Sony: PlayStation Move Better Than Mouse & Keyboard

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Sony: PlayStation Move Better Than Mouse & Keyboard

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Sony's research and development manager thinks that PlayStation Move could be a better way to control RTS games than a mouse and keyboard.

Though real-time strategy games have been ported to consoles in recent years, many would say the best way to play the genre is on a PC with a mouse and keyboard. However, Sony R&D manager Richard Marks believes that the PlayStation Move system might actually outdo the classic PC control scheme.

Marks told CVG: "I think that PC RTS games are designed right now for the mouse and keyboard, but I think the Move can work with the more general idea of an RTS really well." He believes that becoming a "general or god-like person that can manipulate huge armies" would be like second nature with Move.

Marks refers to the PlayStation Move as able to reach into the third dimension, which would add a layer of control not seen before. "I think that Move would feel way better than a mouse for that, for example, and doing things that require some 3D information is much better with Move," he said. "The RTS genre has been designed not to require any 3D information, but having that extra dimension and all the angle data that we have too is also very interesting."

I must say, out of the Wii, Kinect, and PlayStation Move, Move is the technology I'm most interested in. Despite what Peter Molyneux says about Kinect, I'm not sure it'll be able to give me a superior level of control in the game genres we currently play. Move at least has some potential to do just that, as it seems from demos that it may be able to detect movements more accurately, plus it has buttons and support from developers in games like Killzone 3, SOCOM 4, and LittleBigPlanet 2 already. Only time will tell.

(CVG)

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No. just no. Sorry Sony but nothing you make is going to be beating a mouse and keyboard. Especially not something that makes you stand up and wave your arms like a spastic.

I think Sony's trolling.

ha ha ha nice joke Sony

HA no way.

Your wiimote rip off is never as good as a mouse and keyboard, and definitely not better.

I give Kinect more of a chance to make a good RTS than Move, and even if they do everything right a mouse and keyboard will still be better.

oh really?
where are the Macros may I ask? or even the short cuts (Ctrl + 1...2..3..ect, you know what I mean)

Noooooope.

Mouse & Keyboard will always be better at first-person and... Second-person.[1]

[1] That's what an RTS is, right?

What? Sorry Sony, you just come out as pretentious saying that :-P
Seriously, I can see where they're coming from, but it's gonna take a lot to beat mouse and keyboard. But I have to admit Move would be so much better than a gamepad at playing an RTS...

again, the headline is misleading. sony thinks move could be a great RTS controller, and is reaching out to developers. keep your pants on people.

Everyone knows the mouse & keyboard's only competition is the Sega Activator.

How comes that Sony Execs keep on making flamewars statements.

Are they all stupid and can't think at the same time as they speak?

ultimateownage:
No. just no. Sorry Sony but nothing you make is going to be beating a mouse and keyboard. Especially not something that makes you stand up and wave your arms like a spastic.

Of course, because motion controls automatically means doing the 'wave' like a crazy person.
They could never, ever make motion controls that don't require an accelerometer to register movement, and so can register slight movement based on actual movement using a camera system, not based on the speed of your movement (Or some finicky IR sensor).

Oh wait, they do! It's called Playstation Move.
Huh.

And how do I keybind all my buildings or units? Or will I need a mic and will I need to shout at the screen "SCV BUILD BARRACKS"?

Or will I just "click" everything with my hands... in the air.. cause everyone knows RTS is played at its best through clicking..

Sorry, but no.

Just....no.

Well... at least they've got the support from developers. I'm seeing nothing but shite for Kinect, (kinectimals, [/shudder]). Maybe that's because developers are smart. Kinect will not be the device everyone seems to think it is. Neither is motion control. I say we all ditch motion controlling for a few decades. Coffee?

Well. If the technology is sufficiently accurate it could well beat the mouse. But all the keyboard hotkeys can't be replaced by that sex toy. No way all those functions can fit on it.

Baby Tea:

ultimateownage:
No. just no. Sorry Sony but nothing you make is going to be beating a mouse and keyboard. Especially not something that makes you stand up and wave your arms like a spastic.

Of course, because motion controls automatically means doing the 'wave' like a crazy person.
They could never, ever make motion controls that don't require an accelerometer to register movement, and so can register slight movement based on actual movement using a camera system, not based on the speed of your movement (Or some finicky IR sensor).

Oh wait, they do! It's called Playstation Move.
Huh.

I'm betting you 90% of the games are cheap party games that make you do a stupid waggle. Even the ones which don't need you to do that are still a pointless gimmick in my eyes. There's nothing which can make this more effective than a keyboard.

I'm glade for your sake sony that you're happy, but you're a little bit too positive when you think anything can outmatch the mouse and keyboard for RTS games.

Do they even realise WHY the mouse and keyboard work best for RTS's?

It's not about who can point at the screen the best, it's about the having macros and hotkeys to get stuff done asap. Not messing about with menu's by flailing your arms at the screen, that's even worse than a mouse.

Sony just want the pc gaming community (and it is a community) to have rage induced annurisms en masse, probably because their overpriced console has failed to dominate the marketplace unlike the more successful and much better ps2... if you can't beat the competition kill the competitions customer base seems to be sonys new marketing strategy.

Oh Sony, what will you do next.

OT:Even if its better i'm sure people will still prefer the Mouse and Keyboard

I think evryone is fed up with motion controll.

Hahahahahahahahahahahahahahahahaaa

Yeah, no. Sony, you're wrong. So, so terribly wrong.

Black and White 3 on the PlayStation Move? That'd work perfectly, not that it's ever going to happen, but I can't think of a better game for Move or a better way of playing Black and White.

ultimateownage:
I'm betting you 90% of the games are cheap party games that make you do a stupid waggle. Even the ones which don't need you to do that are still a pointless gimmick in my eyes. There's nothing which can make this more effective than a keyboard.

Well not with your bias in the way, that's for sure.
And motion controls have nothing to do with cheap, crappy games.
Every system, regardless of method of control, sees a pile of crappy games every year.

Personally, I love the idea of playing an RTS with motion controls.
Every see Minority Report? I want that. That would be awesome.
But we won't get there if we don't experiment and try new things.

This is one thing that baffles me: Gamers love to bitch and moan about how uncreative developers and publishers and the 'big three' are, but when they try to make new things new, gamers bitch about how awful and stupid it is. We've barely scratched the paint of the potential of motion controls, and people are already writing it off.

You know what I'm reminded of? That scene in Back to the Future: Part 2 where Marty goes to play 'Wild Gunmen' in that diner in the future. He shows off how awesome he is, and some kid says "You have to use your hands? That's a baby's toy!". We aren't going to just leap into future technology. This isn't TV where we can throw in a montage and suddenly we've got holodecks and VR gaming. It takes time, experimentation, and exploration.

It also takes some willing, open-minded participation from people who aren't stubbornly clinging onto the past like some 80 year old politician campaigning for the "good 'ol days". Geez louise, people. At least try to step forward.

Unless this comes directly from the mouth of Kevin Butler, I'm not buying it.

no, sony no, now go cower in the corner whilst we troll you

RTS like shooters is about precision. I'm sure you'll able to command massive armies with Move. But it is laughable to think that even with added dimensions you can pick and control specific units in the grand mêlée.

Another good point is all the functionality the keyboard provides - unit commands, build orders, control groups, control points, global spells and hero units. Even simple things like controlling the dashboard to recruit units will take 3-4 steps with a controller, while you can do it with keyboard leaving the mouse to issue other commands.

I would have them try to port a turn based strategy (like Civilization) first, before making grand praises.

Ahahahaha. Sorry, this is just bullshit. Their OWN sources say their OWN products will rock out a superior control layout for several genres out there. Sony, just no. Stop trolling people, Sony.

Also, I will admit, I am interested in Move however. Since I already set up Kinect for failure and the Move resembles some of the Wii Nunchunks which were fun..For a couple of weeks, I give them the benefit of the doubt. But nothing means Mouse + Keyboard + RTS games. Just no.

As more reasonable people here have pointed out, an RTS can be rather inconvinient to play without hotkeys - though speaking from my own experience, they're not that neccesary for playing on "normal". So it's not gonna work better, but it surely will work adequately.

Now gimme an RTS about Lombaxes, and we'll talk.

LOLOLOLOL that's so jokes. I'm fairly certain if it were true the Wii would of long beaten them to it. That's a silly selling point, but someone's gonna buy into it.

Of course they would have point of veiw..its an inhouse R&D department...its there job to make it look and sound shinny!

Sounds like Sony's getting pretty fat headed

I think people are misreading the article. This guy thinks he can sort of re-define the RTS to not be limited to a 2D plane in order to use the move with a third dimension.

He believes in doing this it will be better than a mouse.
I believe he's wrong.

However, if they actually have a prototype simplified RTS running which doesn't require key bindings and fast clicking I could at least see it working.

There is no way you're ever going to get something on the competitive level of Starcraft working on the move.

I find this very, very hard to believe. How do they implement shortcuts? Plus if the Move has the same accuracy as the Wiimote, then the buttons would have to be pretty big.

Overall I don't like the idea of having to hold my arms up in the air, that'd get pretty tiring with something that has less precision than a mouse.

Look I appreciate innovation and will happily give it a go if its in the right price range. I own a Wii and can honestly say I have a great amount of fun with the motion games (add booze and other ppl and you can make a night of it.) and usually play 1-2 times a week.

But what gets me is why try and muscle in on the RTS when innovation more easily lends itself to changing RTS. Sonny has a spiffy new interface and could easily use it to take an old idea and make it new.
I am not saying RTS needs to be changed. I am having a great time with SC2 and doubt it could be "improved" with any form of motion control short of a fully interactive touch control with a combination of voice command.
In the end through it would be worth a shot I doubt "Motion" can cover the wide range of commands required to play most RTS games. I am sure it would handle a 4x game well through. (GalCiv2 on PS3 would be good times.)

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