some thing a little more professional from a company like valve. Though I agree with him more on the steam issue than this, a company having control over its competitors like that is not a good idea. Though that might be influenced by the fact I hate steam with a passion. Really I have never had more problems with a bit of software than I have done with steam. |
Gone Gonzo Posts: 1906 Joined: 31 Jan 2009 | Seeing people defend VALVe as if they have never don anything wrong reminds of what Nintendo and Blizzard fans do. If they do something wrong wither it be VALVe or any other company that makes game for PC,360,ps3,wii,DS and PSP you should call them out. If they do something right tell them and buy the game. The fans should give critical freedback and not blind praise to a developer. So I think VALVe should start making games for the ps3 while Pitchford shouldn't pointing fingers but rather have a dialogue with VALVe and other developer/publisher on making sure games for those systems/handles work well if not see if they get a patch out to fix. Something Bethesda should learn to do for their console ports of Fallout 3 and Oblivion |
Pulitzer Laureate Posts: 755 Joined: 6 Oct 2009 | Whatever. Valve still hasn't released episode 3 and thus my fanboy loyality is waning. |
Copy Clerk Posts: 115 Joined: 3 Aug 2009 | You do not question Valve. You do NOT QUESTION it. Now excuse me, I'll be in my cryogenic chamber hibernating till ep3's release. |
Gone Gonzo Posts: 1735 Joined: 7 Jan 2009 |
Id say its jelousy. remember last month he Spazzed out because steam is really popular? Also, he says its like when someone who likes the xbox buys one, then spends his time bashing Sony. Except, valve arent MS fanboys, nor are they an 11 year old 360 fanboy. They are a game development company, who started out making extremely popular games for the PC then moved onto consoles last generation for a bit, then gave up, finding Ps2's too annoying to develop for, and then moving onto this gen, making the orange box for the ps3 and xbox, then finding that the ps3 is very hard to develop on (Which is true, my friend has the orange box for ps3 and its much worse than the xbox and Pc version. his cant even connect to any Tf2 matches.) so they just stuck with the 360 and PC. simple as that. If randy wants to have a baby because hes jelous of valve, he should just be ignored. Credit to him, though, for making a good game recently - borderlands. |
Muckraker Posts: 327 Joined: 9 Jun 2009 |
Say what you like about me, but I totally agree with this guy. |
Gone Gonzo Posts: 1916 Joined: 11 Mar 2009 | Perhaps Pitchford should let Valve do what Valve wants to do and leave it at that. |
Pulitzer Laureate Posts: 916 Joined: 25 Apr 2008 | This sounds a lot like jealousy to me. EDIT: And hey, look at that. Borderlands is on Steam anyway. Huh. |
Beat Writer Posts: 180 Joined: 8 Jan 2009 | Okay, once more with feeling and all together now: Gabe Newell never said that it was "too hard" to develop for the PS3. He said that in order to develop quality products for the PS3 they would have to spend way more money and manpower, and the end result would be a game no better than on the PC or 360. Valve is not scared of the PS3. If they wanted to develop for the PS3, they could. They just looked at the system architecture and thought "No thanks." Kind of like how you hit on the kinda-cute girl instead of the knockout; you'll go further with the former using less effort than you will with the latter using everything you've got. Just wanted to put that out there. As for Randy and Gearbox: I have to agree with everyone who says "What's your problem?" Seriously. There is no reason for you to pick these petty fights with them. If you're scared that Valve is going to use Steam to put a stranglehold on your sales then DON'T SELL YOUR GAME THROUGH STEAM. By the way, I've been seeing ads for Borderlands on Steam for weeks and that whole four-pack thing couldn't have hurt. Just sayin.' If you think that Valve is wimping out by not developing for the PS3, then make a PS3 game that absolutely blows us all away--and then produce the same game at the same quality on the PC and 360. And use equally sized and skilled dev teams--and equal budgets--on all three formats. Then you can call Valve out for wimping out. And no, Borderlands is not that game. Sorry. |
Time Lord Posts: 10007 Joined: 13 Feb 2008 |
Exactly what I was gonna say. Say what you like about Valve but TF2, L4D, L4D2 are a lot easier to multiplay than Borderlands.
So's taking a certain amount of your time to bash Steam, Randy. |
Gone Gonzo Posts: 1603 Joined: 26 Apr 2009 | It's nice to hear that not every single person and company in the world supports Valve and hates the Ps3. I may not be a big fan of Borderlands, but this guy has a point. Valve is starting to become way too snobbish for their own good, making online services and practically platforms just for their games because they can't be bothered to settle for inferior consoles, or whatever excuse they have. Then again, this fits the whole "PC crowd who would rather rape their own mothers in horrible ways then see their god tier games get ported to consoles", so Valve is catering to their fanbase perfectly. Snob company goes hand in hand with snob fans. |
Paperboy Posts: 20 Joined: 24 Oct 2009 | At least Valve didn't just port bad copies of their games just so they could make a buck. It's called quality control. Gotta respect that at least. |
Gone Gonzo Posts: 2067 Joined: 23 Jan 2008 | When asked for comments Pitchford simply replied with "dhlawwwwwwwwwwwwwwwrghhh..." and then he drooled on a journalist's shoes... before trying to eat them. Mr. Pitchford is now at the hospital waiting examination on the half of his brain that has not yet been lobotomized. |
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Gearbox Prez Calls Valve out on the PS3
Randy Pitchford, the outspoken president of Borderlands developer Gearbox Software, thinks that Valve's refusal to work on the PS3 is "foolish" and fanboy-esque.
You know, it feels like at this point you could be forgiven for thinking that Randy Pitchford has a bone to pick with Valve, despite what he has to say to the contrary. Last month, Pitchford said he thought the increasing popularity of the Steam platform - and letting a competitor essentially control one's products - was worthy of concern. To be precise, he said that it was "really, really dangerous for the rest of the industry to allow Valve to win."
Now, Pitchford is taking another potshot at the prominent PC developer. It's no secret that Valve's relationship with the PS3 has been slightly rough much in the same way that Gordon Freeman is a little bit soft-spoken. In 2007, Valve boss Gabe Newell flat-out called the PS3 "a waste of time", and last year programmer Tom Leonard said that the system's structural complexities hindered game development - leading Valve PR chieftain Doug Lombardi to explain that the company didn't feel it could produce the level of quality on the system that it was accustomed to without devoting disproportional resources to that platform in particular.
That mindset doesn't sit right with Randy Pitchford, who in speaking to the UK's Official Playstation Magazine likened Valve's shunning of the PS3 - and Lombardi's statement in particular - to that of a fanboy in the console war:
Pitchford thinks that ultimately, Valve's reticence to hop on board the PS3 train may come down to simple selfishness and pride thanks to the Steam platform. "Valve think their [sic] own stuff is the only stuff that matters, to the point where they have their own distribution platform. It's like, I don't care about retail, about Marketplace, or PSN, I'm going to have Steam. It's cool, it's good, and they're doing a good job but at the same time they're reliant on the rest of the world. They had to do that [Left 4 Dead] deal with EA. When I see the L4D ad on the television I don't see a Valve logo, I see an EA logo, and when I bought it, I bought it at a store".
Nor does Lombardi's excuse about not wanting the PS3 to get the short end of the shaft fly with Pitchford, who points to the disparity between the PC version of Team Fortress 2 and its Xbox 360 brother as evidence that the company has no problem treating one of its markets better than another.
On the one hand, it's hard to say that Pitchford doesn't have even a single point, because he does. But on the other, Valve is an autonomous developer that has the right to develop for whatever platform it damn well pleases. If Gabe Newell were to suddenly announce that all future Valve titles would be programmed for the Atari Jaguar, then would anyone have the right to tell the developer that it couldn't?
(Via GameInformer)
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