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Car Smashing Returns in Super Street Fighter IV

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Car Smashing Returns in Super Street Fighter IV

The glory and fame that come from being the most powerful fighter in the world are nice, but there's nothing quite like beating up a car.

Famitsu scans and a new trailer for Super Street Fighter IV have confirmed the re-inclusion of bonus stages into the series. More specifically, the classic car and barrel smashing bonus stages from the original Street Fighter II.

Smashing cars and barrels were not the only things street fighters used to do in their spare time; they also hated piles of bricks, flaming oil drums, and plates of glass if I remember correctly. These acts seem so unnecessary, but if I could shoot flames out of my hands I probably wouldn't ever stop attacking cars.

The greatest example of a car smashing bonus stage actually comes from Final Fight, where Capcom brought a little reality into the situation by having a thug walk in after the car is destroyed that says "Oh, my car" as his tears fall down onto the concrete. I've never felt so bad and so good at the same time. The new Super Street Fighter IV mode doesn't appear to have anything happen that is quite as classic, but this trailer does show a man taking photographs of Ryu after he has finished his vandalism, most likely to be used to blackmail Ryu lest he send the photos to the police.

Other modes now revealed to be in Super Street Fighter IV are team battle, endless battle, a replay channel, and probably some other stuff that doesn't compare in the least to killing a car with your bare fists. Now, if we can just get something on par with a plane destruction bonus stage in Super Street Fighter IV Turbo: Championship Edition.

(Via: Siliconera)

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Infamous Scribbler
Posts: 501
Joined: 14 Nov 2008

Yes!

LP Shoryukens will take care of those dastardly 4x4's!

Gone Gonzo
Posts: 2988
Joined: 13 Aug 2008

As silly as they are, I actually kind of like these little minigames. I'm glad they made it in the game.

Copy Clerk
Posts: 116
Joined: 16 Mar 2009

i wonder what happens when i use my ultra move. What about a command grab, how does zangief piledrive a car?

Copy Clerk
Posts: 74
Joined: 19 May 2008

I like how they actually included a spamming Sagat in the trailer. Good representation of the game's online play.

Gone Gonzo
Posts: 1860
Joined: 31 Jan 2009

its cool to see those mini games back

I just wish I was good at the game.

Gone Gonzo
Posts: 1206
Joined: 22 Apr 2009

Sweet!
Now its time to brush up on my car smashing skills.
(goes out side)
HADOKEN!

Gone Gonzo
Posts: 1245
Joined: 25 Jul 2009

The first thing with the silhouettes seemed to be some kind of spectator mode. Or not, heh.

Can't wait.

Gone Gonzo
Posts: 1641
Joined: 10 Sep 2008

Tom Goldman:
Super Street Fighter IV Turbo: Championship Edition.

I believe you left out Hyper, EX, Remix and HD. At some point we'll probably get an Overcharged SF game.

I remember those minigames. The car one was never that hard for me, but that's because I usually used Chu Li, so it was just mashing the kick buttons.

Gone Gonzo
Posts: 1202
Joined: 25 Nov 2007

Tom Goldman:
These acts seem so unnecessary, but if I could shoot flames out of my hands I probably wouldn't ever stop attacking cars.

Me too, brother.

Me too.

*wistful sigh*

Gone Gonzo
Posts: 4195
Joined: 30 Oct 2008

Right, like Ryu wouldn't just Hadouken the fuck out of the police officers.

Fnar fnar.

Burst6:
i wonder what happens when i use my ultra move. What about a command grab, how does zangief piledrive a car?

Let's remember that he manages to grab the fat dude (forgot his name), leap twelve feet into the air, and smash his face into the ground. And fatty doesn't suffer a cerebral edema. The game is not realistic.

Copy Clerk
Posts: 116
Joined: 16 Mar 2009

Flying-Emu:

Let's remember that he manages to grab Rufus, leap twelve feet into the air, and smash his face into the ground. And fatty doesn't suffer a cerebral edema. The game is not realistic.

I wasn't saying he can't do it, i was asking how he would do it. I'm already planning to buy the game, but the ability to piledrive cars would make me go after it the first day.

and i reminded you of his name.

Gone Gonzo
Posts: 2571
Joined: 28 May 2009

Yup, there's nothing like beating up a car with Ryu.

Gone Gonzo
Posts: 1021
Joined: 20 May 2009

It's easy with E-Honda.

Infamous Scribbler
Posts: 509
Joined: 5 Mar 2008

Yeah, E. Honda beats up A Toyota.

Gone Gonzo
Posts: 1703
Joined: 27 Aug 2008

Woem:
Yup, there's nothing like beating up a car with Ryu.

....That was awesome

Anonymous Source
Posts: 1
Joined: 7 Nov 2009

I missed the beating up of the cars, it was always my favorite part of the entire game -- and I'm a little surprised there is a person that actually tried it in real life.

... The question is if you saw the guy tearing apart your car bare handed, would you try to stop him?

Pulitzer Laureate
Posts: 710
Joined: 31 May 2009

Wait...so you have to buy a new Street Fighter game?

Cause Super Street Fighter 4 looks exactly the same...only with one add-on...

Gone Gonzo
Posts: 2794
Joined: 19 Sep 2008

hansari:
Wait...so you have to buy a new Street Fighter game?

Cause Super Street Fighter 4 looks exactly the same...only with one add-on...

Don't remember SFII, SFII: Turbo Edition, and Super SFII? They just added on 4 new characters and a couple gameplay modes. They're just reminding us of yesteryear when they used to gouge us all.

On the Record
Posts: 5877
Joined: 7 Mar 2008

ahhh that good old stage, i kinda miss those old things. nice they brought them back

Muckraker
Posts: 280
Joined: 29 Jan 2009

Why the fuck hasn't anybody sat down capcom and told them that we're in the "DLC era" now.
I'd never pay for the new game (util its either extremely cheap, or super SUPER different, which is not)

Infamous Scribbler
Posts: 567
Joined: 29 Jan 2009

Yeah. Vandalizing cars = <3. I miss this from SFII. Makes me smile. Silly that it's a new game but, it's the business mentality. Why DLC it for like $20 when you can just make a whole other game for $60? I'll probly get it anyway.

Beat Writer
Posts: 146
Joined: 6 Sep 2009

I always imagined it was M. Bison's car that I was destroying.

Gone Gonzo
Posts: 1265
Joined: 11 Jan 2008

Great. Now when someone's car gets trashed here in England the Daily Mail have an excuse to blame it on videogames again.

Infamous Scribbler
Posts: 694
Joined: 29 Apr 2009

Terramax:
Great. Now when someone's car gets trashed here in England the Daily Mail have an excuse to blame it on videogames again.

Maybe there should be a game of trashing the daily mail's editor's car :)

Gone Gonzo
Posts: 1265
Joined: 11 Jan 2008

annoyinglizardvoice:

Terramax:
Great. Now when someone's car gets trashed here in England the Daily Mail have an excuse to blame it on videogames again.

Maybe there should be a game of trashing the daily mail's editor's car :)

To be honest that's something I'd much rather do in real life :D

Infamous Scribbler
Posts: 629
Joined: 22 May 2009

I nice throw-back, mind you I never liked the car stage or barrel stage. I think that makes me inhuman for not caring about them.

Also I'm starting to see a reapeat of history with them releasing so many different version of SF2, they're doing it again!

This sort of stuff should be DLC! Releasing more than one version worked in SNES days due to patches and DLC not existing, but they do know and ignoring them is a sure-fire way to piss people off.

Muckraker
Posts: 241
Joined: 7 Apr 2009

That's nice I guess but to tell the truth I couldn't care less about this game. We're in the age of DLC now. Capcom just can't get away with this anymore.

Pulitzer Laureate
Posts: 721
Joined: 14 Mar 2008

I believe that this comic warned us all:

http://www.snafu-comics.com/comics.php?comic_id=294

I would so own with Oscar the Grouch.

Gone Gonzo
Posts: 1597
Joined: 28 Nov 2007

Hmmm, well maybe the Car Smashing stage will come with a hidden Michael Jackson character. Though admittedly he can't smash a car quite as well as the Street Fighter guys, but I figure it could be exagerrated more than the video. :)

Press Junketeer
Posts: 444
Joined: 25 Apr 2009

image

Paperboy
Posts: 16
Joined: 28 Sep 2009

So I guess I'm the only one who actually DISLIKES this comeback *hides under the table*

It's just that I always saw those minigames as unchallenging ( you always could break the car / bricks / whatever), time-consuming (once, it's okay, but replaying the game on arcade mode to brush-up your skills 246 times makes those a real time-waster) and just plain silly. I mean, those bonus stages where kind of a bad idea all the games would have back in the 80's, it's not like if the developers really had a new idea, they just followed the trend. They didn't even try to fit it in the game story ("now our challeger will have to break a car, or else...")

Sorry to be such a spoiler...

Gone Gonzo
Posts: 2571
Joined: 28 May 2009

randommaster:

Tom Goldman:
Super Street Fighter IV Turbo: Championship Edition.

I believe you left out Hyper, EX, Remix and HD. At some point we'll probably get an Overcharged SF game.

Oddly enough I remember the makes saying they wouldn't go down that road, but apparently it looks like they will...

Gone Gonzo
Posts: 1641
Joined: 10 Sep 2008

Woem:

randommaster:

Tom Goldman:
Super Street Fighter IV Turbo: Championship Edition.

I believe you left out Hyper, EX, Remix and HD. At some point we'll probably get an Overcharged SF game.

Oddly enough I remember the makes saying they wouldn't go down that road, but apparently it looks like they will...

The are "The makes?"

 
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