New Daggerdale Screens Have the Pungent Stench of Mildew

New Daggerdale Screens Have the Pungent Stench of Mildew

Eight new Dungeons & Dragons: Daggerdale screens promise good old-fashioned dungeon-crawling action in dangerously dark underground caverns packed with skeletons and goblins.

I like my D&D old school. Give me a dude with a sword, a dank cave and a big bag of Cheetos, and I'll be happy all day. So from that perspective, the new Dungeons & Dragons: Daggerdale screens look pretty sweet. They don't actually show off much in the way of dazzling architecture or whiz-bang visual effects, but classic monsters and wet dungeon walls are what I'm after and it looks like that's what we're in for.


Maybe I'm expecting too much but to my eye, the screens don't look all that terribly far evolved beyond the old Neverwinter Nights 2. Not that that's necessarily a problem; I like eye candy as much as the next guy but let's face it, we're not talking about Skyrim here. Daggerdale will be a fairly straightforward dungeon schlep with a focus on action, not standing around admiring the decor.

The "episodic, module-based" action-adventure-RPG Dungeons & Dragons: Daggerdale is slated for launch in spring 2011, which I can't help but note is very quickly winding down, for the PC, PlayStation 3 and Xbox 360.

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The alliteration is strong with this one.
Dungeons and Dragons: Daggerdale

Those screen shots are comically dark. There's no way anyone can think that's a good design choice.

I'm gonna be honest, I thought you were talking about "Daggerfall", and I expected a remake of Daggerfall. Kind of disappointed now...

As for Daggerdale, well to be honest, I'm kind of getting burned out on the whole midevil-fantasy setting.

I love me some narrative-light dungeon-crawling loot-n-wank RPGs.

Count me in. If the price isn't too high.

Irridium:
I'm gonna be honest, I thought you were talking about "Daggerfall", and I expected a remake of Daggerfall. Kind of disappointed now...

As for Daggerdale, well to be honest, I'm kind of getting burned out on the whole midevil-fantasy setting.

So I guess it would be feudal to ask if you'll be getting Dragon Age 3?

HankMan:

Irridium:
I'm gonna be honest, I thought you were talking about "Daggerfall", and I expected a remake of Daggerfall. Kind of disappointed now...

As for Daggerdale, well to be honest, I'm kind of getting burned out on the whole midevil-fantasy setting.

So I guess it would be feudal to ask if you'll be getting Dragon Age 3?

Dude, that was painful.

Irridium:

HankMan:

Irridium:
I'm gonna be honest, I thought you were talking about "Daggerfall", and I expected a remake of Daggerfall. Kind of disappointed now...

As for Daggerdale, well to be honest, I'm kind of getting burned out on the whole midevil-fantasy setting.

So I guess it would be feudal to ask if you'll be getting Dragon Age 3?

Dude, that was painful.

Serfs you right!

HankMan:

Irridium:

HankMan:

So I guess it would be feudal to ask if you'll be getting Dragon Age 3?

Dude, that was painful.

Serfs you right!

*sigh*

Something tells me its going to be a long knight...

Forgotten Realms RPG? Okay, you've got my attention.

Wouldn't expect it to look too good, since it's a PSN/XBLA title.

I'm waiting for them to crank out an online grid based free form system that just converts the tabletop straight to the big screen. All you really need is skype or in game voice, or chat.

spruce it up with visual effects and the monsters from the monster manual, they can sell the campaigns online as well as in book form. I mean how hard would it be to copy pasta the map and overlay sprites ontop of it.

Add in mod tools for dms to arrange tiles, skill checks and options for edition swaps and you're all set to play dnd without the hassle of rummaging through pages, getting the group together and setting up the minis or coins or what have you.

No Dm no problem just have a less complex rpg elements and have the pcs choose from more rigid questions to ask the ai, and skill checks.

Irridium:

HankMan:

Irridium:

Dude, that was painful.

Serfs you right!

*sigh*

Something tells me its going to be a long knight...

Jesus guys, start dividing by zero already!

Looking forward to the game. The major disappointment to me was no Paladins or Monks, but I can look past that.

Andy Chalk:
I like my D&D old school. Give me a dude with a sword, a dank cave and a big bag of Cheetos, and I'll be happy all day. So from that perspective, the new Dungeons & Dragons: Daggerdale screens look pretty sweet. They don't actually show off much in the way of dazzling architecture or whiz-bang visual effects, but classic monsters and wet dungeon walls are what I'm after and it looks like that's what we're in for.

As soon as I read the headline I knew it was a Dead Alewives reference! Thank you for reaffirming my belief that Summoner Geeks is still an appropriate reference for D&D fandom.

PS: Where's the Mountain Dew?

I hope it captures that starting campaing with your low level friends while fighting skeletons, zombies, kobolds, thoqqua, lizardmen, goblins, orcs... You get the idea... Just not 4th Edition... Please... Make it old school. :P <<<<< Not gonna happen.

As much as I like D&D games, and the forgotten realms setting. It's set in the 4th edition forgotten realms setting, if memory serves.....not my cup of tea, if you know what I mean.

I'll probably pick it up eventually if its cheap or on sale. Not on the top of my list but still on the list I suppose.

Onyx Oblivion:
I love me some narrative-light dungeon-crawling loot-n-wank RPGs.

Count me in. If the price isn't too high.

I couldn't agree with you more. This game looks awesome! Keeping my eye on this one for sure.

This game is a literal eyesore to me. I hate straining my eyes to see in the dark in real life. I guess this isn't for everyone. Still, goddamn.

DustyDrB:
The alliteration is strong with this one.
Dungeons and Dragons: Daggerdale

Those screen shots are comically dark. There's no way anyone can think that's a good design choice.

Ever-burning torches my good man.

I love me some D&D.
But I do not enjoy the visual effects in many of the D&D games.
Like in the NWN games.
Enchant a weapon with 1d6 fire, and you will never again see your sword through the blazing inferno.
Also, Stoneskin and the like.

This game is NOT going to fly... I guess it didn't even start as a D&D-game, the brand just got glued-on later on for profit.

 

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