PlayStation Move Off-hand Called Navigation Controller

PlayStation Move Off-hand Called Navigation Controller

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After abandoning names like Arc and Gem, Sony settled on Move and has seemed to have named the off-handed peripheral the very dry "Navigation Controller."

As part of the preparation to release the Move peripheral for the PlayStation 3, Sony has to file a part number with the FCC. Crafty tech people have gotten their hand on the label for part No. CECH-ZCS1U on the FCC database, complete with screenshots. The label clearly states "Navigation Controller" in large friendly letters. With corroboration at Sony's website, it appears that this is the official name of the off-handed controller. There is still no word on price or release date for PlayStation Move.

Here are the features of the Navigation Controller from Sony's website:

  • Wireless control completely untethered from the PlayStation Move motion controller.
  • Intuitive navigation of in-game characters
  • Easy and intuitive XMB menu navigation.
  • Built-in rechargeable Li-ion battery
  • Charge the controller and automatically pair with the PS3 system via a USB cable
  • Up to two motion controllers and two navigation controllers can be connected at once to the PS3 system.

Of special note is the fact that the Dualshock 3 can be used as a Navigation Controller. I'm not sure how you'd use it with one hand, but that may be a way to save a buck if you plan on upgrading to the Move

As for the name, I know that Nunchuk was taken, but couldn't Sony have come up with something a little more evocative? "Wakizashi" maybe? Or even "dagger"? Even just "Offhand" would have worked for me.

Source: Sony via Engadget

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How about PS 3mote.
:/
That's the type of joke that would work better when spoken.

They can call it what they like, it still looks like a sex toy to me.

To use the Dual Shock 3 as a...navigation controller, you'd probably have to hold it sideways like you're throwing a boomerang. If only they'd kept that initial design...

Woodsey:
They can call it what they like, it still looks like a sex toy to me.

That analog stick would cause complications though
No, no, no, no... Let's not go there.

While my inner fanboy wants to support this, my inner gamer wants to slap the games industry out of this phase altogether.
While it will take experimentation to get it just right, it lacks a viability with hardcore gamers, and promotes shovelware.

Yes I am very aware of the holes in my argument. Just give me a break; I just woke up.

Seems the name is a little too corporate for me...I hope thats only a working title and they will actually come out with something better for Retail.

And the Dualshock 3 as a substitute? Well, suppose they are using available resources

Woodsey:
They can call it what they like, it still looks like a sex toy to me.

Thats what I thought when I first saw the Wii remote and nunchuck :/

OT: Well thats... pretty lame.

They could have called it the Butler. And the first part the Kevin.
That way you would say your playing with Kevin Butler. And then all your friends would be jealous.

Frank_Sinatra_:
Yes I am very aware of the holes in my argument. Just give me a break; I just woke up.

Weeeee-waaaaant-waaaar! WAKE-UP!

Okay okay okay. The name really is bland and boring. Of course you can shorten it to "NavCon", but still - they could have found a much better name. Like, i don't know, "Pilot" or something. On second thought, why didn't they go with aerial theme in general? That dosen't seem like too bad of an idea.

Kollega:

Frank_Sinatra_:
Yes I am very aware of the holes in my argument. Just give me a break; I just woke up.

Weeeee-waaaaant-waaaar! WAKE-UP!

Okay okay okay. The name really is bland and boring. Of course you can shorten it to "NavCon", but still - they could have found a much better name. Like, i don't know, "Pilot" or something. On second thought, why didn't they go with aerial theme in general? That dosen't seem like too bad of an idea.

Cause that might remind people of Lair and it's crappy control scheme and Sony's subsequent leaflet campaign of sending instruction manuals to reviewers so they could "play it correctly"

AceDiamond:

Kollega:
On second thought, why didn't they go with aerial theme in general? That dosen't seem like too bad of an idea.

Cause that might remind people of Lair and it's crappy control scheme and Sony's subsequent leaflet campaign of sending instruction manuals to reviewers so they could "play it correctly"

Sorry, but... what's Lair? I'm certainly missing something here.

I know there aren't many logical designs for a motion sensing controller... But come on Sony. At least try to make it look like you're not ripping off Nintendo. Proof:

The name alone is just depressing. Well, creativity with names is obviously not Sony's strongest point. A simple brainstorm session would bring out feasible results.

Kollega:

AceDiamond:

Kollega:
On second thought, why didn't they go with aerial theme in general? That dosen't seem like too bad of an idea.

Cause that might remind people of Lair and it's crappy control scheme and Sony's subsequent leaflet campaign of sending instruction manuals to reviewers so they could "play it correctly"

Sorry, but... what's Lair? I'm certainly missing something here.

This should help out a bit

AceDiamond:
This should help out a bit

But it dosen't. I'm still kinda confused what aerial theme has to do with that.

Kollega:

AceDiamond:
This should help out a bit

But it dosen't. I'm still kinda confused what aerial theme has to do with that.

It's a game where you flew around on a dragon and used SIXAXIS as a flight yoke. Aerial Theme. I wasn't even trying to be serious about the initial statement I made.

AceDiamond:

Kollega:
But it dosen't. I'm still kinda confused what aerial theme has to do with that.

It's a game where you flew around on a dragon and used SIXAXIS as a flight yoke. Aerial Theme. I wasn't even trying to be serious about the initial statement I made.

I sort-of-understood it was a joke. I just didn't "get" the joke. Thanks for explaining.

Hands up for the hard working impressive design/creative team.
Imo what's the point of "Can do everything" if they don't try at all.
/sarcasm mode off

-edited due to mispelling

I think they should have called it the "Shake".

Huh. I'm suddenly reminded of the old ASCII Grip controller for the PS1.

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All my friends refer to it as the Sony Dildo. I suppose it has more features then just a dildo though. How bout the Sony Swiss Dildo?

Kollega:
Of course you can shorten it to "NavCon"

I quite like the idea of the "NaviCon". Not particularly inspired, of course, but it's a start. Rolls off the tongue more easily, that's for sure. If it was me, I would have come up with some obscure acronym and offered a prize to the first person to guess it right. Hell of a way to market it.

I'm really not feeling this wave of motion controllers. Sure, the Wii did it first and it was fun for 20 minutes, but we all went back to our other consoles, for the most part anyway. The PS3 motion controller, though could have potential, will probably end up in the back of the cupboard with all the other useless peripherals produced by sony. Project Natal looks ok, but it seems like a glorified Eye-toy, which, as we all know, was a Sony idea that lasted 2 or 3 games then ever saw the light of day again on the ps2.

Now, I know that most of us will buy one of the up-coming motion controls, maybe both, but in my mind, all I can see is us all reverting back to pads after the first few months. The motion controllers will be wheeled out for party games just like the wii is, and that will be about it.

Obviously I could be very very very very wrong, but I'll stick to what I've said until proven otherwise.....

Looks and sounds terrible. Give up on motion control... Curses no one will!

Sounds like just a working title or Move will be the term for the whole thing, I dunno.

 

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