Topic Index
Ubisoft Tweaks Assassin's Creed 2 DRM

Username:Password:
Log In
 (Pages: 1, 2, 3, 4)

Ubisoft Tweaks Assassin's Creed 2 DRM

image

Ubisoft has released a patch to adjust the DRM in the PC release of Assassin's Creed 2, a rather surprising move in light of the fact that the game hasn't actually been released yet.

Ubisoft's DRM plan for its future PC releases is infamous by now: Gamers will have to be connected to the internet at all times in order to play and if the connection should drop, the game will quit to the main menu and won't come back until the connection is reestablished. While some games, like Settlers 7, will return gamers to the exact point they were at when boot met butt, Assassin's Creed 2 would instead deposit gamers at their last checkpoint. "There are many checkpoints so you're back to the point where you got disconnected in no time," a Ubisoft rep said.

Surprisingly, or perhaps not, the PC crowd wasn't mollified by Ubi's gentle persuasion, which has apparently led the publisher to ease its grip somewhat. Even though Assassin's Creed 2 won't hit the PC until next week, a patch to version 1.01 has already been released which makes a few minor changes to the game and also tweaks the DRM. According to the patch notes, players will no longer be reverted to their last checkpoint when the DRM chokes: "The game can now be continued from the exact same point when connection is restored," it says.

It's a welcome change, such as it is, and particularly interesting given reports that the same DRM scheme in Silent Hunter 5 has already been cracked, but is it a sign that Ubisoft is stepping back from the brink and rethinking its awful plan? I wouldn't hold my breath.

Permalink

Appreciated, but a far cry from convincing me to buy Ubisoft titles from here on out. I maintain that it should never be a requirement to be connected to the internet when playing a singleplayer game.

That's...uh, great Ubisoft, really.

Except it's not actually addressing the primary complaint with your DRM system in the first place.

It's like asking for a chocolate bar without nuts due to your allergies, and they sell you a chocolate bar with peanuts in it. After customer concerns reach their ears, they re-release it with hazelnuts.

I mean, great and all, but missing the point much?

So basically, I'm still being treated like a criminal but they're promising not to use the full 6 inches on me.

Quaint.

The DRM is still there, so basicly they are still bending us over just slightly less now.

Poor old ubisoft, they think they find a way to combat pirate games, and they screw up. For shame.

It helps, but given that my connection drops all the flippin' time I refuse to buy it with this DRM, period.

Doug:

Amnestic:
That's...uh, great Ubisoft, really.

Except it's not actually addressing the primary complaint with your DRM system in the first place.

It's like asking for a chocolate bar without nuts due to your allergies, and they sell you a chocolate bar with peanuts in it. After customer concerns reach their ears, they re-release it with hazelnuts.

I mean, great and all, but missing the point much?

This.

Hm. I wouldn't say Hazelnuts instead of peanuts. I'd say less peanuts.

Interesting that they don't tell us the REAL reason for the patch. The thing is, is that Asscreed 2's DRM has ALREADY BEEN CRACKED! The group that did it is Russian and they already have a release up. The current crack is still beta and doesn't work 100 percent (no save games atm) but they expect to have a full working crack up by late Friday if all goes according to plan.

Yeah, whatever Ubisoft. Steam is as far as PC gamers are willing to be pushed, as for me I refuse to use even that, so... Good luck.

blackshark121:

Hm. I wouldn't say Hazelnuts instead of peanuts. I'd say less peanuts.

I knew someone would complain the analogy wasn't quite right.

Here's an analogy that works then:

It's like a games developer/publisher decides to release all their new titles with an intrusive DRM which requires people to be constantly connected to the internet, otherwise it boots them out of the game and shoves them to the last checkpoint they hit. Gamers object to this, stating that requiring a permanent internet connection is ridiculous for numerous reasons - most prominently that not everyone has a connection capable of such things for one reason or another - and that such a DRM scheme would cause them not to purchase the games legitimately.

Hearing this, the developers/publishers decide that when you get booted out of the game, you will be saved to exactly where you were stood rather than the last checkpoint.

How's that for a fecking analogy?

Ahahahaha.

Not good enough, Ubisoft. See sense and make this scheme fuck off into the world of videogame failures, next to ET for the Atari 2600.

WELL IT'S STILL STUPID.

There are reasons to play games on PC, and there are reasons to play games on consoles. This is a reason to play games on consoles.

The more they tighten their grip, the more gamers will slip through their fingers. At this point I'm wondering why they are bothering with a PC release at all?

Well this is a step in the right direction..albeit a very small step if one at all. Just get rid of it Ubi it's utterly reatarded and makes you look like assholes.

Apparently it's already been cracked but the possibility to save is still on the "To do's" list. The English version is also on that list.

Oh well, bad ideas never last long when put in practice.

blackshark121:

Doug:

Amnestic:
That's...uh, great Ubisoft, really.

Except it's not actually addressing the primary complaint with your DRM system in the first place.

It's like asking for a chocolate bar without nuts due to your allergies, and they sell you a chocolate bar with peanuts in it. After customer concerns reach their ears, they re-release it with hazelnuts.

I mean, great and all, but missing the point much?

This.

Hm. I wouldn't say Hazelnuts instead of peanuts. I'd say less peanuts.

Lol, that reminds me of a commercial from a few years ago of a company describing their level of customer service.

A guy is sitting at a table in a diner and the waitress walks up and hands him a sandwich. He looks at her and says, "I said hold the mayo"

The waitress then shoots him a snide look, picks up the top piece of bread off the sandwich and scrapes the mayo off using the side of the table and then slap the bread back on the sandwich.

THAT is what Ubi is doing here.

PhunkyPhazon:
It helps, but given that my connection drops all the flippin' time I refuse to buy it with this DRM, period.

This. Seriously. who came up with the idea for this DRM, and who signed off on it? I give AC2 three days, tops, before somebody cracks it and hacks it so it can be played offline. "Crack and hack..." that kinda fun to say...

Sebenko:
Ahahahaha.

Not good enough, Activision. See sense and make this scheme fuck off into the world of videogame failures, next to ET for the Atari 2600.

Ubisoft=/=Activision.

Also, why am I so sure that this is what happened?

CEO: *on speakerphone* Silent Hunter 5 has not been cracked. The pirated version is not the full version.

Press: Sure...If you say so. *hangs up*

CEO: Shit...Everyone, tighten up the DRM on Assassin's Creed II! We can't let our games get cracked again.

Employee: Uh, sir, maybe we should just remove the DRM. You know, that thing that everyone is complaining about, and has been cracked already?

CEO: Make it uncrackable!

Employee: Um...there is no way to make DRM uncrackable. And saying it is will just make hackers try harder to prove us wrong.

CEO: You're fired! Bring me someone who won't talk back.

Employee: *sigh* Moron. *leaves*

Im still not buying it since its basically an online game now with a single player mode. Aka, shit.

I hope this system doesn't get cracked. And if it does lets hope the crack can only be done when you have the Real CD in. This is a good game and if i had a PC that could run it and no PS3 i would buy it.

Irresistable Force(Piracy) versus Immovable Object(Corporate DRM).

Force flows around the object, and we're left holding it.

Quick thought for Ubisoft: At what point does "restarting in the middle of combat" actually sound like a good idea?

Amnestic:
How's that for a fecking analogy?

Actually, that's not an analogy at all.

Oh man I always have faith in pirates over companys. The only way to stop it being pirated is too stop sellin... No don't do that, Keep making PC games.

Amnestic:
I mean, great and all, but missing the point much?

Forget about the "point", the solution still isn't better.

I can only imagine how many times someone hit pause, or a controller disconnected while me and my friends played rock band. Resume gameplay and that steady streak of notes you had going is suddenly ruined.

Wonder how that will play out here? Will you disconnect in a rather mundane situation, or will it happen midjump and, upon resume, you miss your haystack and plummet to death.

It brings to mind a somewhat familiar dialogue seen in the Escapist's "Experienced Points":

Shamus Young:
2K Games ran the same playbook for BioShock and BioShock 2, which goes something like this:

2K: SecuROM will give every gamer a kick in the balls before the game will launch.

Gamers: This is an outrage! BOYCOTT!

2K: Oh. We're very sorry we upset people. We had no idea customers felt so strongly about being kicked in the balls. Moreover, we didn't mean to make female gamers feel excluded. So SecuROM will give you a punch in the gut instead.

Gamers: Wow! They listened to us! This must be what respect feels like! Let's pre-order the game right now!

In both cases they offered a horrible, incomprehensible mess, and then let the community simmer for a while. Then they rolled out something that was just as big a hassle but was slightly less restrictive, and gamers came back and stood in line for their gut-punch.

Hopefully this time appeasement won't fly with the gaming community.

Me thinks they are getting chills down there collective, executive spine from all the negative feedback...heh

What a bunch of bullshit.

I was gonna go play play Assasin's Creed 2 on my 360 but now I don't want to anymore because all I can think of is what total assholes the people who made it are.

You PC guys are getting a raw deal.

when they will no longer able to maintain servers, they will release a patch to remove online saving. that day is the day i will buy it.

blackshark121:

Doug:

Amnestic:
That's...uh, great Ubisoft, really.

Except it's not actually addressing the primary complaint with your DRM system in the first place.

It's like asking for a chocolate bar without nuts due to your allergies, and they sell you a chocolate bar with peanuts in it. After customer concerns reach their ears, they re-release it with hazelnuts.

I mean, great and all, but missing the point much?

This.

Hm. I wouldn't say Hazelnuts instead of peanuts. I'd say less peanuts.

Or peanut butter.

Amnestic:
That's...uh, great Ubisoft, really.

Except it's not actually addressing the primary complaint with your DRM system in the first place.

It's like asking for a chocolate bar without nuts due to your allergies, and they sell you a chocolate bar with peanuts in it. After customer concerns reach their ears, they re-release it with hazelnuts.

I mean, great and all, but missing the point much?

Holy shit. You put it perfectly mate! A little to perfect, are you an alien?

I was going to buy the Black Edition of Assassins Creed 2 but after I heard about their DRM bullshit I thought "No. Fucking. Way." If they do remove the hideous internet requirement thing, I'm buying it in a flash. Fat chance though, right...

Amnestic:

blackshark121:

Hm. I wouldn't say Hazelnuts instead of peanuts. I'd say less peanuts.

I knew someone would complain the analogy wasn't quite right.

Here's an analogy that works then:

It's like a games developer/publisher decides to release all their new titles with an intrusive DRM which requires people to be constantly connected to the internet, otherwise it boots them out of the game and shoves them to the last checkpoint they hit. Gamers object to this, stating that requiring a permanent internet connection is ridiculous for numerous reasons - most prominently that not everyone has a connection capable of such things for one reason or another - and that such a DRM scheme would cause them not to purchase the games legitimately.

Hearing this, the developers/publishers decide that when you get booted out of the game, you will be saved to exactly where you were stood rather than the last checkpoint.

How's that for a fecking analogy?

Hm, sorry, I don't see how that analogy can apply.

 (Pages: 1, 2, 3, 4)
Topic Index

Reply to Thread

Log in or Register to Comment
Have an account? Login below Login With Facebook
or
Username:  
Password:  
  
Not registered? To sign up for an account with The Escapist, Register With Facebook
or
Registered for a free account here
Forum Jump: