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Dragon Age Writer Suggests That Everyone Just Calm Down

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Dragon Age Writer Suggests That Everyone Just Calm Down

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Dragon Age head writer David Gaider says fans need to relax, take a breath and stop worrying so much about the changes planned for Dragon Age 2.

Dragon Age: Origins was a hit, so the news that BioWare is changing things up for the sequel was greeted with a certain suspicion, you might say. While the Origins hero was a mute Grey Warden who could be custom-built from the grond up, in Dragon Age 2 gamers will play a fully-voiced human named Hawke who lifts himself up from a lowly refugee to become the Champion of Kirkwall, with character choices limited to gender and class. The story will be focused on the development of Hawke over a ten-year span rather than on the grand battle to quell the Blight, and will apparently feature Mass Effect-style character interactions and simplified combat.

It sounds like an awful lot is being changed, but Gaider has some advice for gamers getting themselves all wound up over it: don't. "I would suggest that you wait to hear exactly what our approach is before trying to figure out whether it's what you're interested in or not," he wrote in a message on the BioWare Social Network. "People appear to be acting as if the scant details we've revealed are all they'll ever learn about the game ever, and they're thus required to render judgment immediately."

"You might, in fact, want to see exactly how we're implementing these features you dislike and seeing for yourself whether they differ from, say, Mass Effect's," he continued. "There are similarities, of course, but there are also differences... and to assume you know everything about how the game is going to feel based off the most cursory of information is just going to make you look foolish."

He admitted that Dragon Age 2 won't be for everyone, but pointed out that it's still awfully early to be making that determination or even to be questioning why BioWare is doing what it's doing, since nobody really knows what BioWare is doing at all. "You should be able to judge prior to actually playing it - there will be information galore available prior to its release, I'm sure," he wrote. "But if you want to have questions asking the 'why' regarding our approach taken seriously, it might be sensible to wait and see what that approach is first."

Dragon Age 2 is scheduled for release in March 2011 on the PC, PlayStation 3 and Xbox 360.

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You've already announced that you are completely forgoing one of the most interesting and praised things about the first game.

Yeah, I think people have a right to question you and be pissed.

Should give them chance though. I mean when has Bioware really disappointed?

Change is bad, haven't you heard?

Paragon Fury:
You've already announced that you are completely forgoing one of the most interesting and praised things about the first game.

Yeah, I think people have a right to question you and be pissed.

I agree; at the same time, having just finished Leliana's Song I am a lot more hesitant to criticise Dragon Age 2 - that DLC has a pre-set main character, with a voice and back-story, yet was probably the best quest in Dragon Age - certainly the most personal. If Dragon Age 2 is like that piece of DLC then I'll be happy.

However, the whole "simplified combat" is still worrisome...

Well strangely enough, those facts make me more interested in the second game than the first one. Well done Bioware for catering to me rather than your fans :D

He's right, of course, but still:

"simplified combat."

Why does the combat need to be simplified? The nice thing about having Origins and ME2 at the same time was the way they both approached being RPGs in different ways. I.e. Origins was "hardcore".

It's not like the combat was difficult to get to grips with - although it was bastard hard to play in some cases. Still, I liked that.

I'm actually on board with the changes they're making. But regardless it is pretty quick to be jumping the gun. I could understand such feelings right before DA2's release but we know barely anything about the game. What we should be doing is waiting for some actual gameplay footage before passing judgment.

I just know they are going to put in that stupid alignment system.
I wish they would go away~ that's one thing I loved about Dragon Age more than anything, moral choices were grey.
That's really my only gripe.
But Mass Effect is pretty much revolving around that alignment system, and I am starting to hate alignments.
It adds nothing, other than
"Be a good guy, and get tons of awesome stuff. Be a bad guy and get kicked in the nuts."
If alignments were done so that where when you think you are doing a good deed you actually do a bad one, then it would be interesting. Buuut we can't have that.

Fair enough.

Though personally I am somewhat against the so far announced changes and would prefer Mass Effect and Dragon Age to continue differing from each other mechanics and choice-wise, ultimately it is true that giving the benefit of the doubt will always be important. Not that it'll stop people from jumping the bandwagon, I'm sure. But anywho...the ultimate verdict will obviously only be known once people finally get to play the end product and give their feedback. Before then all we can do is speculate and predict with what info we have. And indeed...currently there really is very little info as it is.

Eh...now I feel like one of their evangelists again...great. :P

I agree with this BioWare-person. Chill out, all we have are a few buzzwords and, what, TWO screenshots and TWO pieces of artwork? Who are we to judge anything? It's time to complain about how BioWare betrayed us all and how we are going with pitchforks and torches to burn down their main office when we've actually seen what it plays like, or played it ourselves.

But it probably won't come to that. This is BioWare we're talking about - can anyone remember the last time they let us down? I sure can't.

Cyrax987:
Should give them chance though. I mean when has Bioware really disappointed?

Fact. BioWare has a great track record, and has yet to put out a bad game. Even the Sonic RPG was good.

I have yet to decide about buying it. Right now my expectation is set very very low. Prove me wrong, nothing would make me happier.

Couldn't Shepard in ME be more or less built from the ground up? Why is this a big deal that he's voiced?

OH, is it the origin story thing? I honestly didn't think that was a big deal.

Still waiting to play the first one, but I do think he has a fantastic point.

So far, apart from that whole probing planets nonsense, Bioware have yet to let me down, and I wouldn't be so quick to judge them. (This statement probably immediately says I'm not enough of a fanboy to really appreciate their games anyway)

Also, I think it might well be good advice in general. How about we all just CALM DOWN?

After they said that even including a combat log was too technical and unnecessary in the first Dragon Age, I'm not at all surprised that they're going to make it more of an adventure game and less of a tactical RPG. I really do enjoy the cinematic quality of DA and ME, but they seem awfully set on seeing just how much 'game' they can take out of the experience to where it starts to feel more and more like a beautifully rendered and produced choose your own adventure novel. Will it be fun? Sure. Will I wish I had more flexibility and more input? Absolutely.

Well, he's pretty much taken what I've been saying, except now he's letting an even great number of people ignore logic and go back to being ignoramuses.

Last time I've heard someone telling fans to relax, and see the changes for themselves, was before Modern Warfare 2 came out.
In that case, of course, the community was right about every single worry it had, and then some.

Personally, I've had enough with the first Dragon Age, but I advise everyone who is suspicious about these changes to stay suspicious, not calm down at all, and look for an alternative game in advance :)

Need...Alistair...
[/addict]

Combat in the PC version of Dragon Age 2 will be unchanged for a reason ya know. They want to cater the combat to each system's strengths. Besides, the "simplifity" (pardon my made up language) is not known to what degree. A lot of people presume it's going to be like Oblivion, but BioWare already did real time Melee combat really well, or has everyone forgotten the abandoned child named 'Jade Empire'?

Huh. You'd think he'd know by now that this is what the gaming community does: hear about changes, freak out, wait, calm down, and then aggressively mock whoever's still freaking out.

Oh well. I trust Bioware... though I'm going to miss my evil elf mage.

D_987:

I agree; at the same time, having just finished Leliana's Song I am a lot more hesitant to criticise Dragon Age 2 - that DLC has a pre-set main character, with a voice and back-story, yet was probably the best quest in Dragon Age - certainly the most personal. If Dragon Age 2 is like that piece of DLC then I'll be happy.

However, the whole "simplified combat" is still worrisome...

Leliana's Song was ok, but it wasn't really an RPG. There wasn't any real choises to make and in dialog no matter what you said, the end results were same. It felt more like an JRPG. If Dragon Age 2 is anything like LS, I'll pass.

I fear they are trying to make Dragon Age to fantasy Mass Effect. Mass Effect is good, but Dragon Age was supposed to be an old school RPG series similar to Baldur's Gate. I heard from their forums that the PC version will have the same combat system the first one has, which is good.

If a gamer was ever in charge of the "Nuke Everything" button they'd push it the moment someone sneezed.

The game was JUST announced. Give it some time, jesus. It's Bioware, they kinda seem to know what they're doing. You didn't play Sheperd's backstory and no one complained about how the game sucked for not letting you. If not being able to play the prologue (which really didn't have much of an impact beyond some dialogue) make the game a no-buy for you, then don't buy it, and keep not having fun ever.

D_987:

Paragon Fury:
You've already announced that you are completely forgoing one of the most interesting and praised things about the first game.

Yeah, I think people have a right to question you and be pissed.

I agree; at the same time, having just finished Leliana's Song I am a lot more hesitant to criticise Dragon Age 2 - that DLC has a pre-set main character, with a voice and back-story, yet was probably the best quest in Dragon Age - certainly the most personal. If Dragon Age 2 is like that piece of DLC then I'll be happy.

However, the whole "simplified combat" is still worrisome...

Yes, but many of us were interested in Leliana's character after interacting with her as our own personalized character.

We had just gotten Leliana's Song with no context, would we have cared?

Cyrax987:
Should give them chance though. I mean when has Bioware really disappointed?

When they didn't make KOTOR 2
OT: Why do you take out the things that made the game good!
I hate playing humans, it's so... normal!

At the risk of sounding slightly fanboy-ish, I'm going to agree with him. I've never played a Bioware game I didn't think was excellent, so I'm not particularly worried about the changes they're making.

At what time period does the game take place relevant to the original? Because if it's many years later....

I'm just gonna call it... You are Morrigans/demon/Gray Warden love child.

OT: I agree, people need to calm the EF down. Bioware always delivers in the end.

And besides, I'm pretty confident that this will not be the only sequel to the game. So who's to say you won't revisit your beloved Gray Warden character in a later installment.

What they need to fix is the combat. I only played the starting level because I absolutely hated the combat. I started as a dwarf noble and did the tournament thing. After tapping X once, everything was done for me. I quit the game almost right after. I abso-fucking-lutely when combat (especially when it is a big part of the game) is done entirely for you or even feels like I (As the player) am doing nothing but watching the game do everything for me.

Make it more of a hack & slash ordeal and I may be interested. The more combos the better (or rather, more useful combos the better).

While I don't really have a problem with the changes, I understand why people are vocal about it.

Isn't Bioware the company that said they listen to fans and make changes accordingly? If that is your business model, then how can you be upset when the fans use the forums to voice their concerns over your changes? Unless you really don't plan on listening to your fans this time.

Personally, my suspicion is it is being done this way because it's faster to do, and they wanted a product out in 2011. Like I said, I don't have a problem with the changes. But I do see why people might be upset about them.

Paragon Fury:
You've already announced that you are completely forgoing one of the most interesting and praised things about the first game.

Yeah, I think people have a right to question you and be pissed.

Pretty much this though I plan to check it out. I can get into these types of games.

Dude...Being worried and pessimistic about things that haven't happened yet is what in internet is all about.

Eh... I wasn't going to make a clear call until I actually saw what they were going to do with it anyways. So... victory for them?

Woodsey:
He's right, of course, but still:

"simplified combat."

Why does the combat need to be simplified? The nice thing about having Origins and ME2 at the same time was the way they both approached being RPGs in different ways. I.e. Origins was "hardcore".

It's not like the combat was difficult to get to grips with - although it was bastard hard to play in some cases. Still, I liked that.

Calm down, man! You're losing it! You haven't seen a single footage of the action yet, you can't make such claims or queries!

You just need to breathe deep and calm down. [/sarcasm]

starting to sound more and more like Dragon Effect or Mass Age to me XD

rather thought it refreshing to have an actual RPG like DA:O once in a blue moon. Though the way the story was told in ME1&2 are also great immersion imho.

Regardless, if you enjoy both games this is win on all fronts an epic tale in the DA universe told through the style of ME. yeah i want some of that please!

The combat of orgins was a clusterfuck and i didn't feel like I was getting enough action with all the npcs fighting all at once. Besides, Custon created characters aren't that interesting alone. You can't connect to them because they have no personality.

Bato:
I just know they are going to put in that stupid alignment system.
I wish they would go away~ that's one thing I loved about Dragon Age more than anything, moral choices were grey.
That's really my only gripe.
But Mass Effect is pretty much revolving around that alignment system, and I am starting to hate alignments.
It adds nothing, other than
"Be a good guy, and get tons of awesome stuff. Be a bad guy and get kicked in the nuts."
If alignments were done so that where when you think you are doing a good deed you actually do a bad one, then it would be interesting. Buuut we can't have that.

For the love of all things holy, I hope that don't change it to a moral alignment scale. Those things are dreadful. I liked characters reactions to your actions based on their own morals (Sten disapproving if something didn't seem the most practical choice, Leliana wanting to give people a second chance)

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