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Body-Popping no Problem for Natal

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Body-Popping no Problem for Natal

We know that Natal is sensitive, but you might not have realised exactly how sensitive it is.

There's been a lot of talk about Natal, but it's only now that we're getting to see people actually using it, and its sensitivity is actually quite impressive. In the video, it's able to keep up with the guy dancing, in pretty low light. It's even able to follow him when he goes down on one hand, although it would appear that it does cause the software a little trouble figuring out exactly what he's done.

It's quite exciting though, to see how capable the hardware actually is, and while I wouldn't necessarily want to play an action game with it, something that features investigation like Silent Hill, or the forensics elements from the Condemned games, or a properly made Natal RPGs could be amazing.

Source: Gizmodo

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I'll just wait for "So you think you can dance?" coming soon to PS3 and 360.

That was as unexciting as something could get...

Also there was some lag, id be more impressed if the guy wasnt just flailling about, why not have someone break dance with it see what happens?...oh wait nerds cant dance.

Now I will admit, that looks pretty ool....I wouldn't want to waste money on buying it, but it looks really cool.

I'll consider getting one when there are a handful of titles for it that aren't minigame cash-ins. I'm not against the idea altogether, I'm against the people who will be designing for it.

That video is of such terrible quality that I can't actually tell whether it's working really well or really badly.

Well, it's a nice gimmick, I'll give it that, but if it's going to try to become a proper gaming tool in the way the controller or, as Peter Molyneux laughably put it, the mouse, then I wish it nothing but failure. It just won't work that way, and it'll bring console gaming down a considerable notch if it tries.

Always gonna be a gimmick in my mind. As my friend put it, he wants to relax while gaming, which for him includes beer and chips and most importantly sitting

WOOOO MINIGAMES!!! WOOO!!!

(after 15 minutes)

...Okay, so, can this play anything fun?

Is it me, or did it appear to lag a fair amount behind his movements?

As I've said before on my feelings about Natal. It looks really cool and could be great. But I'm really scared that it will be added "just for the sake of it".

Couldn't really tell what was happening in the video though.

NATAL itself isn't what's important, rather the technological development behind it. As a console peripheral I agree it's just a gimmick. But think about it, it's a great step forward for motion capture in video games. This is just the beginning, it could evolve into something much more awesome in the future.

I won't buy NATAL, but I like what it's doing and I hope to see this technology expanded on in the future.

SteelStallion:
NATAL itself isn't what's important, rather the technological development behind it. As a console peripheral I agree it's just a gimmick. But think about it, it's a great step forward for motion capture in video games. This is just the beginning, it could evolve into something much more awesome in the future.

I won't buy NATAL, but I like what it's doing and I hope to see this technology expanded on in the future.

THIS, think about how insanely expensive and hard the motion capture process is.

Now realize that was able to do motion capture in real timeon a supposedly couple hundred dollar platform?

It's nothing less than incredible. Though obviously it'll only have limited use for video games.

The technology is great, I just don't see any good use for it in games.

Properly made natal rpg? Hope you are talking about the explosive type that takes out helicopters, because actual rpgs don't need silly gimmick controls. Silly gimmick controls just lead to a bunch of pointless mini-games. That, in turn, leads to more breath of fire games coming out.

Seems that used in conjunction with the 360 controller, you could make some fairly interesting RTS-types or Puzzle-types, but by itself, mini-games are the only outcome...

It did mention something about "scanning" in real-world objects to interact with in the game. Maybe that will bring better titles to the platform which is, honestly, starting to stagnate.

Yeah, I'll be getting this Natal for sure, breathe some life into the console.

SteelStallion:
NATAL itself isn't what's important, rather the technological development behind it. As a console peripheral I agree it's just a gimmick. But think about it, it's a great step forward for motion capture in video games. This is just the beginning, it could evolve into something much more awesome in the future.

I won't buy NATAL, but I like what it's doing and I hope to see this technology expanded on in the future.

if it means having your own face scans in mmo's rpg's and the like so you become the protagonist then.. iam up for it. always wanted to see myself in one of these heroic end cut-scenes in war games an such

vivaldiscool:

SteelStallion:
NATAL itself isn't what's important, rather the technological development behind it. As a console peripheral I agree it's just a gimmick. But think about it, it's a great step forward for motion capture in video games. This is just the beginning, it could evolve into something much more awesome in the future.

I won't buy NATAL, but I like what it's doing and I hope to see this technology expanded on in the future.

THIS, think about how insanely expensive and hard the motion capture process is.

Now realize that was able to do motion capture in real timeon a supposedly couple hundred dollar platform?

It's nothing less than incredible. Though obviously it'll only have limited use for video games.

Actually, it's got limitless potential. It all depends on the creative minds that have the job of working it into games. So you know it would challenge game developers to be creative as they can use every part of a person to control a game. Its surprising the amount of negativity that can be found when as a community gamers tend to bitch about game developers being uncreative. Then, poof, a tool which has a whole area of creativity to be explored and played with comes along and what do we do? "Aww man what a gimmick i bet it'll suck." Seriously maybe once we should be thinking, this may bring along new innovations in gaming that may revolutionize gaming. Sure we can be skeptical but decrying it before it comes out and not looking at the potential is really starting to frustrate me. (Especially when this video shows how well it's been developed.)

SteelStallion:
NATAL itself isn't what's important, rather the technological development behind it. As a console peripheral I agree it's just a gimmick. But think about it, it's a great step forward for motion capture in video games. This is just the beginning, it could evolve into something much more awesome in the future.

I won't buy NATAL, but I like what it's doing and I hope to see this technology expanded on in the future.

Yeah, but it's just a more advanced eye-toy.

I'll eventually get it.

Depending upon price, maybe not long after launch.

This is awesome! I want Natal more than ever now, there's so much you can do with this thing you just have to have something called imagination. Yeah there was some lag but it wasn't bad enough to where it killed the awesomeness. I can't wait for a good developer i.e Valve or Ubisoft Montreal, to show what this piece of tech can do. I've already thought of games that can take advantage of Natal.

I agree with my friend. If i wanted motion controlling i'll get a Wii. Although i already have one i'll just get another one.

Eh. I'll reserve judgment until it actually has some games that I would actually be interested in playing. I got my DDR fix long ago. Not really interested in DDR 2.0. At the moment, it seems like another gimmick in a long line of gimmicks. Now, come out with "Better Than Life," and I'll be pretty damn excited.

SteelStallion:
NATAL itself isn't what's important, rather the technological development behind it. As a console peripheral I agree it's just a gimmick. But think about it, it's a great step forward for motion capture in video games. This is just the beginning, it could evolve into something much more awesome in the future.

Then what was the EyeToy? Just another gimmick that does almost exactly what the Natal does.And came some years ago.

OT:Looks ok.But I would not buy the Natal if I had an X-box 360.Since I like sitting on the couch,or even lying on the couch while gaming.And the Natal would stop that process.

I'm not holding my breath, xbox hardware is notoriously crappy with a >50% fail rate. I wonder if the thing can handle the extra cpu load natal drops on it.

vivaldiscool:

THIS, think about how insanely expensive and hard the motion capture process is.

Now realize that was able to do motion capture in real timeon a supposedly couple hundred dollar platform?

It's nothing less than incredible. Though obviously it'll only have limited use for video games.

This is exactly the reason people should care more about it.

Also, even if it's not going to be terribly practical in many videogames and shoe-horned into a whole load of other ones, imagine a DIY fighter game with your character's animations created by your own body and put in by Natal. It'd be kinda like MUGEN for Everyone. And that would kick billions of asses.

The good part about Natal is that it isn't an entire console (like the Wii) and so if you get bored, you can simply unplug the stupid thing and go back to playing GOOD games with normal controllers.

(By the way, what connection type does Natal use? USB?)

bad rider:

vivaldiscool:

SteelStallion:
NATAL itself isn't what's important, rather the technological development behind it. As a console peripheral I agree it's just a gimmick. But think about it, it's a great step forward for motion capture in video games. This is just the beginning, it could evolve into something much more awesome in the future.

I won't buy NATAL, but I like what it's doing and I hope to see this technology expanded on in the future.

THIS, think about how insanely expensive and hard the motion capture process is.

Now realize that was able to do motion capture in real timeon a supposedly couple hundred dollar platform?

It's nothing less than incredible. Though obviously it'll only have limited use for video games.

Actually, it's got limitless potential. It all depends on the creative minds that have the job of working it into games. So you know it would challenge game developers to be creative as they can use every part of a person to control a game. Its surprising the amount of negativity that can be found when as a community gamers tend to bitch about game developers being uncreative. Then, poof, a tool which has a whole area of creativity to be explored and played with comes along and what do we do? "Aww man what a gimmick i bet it'll suck." Seriously maybe once we should be thinking, this may bring along new innovations in gaming that may revolutionize gaming. Sure we can be skeptical but decrying it before it comes out and not looking at the potential is really starting to frustrate me. (Especially when this video shows how well it's been developed.)

This.
Give it a chance, it has a lot of great uses. It might work pretty well for a RTS. Instead of clicks, just move your hand over to it. Mice are great, but the Human hand is the ultimate pointing/clicking/manipulation device.

hahahaha, when I read this topic name, I thought it said "baby-popping"

SteelStallion:
NATAL itself isn't what's important, rather the technological development behind it. As a console peripheral I agree it's just a gimmick. But think about it, it's a great step forward for motion capture in video games. This is just the beginning, it could evolve into something much more awesome in the future.

I won't buy NATAL, but I like what it's doing and I hope to see this technology expanded on in the future.

This, I think it looks pretty bad right now, but if they work on and expand the idea it could turn into something very good in the future. I'd just like them to keep it off the market until that happens personally but we all know they won't.

xmetatr0nx:
That was as unexciting as something could get...

Also there was some lag, id be more impressed if the guy wasnt just flailling about, why not have someone break dance with it see what happens?...oh wait nerds cant dance.

I bed to differ. This looks awesome too, can't wait for STREET FIGHTER 3D!

Idk, I think this has the possibility to be immensely revolutionary and awesome. This could be the next big step for gaming, or even how we use everyday computers. This is one step closer to the Holo-deck!
...Of course, this is Microsoft we're talking about so it's pretty much guaranteed that they'll cock it up somehow.

Having to jump around my living room pretending that i'm in the heat of battle please!

All I could think of was...

Virtual dodge ball online!

RanD00M:

SteelStallion:
NATAL itself isn't what's important, rather the technological development behind it. As a console peripheral I agree it's just a gimmick. But think about it, it's a great step forward for motion capture in video games. This is just the beginning, it could evolve into something much more awesome in the future.

Then what was the EyeToy? Just another gimmick that does almost exactly what the Natal does.And came some years ago.

OT:Looks ok.But I would not buy the Natal if I had an X-box 360.Since I like sitting on the couch,or even lying on the couch while gaming.And the Natal would stop that process.

Comparing the Eyetoy to Natal is like comparing a Model T to the latest model Ferrari.

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