Rumor: Red Dead Redemption Dev Lets 40 Staff Go

Rumor: Red Dead Redemption Dev Lets 40 Staff Go

image

Rockstar San Diego is realigning its resources right now, and sources say this means a "significant" number of job cuts.

Red Dead Redemption was a huge success when it was released back in May, selling over 1.5 million copies in its first month alone. But now that the game is done, it would seem that Rockstar San Diego doesn't need quite so many people, and sources close to the developer say it has let around 40 people go.

The exact number of jobs lost is currently still just rumor, but Rockstar San Diego admits that it is "realigning" its resources as the studio shifts focus from making the game itself to creating DLC. In a statement, Steve Martin, Studio Manager at Rockstar San Diego, said that it was not unusual for team sizes to "fluctuate" over the development cycle and that those affected were being treated with care.

Martin also added that the studio was working on other projects as well as Red Dead Redemption DLC, but said that at present he had nothing to say about a sequel.

Source: Kotaku

Permalink

Please be a new GTA set in Vice City.... Please.

I'd rather a prequel to the Red Dead story, where we get to see Marston with Dutch's Gang.
Or a sequel where it (warning: end of the game spoiler)

and how things would've gone on from there because .

Y don't we ever hear that a Studio is HIRING 40 new devs? guess thats not sensational news :P

edit: aware that there are instances where there is news of studio expansion just dont have any precedence to site and kinda deflates my troll'esque statement above XD

UberMore:
I'd rather a prequel to the Red Dead story, where we get to see Marston with Dutch's Gang.
Or a sequel where it (warning: end of the game spoiler)

and how things would've gone on from there because .

Couldn't you just

DTWolfwood:
Y don't we ever hear that a Studio is HIRING 40 new devs? guess thats not sensational news :P

Well, we sometimes get to hear about Activision trying to revive Infinity Ward.

I guess that's something.

OT: And suddenly there's a new reason to hate DLC. Or rather, there will be if it turns out that developers are actually getting fired because of it.

I thought these extra people were simply people they hired for this one project. I have faith Rockstar will deal with these lay-offs in a humane and considerate matter.

That is all.

Thats never good...feels like now they have something epic, they dont need what they had before..which is kinda sad...

Stickem:

UberMore:
I'd rather a prequel to the Red Dead story, where we get to see Marston with Dutch's Gang.
Or a sequel where it (warning: end of the game spoiler)

and how things would've gone on from there because .

Couldn't you just

Yeah, but

As long as Rockstar keep on doing what they do best (basically what they're currently doing) then I'm happy.

We did see this one coming. Ever since that letter from the wives of R* SD employees explaining how they're overworked and underpaid.
I knew from that point that there would be mass firings after launch. That game apparently cost a fortune to make.

Hey congrats, you guys busted your asses to make a hit aaaaaannnddddd you're fired because WE need more money.

I hope that the rumor is untrue.

Geee... do you think they might of had a load of testers they don't need any more?

Why are game workers a bunch of whiners. You know if a studio takes a bloated staff that they will be layoffs at the end of the project. Hell they are lucky, most in the movie industry have to suck it because at the end of a movie project everyone is let go. You have to make the money last sometimes 3-6 months between jobs.

 

Reply to Thread

Log in or Register to Comment
Have an account? Login below:
With Facebook:Login With Facebook
or
Username:  
Password:  
  
Not registered? To sign up for an account with The Escapist:
Register With Facebook
Register With Facebook
or
Register for a free account here