Sony: PlayStation Move Is For The Hardcore

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JonahNYC:

xavierxenon:

Typhusoid:
This is just the same stuff Nintendo was sputing before the Wii was released, and look how that turned out.

Extremely successful? I'm not entirely sure of your point.

The Wii sold because it cost $250 at launch.

The PS3 didn't sell because it cost $600 at launch.

GET IT?

NO!

So now price is the only factor that determines how well something sells or not? I don't know about you, but if theres something good that I want price isn't something I'm too bothered about.
The Wii is a good console regardless of price, even if it cost the same as a PS3 I'd probably still have bought one.

People need to stop with all the "hardcore" bullshit. As long as the game is enjoyable who cares what console its on or what controls it uses. Personally I enjoy using motion controls on the Wii so hardcore or not I'm going to enjoy it on the PS3.

Aura Guardian:

JourneyThroughHell:

Aura Guardian:

JourneyThroughHell:

Aura Guardian:

Typhusoid:
This is just the same stuff Nintendo was sputing before the Wii was released, and look how that turned out.

Like the other person said...extremely successful. Your point is?

Well, extremely successful doesn't mean extremely good, now does it? I mean, Twilight is extremely successful.
Not to start any console wars or anything so, if you have anything to object, PM please.

The fact that others like it makes it successful, but it doesn't make it good.
See where I'm going?
Actually it does. It depends on who it targets. That's why both examples you provided are extremely successful. You may not like it. But others do.

For the guy you were quoting, the Wii is not good. For me, it's mediocre. For you, hell, I don't know.

I love it. Been my primary console for nearly 4 years

Well, yeah, then I guess arguing is pretty pointless.
I do agree that he was too harsh but then again, the Wii does not fit anyone.

ALL ABOARD THE HYPE TRAIN. CHOO-CHOO!!!

How about instead of mimicking the Wii, you do something innovative, Sony? Instead of fighting for the same audience (despite what you say)< how about you try to EXPAND your base, hmm?

I can understand Sony's logic, they are looking at the Wii and going "Mmmmmm, I want a slice of that causual gaming market." So in there infinite wisdom (or lack therefore of) they just make a psudo rip-off of the Wii-mote, congratu-fucking-lations Sony, you just prove that you have no imagination and just suck up all the good Ideas, might aswell call your next console the Sonysoft Playbox4 because your no better than Microsoft for stealing ideas. Do they really think this will actually take a slice of the Wii's casual gaming market monoply? It's too god damn expensive! Naytal has a better chance, because more people own 360's than PS3's because they're cheap.

Oh well, I guess I'll just have to make do with mind controllers when they come out exclusivly for the pc, until sony make a bodged rip-off with some wierd creature as the mascot.

AceDiamond:
So Sony's entire argument is "our controller is totally different because we made it and thus simple-minded people who use labels will be drawn to it"

I guess i'm not a simple mind cause i dislike it lol.

OT: I liked the Wii cause it had middle ground. I don't like these new ones cause they are promoting Precise and accurate movements.....that means you HAVE to move. None of the middle ground.....stupid Sony and Microsoft not being able to come up with original ideas....i remember when games were sold for being original not like nowadays when they are sold for being like a game people already like. FUCK THAT! lol. Gimme something original not something another person already did and say Hey its different by a little which makes it revolutionary.

I guess eye toy is mlgomfgprogaming then?

Hubilub:
I CALL UTTER BULLSHIT!

Sony, I love you, but no. Just no. I don't believe you.

Although if you make a PS3 version of Shadow of the Colossus with PlayStation Move controls, I'm fucking buying it anyway.

Yup, I'm a fanboy.

Fuck I'd buy a PS3 for a motion controled version of Shadow of the Colossus. That game was brilliant.

Donnyp:

AceDiamond:
So Sony's entire argument is "our controller is totally different because we made it and thus simple-minded people who use labels will be drawn to it"

I guess i'm not a simple mind cause i dislike it lol.

OT: I liked the Wii cause it had middle ground. I don't like these new ones cause they are promoting Precise and accurate movements.....that means you HAVE to move. None of the middle ground.....stupid Sony and Microsoft not being able to come up with original ideas....i remember when games were sold for being original not like nowadays when they are sold for being like a game people already like. FUCK THAT! lol. Gimme something original not something another person already did and say Hey its different by a little which makes it revolutionary.

Simple-minded I guess was a harsh way of putting it, it's more that I'm firmly against the division of gamers into "hardcore" and "casual" demographics because the labels are used to demean others based on what they like as opposed to what others like.

Andy chalked it up nicely right in that final line. I look forward to Sony Hardcore Sports Resort, and Sony Hardcore Carnival Ring Toss. Sony's tried this before, it failed, and just because they're not half-assing things this time doesn't mean devs will suddenly get more creative with their ideas. All these years and most of the Wii stuff is still forgettable garbage? How will these game being on the PS3 make them better?

I'm a college student. My room is crowded when nobody is in it, I can't imagine having to get far enough away from the tv and then swinging my arms around. When I want to play video games, or my friends want to play video games, we use controllers because they don't require movement. Not requiring physical activity is one of the selling points of video games. I left my wii at home for a reason other than it sucks (and at the cost of this PROTIP: having a wii is great for picking up chicks).

I don't see why they don't skip the motion control altogether and declare it a failure to the hardcore demographic. It won't work, it's already been proven by the Wii. Just because it's a different color and has "Sony" written on top of a hastily scratched off "Nintendo" won't make it appeal to hardcore gamers.

The only time I can see motion control working on the hardcore demographic is when we have full-fledged virtual reality. if you have a full surrounding of the game and have a reason to move about, then it will work. As it is, we're still looking at the same screen we already enjoy ourselves on. Why change what works?

AceDiamond:

Donnyp:

AceDiamond:
So Sony's entire argument is "our controller is totally different because we made it and thus simple-minded people who use labels will be drawn to it"

I guess i'm not a simple mind cause i dislike it lol.

OT: I liked the Wii cause it had middle ground. I don't like these new ones cause they are promoting Precise and accurate movements.....that means you HAVE to move. None of the middle ground.....stupid Sony and Microsoft not being able to come up with original ideas....i remember when games were sold for being original not like nowadays when they are sold for being like a game people already like. FUCK THAT! lol. Gimme something original not something another person already did and say Hey its different by a little which makes it revolutionary.

Simple-minded I guess was a harsh way of putting it, it's more that I'm firmly against the division of gamers into "hardcore" and "casual" demographics because the labels are used to demean others based on what they like as opposed to what others like.

I know what you mean. I get called a casual gamer because i don't care about my KDR but still am better then most snipers i come across yet am casual for not caring at all lol.

AceDiamond:
So Sony's entire argument is "our controller is totally different because we made it and thus simple-minded people who use labels will be drawn to it"

Actually that sounds about right.

don't forget, when Nintendo made the N64 controller with the analog stick, sony soon released the DualShock controller, so them stealing form Nintendo isnt anything new, and Im sure it will have the same flaws as the Wii.

they said whilst hiding a shovel with the word "ware" behind there back

It's always fun when Sony spouts out hyperbole that would make Peter Molyneux cringe in shame. Anyone else remember how we shouldn't be critical of the PSP since we aren't crititcal of The David?

Brightly coloured suspiciously similar looking to a sex toy motion control system say what?

Motion controls are not for the hardcore. "Hardcore" players would just use it to beat people to death with. Hardcore gamer is such a stupid word

Hmm, Sony's cried wolf a little too many times. Besides wasn't the SIXAXIS suppose to do this or something like that when market it...

Sony are liars! how can it be hardcore? It's a gimmick!

Andy Chalk:
Now, there are some instances when it's fun, like when I'm playing a group party game or something and everyone's watching and having fun and probably drinking like fish. But that, to my mind, is back in Casual-Land, and the Wii's already got that covered.

No... no, I think you're onto something here. MAYBE the better graphics on the PS3 will make it easier to see the Really Blurry Screen when we're playing games at parties and drinking like fish. Will have to ponder further.

Wow there is a lot of unnecessary cynicism here...

Look, motion controls are a good idea. it's a different kind of game experience that is worth exploring, and could have (And has had a limited number of) applications amongst more serious gamers. We already had a rough draft with the Wii, and Sony just needed to fine tune the concept. Saying that Wii, "Proved" that motion control isn't for hardcore gamers is kind of like saying that all those ludicrous flying machines that failed before the Wright brothers proved that man will never fly. Certainly I'm not saying that Move is a guarantee home run, but it has a shot, and its worth waiting to see what it actually does. For starters, it appears that Sony is at least considering their more dedicated fan base, and will therefore focus on that Demographic, which is a good first step.

Motion Control isn't what sunk Wii for the more dedicated gamers. Shovelware and Nintendo's marketing did that.

i dont care what they say or do. i want more third party ps3 exclusives.

xavierxenon:

Typhusoid:
This is just the same stuff Nintendo was sputing before the Wii was released, and look how that turned out.

Extremely successful? I'm not entirely sure of your point.

Aura Guardian:

Typhusoid:
This is just the same stuff Nintendo was sputing before the Wii was released, and look how that turned out.

Like the other person said...extremely successful. Your point is?

Successful? Yes. Suitable for hardcore games? Hell no.

xavierxenon:
People need to stop with all the "hardcore" bullshit. As long as the game is enjoyable who cares what console its on or what controls it uses. Personally I enjoy using motion controls on the Wii so hardcore or not I'm going to enjoy it on the PS3.

Well ... well ... they started it!!

Actually, in this particular sense, Sony did start it by claiming it was going to provide an engaging experience for the core gamer as well as the more casual. What you say is true, the hardcore v. casual wars, along with the console wars are a titch lame. But in this blurb, I think we're just saying this likely won't work. A movement-based control scheme on PS3 likely won't capture the hardcore any more than did the Wii. OK, maybe a few more may jump on the bandwagon simply because the letters S-O-N-Y are plastered on it, but calling it thus will not make it so.

Unless you're Captain Picard. And you, Sony, are no Captain Picard!

Typhusoid:

xavierxenon:

Typhusoid:
This is just the same stuff Nintendo was sputing before the Wii was released, and look how that turned out.

Extremely successful? I'm not entirely sure of your point.

Aura Guardian:

Typhusoid:
This is just the same stuff Nintendo was sputing before the Wii was released, and look how that turned out.

Like the other person said...extremely successful. Your point is?

Successful? Yes. Suitable for hardcore games? Hell no.

The problem is that if there's a tide of shovelware on the back of the Move's release, pretty much every cynic will say "We told you so".

Although the fact that the thing costs the wrong end of $100 should be Sony's primary concern at this moment in time.

Typhusoid:

xavierxenon:

Typhusoid:
This is just the same stuff Nintendo was sputing before the Wii was released, and look how that turned out.

Extremely successful? I'm not entirely sure of your point.

Aura Guardian:

Typhusoid:
This is just the same stuff Nintendo was sputing before the Wii was released, and look how that turned out.

Like the other person said...extremely successful. Your point is?

Successful? Yes. Suitable for hardcore games? Hell no.

Hardcore =/= Enjoyment. The term "hardcore" to me has long since died in terms of gaming now that it is more widely accepted and became something for everyone.

Some one on here once said the reason motion sensitivity is bad is that it ruins the immersion, ie everymove you make you have to be aware of whats breakable around you, and as soon as you do that, you destroy the immersion. I'd say immersion is what separates the hardcore n casuals

xavierxenon:

Typhusoid:

xavierxenon:

Typhusoid:
This is just the same stuff Nintendo was sputing before the Wii was released, and look how that turned out.

Extremely successful? I'm not entirely sure of your point.

Aura Guardian:

Typhusoid:
This is just the same stuff Nintendo was sputing before the Wii was released, and look how that turned out.

Like the other person said...extremely successful. Your point is?

Successful? Yes. Suitable for hardcore games? Hell no.

Hardcore =/= Enjoyment. The term "hardcore" to me has long since died in terms of gaming now that it is more widely accepted and became something for everyone.

Hear hear. I wish the Hardcore vs casual would just die now. But it won't.

Therumancer:
The problem with a motion controller being "hardcore" among other things is that nobody is going to be able to get up and spazz out for 12 hours with a motion sensor.

That's a good point. A motion-controlled MewTwo all-nighter? Nooooo, thank you.

Icehearted:
Andy chalked it up nicely right in that final line.

i see what you did there

I would agree with many that the Wii has let its motion-control system fall into the hands of the "casual uprising".

However, Nintendo did release Metroid Prime 3, which I feel was a very solid game with tight controls and good graphics, even compared to some PS3/Xbox titles. If they (and/or Sony) stuck with similar ideas, utilizing the motion control scheme for quality gaming rather than as a gimmick, these kinds of games wouldn't be so looked down upon. Alas, such thinking is but a fool's dream...

Is that a lightgolfclub on the picture?
I guess PS Move is actually targeted at the wealthy Jedi demographic after all.

Im a 360 owner but I have real reservations about any of the new motion control devices being for more than casual mini games. Even worse they might cram them into games that are ill suited just to be on trend.

Until I see K1 kickboxing: natal I refuse to invest.

I'll like that I can throw actual head kicks unlike most pale aneamic, none bedroom leaving, 12 year old 360 gamers. Plus I won't run out of gas after 90 seconds of moving around.

I like it. They advertise about precision and the ability to turn of help, and if they man up to it, I'd gladly use it (depending on the game ofc).

..

Andy Chalk:
That's great, but I do have one question: If Sony is serious about bringing motion controls to the hardcore, why the hell is it talking about table tennis?

You, Andy Chalk, made me 'lol', if I should be so blunt. I really genuinely laughed out loud. Maybe it was because I weren't really aware of it, but when I saw the sentence I totally laughed out loud. Props man.

Its worth thinking about, I guess. It's rather what I've been saying for the Wii all this time--keep the motion control aspects in the games (not to the arm-waving/standing up extent), but give us a controller as well. Move seems to do just that. But give me a game where there's something better to do than shoot people or smack a ball back and forth. Give me something like Silent Hill: Shattered Memories, where you use it as an interactive medium that doesn't require you to be standing or wanking or something similarly asinine.

The proof they say is in the pudding, so lets see the released product. Marketing-speak often tells you their new toilet brush also cleans windows, but what it actually gets used for most will be up to what the consumer finds appropriate.

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