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So basically he's saying that NINTENDO should make more games, so that more people will buy HIS games. How about HE makes some awesome games, so that people buy THOSE. | |
Hey Mr Riccitiello, I have an idea! How about you, oh, advertise your games a little, hmm? The only place I've seen an ad for Dead Space Extraction is on IGN (Great game by the way, guys!). If you want to penetrate that great 'casual' market, let them know about your game. Hell, you did it for the original Dead Space. As for the multi-platform games, ads tend to show the XBox 360 or PS3 versions of the game. Try letting people know that it's on the Wii as well. | |
I have an even better idea. STOP MAKING GAMES FOR IT. It's a black hole of finances, and any retard can see that. Look at the 360/PS3. They are making tons of cash. Leave the dead end console and come back where you belong. | |
Caaaause everytime EA makes an awesome game, nobody seems interested... OT, I do see where he's comming from - he can't push Nintendo's franchise without Nintendo doing something themselves. Honestly, they're being very laid back these days... the console war has only just begun, soon they might find the competition catching up if they don't keep the momentum. | |
I agree that he has a point. Still, it's hard not to read this as sour grapes coming from the man who just had to publicly acknowledge defeat by laying off a double-digit percentage of his staff. Here's the thing, when a company's CEO is in the news more frequently than its products, they're losing. Winners let their success speak for itself. Losers have to get out in front and spin. EA laid off 1,500 employees and is closing entire studios and canceling dozens of titles. Riccitiello calls this "playing offense." Bullshit. It's called "sucking wind." I fully expect one of the next press releases containing Riccitiello's name to also contain the words "stepping" and "down." And frankly, I'm not sure how to feel about that. I was cheering the man's name a year ago when he was espousing the "visionary" philosophy of encouraging IP creation and third-party development, while Activision was cutting titles that lacked "franchise potential." A year later, here we are. Sucks, but there it is. | |
I actually haven't heard about an anticipated wii title since.... madworld? Does that console even have games coming out for it? | |
Actually, the 360 and PS3 are bleeding money. Nintendo is the only company that actually profits on console sales. Plus, look at how Nintendo markets their games. They know the 'hardcore' will buy them, no question. What do they do about the 'casuals'? They make TV ads. And wouldn't you know it, they have the best selling games of this generation! | |
New Super Mario Bros. Wii will be released in 5 days. | |
I can see the headlines now: That'll make national headlines for sure. | |
Yeah, he's got a point. Nintendo put a lot of time and effort into their big titles, and thus they're unable to release said games on a frequent basis like other devs and their titles. Nintendo NEEDS to push 3rd-party titles more than they're doing. | |
In the kingdom of the blind, the one-eyed man is king. He doesn't have any depth perception though. | |
I'm not surprised. See what happens if you didn't do your homework CEO of EA? | |
Games on the PS3/Xbox cost an extortionate amount of money to make compared to the Wii. Less costs mean less copies of a game have to be sold to break even. Only games on the Xbox/PS3 that sell past a million or so have any real chance to make large profits, whilst the same game on the Wii would only need to sell a fraction of that to make a similar profit. With the current costs of gaming, i doubt very very few game make "tons of cash" anyway... | |
I think Riccitiello realized he only needs a handful of meatheads capable of crunching code to churn out a Madden game every year. | |
He looks bummed that's for sure. Like he's all out of peanut butter. | |
I tend to ignore Mario, Zelda, and Metroid games. Simply because they're basically nintendo's heartbeat and breathing. | |
Nintendo have never really been good with 3rd parties, they much prefer to do their own thing. | |
Well of course multi-platformers are failing. For $60 (in the U.S. at least) you can get a new game on a PS3 or 360. Or for $50 you can get it on the Wii or PC. But it's typically only the Wii version that needs to be heavily reworked, and to me $10 isn't all that unreasonable a difference. | |
What's this? Nintendo should release more games for the Wii? I'm pretty sure that in the three years the Wii's been out it's gotten more first-party games than the Gamecube had in its six years. I'm not even counting Wii Sports et al, just games made for the same demographic as the Gamecube. And they're showing no signs of stopping. And this guy wants MORE first-party Nintendo games to "revitalise" it?
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Is that so? Let's look at the Wii games EA has published, shall we: Hasbro Family Game Night 2, NERF N-Strike Elite, Sim Animal Africa, Charm Girls Pajama Party, Littlest Pet Shop Friends, MySims, G.I. Joe: Rise of Cobra...Yeah, its Nintendo's fault these sure-fire hits aren't selling. | |
I think that's an extremely short-sighted and inconsiderate statement. | |
That doesn't change the fact that the game is highly anticipated. I'd bet Reggie's right and say that NSMB:Wii will outsell the PS3 version of Modern Warfare by Q1 of next year. | |
You know, I think everybody is a little frustrated with the Wii's performance. In a lot of ways. I know I am, and I never bought one. However, a LOT of that blame goes in the direction of the third party developers, just as much as it does on Nintendo. Hell, EA has published the MOST garbage on that system (that I had seen, anyway), so I find it kinda funny that they're the ones making this kinda comment. | |
EA. I have this crazy idea, right. Rather than making titles which are licensed iterations of larger franchises, and which impotently attempt to cash in on the vogue gimmick of motion controls by leveraging low development costs...you could...maybe...make games that don't suck? Er, wait. No. That's a dumb idea, nevermind. Keep on keepin' on. (It's probably the fault of Nintendo or gamers or the Illuminati or something, like always.) | |
Um, what? last time I checked the Wii has sold more consoles than X-box or PS3 by a wide margin. And well, if you don't like your Wii game sales numbers then don't make games for the Wii. Personally I think that Nintendo has been self sustaining themselves ever sense the N64. A lot of the great 3rd party developers moved over to the PlayStation shores in those days. Back on the SNES and NES, for every great Nintendo game there were 10 great games from other companys. But on the N64, GC, and Wii it's more of A 1-to-1 ratio. Of coarse hand held systems is a different story entirely. | |
its EA, these are the people that have added one digit to the at least three game series since '98. what would they know about OIP's? but really I got a Wii only for two games, yes I know Ive said its stupid to do so, but come one, its SSBB!.........and.......No More Heros | |
I'm pretty sure this is your fault EA, if you know it's not working out and you keep releasing games for it, that's your fault. Nintendo is in their own little world making lots of money. | |
Nintendo Wii ... either a)Upgrade it's software to make it look... DECENT. or b)burn it. | |
It might be a little unfair. It might be true that he's still looking for unique IPs that can bring in more customers to EA. Supporting new and unique ideas can be difficult, and having a monetary base upon which to rely might help those efforts. That said, the sort of players who eagerly wait outside the local game stores for the latest Madden release and the ones who pre-order a new role-playing game tend not to mix. I might be somewhat biased as I reside firmly in the latter category and more than once have had my head put down a toilet by the former. I think blaming the Wii for a lack of success when Madden exists and always draws plenty of players and therefore revenue smacks of, as Russ put it, sour grapes. I might have overstepped in trying to make my point and, if that's the case, I'm sure the jury of the court of public opinion can be instructed to disregard my remarks. | |
I realy can't think of any good games on all 3 platforms that are the same on 360 and ps3 as they are on the wii. | |
Well, there's Call of Duty: World at War, the upcoming Call of Duty Modern Warfare: Reflex (which unfortunately no one will buy. I think it's looks great, Treyarch impressed me.), Ghost Busters, the various sports titles that get released every year... I'm sure there are more, but I can't remember off of the top of my head. | |
drop the wii ports Bring back those games you just axed. That might be a better solution | |
Exactly. With different development costs comes different expectations. It's why EA considers Dead Space selling 1.5 million total copies as underperforming, while Sega can be pleased with House of the Dead: Overkill selling 350k units. And you can guarantee that Suda51 wouldn't have made No More Heroes 2 if he wasn't happy with only 400k units sold. And what Russ Pitts said is true. That guy has no right to be frustrated with poor sales because he's not doing enough to encourage sales. I didn't see a single ad for Dead Space: Extraction on TV, and internet ads don't sell worth crap. And his logic is just plain faulty. Third-party games aren't selling because there aren't enough first-party games? In what world does that make sense? He's just trying to blame something else for his losses, and not own up to his mistakes. | |
Only the console makers(Sony and Microsoft)are losing money. The third party publishers are actually making good money off of the PS3 and the 360. | |
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EA CEO Frustrated With Poor Performance on the Wii
Electronic Arts chieftain John Riccitiello is fed up with poor software sales on the Wii, and thinks Nintendo isn't doing enough to support the family-friendly console.
During yesterday's earnings call with investors - the same one in which it was revealed that EA would be axeing 1500 jobs and doing the same for over a dozen unannounced projects - Electronic Arts CEO John Riccitiello expressed frustration with how his company's software performs on the Nintendo Wii.
The problem is exacerbated because Riccitiello believes EA produces the best third-party software for the platform: "To be honest with you, I think the Wii platform has been a little weaker than we had certainly anticipated. And there is no lack of frustration to be doing that at precisely the time where we have the strongest third-party share," he told investors.
Nintendo hasn't been doing enough to spur interest in the console, he said, and could stand to release more first-party titles in order to renew consumers' interest in the Wii as a platform for things other than Wii Fit and Wii Sports: "Frankly, I think they need more beats in the year than they get out of a first-party slate - to be able to have the Wii software platform perform as well as they would like. We are building the products that I think [are] the most highly rated on the platform and at this point in time, generating the most revenue of any third-party platform."
Nor is Nintendo doing its part to push third-party games as much as it ought to be, argued a frustrated Riccitiello, which is an incentive for the major third-party publishers to simply go elsewhere, "because very, very few multiplatform titles are succeeding on the Wii."
It's not hard to see where he's coming from, and I can't imagine that Nintendo wouldn't benefit from helping third-party developers push their content when sales are drying up, but I'm not convinced that the solution is to simply ask Nintendo to release more Zelda and Mario games. Those big-name titles might drive people to play their Wii, but they'd probably just end up playing the first-party Nintendo titles and not anything from EA.
(GI.biz)
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