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Excellent. Now you mind actually making it better with all that money you made? | |
People will complain about something not having all the features they want but in the end if they want they will purchase it. Develpoers know this too. | |
Well, that's nice. I haven't bought it, but my fellow PC gamers have. Pathetic. All of you. Get out of my sight! Now we can await another fucking terrible port of the next one, and we'll probably buy that too. You know, we deserve this shit if we can't do what we said we were going to. | |
It's actually really good, I think they made a real innovative idea with the whole game system. With so many people playing it can actually switch up lobbies and make the connection to the host efficient and non "Laggy". Hats off to Infinity Ward with MW:2 A really tremendous success. | |
Can't say I'm surprised. Never quite got what the fuss was all about anyway. PC gamers are getting the same deal as the console games...so they go ape shit. PC gamers are the smallest demographic they're putting this game towards, why would infinity ward want to put in the extra effort? It sold well regardless. | |
I bought it, and I don't have anything to complain about. I think all of us PCers overreacted. Honestly, I really don't mind the changes. Good job Infinity Ward, you've satisfied me. Now start working on your next title. TO THE DRAWING BOARD! | |
It really wouldn't matter how badly the game sold or was recieved. After all the hype and attention put onto the francise, and vicariously the company itself, they were always going to come out and call it a rousing victory. Reception to the media these days isn't even decided by the consumers, if the company wants people to think they're doing well, that's just what they'll say. | |
Same here, and good man for following through. It should be said, that just because something manages to be such a success, it doesn't mean you should ignore the cries of the audience that you are shafting. It sucks that the sales numbers are the only thing they're gonna see, but I remember a day and age where the consumer dictated what the product had to offer, simply because it was the consumer that was responsible for the success of the manufacturer/distributer. Again, gaming takes a strange stance in that, the consumer is told what to like. Just really depresses me, with the potential games like this could have had for me. | |
*Sigh* At the very least, now can they see piracy is not all that bad? Can they give us back dedicated servers now? (Unlikely) Or will they figure we like being shafted and keep raising the price and stripping features? (Sadly, waaaaay more likely) | |
Angry angry people. I never bother with the multiplayer anyway. Nothing will beat the first Call of Duty's. | |
Pah traitors. And if you've got all that money how about putting in dedicated servers, hm? | |
To put it into perspective... Modern Warfare had 12% PC sales, Modern Warfare 2 supposedly has somewhere around 3% PC sales... http://ve3d.ign.com/articles/news/51467/Modern-Warfare-2-U-K-PC-Sales-Lagging-Way-Behind Make of that what you will... Maybe next time they'll stop pretending and keep their crap off this platform altogether... | |
The situation surrounding this game is such epic fail that it makes me embarrassed to be a gamer. Haven't bought it, not planning to. And yet, the next one will break even more records. Least it couldn't get any more watered down. | |
It's like he's taunting the boycotters, saying, 'Nyah, nyah, your plan didn't work. In fact it was so fail most of you went out and bought it anyway! Nyah, nyah.' | |
Haven't bought it, will not buy it unless they recant, which they most probably won't. Soon, MW3 with no mouse support. The game is not balanced for it, you know?. | |
BTW in the title you misspelt "Tremendous success" it should be " Epic fail" They didnt really even try, when your too lazy to give people dedicated servers, you shouldnt even bother releasing it, Activision are dead to me now. | |
Lucky I know y I signed the petition and that I actually know what Boycott means. But hey i guess being able to sell more copies is beyond them at this point. the million or two they would spend on adding dedicated server support they could have made back easily. But then again Hindsight 20/20 right?
look at this way They made a killing on MW2 but they lost a crap load of money on DJ Hero and Tony Hawk Ride XD so they probably did come out on top, its still significantly smaller due to the money sink that those 2 games are XD | |
BTW you misspelt "Activision" it should be "Infinity Ward". And it would've been even more of a success if they'd add the same features CoD4 had. >.> | |
'Tremendous success'? He makes me sad. | |
I thought about getting the game, I really did. I then went and read all the PC *reviews* of the mulitplayer, and that pushed me in the other direction. I've not heard one good thing about the PC mulitplayer. Also, a 5 hour single-player game is not worth US60 to me. I played CoD5 and I can't imagine the experience would warrent ithe purchase. Also, seen that video of a guy who got the nuclear bomb and won the match in 4 min? That doesn't seem like a lot of fun to me. Why would you introduce an element that ends the game early? Isn't the whole point to keep playing? One more thing: To agree with above posts, numbers are never right. IW and Activision can say whatever they want and the press will run it. No one knows for sure. PC sales were small cuz they pissed a bunch of people off. I have a feeling the PC numbers would have been huge if they didn't make all the changes that they did. | |
It would take alot more time and money to create there OWN matchmaking system and put up the lissen servers then it does to just make didi server files. | |
This. and they can claim anything they want and spin the numbers to make it look good for them. Doesn't make the game any less gimped. I can claim right now that George Bush's presidency was an amazing success, and i'd be wrong as can be. | |
It wasn't because PC gamers got the same deal as console games, it's because they had taken so much out of the multiplayer that has been the standard for a long time now for no good reason. I literally mean no good, they make more money than ever before so they should be trying to improve the experience on consoles too, not going backwards. | |
Not surprised. All the so-called boycotters ended up buying it anyway. | |
Dude you can explain your sound logical argument, to me at least, till youre blue in the face, but console only players will NEVER get it and come back with the same stupid ass argument. | |
I'm sure it is. TF2 and Assassin's Creed 2 are keeping me well entertained, where as this new MW is very boring, for me.
Seriously man, dedicated servers should be on all platforms, I've played MW2 on the Xbox 360 and found myself vastly underwhelmed. I would compare MW2's P2P to drunkly stumbling into every back alley you can, hoping you find a decent bar hidden there. | |
Next time I'm with a girl and she says it's small, I'll just tell her that it's not an issue. It's not that my unit is small, the size "hardly means anything other than it's the smallest market" I'm such a smooth operator. | |
See this is what irritates me... when console gamers come up with stupid responses like this to PC gamers being annoyed about MW2. It's not the fact the PC version is the same standard as the console version, it's the fact they removed so much from the multiplayer that was there in its predecessor and in quite frankly almost every PC multiplayer game for years. If they want the versions to be equal, why not just improve the console version instead of downgrading the PC version? Is it to please the butthurt console fanboys? | |
So? Why should I believe him? He is the one who said that "the PC version is the most feature-rich" and that "there will be an equal experience among all platforms" or something along those lines. Why would he be telling the truth? This seems more a case of lost confidence on the part of Infinity Ward concerning the boycott. | |
well, this is disappointing. | |
Well, I got an... unofficial... version of the game, so I certainly didn't help them achieve their tremendous success. You never get it! You never get it! "waves his money in the air" Anyways, this reminded me of how the boycotters boycotted the game. A really sad image :( | |
Well, isn't that nice?! Absolutely wonderful! I knew I lived in a world full of morons and that it sold well just proves that. | |
I don't like it that you mean all console gamers and I don't think anyone is that thick that they don't understand that we should be trying to improve the experience. It's perfectly understandable and reasonable but some of these people just don't care about other gamers, and that's why different people will never get a long. I mostly play games on my console but I can understand what a pain IW are being at the moment and that this is a step backwards. | |
they already screwed us over, why not just give us the money and we can call it even. | |
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Infinity Ward Claims MW2 on PC a "Tremendous" Success
Despite an outraged community and a petition that garnered over 225,000 signatures, Infinity Ward's Robert Bowling says the PC version of Modern Warfare 2 has been a "tremendous" success for the studio.
Between the uproar over the lack of dedicated servers that spawned a quarter-million-signature online petition, a boycott by many digital distributors over the game's use of Steam DRM and the fact that the Steam version itself, despite preloading in advance of the game's launch, wouldn't actually unlock until two days after the retail version hit the shelves, you might think that sales of the PC version of Modern Warfare 2 would be badly hobbled. According to Robert Bowling, the community guy at Infinity Ward, however, you should think again.
"Yes, PC is the smallest percentage in terms of how much sold on each platform but that hardly means anything other than the PC is just the smallest market," he wrote on Infinity Ward's Modern Warfare 2 PC forum. "The PC version of Modern Warfare 2 has actually outsold the PC version of Call of Duty 4: Modern Warfare in it's first week. Making it the most successful PC version."
"Essentially, all this percentage proves is that the console versions sold great, not that the PC version sold poorly, because that's actually not the case," he continued. "The PC version has done tremendous in it's first week, better than our previous game."
He doesn't quote actual unit sales in the message but with overall sales of Modern Warfare 2 estimated to be somewhere in the multi-bazillion range, it's safe to say that the PC version, despite being far and away a tiny percentage of overall sales, still adds up to an awful lot. Many followup posts in the thread criticized Bowling's comments, saying that while massive levels of hype may have pushed up unit sales the PC's shrunken slice of the pie is proof that Infinity Ward has treated the platform badly; most sales charts don't account for digital game sales, however, so it's possible the percentage could be higher than Bowling quoted.
via: GamesIndustry
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