Used Game Sales are a "Bigger Problem Than Piracy"

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Used Game Sales are a "Bigger Problem Than Piracy"

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Game piracy is a serious problem but an even bigger threat to the videogame industry, according to Blitz Games co-founder Andrew Oliver, comes from a perfectly legal source: The trading and selling of pre-owned games.

Piracy may be skeevy but morality doesn't pay the bills and the bottom line for game publishers is all about the Benjamins. Revenues are the real issue, not the good conduct of gamers, and in that regard what's really hammering the industry is the second-hand market.

"Arguably the bigger problem on consoles now is the trading in of games," Oliver told Develop. "I understand why players do this, games are expensive and after a few weeks of playing you've either beaten it or got bored of it, so trading it back in to help pay for the next seems sensible when people are short of cash."

Oliver claimed that games can be traded as many as four times in their lifespan, effectively reducing developer and publisher royalties for some titles to a quarter of what they should be. "So while retail may be announcing a reasonable season, the money going back up the chain is a fraction of what it was only a few years ago," he said. "This is a much bigger problem than piracy on the main consoles."

Oliver's comment comes on the heels of EA Sports' announcement of Online Pass, a Project Ten Dollar-style program that incorporates digital distribution of bonus game content into new videogame sales. Beginning with the upcoming Tiger Woods PGA Tour 11, gamers who buy brand-new copies of EA Sports releases will receive single-use codes for bonus content and online gameplay options, while anyone who buys a used copy will have to pay extra for it.

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Yeah, and fuck you too, Andy. The other Andy, obviously.

Okay, I know the price point argument isn't legitimate against piracy, but here, I have to wonder if this isn't an indicator that games are being priced too damn high.

Well, its legal, and I doubt thats going to change so...really, its stqating the obvious.

Just they want to see the revenue, which, I can undderstand...but, they need to look other places to poke!

Who are you, Why should I care what you say and where is my Tea?

Calumon: I said Japanese Tea was better, but English is still kinda nice! ^^

Commander Breetai:
-snip-

Might wanna edit that.

Unless you're refering to Andrew and not Andy Chalk.
________________________________________

Kinda easy to say trade ins are worse then piracy, as piracy numbers are complete bullshit anyways.

Remember kids! piratedownload=/=lost sale.

Oh noes, we're not getting as much money as we want.

dududf:

Commander Breetai:
-snip-

Might wanna edit that.

Might not; this little shit-streak just wants multiple payments for a single item. In essence, he want a cut of every single sale after the first. Fuck him. Fuck him in the ear.

Commander Breetai:

dududf:

Commander Breetai:
-snip-

Might wanna edit that.

Might not; this little shit-streak just wants multiple payments for a single item. In essence, he want a cut of every single sale after the first. Fuck him. Fuck him in the ear.

Look at my edit, I clarrified it.

Look who posted the article.

Commander Breetai:
Yeah, and fuck you too, Andy.

Making sense is nice. Unforunately, you don't.

On Topic: I don't understand how someone not paying for a game at all is worse than someone who pays for it then trades it in. To, me some money is better than no money. I mean aren't there used movie stores? Blockbuster sells used movies, and you don't see Movie companies getting all in a huff.

Well if they want, I could always have my friends pirate games if its the lesser evil, fuck this guy.

Seriously, now perfectly legitimate means of buying and selling games are also being targeted.
Damn you.
I'm selling all my games for this.

I thought video games were meant for fun not for money making, although there is money to be sought from it, that isn't the main point of gaming.

If you can't afford a new game, then either:

A: Get a job.
or
B: Don't buy as many games because you don't need to play every game.

If money is a problem then I bet you have much more concerns then playing the next game, like paying rent/mortgage/bills, buying food and other basic needs. Honestly for all those who buy used games and complain that developers aren't doing their job right, go whack yourself in the head with a crowbar because you're probably why that happens.

F.Y.I. This doesn't go towards those games that you can't by new and used is the only option, like N64 games, etc.

I like EAs idea of offering incentives to buying the game new, and fuck trading games.

FolkLikePanda:
I thought video games were meant for fun not for money making, although there is money to be sought from it, that isn't the main point of gaming.

Without money the fun shall cease.
Support your local porn store
Support developers

rockingnic:
If you can't afford a new game, then either:

A: Get a job.
or
B: Don't buy as many games because you don't need to play every game.

If money is a problem then I bet you have much more concerns then playing the next game, like paying rent/mortgage/bills, buying food and other basic needs. Honestly for all those how buy used games and complain that developers aren't doing their job right, go whack yourself in the head with a crowbar because you're probably why that happens.

F.Y.I. This doesn't go towards those games that you can't by new and used is the only option, like N64 games, etc.

Yes I only but games pre owned when money is an issue, no I dont see the point in paing extra for a game when I can have it for less. nd spen my money or save for something else.

seydaman:
I like EAs idea of offering incentives to buying the game new, and fuck trading games.

I'm with you on this. If you're going to buy used, you might as well pirate it (or spend the extra five or ten bucks for new). Same net effect for the publisher---in fact, one could argue that piracy is BETTER for developers than used games because if retailers can't sell used games, the model will die out.

Well if trade-ins are the bigger problem I guess pirating games isn't that big of a deal anymore.

rockingnic:
If you can't afford a new game, then either:

A: Get a job.
or
B: Don't buy as many games because you don't need to play every game.

If money is a problem then I bet you have much more concerns then playing the next game, like paying rent/mortgage/bills, buying food and other basic needs. Honestly for all those who buy used games and complain that developers aren't doing their job right, go whack yourself in the head with a crowbar because you're probably why that happens.

F.Y.I. This doesn't go towards those games that you can't by new and used is the only option, like N64 games, etc.

Really? That's your solution? "If you can't buy something new, you don't deserve to have it"? Get a life.

----------------------

Let's see... assuming games are generally traded in at least once, and developers are taking a 50% cut in revenues...

I'm really not sure why they can't do the math, and figure out that lowering prices dramatically will drive up Day 1 sales and gut the second-hand market.

Most of the time I buy games when they're new, but i'd imagine a bigger issue would be the purchase of second-hand games through eBay since developers don't see a penny from those sales

This article just illustrates how fucked up the thinking of the games industry is i.e. that people legally buying and selling games is worse than people illegally downloading them for free

I'm sorry but this guy's arguement can be summed up in one word

"WAAAAAAAH!"

You get more than enough money on the sale of new games ANYWAY, trying to pull the "USED GAMES ARE EVIL!" card won't work on me, if i want a used game i'll buy a used game, and if you have content WORTH paying for in new editions i'll spend the 5 or whatever to Download it if I want to. (dragon Age being a good example)

You are seriously trying to tar gamers who buy used with Pirates who spend 0 nothing, nada on games?!

screw you and screw your stupid prject ten dollar bull, trying to wring the extra last few pennies out of your consummer's by holding back content made for the games they still bought, what's wrong the pool full of gold dried up?

this isnt my name:

rockingnic:
If you can't afford a new game, then either:

A: Get a job.
or
B: Don't buy as many games because you don't need to play every game.

If money is a problem then I bet you have much more concerns then playing the next game, like paying rent/mortgage/bills, buying food and other basic needs. Honestly for all those how buy used games and complain that developers aren't doing their job right, go whack yourself in the head with a crowbar because you're probably why that happens.

F.Y.I. This doesn't go towards those games that you can't by new and used is the only option, like N64 games, etc.

Yes I only but games pre owned when money is an issue, no I dont see the point in paing extra for a game when I can have it for less. nd spen my money or save for something else.

You do know that used games give absolutely NO money back to the developers so they can't make more games and make them better using better technology. It's because of people like you why most developers just do what they're required to do and not create anything new. Probably why games like Madden, Guitar Hero and CoD are put out at least once a year. Buying used games is also why alot of publishers put a price other than "free" on DLC because you're not giving money to where it really needs to go. If you can't pay $50-60 a game, stop buying games used, because like I said before, you have more pressing matters that need attention, like managing your budget well and not like a idiot.

Seriously, we don't deserve any second-hand game because some publishers want to hoard every money to their fat bankaccounts still?

What has the world gone too, pathetic piece of shits, trying to ruin the consuers as well.
Guess what, Corperate Fatcats, we are the REASON your shitty cash flow still exists.

you know I have to disagree with this guy. The second hand market may devalue a current title but in the long term it may allow an even broader access to future titles. As an example see The Last Guardian, the studio that published this game also made some very under valued and commercially unsucessful games. Ico and Shadow of the Collosus were amazing games that not many people were even able to purchase in their initial release.

However their availability on the second hand market has lead to a resurgence of interest and people who are really looking forward to the last guardian.

I understand the position, but many people won't pay full price for a game and will only buy it when it hits the $10 bin. Therefore, the second hand market is really not devaluing the title. The manufacturer is still getting full price for the title, and so they really shouldn't be complaining.

The problem here is that the arguement being made assumes that if there wasn't a used game, the people buying used would be purchusing a new copy which would mean royalties for the creators. This is untrue, because chances are someone buying a used game is doing so because they can't afford to buy a new game.

Things like "Project ten dollar" are an interesting idea, but if they succeed the end result is probably going to be less people playing games in the long run, rather than increased royalties.

Besides which, I notice how in cases like this the industry talks around the issue of their own greed. If people weren't investing, and making, fortunes at this I might have a differant opinion, but we're dealing with a multi-billion dollar industry, that despite claims of being in "financial trouble" has no real trouble finding people willing to invest millions of dollars in game development (which to me makes their claims of financial hardship seem like BS, and the various layoffs a mechanism to reduce costs by paying less people, to further increase profits).

The gaming industry should just be honest. What this is about is them having giant mountains of money, but feeling that they might not be getting every cent out of us moneybag consumers, and could have an even bigger mountain of cash...

I mean let's be honest, it's not like what gamers think matters to the companies anymore. We've proven ourselves impotent. I get the impression a lot of these pseudo-justifications are so the people involved can convince themselves they aren't bad/greedy people.

"Project 10 Dollar" is out there, we as gamers can't stop it, the big question is whether or not we're going to support it, and so far the answer seems to be "yes" going by things like "Mass Effect 2" and "Dragon Age: Origins". Thus there will be more of it, used games will become less of a deal, fewer people will buy them, and I anticipate less people will wind up gaming overall due to the price. In the end the industry will be happy because their draining a few extra drops of blood from those people who will still be buying used.

Maybe if the game companies didn't make games that wasn't so long in development they cot sell them cheaper, then more people maybe want to buy them?
Or they cut go back too a older console that is easier too code for?
maybe...

*go over to my Playstation 2 and whispers*
"I am sure your time will come again"

(I'm not a master of the English language)

I'll say it again: it's hilarious to see the same people who attack piracy for "not compensating the developers" try to defend used games.

"LOLHYPOCRISYLOL"

THEY'RE ON TO ME!!! *runs*

Well its legal and i personally made 600 pounds from it last year so bah! I think if games where more reasonably priced then i would buy more new games.

You know, maybe the companies should... create their own marketplaces for used games? If they give a little bit of a premium on the trade in they can get business and they can make money on the used game market at the same time. Actually, I wonder why this isn't in place.

Like, for example, let's say I want to sell Twilight Princess. Perhaps Nintendo should have an online marketplace with free shipping reimbursement and a little bit of a discount if I trade it for another Nintendo game. Wouldn't that work? I mean the big 3 companies could control their own market of their own games. Since I own the Wii, obviously I would be interested in getting another wii game. And the same for any other game from another company.

Used games are worse. Here is why: A pirate isn't in a store, looking to buy a game with money in their pocket (on their mom's credit card). A used game buyer is. When the gamestop register monkey says "you want a used copy for $5 less?" they are directly transferring the publisher and developers cut to gamestop stockholders. Gamestop is nothing but a parasite on the industry and I hope the publishers lay the smackdown on them.

Once the dickface working the register said to me "you don't want to save money?" when I told him I wanted a new game instead of a used one. Then I told him "shut the fuck up and ring me up" and he looked like he was going to cry. But he shut up and rang me up.

People have the right to sell goods privately. Much in the same way you have the right to trade in your old car or sell on your furniture. In fact many products such as are and furniture can increase in value but you don't hear manufacturers endlessly complaining about the used goods market.

Maybe if developers didn't work on shit games that you beat in 5 minutes that people want to trade in when they're done.

I trade in games I've owned for at least a few months, and I HATE doing it, you barely get any money for it, and I only do it when all the incentives stack up to actually make it worth your while. It's either that or I'll wait for the price to drop.

What the hell is the difference between buying a game used and waiting for the price to drop? They get their meager earnings way after the game is long not supported because it went from $60 to the bargain bin because it got a slew of 5.5/10 reviews?

Lets be real, every market has to deal with second hand sales. Many markets have second-hand sale venues that exist solely on their own (cars, boats, houses, bikes, etc).

How come these fuckers get to be so whiny about it? Because the markets floods itself quickly and people are given a choice between "slightly used" and new for a 5-15 dollar price differece? Of course they'll take it.

The first day I have to pay for an activation fee for a used, offline, game is the day I stop gaming.

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