Final Fantasy XIV's Poor Launch Leads to Trial Extension

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I see. So they're trying to encourage people to play it for longer, thus causing them to form an attachment with the game. They will have spent so much time on it and made so many friends that they won't want to leave. They will have so much investment into the game that they will delude themselves into thinking it is good. I'm not sure if this can overcome the terrible and tedious gameplay though. I sure hope not. I have nothing but contempt for Square Enix taking the Final Fantasy name and slapping it onto almost every game they make as a cheap marketing trick. It just leads to bitching and moaning from their bloated fanbase over every single Final Fantasy game.

At least Guild Wars 2 looks much better by comparison to this game.

Internet Kraken:

At least Guild Wars 2 looks much better by comparison to this game.

/High Fives

mjc0961:
Now I'm confused. This sounds like exactly the caliber product that bears the Final Fantasy name. It certainly matches 13's level of quality, or lack thereof, anyway.

Damn, the only reason I was reading these comments was so I could post "Can barely figure out what's going on? Repeating the same bland task over and over? Wandering the landscape with no direction? ml FFXIII Online."

Is it just my imagination or are new MMOs falling flat on their faces lately? I honestly can't think of a single one that came out in the last few years and managed more than carving out a tiny niche...

Jandau:
Is it just my imagination or are new MMOs falling flat on their faces lately? I honestly can't think of a single one that came out in the last few years and managed more than carving out a tiny niche...

Well, there are a few F2P MMOs that have been showing promise. Vindictus is looking pretty great, and the combat is awesome. There are a few other F2P MMOs I've seen that are looking good as well.

Then again, there are about 500 new F2P MMOs coming out per year. So it makes sense that at least 1 or 2 of them would be at least above average. Now lets just hope that Vindictus doesn't pull an Allods Online and have it ruined by a ridiculous cash shop.

Kalezian:
XI failed horribly, you would think that they would of taken that to heart when making another one. Seriously, they could of put all the development time and money into making another single-player Final Fantasy, or even a Final Fantasy game with co-op [rather than a straight forward MMO].

Im starting to think Critical Thinking is a dead skill.

Wrong and untrue. XI was received far better than XIV, and still has at least 500k subs. They are still getting patches and expansions.

I wasn't aware they had released another FF MMO. Shame to see Final Fantasy 4 Billionth isn't making as much money as they wanted. I thought the previous FF MMO did poorly. Why are they doing it again?

I wonder where people get the idea that XI bombed.

The game won't fail purely because of the Final Fantasy fanboys that will love anything FF even if it's a big fat turd. That being said, hopefully they learn from their mistakes and don't pull off this shit again. Eh, who am I kidding.

Towowo2:
I wonder where people get the idea that XI bombed.

Probably because they compare it to other P2P MMOs. FFXI doesn't have near as many subs as WoW, Aion, or Guild Wars. Doesn't mean it failed really, but it does kind of pale in comparison.

Well I think the "Final Fantasy" name lost a lot of weight with XIII to be honest, despite it's sales (before people knew for sure whatit was a like) I think a lot of people who might have been Final Fantasy MMORPGers became a lot pickier, and also decided to take a wait and see attitude when it came to the new outlook of Square-Enix.

On top of that, above and beyond the bugs I think there is an issue with other MMORPG developments. I mean we have "Cataclysm" coming out right around the corner, and while DC Universe Online has apparently been pushed up by many annoucements (six months in fact) that news hasn't seemed to sink in everywhere and a lot of people are still eagerly awaiting that one like it's coming out in a couple of weeks. Then you have to consider that early next year we're going to be seeing "Old Republic Online" which is probably one of the most hotly anticipated MMOs of all time, and the one a lot of people think might actually steal some of Blizzard's thunder (though let's be honest, even if it does, Blizzard is still going to be filling up another Scrooge Mcduck type Money Bin from Cataclysm).

I think the game kind of hit a perfect storm of a bad release time due to other games, a flagging brand name, and releasing a game in a typically crappy condition to be "fixed later, once we are making money" which works for other MMOs, especially highly antiipated ones, but given the other factors this game didn't have the anticipation it's brand name would normally garner due to FF XIII, and a ton of quality competition. I mean even if the game itself seems to be something of a dark horse contender so far, DC Universe Online, has the name and backing of one of the biggest comics companies/franchises of all time. On the best of days I don't think "Final Fantasy" ever had that much oomph, even when it hadn't been so badly compromised due to a disappointing release and even more disappointing attitudes on the part of it's creators.

After less than an hour of playing I knew the game was going to struggle.

Too little too late. I've already canceled my account and uninstalled the game. There's no way 30 extra days will be enough time to fix all the problems this game has. It wasn't even close to being ready for launch.

Jiraiya72:

Kalezian:
XI failed horribly, you would think that they would of taken that to heart when making another one. Seriously, they could of put all the development time and money into making another single-player Final Fantasy, or even a Final Fantasy game with co-op [rather than a straight forward MMO].

Im starting to think Critical Thinking is a dead skill.

Wrong and untrue. XI was received far better than XIV, and still has at least 500k subs. They are still getting patches and expansions.

really? because for all three months I played XI, I saw a total of seven people.

but if they have over 500K subscribers, then this raises a new problem they failed to realize.

server populations can be fixed by merging servers, easily.

It is a good gesture, I made the mistake of getting the collectors edition which was a pretty big rip off. An extra month of play is nice, too bad it doesn't make the game any more playable. Things are improving yes, but not the areas that pc mmo gamers have come to exspect in todays game. It's shocking that the game is almost a throw back to 11.

ZombieGenesis:

Internet Kraken:

At least Guild Wars 2 looks much better by comparison to this game.

/High Fives

Comparing Guild Wars 2 to this shiny turd is an insult to Guild Wars 2, since the ArenaNet team are doing all they can to create something innovative for the MMO genre and listening to user testers & fan feedback in order to improve the game they have (even before the beta).

And all those saying that FFXIV game will end like APB may be wrong, since Squeenix have saved a lot of money on the project's development: by not requiring many voice actors (walls of text are more than enough to immerse the player), by making money of this glorified beta for the console release and for outsourcing a deal of the development to China.

If you're not Blizz, don't put out a large scale mmo. End of story.

Final Fantasy has pissed away any brand loyalty they had after the bland FF12, and downright player despising FF13 (I swear I want to crotch punch whoever thought running down hallways and combat I couldn't control, just make suggestions about, were good game design ideas). Throw in games that cameo old (better) Final Fantasy characters (like Kingdom Hearts games), and a series of remakes and side stories based on past glories and the average player has come to realize that Final Fantasy's glory days are behind it, and that SE is as well aware of this fact as anyone.

So the idea of slapping the FF name on a half finished MMORPG in the same year as Blizzard launches the next phase of their world domination plan just seems like they're not even trying.

30 Extra days or not this game is Dead on Arrival.

Good step in the right direction, though I've decided to wait until November to start playing again. They released lots of info on future patches on their main community site for the game, so players can now see what's coming in a few months. Whether it will be enough is up to them. I personally loved the game during beta and initially at release, but it does lack a bit in juicy good bits like story or 'drive' to keep playing, unless you like grinding and crafting. It also has a lot of issues with the UI, Lag, and inventory that put me off too. So for me, it's a waiting game.

If they keep squirting out decent updates and fixes though, I'll get back into the game. :D

Wow sad to hear,but i still love Square Enix games they seem to always produce good quality stuff. I never played FFXI for that simple fact that it was an MMO...i mean i want a story to end eventually sheesh....

And no i wouldnt call myself a fanboy, i dont even own a Square Enix game anymore (all my little bros got my PS2's and PS1's)

Anyone playing, and enjoying Final Fantasy XIV, will also get a free month.

We do exist, you know, however fashionable it may be to hate on the game. Hating FFXIV isn't like some magical point the world can unify around. Yeah, there are problems, but most of the stuff people are whining about seems more down to preference than issue. Thus far the only thing's actually bothered me is the lack of chat bubbles.

I severely doubt an extra month of playtime is going to improve this game's reputation. Fans hate it, critics hate it, the game is damaged beyond repair. Messing up on a game's launch is a cause for concern. I thought FFXII and XIII couldn't be surpassed in bad design, but this is stupidity of a whole other level. Goes to show that the only sector of the Square side of SE that has talent is Matsuno's team and I can't see them touching FF again.

Squareenix basically said we made a crappy game, let's give our consumers an extra month of playing our game!
>_>

Er huh?

But I"m a bit biased, I also think FFXI should have never existed...

None of the main Final Fantasys should have been MMORPGs... Maybe some kind of spin off game like Final Fantasy online...

You know i heard that one of the devs for ff 14 thought it would be a wow killer. I believe him if the wow devs heard that I'm sure they would all die laughing.

I tried it for two weeks. I had little fun when it was working and just couldn't get into it.

They really only need to do two things to convince me to pay for the game after the free trial:

1. Fix the UI, which they already promised will happen by late November.

2. Fix whatever the hell is causing the DirectX glitch, crashing the game every 10 minutes! This one they won't even admit exists, despite it being talked about on every fan site forum.

This is one of those interesting watershed type events. Where everyone is getting angry, not only because it's not what they've come to expect, but that in doing so it shatters a widely held preconception (in this case, that numerical FF games are always top class). One of those 'angry at god for not existing' moments.

Will Final Fantasy XIV be to that series what the Prequel Trilogy was to Star Wars? I'm interested to see what happens next, but it's not like George could 'patch' interesting characters and a sensible story into his movies after release...

Actually, now that I think about it, the re-released 'Special Editions' of the Original Trilogy where kind of just that. Only George made the movies worse, not better...

Tom Goldman:
Square Enix may not have released the caliber of product that typically bears the Final Fantasy name.

You mean like FFXIII? Making a shitty movie interspersed player-controlled episodes of running from Point A to Point B does not count as a "game". At the very least they could have marketed it as a "minimally interactive film" rather than a "video game".

FFXIV looks even more broken and shallow than its predecessor... why release a new MMO if you have no ideas on how to improve your old game?

Seems like the only time you'll ever have fun playing Final Fantasy anymore is from the spinoffs.

GamesB2:
Just stop trying to make multiplayer ones and spend more time remaking FF7. You know we all want it anyway.

An FF7 remake would be the death knell of the series, the moment Square-Enix admits they have nothing left to offer. It would amount to giving up.

What Final Fantasy needs is a reboot. They've rolled the last batch of FF's as a blend between high tech, high fantasy, and high drama. Something different needs to be tried to reinvigorate the series. If FF15 bombs, they're in deep trouble.

Yeah, my friend picked it up and wasn't impressed. I got about a 15 minute look at it, and it looked very lacklustre. It had a godawful framerate too. As usual, I have yet to find the first MMO that I'd be willing to pay a subscription for.

Still, high hopes for Versus.

They were told by the fans that many of their ideas were shit and decided to go ahead anyway.
I honestly hope it fails and fails hard.
If it could last less time than APB then that would give me enough happy warm feelings to last out the year.

MasochisticMuse:
You mean like FFXIII? Making a shitty movie interspersed player-controlled episodes of running from Point A to Point B does not count as a "game". At the very least they could have marketed it as a "minimally interactive film" rather than a "video game".

Didn't you hear? THATS THE WAY OF THE FUTURE!!!111!!!!one!!

Yes, I am indeed mocking all the idiots who claimed that Heavy Rains bullshit style of play and poorly thought out story was the future of game story telling.

You know, I think the original announcement video (that I'm too lazy to look up right now, cookies for whoever finds it) says it all in one image and two sounds: Final Fantasy XIV "YAY!!" Online "argh!"

This isn't enough to make me want to play it anymore then i have.

Are you kidding me?

It's bad enough to try releasing a FFMMO considering:

1.) WoW has it nearly locked down
2.) They ALREADY TRIED ONE AND FAILED
3.) After FF13, brand loyalty is at the lowest point in its history

But not only do they do it anyway, but they release it half finished when there is no time pressure? I mean, why are they trying to get it out right now anyway? If anything, they should wait until about 4 months AFTER cataclysm, instead of losing their entire user base when it comes out.

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