Kojima Wanted to Use Snatcher Disk for Real-Life Noir

Kojima Wanted to Use Snatcher Disk for Real-Life Noir

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If Kojima's plan had succeeded, Snatcher's disk would have linked the game with the real world, relaying hidden messages and releasing crime scene odors.

Whether it involves using rumble in interesting ways or looking for Castlevania files on your memory card, Hideo Kojima's Metal Gear Solid games are filled with these neat little touches that connect the game with the real world. It turns out that Kojima's obsession with stepping outside of the confines of the game started years earlier. If the designer had his way, the Snatcher disk would have acted as a portal of sorts, bringing elements of the game's noir-tinged plot into your living room.

Snatcher is a cyberpunk-themed adventure game that was released for a number of systems, starting with the PC-88 in 1988. The plot revolves around synthetic beings - the titular "snatchers" - that have begun killing and replacing innocent bystanders in Neo Kobe City. As detective Gillian Seed, you have to look into these murders while trying to work through your own amnesia.

Years ago, when the PC88 version of Snatcher was still in the planning phase, Kojima wanted to coat the floppy disk with a type of paint that smelled a bit like blood. As the disk sat in the floppy drive, it would heat up and release the "smell of the crime scene."

Trust me, you aren't the only one vaguely disgusted by that thought. The rest of Kojima's staff were so against the idea that he now refers to this as the "Dead Smell" project.

It turns out that this wasn't his only idea involving the Snatcher disk. At one point in the game, a character named Gibson leaves a message directing you to search a house. Originally, Kojima wanted to use invisible ink to write that message on the game's disk. Just like with the blood smell, the heat of the computer would act as a catalyst, revealing the hidden message.

This idea was also nixed, and Kojima was probably asked to never touch a floppy disk again. It's kind of a shame - Snatcher was certainly a memorable game, but a couple of real-world elements would have kicked the immersion up to another level entirely. Still, it is always interesting to hear about these things, and I wouldn't entirely be surprised to smell the faint odor of sliced watermelon wafting from the disk drive while playing the upcoming Metal Gear Solid: Rising.

Source: Kojima's Twitter, via Andriasang

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As cool as that sounds, I am sure that someone said "Leave the Floppies alone! They're fine as it is!"

"Dead Smell" sounds like a bad horror film. I wouldn't be surprised if it was.

Calumon: I want the ducky!

Hmmm the faint smell of blood. Who wouldn't enjoy that?!

I dunno about the blood one... But that message thing would have been great. As long as it wasn't a necessary thing. More of an easter egg. I dunno, maybe there could have been a special investigation or something.

Interesting.

It reminds me of some old Infocom attempts to do similar things, like including scratch N sniff stickers with some of their games.

The problem I see with his plans is that I'd be concerned they would risk doing damage to the material in question. I'm not sure what effect slow-burning paint inside a machine would have on it's long term performance.

That said, for once I do like the way the guy thinks though, it's just that I think he doesn't plan much for the long term and what the possible repercussions of some of these stunts could be.

Of course as neat as all these ideas are, I doubt any of them are liable to make me pick up a copy of "Cooking Mama with Raiden" < ;) >. With no offense to fans, it was a big deal when I was finally talked into getting "Peace Walker", and given my general opinion of Raiden him as a protaganist is probably a deal killer beyond just about anything I can think of. He could come up with the most awesome real-world, disc-searching, paint-burning, invinsible ink related tie ins ever conceived, and I doubt anyone could sell me on the idea of a game playing Cyborg Raiden.

Intresting - Ill have certainly been intruged, but...as with anything Hideo it feels like it would have been one step beyond what people expect, heh

icyneesan:
Hmmm the faint smell of blood. Who wouldn't enjoy that?!

Sounds just like every day.

OT; Hideo is worlds of strange. Forcing you to swap ports mid fight or leaving that missing call number on the back of the cd case. Always unexpected but never a bad touch so far. Well thanks to the people that can tell him NO!.

did anyone else remembered the DAMN code of merril?

I HATED THAT PART OF THE GAME

but at the same time i loved it when i found out about the thing, it made me feel so smart

maybe an "evolution" of those both ideas??

This reminds me of that time the County Medical Examiners (band) released their CD, and it was supposed to smell like a putrefying body.

In any case, I'm glad Kojima hasn't been tossed in the nuthouse yet.

Yeah... no.

I would rather that games not make my room smell bad.

The writing-on-the-disc idea had potential though.

And that is why I love this guy. Completely nuts but so awesome.

Using the case to get further in game is a neat feature, if you had to do something with it at least, that would crack down on game piracy and used game sales, think about for a second, if you couldn't complete the game without the case then piracy would be beat.

But the "Scent of a crime scene Pour Homme, a new fragrance by Kojima" is bat shit insane. Jim Sterling of Destructoid fame did a comic back in early 2000's about Kojima's mad as a bat quotes, like when he said he wanted to electrocute players when they died on screen to instill fear of actually dying in game! Sterling made a comic with Kojima saying things like, "if you die in Metal Gear I'll come to your house and throw a procupine at you!"

ColdStorage:
Using the case to get further in game is a neat feature, if you had to do something with it at least, that would crack down on game piracy and used game sales, think about for a second, if you couldn't complete the game without the case then piracy would be beat.

But the "Scent of a crime scene Pour Homme, a new fragrance by Kojima" is bat shit insane. Jim Sterling of Destructoid fame did a comic back in early 2000's about Kojima's mad as a bat quotes, like when he said he wanted to electrocute players when they died on screen to instill fear of actually dying in game! Sterling made a comic with Kojima saying things like, "if you die in Metal Gear I'll come to your house and throw a procupine at you!"

Hey... that would encourage me to die in Metal gear! I'd save up a few of those porcupines, then we'd have a porcupine-ball fight!

thats just wierd isnt it.

 

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