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Is the PC version of Just Cause 2 inferior to the console version then? Just a curious question. | |
How exactly is a PC not a high-end platform? And what the drek is an SKU? (Stock keeping unit? Unlikely) | |
When I saw the title, my first thought was "haters be hatin". But after reading it, I can understand it. Nothing is worse than a crappy PC port from the console (IE: MW2). Games for the PC should really be developed for the PC first and foremost. Otherwise it sells the experience short, and gives off a bad impression of the developer. And really, Just Cause doesn't seem like the kinda game that I'd have fun with on the PC, anyway. | |
When PC games are made for consoles they often end up with bad controls on the console or end up negatively affecting the PC version in ways that PC gamers do notice. Not sure if the same negatives can be said for console to PC conversions. Console conventions on PC are pretty bad but the games themselves normally end up benefiting from the additional power and flexibility of the PC. Add mods to that and the PC ports of console games sometimes end up as the definitive version. | |
Alone in the Dark 5. | |
I have bought the game for PC, and I must say, you don't see anything of what Sunberg is saying. I mean, there have been a lot of bad ports recently for the PC, but Just Cause 2 is not one of them. No XBOX controls everywhere, perfectly customizable controls, also great keyboard+mouse schemes, and more options for graphical quality than most games. You can go as low for a resolution as 640*480 rofl, but the game looks really gorgeous on high settings. | |
Well, he seems to understand the horror of rushed ports. Go...Avalanche Studios! | |
Not from what I've seen/heard - they had a whole dev. diary devoted to graphical updates for the PC version. This PC gamer OR console gamer thing is getting a bit tired - most people are both (although generally lean towards one) and just because someone games exclusively on the PC doesn't mean they can't like a "console" game. | |
just a note to anyone wanting to play it today if they pre-ordered it good luck installing it as steam isn't letting you. so thanks steam i pre ordered it to wait on my shelf for 24 hours. Its bad enough we get it 3 days after America, but the fact we have to wait till 7PM to play the game on our country's release date. When console players will be playing as soon as they get it on the day, and people who pirate it have been playing it for over a week now? | |
They do know that PCs are right now, even mid-ranged ones, superior to a console hardware... right? Also, Just Cause was pretty boring, so I wouldn't buy the sequel anyway. | |
Ah gotta love the Sweds :D I don't know, I think the port is pretty good. I've only played the Steam demo and fuck me I loved it! It was a long time ago I had that much FUN! :D I definetly understand his point of view. Make a game accordingly to the platform it's best suited. A port is usually just a shitty version of the same game (Half-Lif 2 for PS3, MW2 for PC etc). Although good ports have been made, the one I'm thinking of is the Prince of Persia trilogy. And I'm not kidding when I thought that it was exclusive for the PC. I really had no idea it was a port. THAT is how good Ubisoft translated the game onto PC. Still, it's best to make a game to fit a platform from the start. It maximizes the experiance. PS. I like the "hint, hint" that Mr. Sundberg doesn't believe in DRM ;) Of course it might be bullshit. But still. I'll have to buy their game just to support them. Shame I'm already so damn impressed by Just Cause 2 :) | |
Prepare to miss out then, the Steam demo alone shows why Just Cause 2 is at least 10 times the game the first one was. | |
Just Cause he said this we have to make a thread about it? i dont get it | |
It sounds good in theory - ports from consoles to PC suck and vice versa. A reasonable claim. But the implication is that you have to pick one platform and concentrate on it. And i'm sure everyone except indie developers and Valve would pick consoles over PC if faced with that choice... for one reason or another. And it would suck for me, because getting console games in this country is nigh impossible. And i'm still angry at them for not including XP support. | |
He sounds like a teenage boy that happens to be a developer and discovered console gaming before PC gaming. Quite said really. | |
PC development will cost more than console iterations. with dwindling profit margins for PC games i can see his point. Looks like i might have to get this game for the Console :( | |
Well, After playing JC2 since release on PC, I love Avalanche Studios, but this guy is being stupid. There was absolutely nothing wrong with the PC port of Just Cause 2. No framerate problems, no ridiculous control scheme, nothing that detracts from the experience at all. I really don't know what he's worried about, because his own studio seems quite capable of developing for multiple platforms without any issues. | |
Well, Its certainly a loss for them there. But, if it means they avoid one, hopefully means they will excel in the area of consoles | |
Well, Its certainly a loss for them there. But, if it means they avoid one, hopefully means they will excel in the area of consoles. I cant wait to stay playing JC2 tommorow | |
In all honesty if a developer is too much of an amatuer to make the game the same quality experience across all platforms (aside from extremely like wii and natal since its a whole different technology) then they dont deserve to be making games period. After all its a well known fact that in general games tend to give a better experience on pc than console. | |
That was just a straight up bad game though. What is the point in complaining about the quality of the port if it isn't that good in the first place? | |
Uh....except for Just Cause 2 you mean? And the 11 pieces of exclusive odds and ends in Just Cause 2? lol | |
Oh, is he saying that PC gamers wouldn't like a game like Just Cause 2? BULLSHIT!!! What the fuck does he think PC gamers are like? That they only like banal RTS games? Is he actually retarded enough to believe those Mac vs PC ads that everyone who likes PC is just a nerdy work obsessed loser with zero style or passion?!?!? One of the great things about PC games this generation is you can take the Xbox 360 code and simply scale everything up on PC: -Not satisfied with 720p? Well scale that puppy up to 1080p! See the thing is the GPU in the consoles this generation are over half a decade old, circa 2005, amigo. Hell PCs with GPUs from 2008 can absolutely spank most new console releases, the only way the consoles keep up is with 1st party PS3 games like God of War 3 and Uncharted 2 because the studios that made those have MASTERED the complex Cell to unlock new power though no 3rd party developers seem to want to make any serious inroads there. 1st party has an inherent advantage in working with the cell as they have direct access to the people who bloody well built the PS3. Most of the time the PC version is the ultimate version, Batman Arkham Asylum is just 10x better on PC. In fact almost all the 3rd party games made this generation are far better on PC than console, including Modern Warfare 2, bettER on PC from resolution to framerate to controls. PC would be perfect for just Cause 2 as I can tell from the Analysis of the Demo it has a serious case of strained frame-buffer, low and inconsistent framerate with LOTS of screen tear even in the bloody cutscenes. Textures are not all that sharp and could do with solving a few pop-in issues that would be solved with a full HDD install. Lots of aiming, could do with a Mouse for that. | |
I thought you lived im my country. Where it's entirely possible, if can be a bit problematic.
Now that's one horrible pun. | |
To be fair XP is now two operating systems behind.
You know this much about technology, so you should also know that consoles rely more on the CPU than the GPU for their processing. | |
so? its still reliable . that C*nt i hate anti PC gamers. and i thought swedes were cool. dont worry , we still have dice and simbin on our side | |
Strangely enough, the Newer pokemon games seem to have a pretty damn good anti-piracy that wont let you play the game without constant crashes, while the actual product is crash free :| | |
Well yeah but so is a horse and cart or a cassette or whatever. Peeps with XP will have to upgrade eventually. Aren't they removing support for it some time this year? | |
That's too bad I've played the JC2 demo on the PC and it was great; I'll probably get it sooner or later. Ran smooth (I have a modest gaming PC), and the controls were nice. JC2 seems to be doing well it's on the top sellers list on steam. I kinda agree with what he's saying. I don't mind if there isn't a PC version of a game, not every game has to be multiplatform. I actually prefer publishers/developers DON'T release a game on the PC if it's a bad port or has crazy drm attached to it. There should never have been a PC version of Assassin's Creed 2 if Ubisoft felt they needed that type of DRM. I'm glad I didn't have an interest in the recent PC games that got botched (MW2, AC2) but I still wouldn't buy them even if I did. | |
While I approve of any developer realising a crappy port makes good games crappy, it seems that the Enix didn't do a crappy port in this case, thus making the developer look a bit dumb. | |
and still the better os one thing that bothers me is that the xbox has usb ports, why in the hell do no FPS's on it support keyboard and mouse. .. i wouldn't care about pc ports if that were the case | |
Ok. I'm taking your bait. Exactly why is XP superior? | |
He isn't saying the PC isn't a high-end platform, he's saying they want to stick to the high-end consoles (360 and PS3). And a SKU is the number used to identify the product with retailers. I surprised they didn't mention piracy as a reason for not wanting to develop for PCs, but I can understand their reasoning. | |
Haha. Good one, I laughed. OT: I agree that no developer should just make a PC port for the hell of it and then fill it to the brim with useless DRM. | |
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Just Cause 2 Developer Avoids Making PC Games
The Avalanche Studio co-founder said that he recommends that publishers not to make a PC game from his console title.
Christofer Sundberg is the creative director and co-founder of Avalanche Studio, based in Sweden. Avalanche made the first Just Cause in 2006 for Xbox 360, Xbox, PlayStation 2 and Windows as well as Hunter, a hunting FPS only for the PC. Just Cause 2 came out this week on Xbox 360, PS3 and PC, even though Sundberg said that he doesn't prefer making games for all platforms. Ultimately, the decision is not up to him, but rather rests with publisher Square-Enix.
"The choice of developing a PC SKU is always up to the publisher. We can develop anything on any platform as it's just a question of time and money," Sundberg said. "If the game is primarily a console game, we always recommend the publisher to avoid a PC SKU as PC gamers are PC gamers and console gamers are console gamers."
Avoiding PC has nothing to do with piracy or anything like that. "Avoiding a platform because of piracy rather than attacking the problem is just giving in," he said, hinting that DRM is needless. "So I'd recommend finding smart solutions to allow players the freedom needed to play our games full out and the developers and publishers getting their return of investment.
"All in all, Avalanche Studios is primarily a console developer and the high-end platforms are the ones we prefer," Sundberg stated.
Just Cause 2 takes the fun of blowing up stuff in open-world games to a new height, making it a focus rather than a side activity. Sundberg is happy with how it turned out.
"The press and consumer feedback has been amazing and we are super proud as we see four years of extremely hard work through a business climate similar to a world-war paying off," he said.
I've been playing Just Cause 2 as much as I can but it's a huge world that takes a long time to digest. Look for my review next Tuesday.
Source: VG247
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