More Losses at PC Gaming Alliance

More Losses at PC Gaming Alliance

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The bleeding continues at the PC Gaming Alliance as Sony DADC quietly slips out the door and Dell scales back its role to "contributing member."

Last month the PC Gaming Alliance lost two heavyweight members, Microsoft and Nvidia, which despite being a pretty obvious blow to the organization's credibility was played down by PCGA President Matt Ployhar, who said he didn't expect their departure to have much impact. Even Microsoft spun the situation as a positive for PC gaming, saying it no longer needed to participate in the PCGA because all is now well with the platform and it wants to focus on its own PC efforts.

But now the group has suffered two more losses in the form of Dell, which has reduced its role from "Promoter" to the lower-tier "Contributor," and Sony DADC, which has slipped off the membership roll entirely. That leaves only two PCGA founding members, Intel and Epic Games, in the upper-tier Promoter category, along with Razer and Capcom.

Sony DADC may not be everyone's favorite member, what with that whole SecuROM thing, but at this point any shrinkage in membership can't help but look bad for the PCGA. It's possible that the shifting nature of its mission as detailed by Ployhar in February is driving the membership changes and that everything really is hunky-dory, but it seems at least as likely that it's suffering from rather serious questions of relevance. If that's the case, this sure isn't going to help.

Source: Big Download

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What's the PC Gaming Alliance and why is it important?

I find it funny how I don't hear about the PC Gaming Alliance outside of hearing about them losing stuff, such as members.

And I'm a PC gamer.

Is it also a bad sign that this is the first time I've even heard of the PC Gaming Alliance?

I don't understand - what was their purpose again? This is an open platform - they can't exactly force anyone to make concessions or changes in their business model or something. At the end of the day, PCGA is irrelevant.

bye bye pc games, its been good couple of decades...

well...last...5-6 years havent been good in the slightest, what with rampant piracy and the fact that every game made seems to of skipped the pc entirely or just "postponed" for a while...

wheres that fable 3 i was promised with the release date of december 1st last year?

i remember now, it was postponed 5,000,000 times and i'll never be able to play it unless i get one of those silly xboxs...

Nobody does, has, or will care about the PC Gaming alliance besides its constituent population. Seeing as most of that population seems to be leaving, nobody cares bout the PC Gaming alliance.

maybe if they had done something besides just take membership fees... which Im assuming they took allot of, then people wouldnt be leaving

Not having SecuROM in something that starts with PC is a good thing. But it still doesn't change the fact zat ze PC Gaming Alliance zoez nozing!

ShadowKatt:
What's the PC Gaming Alliance and why is it important?

That's my initial response.

TO WIKIPEDIA!

I also don't understand how PC games can be dying. I mean, it's not like we don't own another large computing box for personal use. Possibly with a Playstation 3 or giant X stamped somewhere on it.

man this is losing more power than the holy roman empire

I will ask again because i really want to know and google won't tell me...

What is the point of this alliance? PC gaming has no need for being promoted. Even then did they do anything?

Also anyone else find it odd most questions about this thing are " The what now lost what?" or 'Thats a thing?"

PCGA haven't done almost anything in past 3 years apart from telling "PC gaming is not dead"

Seriously this organization is such a failure, what was the purpose of creating it in the first place?

RT-Medic-with-shotgun:
I will ask again because i really want to know and google won't tell me...

What is the point of this alliance?

To promote PC gaming. Console gaming are promoted by corporations (Sony, Microsoft, Nintendo), but since PC is an open platform these corporations have zero interest in promoting it. PCGA was created to promote PC gaming, but again they didn't really do anything yet.

What the heck is PC gaming alliance? Never heard of them? Can someone explain why this is important? Never heard of them.

PCGA is becoming redundant fast either way. I never heard of them until the Escapist made mention of it a few months ago and PC gaming is really sky-rocketing with all the great games, including the RTS/Strategy franchise.

News like Volition/EA focusing on PC more with upcoming BF3 is even better news for the market.

All in all, PCGA remains one big joke to me.

well guys lets be frank here the PC is dead...its true what movie bob said but to that i will add consoles are dying as well my reason we live in a more mobile world with tablets that can work as a mini computer and cellphones that can email(christ i still remember having a nokia 3210 just a few years back it could sms call and knock a dead person dead again that was it)within a generation of consoles i think cloud computing such as onlive will become the new steam just think about it...why would you need a PC when you can play all your AAA games streaming on your Ipad?

Muco5681:
well guys lets be frank here the PC is dead...its true what movie bob said but to that i will add consoles are dying as well my reason we live in a more mobile world with tablets that can work as a mini computer and cellphones that can email(christ i still remember having a nokia 3210 just a few years back it could sms call and knock a dead person dead again that was it)within a generation of consoles i think cloud computing such as onlive will become the new steam just think about it...why would you need a PC when you can play all your AAA games streaming on your Ipad?

You need a PC for a lot more than gaming, and generally it's a lot cheaper (for a lot more and better!) to build your own than to purchase a tablet with limited functionality and limited hardware.

Moviebob might be right about the end of the "family computer area", but he's dead wrong about the end of the PC in general.

ShadowKatt:
What's the PC Gaming Alliance and why is it important?

SinisterGehe:
What the heck is PC gaming alliance? Never heard of them? Can someone explain why this is important? Never heard of them.

They somehow, by the act of existing, promote PC gaming. So, really, they don't do anything. Competition and profits promote PC gaming, just like every other gaming platform in history.

Muco5681:
well guys lets be frank here the PC is dead...its true what movie bob said but to that i will add consoles are dying as well my reason we live in a more mobile world with tablets that can work as a mini computer and cellphones that can email(christ i still remember having a nokia 3210 just a few years back it could sms call and knock a dead person dead again that was it)within a generation of consoles i think cloud computing such as onlive will become the new steam just think about it...why would you need a PC when you can play all your AAA games streaming on your Ipad?

Integration has its advantages, but integrating gaming into every day devices is not really a valid idea. You get your _______(insert random tower defense game), and you get your Angry Birds. And on an exceptionally rare occasion you get your Infinity Blades. You do not get your Skyrims or your Call of Duty's, or your Total War 2's on this platform. To assume that anyone wants games relegated to tiny screens with dodgy on screen controls is just plain poor sighted. Also, the technology in PC's advances much faster than your iPad or you smartphone, and you can upgrade components versus having to purchase a whole new iteration. It's this view that holds back PC gaming in general. Other consoles will lead to a dead end far sooner than any PC will, and a smartphone is not a valid platform because of the price points and the rate at which it progresses in such a manner that newer things cannot be played on older iterations.

MovieBob was dead wrong I think, and it's not because I am a PC fanboy, it's simply because it's easy to see the disadvantages of moving gaming to exclusively mobile platforms. I am not afraid to say that I do have an aversion to some of the points of view of columns such as MovieBob's and Extra Credit for no other reason than they are presented as fact and not opinion, which is what they are. What I am saying is obviously my opinion, but I'm not stating it as fact.

I have never heard about this PC Game Alliance before their two other losses.
I expect this alliance to dissolve quite soon to be honest.

Baresark:

ShadowKatt:
What's the PC Gaming Alliance and why is it important?

SinisterGehe:
What the heck is PC gaming alliance? Never heard of them? Can someone explain why this is important? Never heard of them.

They somehow, by the act of existing, promote PC gaming. So, really, they don't do anything. Competition and profits promote PC gaming, just like every other gaming platform in history.

Muco5681:
well guys lets be frank here the PC is dead...its true what movie bob said but to that i will add consoles are dying as well my reason we live in a more mobile world with tablets that can work as a mini computer and cellphones that can email(christ i still remember having a nokia 3210 just a few years back it could sms call and knock a dead person dead again that was it)within a generation of consoles i think cloud computing such as onlive will become the new steam just think about it...why would you need a PC when you can play all your AAA games streaming on your Ipad?

Integration has its advantages, but integrating gaming into every day devices is not really a valid idea. You get your _______(insert random tower defense game), and you get your Angry Birds. And on an exceptionally rare occasion you get your Infinity Blades. You do not get your Skyrims or your Call of Duty's, or your Total War 2's on this platform. To assume that anyone wants games relegated to tiny screens with dodgy on screen controls is just plain poor sighted. Also, the technology in PC's advances much faster than your iPad or you smartphone, and you can upgrade components versus having to purchase a whole new iteration. It's this view that holds back PC gaming in general. Other consoles will lead to a dead end far sooner than any PC will, and a smartphone is not a valid platform because of the price points and the rate at which it progresses in such a manner that newer things cannot be played on older iterations.

MovieBob was dead wrong I think, and it's not because I am a PC fanboy, it's simply because it's easy to see the disadvantages of moving gaming to exclusively mobile platforms. I am not afraid to say that I do have an aversion to some of the points of view of columns such as MovieBob's and Extra Credit for no other reason than they are presented as fact and not opinion, which is what they are. What I am saying is obviously my opinion, but I'm not stating it as fact.

you do have a point but with the rampant piracy of PC games i think the dev's will find its way to the console in order to avoid piracy and even consoles cant stay piracy free forever that is why i think devs will move on to onlive since the user don't have the game so they cant modify anything on the games end...after all what better way is there to control piracy then to take it out of the hands of the gamers?

Muco5681:

Baresark:

Integration has its advantages, but integrating gaming into every day devices is not really a valid idea. You get your _______(insert random tower defense game), and you get your Angry Birds. And on an exceptionally rare occasion you get your Infinity Blades. You do not get your Skyrims or your Call of Duty's, or your Total War 2's on this platform. To assume that anyone wants games relegated to tiny screens with dodgy on screen controls is just plain poor sighted. Also, the technology in PC's advances much faster than your iPad or you smartphone, and you can upgrade components versus having to purchase a whole new iteration. It's this view that holds back PC gaming in general. Other consoles will lead to a dead end far sooner than any PC will, and a smartphone is not a valid platform because of the price points and the rate at which it progresses in such a manner that newer things cannot be played on older iterations.

MovieBob was dead wrong I think, and it's not because I am a PC fanboy, it's simply because it's easy to see the disadvantages of moving gaming to exclusively mobile platforms. I am not afraid to say that I do have an aversion to some of the points of view of columns such as MovieBob's and Extra Credit for no other reason than they are presented as fact and not opinion, which is what they are. What I am saying is obviously my opinion, but I'm not stating it as fact.

you do have a point but with the rampant piracy of PC games i think the dev's will find its way to the console in order to avoid piracy and even consoles cant stay piracy free forever that is why i think devs will move on to onlive since the user don't have the game so they cant modify anything on the games end...after all what better way is there to control piracy then to take it out of the hands of the gamers?

I understand, but the horrible part is that piracy is as rampant on consoles and phones as it is on the PC. Everyone freaked out about the leak of the Crysis 2 beta, but I can't think of a single big console release that hasn't been leaked early online, in recent memory. The same day they pulled the Crysis 2 multiplayer demo off of PSN, the full game showed up online. Integration of gaming with other hand held devices will only make pirating easier than ever I think. The very thing that makes it so gamers can't modify a game or cheat or hack on consoles, is also the very thing that ultimately makes pirating easier on those platforms. With those you have a one size fits all pirating solution, where as with a PC game there is security options such as GFWL (the biggest security joke I have ever seen), Steamworks, online verification, etc. The worst part is that piracy seems to show itself as completely unstoppable. Nothing is safe from it. No form of security seems enough to stop it, only slow it down. It's crazy.

Baresark:

Muco5681:

Baresark:

Integration has its advantages, but integrating gaming into every day devices is not really a valid idea. You get your _______(insert random tower defense game), and you get your Angry Birds. And on an exceptionally rare occasion you get your Infinity Blades. You do not get your Skyrims or your Call of Duty's, or your Total War 2's on this platform. To assume that anyone wants games relegated to tiny screens with dodgy on screen controls is just plain poor sighted. Also, the technology in PC's advances much faster than your iPad or you smartphone, and you can upgrade components versus having to purchase a whole new iteration. It's this view that holds back PC gaming in general. Other consoles will lead to a dead end far sooner than any PC will, and a smartphone is not a valid platform because of the price points and the rate at which it progresses in such a manner that newer things cannot be played on older iterations.

MovieBob was dead wrong I think, and it's not because I am a PC fanboy, it's simply because it's easy to see the disadvantages of moving gaming to exclusively mobile platforms. I am not afraid to say that I do have an aversion to some of the points of view of columns such as MovieBob's and Extra Credit for no other reason than they are presented as fact and not opinion, which is what they are. What I am saying is obviously my opinion, but I'm not stating it as fact.

you do have a point but with the rampant piracy of PC games i think the dev's will find its way to the console in order to avoid piracy and even consoles cant stay piracy free forever that is why i think devs will move on to onlive since the user don't have the game so they cant modify anything on the games end...after all what better way is there to control piracy then to take it out of the hands of the gamers?

I understand, but the horrible part is that piracy is as rampant on consoles and phones as it is on the PC. Everyone freaked out about the leak of the Crysis 2 beta, but I can't think of a single big console release that hasn't been leaked early online, in recent memory. The same day they pulled the Crysis 2 multiplayer demo off of PSN, the full game showed up online. Integration of gaming with other hand held devices will only make pirating easier than ever I think. The very thing that makes it so gamers can't modify a game or cheat or hack on consoles, is also the very thing that ultimately makes pirating easier on those platforms. With those you have a one size fits all pirating solution, where as with a PC game there is security options such as GFWL (the biggest security joke I have ever seen), Steamworks, online verification, etc. The worst part is that piracy seems to show itself as completely unstoppable. Nothing is safe from it. No form of security seems enough to stop it, only slow it down. It's crazy.

''The worst part is that piracy seems to show itself as completely unstoppable. Nothing is safe from it. No form of security seems enough to stop it, only slow it down. It's crazy.'' yes but that is the way Dev's can ''stop'' (i know were there is a will there is a way when it comes to hacking) hacking if the Dev's send out 1 copy to onlive then they apply that game to the severs they have and stream the game out to you since your game is getting streamed out you then you cant pirate it much like netflix instant view if no torrent site had a copy of your movie or film then there is nothing you can take a copy form and thus no piracy...believe me i don't want to see the PC go i have been a PC gamer for 18 years but when we look at this form a distance there is only one choice left...cloud gaming

add to that there will be no pre-owned games so Dev's will get even more money out of it and i see the Dev's making a strong push for cloud gaming within the next few years

ShadowKatt:
What's the PC Gaming Alliance and why is it important?

canadamus_prime:
Is it also a bad sign that this is the first time I've even heard of the PC Gaming Alliance?

^This. PC gamer for my whole life and I haven't heard of them once until you guys started saying they're losing members. Honestly, giant who cares? What did they do anyway? Start a society, named it as something that should be relevant and then... yeah, what then?

Really, considering most people don't even know who they are, I don't see how any news related to them are of any relevance to the gaming world - or to anyone else for that matter.

Muco5681:

Baresark:

Muco5681:

snip

snip

''The worst part is that piracy seems to show itself as completely unstoppable. Nothing is safe from it. No form of security seems enough to stop it, only slow it down. It's crazy.'' yes but that is the way Dev's can ''stop'' (i know were there is a will there is a way when it comes to hacking) hacking if the Dev's send out 1 copy to onlive then they apply that game to the severs they have and stream the game out to you since your game is getting streamed out you then you cant pirate it much like netflix instant view if no torrent site had a copy of your movie or film then there is nothing you can take a copy form and thus no piracy...believe me i don't want to see the PC go i have been a PC gamer for 18 years but when we look at this form a distance there is only one choice left...cloud gaming

add to that there will be no pre-owned games so Dev's will get even more money out of it and i see the Dev's making a strong push for cloud gaming within the next few years

Cloud gaming is just the type of thing that may not be possible. A lot of people don't realize this, but the world is reaching a point where broadband can't possibly sustain the amount of data flowing in the world. Then there is the advent of the idea of broadband as a right which will only make that limit reached sooner. There is very much a wall we will hit very soon, and as of right now, the technology in place and things like FIOS, it won't be enough. I am not saying it can never happen, but I don't think we will see cloud gaming anytime soon.

Also, while I appreciate your point on streaming, recording and rebuilding that data streams is already possible. The only reason it's not utilized for things like netflix is because their are still DVD's made at this point.

I think the extent that we could all benefit from a cloud environment is't feasible, certainly not in the next 10 years.

What does Dell and Sony DADC do for the PC gaming? :/

The Sony part seemed to deal with CD and DVD shipment or something. But ain't there others to fill in the place?

To claim these to be Heavy weight champions for PC gaming without making a game is quite silly.

Dell might make decent PC as I have used one of theirs and it held up for a quite a good while. But AMD and Intel are most likely doing more for us than Dell. Even ATI and Nvidia do more.

You know they have failed when very few actually know they exist but only because a popular forum brought it up in the news section.

 

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