Nintendo Confirms Master Quest for Ocarina of Time 3D

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Nintendo Confirms Master Quest for Ocarina of Time 3D

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Legend of Zelda: Ocarina of Time 3D will include the challenging master quest not found in the original version.

When Nintendo first started talking about Legend of Zelda: Ocarina of Time 3D, it wouldn't confirm if any new content was being added to the classic N64 version. At GDC 2011, Conservative New Media talked to Nintendo assistant PR manager David Young and got him to reveal that the game will feature the inclusion of Ocarina of Time's master quest.

The master quest was first introduced in a Gamecube port of Ocarina of Time given away as a pre-order bonus for Legend of Zelda: Wind Waker. It's an altered version of Ocarina of Time with reworked dungeons and new puzzles.

For Zelda fans that never got their hands on the elusive master quest compilation, Ocarina of Time 3D could be the perfect chance to try it out. Young didn't reveal if players would have to unlock it or if it'll be available right from the start.

Ocarina of Time 3D also features improved visuals and menus that are always at the ready on the touchscreen, allowing easy access to items and potions. Nintendo hasn't announced a release date for Ocarina of Time 3D, but says it's definitely coming out in 2011.

Source: YouTube, via ZeldaInformer

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Yay! Good news.

This is just what I needed after reading that insane Sony article.

HA! I already have Master's Quest!

Nonetheless, this is awesome.

Hopefully it's available from start. I'd love to jump right into Master Quest.

I got so excited when I read that title, this is great!

Really looking forward to this game. I've played OoT before, but not until about 8 years after it came out. Still good, but wasn't the same, and I'm thinking this one will be different.

So.... the original Master Quest and not the extended version that was originally meant for the 64DD? How.......lame. Hopefully they have more additional content than that, I mean it worked for Super Mario 64 DS....

I don't think it's going to persuade anyone to buy the game who wasn't already planning on buying it, but it's a good addition to those who already put the money down.

Hmmm this has me interested now, finally a chance to have another attempt at Master Quest. Makes me wonder what else (if anything) will be revealed.

It'd be awesome to see them handle this in a similar way to Mario 64 DS and have at least a few things which are new.

Maybe now they'll tell me what the fuck that random chest in the first dungeon that was sitting on tracks that couldn't be opened was for.
Also, that's my most valued gamecube game. It was fucking awesome. They added fire bats to the bit of the game where all you had was a wooden shield. ;_;

*EDIT*
Disappointed they aren't releasing Ura Zelda, though. Apparently they had pretty much finished it but never released it, so I don't see why they aren't.

Still doesn't mean jack shit until they remake it for their newest console. Ocarina of Time took me over three months to beat without a guide and the Master Quest took about three weeks. Just goes to show that Nintendo is one huge recycling factory.

What? When the bloody hell are they going to fix up that infuriating error where you don't get to thaw up the Zora Kingdom after finishing the water temple. Seriously, it's not even that hard to code, just give us a proper completed version of the game sans all those backdoors Nintendo left open for the 64DD game that never came to be.

This makes me happy. I never got to try Master Quest.

...This is pretty awesome news. Two (or more one and a quarter) games in one.

I've been told that this version of Master Quest is going to be "re-mastered", to fix odd placements of items and other issues present in the original MQ.

Looking forward to seeing the cows pertruding from Lord Jabu Jabu. That was the highlight of Master Quest.

I didn't play it past the adult forest temple since there wasn't that much difference though. >_>

I have MQ with Wind Waker...I don't see how MQ was any "harder" then regular OoT, I actually completed adult Water Temple faster on MQ and found it to be way easier then on regular OoT.

I never really liked Master Quest though, I actually gave up on it near the end, since it didn't really add many interesting puzzles.

This makes me want to go dig out my 'cube and play through all the Zelda's again. That, or find a few hundred dollars on the ground with which I would purchase this and a 3DS. Whichever comes first

I never had a chance to play Master Quest, so this is definitely good news for me. If Nintendo Australia wasn't being a price gouging dick (Aussie dollar > US dollar, yet we still pay $100 more. Fuck that.), I would definitely get a 3DS and Zelda 3D. I'l' wait till a price drop or updated model with a longer battery life.

I am definitely getting this and a 3DS as soon as it releases. Money will BURN in my account until then =)
This news makes me so happy, I was quietly hoping they'd add this, making sure not to jinx it by asking for it..

Yes! Round two, Master Quest. Its on now!

EDIT: Forget it.

Outright Villainy:
I never really liked Master Quest though, I actually gave up on it near the end, since it didn't really add many interesting puzzles.

Me neither. Most of what they did was just take away a box or a switch here and there or add a slightly different enemy variation. All the overworld stuff and the ending were identical if I remember correctly. It made it kind of pointless to keep playing after the last dungeon. It was just less fun because I only played it to try to spot the differences, of which there were very few. Now if they made the 3DS version a two pack with Majora's Mask, THEN it would be worth fussing over. A lot of the surreal parts of that game would look great in 3D.

I was reminded of it by the xbox live arcade version of Portal with its "challenge puzzles" which were equally unnecessary and unimpressive.

Nice!

I'm still having trouble with the original N64 version, I'm trying to beat it without FAQs or walkthroughs. I'm stuck in Dodongo Caverns. :(

I just wish the 3DS came with a free game like the NES did.

If they would put Majora's Mask then i would be happy. I mean, I'm happy enough with OoT, but if they give extras, might as well give a real extra instead of the same game-ish.

SHIT!!!!

This article just reminded me that years ago when I OWNED the Master Quest version of the game, I lent it to a guy I worked with and completely forgot about it! That god damn thief still has my game!

If they make A Majora's Mask 3d, I will implode with joy.

ThePostalDude:
If they make A Majora's Mask 3d, I will implode with joy.

isn't that what they call an orgasm?

and i too want a majoras mask 3ds version, a i bet it could utilize 3d to great effect

Tomo Stryker:
Still doesn't mean jack shit until they remake it for their newest console. Ocarina of Time took me over three months to beat without a guide and the Master Quest took about three weeks. Just goes to show that Nintendo is one huge recycling factory.

They keep proving that they have absolutely no creative power. I mean, look at Zelda, they keep beating that barely living yet profitable horse with Skyward Sword now "trying to reinvent the wheel", where the "reinvented wheel" which will be the end result will happen to be the same good ol' round wheel.

Yes, I said it.

Zelda and other games from Nintendo are like reheated steaks.
Quite good ones, but still.

That's great. If you've never played the Master Quest on that GameCube bonus disc, it's exactly the same outside the dungeons, but the dungeons are reworked with new puzzles and enemies. They're a lot tougher, too. If you thought the water temple was tricky before, there's one puzzle in the MQ version that is downright diabolical. It's not difficult to execute, you just would never think of it normally. They really take advantage of the game mechanics in ways that are definitely outside the "normal" realm. In that way, it's a lot like a ROM hack, actually. Except not impossibly difficult. :P

All that im hoping for is that the Water Temple is made easier, assuming it is easier in Master Quest...

raxiv:

Tomo Stryker:
Still doesn't mean jack shit until they remake it for their newest console. Ocarina of Time took me over three months to beat without a guide and the Master Quest took about three weeks. Just goes to show that Nintendo is one huge recycling factory.

They keep proving that they have absolutely no creative power. I mean, look at Zelda, they keep beating that barely living yet profitable horse with Skyward Sword now "trying to reinvent the wheel", where the "reinvented wheel" which will be the end result will happen to be the same good ol' round wheel.

Yes, I said it.

Zelda and other games from Nintendo are like reheated steaks.
Quite good ones, but still.

Yea....making 4 console Zelda games accross a longer amount of time than 5 Halo and CoD games were made and 10 Madden, NFL, NHL, etc. games were made is truly beating a dead horse.....especially when each of those 4 games has a different graphical style, story, setting, and several new gameplay mechanics. (Seriously, if you felt that playing OOT, Majora's Mask, and Windwaker all gave you the same experience, than something's wrong with you) All those Mario games too.....64=Sunshine=Galaxy right? The exact same games!

Seriously, why does everybody have a double standard when it comes to Nintendo? For Christ's sake we've had more console GTA's in the last 10 years than we have either Mario, Zelda, or Metroid. Of course they're going to keep their big titles alive. The amount of bitching if they didn't would be 100x the amount that they get for "re-releasing the same game over and over." Everyone jumps on the "Nintendo is a recycling factory" bandwagon when in reality, they're one of the best examples of creativity in the industry. The fact that they have about 30 franchises is proof enough of this. It comes down to whether they improve and expand upon these franchises with each iteration and keep them feeling fresh, and Nintendo does this much better than most devs. Skyward sword is using precise motion control throughout the game, has a new art style, several new items, and I'm sure many more surprises in store for anyone who plays it. If it's the same as TP, than ME2 is the same as ME1, GTA4 is the same as GTASA, BLOPS is the same as MW2, (well that one is actually true) and Fallout 3 is same as Oblivion.

No creativity? Most people would argue that Nintendo needs to reel in their creativity. Just look at their most recent consoles, WiiFit, and the Vitality sensor. Anybody who doesn't think that Nintendo is creative obviously hasn't played Galaxy 1 or 2. (Yes Galaxy 2 is extremely creative and if you don't think so you're pretentious and/or dumb)


That said, I was planning on getting OOT3d already so this is just icing on the cake. I'm surprised that Nintendo didn't announce this earlier and to a grander audience. I'm sure that this news would tip the scale for many people who are hesitant to buy a game they've already purchased and played in the past or who are new to the Zelda series and need a little extra incentive to give it a try.

Zelda 2 was the best zelda I played until OOT. But Majora's Mask kicked all of their asses.

OOT suffered from the cartridge limitations. N64's Majora's Mask sidestepped the problem incredibly gracefully.

I'd like a version where you can switch between normal OoT and Master Quest and thus decide which version you want to visit each temple in. For instance I prefer the Shadow temple and Inside Jabu-Jabu's Belly from the original, but I prefer the MQ versions of the Water temple and Ganon's tower.

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