Bungie's Confirmation of MMO Was a Joke

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Wait... did I miss April 1st or something?

i hope they tell us waht there working on soon.

p.s. where are the oni clones

IF they stick with the sci-fi theme, which I think they will because they like it the most, I'm still holding out for a space sim shooter like the space portion of Long Night of Solace or the space battles of SW Battlefront 2.

Not only does this make Bungie look retarded, but it makes game journalism look bad. Seriously, game journalists need to step up their work. Every week there is some "huge" story that makes all the game news site rounds, only to be confirmed a few days later as a hoax or misreport or some other blunder.

Like for instance, how hard would it of been for a journalist to look up the domain name data on findmakarov.com and realize that it was not an Activision owned site?

"We're making an MMO." "No we are not!" "Yes we are!!" "Just kidding guys we are not." Bungie seems confused, being outside their generic, bland comfort zone must be affecting their minds. This nonsense just confirms that Bungie don't know what they are doing, and never really did. Anyway, Bugie get back to Generic Console Sci-Fi FPS #26, nobody cares about you anymore, at least no one that enjoys content and story, how many other games have to rely on books sold separately to flesh out their world? Sad... Die in a fire Bungie.

How unfortunate.

I always look forward to new MMOs. Until they turn out to be garbage at least.

*Ba dum psssshh*??

I don't get it. Isn't a joke supposed to be funny??

...I don't get the joke. Are MMO's seriously still hated by the rest of the gaming community? Besides an "action" MMO sounds awesome. Ah well, still got dark millennium out in 2013... :D

It's okay, David Aldridge, I knew you were joking. I mean it's fairly obvious that now that Halo is out of the way, Bungie is focusing on finally presenting to the world the long-awaited and simultaneously genre-smashing and genre-defining Pimps At Sea, right? Right?

TEMHOTA:
"We're making an MMO." "No we are not!" "Yes we are!!" "Just kidding guys we are not." Bungie seems confused, being outside their generic, bland comfort zone must be affecting their minds. This nonsense just confirms that Bungie don't know what they are doing, and never really did. Anyway, Bugie get back to Generic Console Sci-Fi FPS #26, nobody cares about you anymore, at least no one that enjoys content and story, how many other games have to rely on books sold separately to flesh out their world? Sad... Die in a fire Bungie.

jeez dude. i know everyone's entitled to their opinion and whatnot but this just looks like flamebait.

personally i'm glad they're going to stay out of the mmo market: after marathon and halo, i don't think i could imagine something besides single player.

TEMHOTA:
"We're making an MMO." "No we are not!" "Yes we are!!" "Just kidding guys we are not." Bungie seems confused, being outside their generic, bland comfort zone must be affecting their minds. This nonsense just confirms that Bungie don't know what they are doing, and never really did. Anyway, Bugie get back to Generic Console Sci-Fi FPS #26, nobody cares about you anymore, at least no one that enjoys content and story, how many other games have to rely on books sold separately to flesh out their world? Sad... Die in a fire Bungie.

Cool edgy opinions on a quality developer bro.

However, and I'm gonna have to call you out on this, at what point did Bungie actually say that they were going to do an MMO, excepting, of course, when they did the joke announcement? From what I have, albeit very swiftly, researched, Bungie has only made a few broad statements about the future and the Halo franchise in general - nothing really there about MMO-based indecision at all.

I'm glad Bungie have given the rights away. I'm just looking forward to their next game. I don't think they'll confirm anything for a long time.

warcraft4life:

Geo Da Sponge:

warcraft4life:
How about we just let halo die? Halo 1>2>3>odst>reach That's not in release date order, that in progression of how each one was worse than the last, albeit 1>2 could be debatable..

Notice a recurring theme here?!

Yeah, Bungie should totally stop working on Halo. They should give up the rights to the IP and sign up with a completely different publisher who will have them work on something else altogether.

Oh wait, they did.

;-;

I met indefinitely - like EVERYONE, if we just all ignore it, it might stop..

Halo Reach worse than ODST? I want some of whatever you've been smoking :p

TEMHOTA:
"We're making an MMO." "No we are not!" "Yes we are!!" "Just kidding guys we are not." Bungie seems confused, being outside their generic, bland comfort zone must be affecting their minds. This nonsense just confirms that Bungie don't know what they are doing, and never really did. Anyway, Bugie get back to Generic Console Sci-Fi FPS #26, nobody cares about you anymore, at least no one that enjoys content and story, how many other games have to rely on books sold separately to flesh out their world? Sad... Die in a fire Bungie.

There are millions of people who disagree with you on the point that nobody cares about Bungie, but what do they know, after all, we all know that to qualify as "something people care about" you need at least a BILLION people

The books are supplementary, just like the ones for Mass Effect, would you say Bioware should die in a fire too? Making one PR mistake hardly means they have no idea what they were ever doing making games, that's like saying if you trip and fall you never knew how to walk, ever.

danpascooch:

warcraft4life:

Geo Da Sponge:

Yeah, Bungie should totally stop working on Halo. They should give up the rights to the IP and sign up with a completely different publisher who will have them work on something else altogether.

Oh wait, they did.

;-;

I met indefinitely - like EVERYONE, if we just all ignore it, it might stop..

Halo Reach worse than ODST? I want some of whatever you've been smoking :p

also debatable..

You finished that achieve for campaign on legendary alone? _

Atleast ODST has 3's multiplayer!!

A well made Halo MMO would instantly make any computer its on implode into a black hole from sheer AWESOME

KafkaOffTheBeach:

Cool edgy opinions on a quality developer, bro.

Oh now I see the joke in this thread, and it is funny, thanks "bro".

danpascooch:

The books are supplementary, just like the ones for Mass Effect, would you say Bioware should die in a fire too? Making one PR mistake hardly means they have no idea what they were ever doing making games, that's like saying if you trip and fall you never knew how to walk, ever.

Ahhh I see what the fanboi is saying, the story, characters and interest are absent by design from Halo. Thanks for the heads up.

Edit: Wait I got it, the story is coming via some additional DLC!!! This is right up Micro$uck's alley, they will love it. Good job Bungie!!!

Teiraa:
A well made Halo MMO would instantly make any computer its on implode into a black hole from sheer AWESOME

Or Red Ring of Death, which ever is most likely, and considering we are talking about Halo. I think it is more the later than the former.

warcraft4life:

danpascooch:

warcraft4life:

;-;

I met indefinitely - like EVERYONE, if we just all ignore it, it might stop..

Halo Reach worse than ODST? I want some of whatever you've been smoking :p

also debatable..

You finished that achieve for campaign on legendary alone? _

Atleast ODST has 3's multiplayer!!

First off Reach has awesome multiplayer, but that opinion aside.

Is having Halo 3's multiplayer really a point in ODST's favor? After all, it is HALO 3's multiplayer, not ODST's multiplayer. At least Reach brought something new to the table.

Harbinger_:
There seem to be quite a few game companies doing the whole "This was a joke, honest guys!" thing lately.

Indeed. We didn't actually want people to molest our workers and give gamers everywhere a bad name! It was a joke!~

Maybe it is just a cover-up, but if they were planning on making one and then stopped, they probably shouldn't have been at the announce-your-game stage.

LOL oh thank GOD it was a joke... (or is it? lolz)

ah that's the Bungie I know, but still all this involvement with Activision could still be eh

TEMHOTA:

KafkaOffTheBeach:

Cool edgy opinions on a quality developer, bro.

Oh now I see the joke in this thread, and it is funny, thanks "bro".

danpascooch:

The books are supplementary, just like the ones for Mass Effect, would you say Bioware should die in a fire too? Making one PR mistake hardly means they have no idea what they were ever doing making games, that's like saying if you trip and fall you never knew how to walk, ever.

Ahhh I see what the fanboi is saying, the story, characters and interest are absent by design from Halo. Thanks for the heads up.

Edit: Wait I got it, the story is coming via some additional DLC!!! This is right up Micro$uck's alley, they will love it. Good job Bungie!!!

Teiraa:
A well made Halo MMO would instantly make any computer its on implode into a black hole from sheer AWESOME

Or Red Ring of Death, which ever is most likely, and considering we are talking about Halo. I think it is more the later than the former.

Are you trying to start an argument? Bungie actually does make quality games, and the story is quite interesting, you're entitled to your opinion but flat out insulting other peoples opions wont give yours any more credit

warcraft4life:

Geo Da Sponge:

warcraft4life:
How about we just let halo die? Halo 1>2>3>odst>reach That's not in release date order, that in progression of how each one was worse than the last, albeit 1>2 could be debatable..

Notice a recurring theme here?!

Yeah, Bungie should totally stop working on Halo. They should give up the rights to the IP and sign up with a completely different publisher who will have them work on something else altogether.

Oh wait, they did.

;-;

I met indefinitely - like EVERYONE, if we just all ignore it, it might stop..

You... You're the one who brought it up. Halo had nothing to do with this thread, and then you went and started talking about Halo. YOU'RE THE PROBLEM SIR

darthricardo:
Okay, honestly: What is with the recent trend of everyone and their dog making an MMO? This is getting kind of ridiculous. And yes, I did read the article, so I know that Bungie probably isn`t, but it`s still telling that everyone honestly thought that a Halo (or vaguely Halo-inspired) game was feasible. Really, with WoW still dominating the scene, why do these companies try? To me, it looks like there`s a lot more potential in the single-player market. OR even better: Local multiplayer. That`s something we haven`t seen much of in the last little while.

It's probably for a couple reasons:

1. MMOs have the potential for lot of steady revenue.

2. WoW is over 6 years old and as such, it's based on old technology and design. For a top-notch developer, it's not that hard to design combat that is more interesting and better executed than WoW. It's not hard to make a world that looks better and more polished than WoW's. It's not that hard to make a better class system or more exciting raids and battlegrounds. WoW set the standard in the last half of the last decade, but now is the time to move forward.

Already, Star Wars: The Old Republic and Guild Wars 2 are promising much better and more dynamic experiences in various areas. I think what we're going to see very soon is an MMO market with more variety, more competition and no giant, aging behemoth to discourage innovation.

TEMHOTA:

Oh now I see the joke in this thread, and it is funny, thanks "bro".

W..wait...do you genuinely think that Bungie is actually a bad developer?
Would you care to define a 'good' developer then?
Y'know, just so that all of us lesser life forms can appreciate your masterful and, obviously, incredibly intricate -nay, positively labyrinthine- thought processes.

danpascooch:

warcraft4life:

danpascooch:

Halo Reach worse than ODST? I want some of whatever you've been smoking :p

also debatable..

You finished that achieve for campaign on legendary alone? _

Atleast ODST has 3's multiplayer!!

First off Reach has awesome multiplayer, but that opinion aside.

Is having Halo 3's multiplayer really a point in ODST's favor? After all, it is HALO 3's multiplayer, not ODST's multiplayer. At least Reach brought something new to the table.

Reach had classes, dunno whether you noticed, but it takes no skill the whore out armour lock, and having their team mate kill you while you aren't looking? etc.etc., if reach had stuck to it's basic oldschool halo multiplayer it would've owned..

Yes, BUT odst brought all the maps over, and to those that are yet to fork out for a bigger hard drive (:S) saving a gig was quite useful ^-^

The Bandit:

warcraft4life:

Geo Da Sponge:

Yeah, Bungie should totally stop working on Halo. They should give up the rights to the IP and sign up with a completely different publisher who will have them work on something else altogether.

Oh wait, they did.

;-;

I met indefinitely - like EVERYONE, if we just all ignore it, it might stop..

You... You're the one who brought it up. Halo had nothing to do with this thread, and then you went and started talking about Halo. YOU'RE THE PROBLEM SIR

As I stated earlier, I hadn't realised the Halo MMO had been cancelled (by Ensemble IIRC) therefore, by thinking this was a halo mmo, my comment actually makes sense..

warcraft4life:

danpascooch:

warcraft4life:

also debatable..

You finished that achieve for campaign on legendary alone? _

Atleast ODST has 3's multiplayer!!

First off Reach has awesome multiplayer, but that opinion aside.

Is having Halo 3's multiplayer really a point in ODST's favor? After all, it is HALO 3's multiplayer, not ODST's multiplayer. At least Reach brought something new to the table.

Reach had classes, dunno whether you noticed, but it takes no skill the whore out armour lock, and having their team mate kill you while you aren't looking? etc.etc., if reach had stuck to it's basic oldschool halo multiplayer it would've owned..

Yes, BUT odst brought all the maps over, and to those that are yet to fork out for a bigger hard drive (:S) saving a gig was quite useful ^-^

Armor lock may be used cheaply by beginners, but most people don't actually grasp how to use it properly, and like most cheap moves in a decently balanced game, it's easily countered by experienced players.

Pro tip: Don't stand next to someone in armor lock

If their teammate kills you while you aren't looking, how is that Reach's multiplayer's fault? You weren't looking, he shot you, that's your fault.

ITT: trolls be trollin'.

I hadn't heard anything about Bungie MMO rumors prior to this, so it was sorta out of left field for me. Regardless, happy to hear Bungie's currently not planning (or at least not admitting to plans of) an MMO. I can't say I have any love for their recent games - they're alright games, but nothing that gripped me (and I didn't own the system to run most of them anyway, so...yeah) - but I have respect for Bungie as a developer enough to look forward to their future projects all the same.

KafkaOffTheBeach:

W..wait...do you genuinely think that Bungie is actually a bad developer?
Would you care to define a 'good' developer then?
Y'know, just so that all of us lesser life forms can appreciate your masterful and, obviously, incredibly intricate -nay, positively labyrinthine- thought processes.

image

You really got me thinking though any second rate developer that can release the same game five times and have not a single fanboi notice is pure genius. I tip my hat to Bungie, masterminds of the bland and generic, masters of the repetitive and tedious. Here's to Generic Sci-Fi console FPS #7 or GSFCF Part 7: Revenge of the Uninteresting, good luck to you Bungie, true weavers of mediocrity.

TEMHOTA:

You really got me thinking though any second rate developer that can release the same game five times and have not a single fanboi notice is pure genius. I tip my hat to Bungie, masterminds of the bland and generic, masters of the repetitive and tedious. Here's to Generic Sci-Fi console FPS #7 or GSFCF Part 7: Revenge of the Uninteresting, good luck to you Bungie, true weavers of mediocrity.

Ahhhh, so, according to you, there is no 'good' developer out there?
Not one?
Try looking at the thing objectively for a change.
I don't own a 360, or an Xbox, and I think that the Halo series is boring, however, in lieu of all that, when I look at a Halo game, particularly the online segment, I can see the sheer amount of quality work that has been put in by the developer for the community to ensure that everything runs as it should. I can appreciate the little touches, like the fileshare, or an easy-to-use theatre mode, or searching for people who play like you, or the myriad of different official game modes alongside the user created ones etc.
Yet despite the obvious effort that Bungie puts into creating an actually finished product, there are still people who think that they are a 'bad' developer?
So, once again, what do you think is a 'good' developer?

KafkaOffTheBeach:

TEMHOTA:

You really got me thinking though any second rate developer that can release the same game five times and have not a single fanboi notice is pure genius. I tip my hat to Bungie, masterminds of the bland and generic, masters of the repetitive and tedious. Here's to Generic Sci-Fi console FPS #7 or GSFCF Part 7: Revenge of the Uninteresting, good luck to you Bungie, true weavers of mediocrity.

Ahhhh, so, according to you, there is no 'good' developer out there?
Not one?
Try looking at the thing objectively for a change.
I don't own a 360, or an Xbox, and I think that the Halo series is boring, however, in lieu of all that, when I look at a Halo game, particularly the online segment, I can see the sheer amount of quality work that has been put in by the developer for the community to ensure that everything runs as it should. I can appreciate the little touches, like the fileshare, or an easy-to-use theatre mode, or searching for people who play like you, or the myriad of different official game modes alongside the user created ones etc.
Yet despite the obvious effort that Bungie puts into creating an actually finished product, there are still people who think that they are a 'bad' developer?
So, once again, what do you think is a 'good' developer?

I don't think you'll get a response out of him that isn't implying your a fanboy, and insulting Bungie with out giving in depth reasons on why they're bad according to him.
I swear, from the vendetta he has against Halo and Bungie, you'd think they shot his dog.

danpascooch:

warcraft4life:

danpascooch:

First off Reach has awesome multiplayer, but that opinion aside.

Is having Halo 3's multiplayer really a point in ODST's favor? After all, it is HALO 3's multiplayer, not ODST's multiplayer. At least Reach brought something new to the table.

Reach had classes, dunno whether you noticed, but it takes no skill the whore out armour lock, and having their team mate kill you while you aren't looking? etc.etc., if reach had stuck to it's basic oldschool halo multiplayer it would've owned..

Yes, BUT odst brought all the maps over, and to those that are yet to fork out for a bigger hard drive (:S) saving a gig was quite useful ^-^

Armor lock may be used cheaply by beginners, but most people don't actually grasp how to use it properly, and like most cheap moves in a decently balanced game, it's easily countered by experienced players.

Pro tip: Don't stand next to someone in armor lock

If their teammate kills you while you aren't looking, how is that Reach's multiplayer's fault? You weren't looking, he shot you, that's your fault.

When I'm standing there waiting for the 2 second mark to throw a grenade, and I in turn get shot or killed by someone far away enough as to not appear on my radar it's not exactly my fault

I see what you're getting at, I just personally don't think it's that balanced :S
In the weeks I had the game I never saw a game that was closely won, it was always by a mile..

warcraft4life:

danpascooch:

warcraft4life:

Reach had classes, dunno whether you noticed, but it takes no skill the whore out armour lock, and having their team mate kill you while you aren't looking? etc.etc., if reach had stuck to it's basic oldschool halo multiplayer it would've owned..

Yes, BUT odst brought all the maps over, and to those that are yet to fork out for a bigger hard drive (:S) saving a gig was quite useful ^-^

Armor lock may be used cheaply by beginners, but most people don't actually grasp how to use it properly, and like most cheap moves in a decently balanced game, it's easily countered by experienced players.

Pro tip: Don't stand next to someone in armor lock

If their teammate kills you while you aren't looking, how is that Reach's multiplayer's fault? You weren't looking, he shot you, that's your fault.

When I'm standing there waiting for the 2 second mark to throw a grenade, and I in turn get shot or killed by someone far away enough as to not appear on my radar it's not exactly my fault

I see what you're getting at, I just personally don't think it's that balanced :S
In the weeks I had the game I never saw a game that was closely won, it was always by a mile..

I guess my question would be why do you just stand there staring at the armor locked guy while waiting? There is a perfectly fine audio cue to tell you when he unlocks, so you can pay attention to your surroundings.

danpascooch:

warcraft4life:

danpascooch:

Armor lock may be used cheaply by beginners, but most people don't actually grasp how to use it properly, and like most cheap moves in a decently balanced game, it's easily countered by experienced players.

Pro tip: Don't stand next to someone in armor lock

If their teammate kills you while you aren't looking, how is that Reach's multiplayer's fault? You weren't looking, he shot you, that's your fault.

When I'm standing there waiting for the 2 second mark to throw a grenade, and I in turn get shot or killed by someone far away enough as to not appear on my radar it's not exactly my fault

I see what you're getting at, I just personally don't think it's that balanced :S
In the weeks I had the game I never saw a game that was closely won, it was always by a mile..

I guess my question would be why do you just stand there staring at the armor locked guy while waiting? There is a perfectly fine audio cue to tell you when he unlocks, so you can pay attention to your surroundings.

I like to throw grenades to just kill them, I once had a guy with a shotgun in armour lock (didn't realise) I turned, killed his buddy (I was pretty chuffed, he came out of no where and it isn't a recurring theme for me to do that) turned and died..

I also note that when I use armour lock my team mates take NO notice what so ever,

I did eventually start using invisibility, and popping it and sitting near them but I didn't like using a specific class just to counter one thing and pick up the odd power weapon

warcraft4life:

danpascooch:

warcraft4life:

When I'm standing there waiting for the 2 second mark to throw a grenade, and I in turn get shot or killed by someone far away enough as to not appear on my radar it's not exactly my fault

I see what you're getting at, I just personally don't think it's that balanced :S
In the weeks I had the game I never saw a game that was closely won, it was always by a mile..

I guess my question would be why do you just stand there staring at the armor locked guy while waiting? There is a perfectly fine audio cue to tell you when he unlocks, so you can pay attention to your surroundings.

I like to throw grenades to just kill them, I once had a guy with a shotgun in armour lock (didn't realise) I turned, killed his buddy (I was pretty chuffed, he came out of no where and it isn't a recurring theme for me to do that) turned and died..

I also note that when I use armour lock my team mates take NO notice what so ever,

I did eventually start using invisibility, and popping it and sitting near them but I didn't like using a specific class just to counter one thing and pick up the odd power weapon

Well, even though you "like" to throw grenades at them, if that strategy doesn't work, don't use it, don't blame the game for that. I'm sure there are lots of things people would like to work that aren't effective strategies. If that guy was close to you and had a shotgun, he deserved that kill, and it wasn't because armor lock is a cheap ability, it was because he was close to you and had a shotgun.

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