Obsidian Would Like to Make Another Alpha Protocol Game

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Obsidian Would Like to Make Another Alpha Protocol Game

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Sometimes, you just have to be optimistic, says Obsidian.

Obsidian Entertainment CEO Feargus Urquhart says that the studio wouldn't mind getting back into the old spy game and making another Alpha Protocol title. Urquhart feels that there are some good things in the first game, but that there is also room for improvement.

Alpha Protocol was a third-person "espionage RPG," published by Sega. It was originally scheduled to come out in October 2009, but was pushed back to May/June 2010, amidst rumors the game was too hard and the RPG side was underdeveloped. When the game finally came out, it received very mixed reviews and sold rather poorly. Sega confirmed in July of last year that it would not be publishing a sequel.

Urquhart said that there were things in Alpha Protocol that either needed more work, or taking back to the drawing board. He admitted that the first game's cover system hadn't been amazing, and that there had been some discussion about whether the hypothetical sequel would be better off without one, leaving the team to focus on other elements. "There were certain things we did really well," he said. "The whole story, the characters, the branching."

Urquhart seemed upbeat about the experience, however. "To do a job like this, sometimes you have to be optimistic," he said. "You have to look to the future and say 'We can do better." He also mused that some of the mixed reaction that the game received from critics was the result of a breakdown in communication. "Perhaps it was not necessarily the job we did but there was something beyond the game," he said. "How it was represented or how it was sold or what people felt we promised them. Something went off-kilter there."

Unfortunately for Urquhart, the message from reviewers seems to be pretty clear: Alpha Protocol had broken, buggy gameplay and needed more development time. If Obsidian ever gets the opportunity to make another Alpha Protocol - and hopefully it will, because even with all the bugs, there was a lot to like about the game's RPG side -it's going to need a lot more polish than the first one received.

Source: Now Gamer

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I really liked the game despite its faults because it tried to be something else than most games these days.

I hope they do make another one, they just recieve a suitable level of technical and quality testing.
Because the story and characterisation was brilliant.

I really liked AP, I played on PC and didn't have any problems in three playthroughs. Two more playthroughs than ME2 got BTW.

Trolldor:
I hope they do make another one, they just recieve a suitable level of technical and quality testing.
Because the story and characterisation was brilliant.

Obsidian. Quality testing. BWAHAHAHAHAahahahhahahahaha. wait wait... BWAHAHAHAhahAHHAHAHhahaha.

I hope they make another one. On PC there were pretty much no problems, and AP is great fun.

Kiraxa:

Trolldor:
I hope they do make another one, they just recieve a suitable level of technical and quality testing.
Because the story and characterisation was brilliant.

Obsidian. Quality testing. BWAHAHAHAHAahahahhahahahaha. wait wait... BWAHAHAHAhahAHHAHAHhahaha.

As immature as that sounded, I quite agree.

Alpha Protocol was a more accomplished piece of work than Mass Effect 2.

There. I said it. Now can we please have a sequel?

Whatever reviewers your looking at, they need a good kick in the ass. Alpha Protocol had some issues, but it had even more potential. This is kinda the game you want a sequel for. A game that actually has promise towards a better game. A game in which the issues where glaringly obvious, but had enough questions and future potential that a second game will not be some dry tacked on mess like most sequels.

If Obsidian makes Alpha Protocol 2, it has the potential to be what Baldurs Gate 2 was to Baldurs Gate 1. A true sequel that improves in every way upon the first game.

The key word here is potential people.

Kiraxa:

Trolldor:
I hope they do make another one, they just recieve a suitable level of technical and quality testing.
Because the story and characterisation was brilliant.

Obsidian. Quality testing. BWAHAHAHAHAahahahhahahahaha. wait wait... BWAHAHAHAhahAHHAHAHhahaha.

Is this in order?

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obsidian needs another studio "let's call it polish studios" that does nothing but quality control for their games.
but i have to say yay for AP2, i liked the game. A lot.
the worst thing i can say about it is that the forced boss fights broke the option to play stealthy and that the balance was totally off. Really guy, the pistol is more effective than an assault rifle in all out firefights?

LiquidGrape:
Alpha Protocol was a more accomplished piece of work than Mass Effect 2.

There. I said it. Now can we please have a sequel?

Aw, you edgy person, you. Taking an unpopular stance on video games :)

Comparisons aside, AP is the best game no one dared to try (recently that is).

The story needs to be cleaned up because there were obviously threads missing, and there weren't enough tricks to pull off when stealthing I feel. Still, even with some weaknesses here and there it's so enjoyable to play that it doesn't matter. The whole is stronger than its individual components.

Honestly I liked Alpha Protocol and would like to play a sequal

Alpha Protocol really had me until that forced boss battle thing with the coked-up European guy. I completely built my guy for stealth and precise pistol-based wetwork. He did not do well suddenly being transported into a parallel reality where a guy can take three headshots and continue walking up to stab me with his knife. That seriously annoyed me.

Please. Please do. You deserve another chance with Alpha Protocol; It has so much wasted potential.

I'm sure another publisher would pick it up. Probably a smaller once than Sega so the budget might be less but I'm sure Obsidian could make a great game out of it.

I also enjoyed A LOT Alpha Protocol with all its flaws. All you have to do to enjoy it is to close your eyes for errors and just focus on whats fun! :P

Dectilon:

Aw, you edgy person, you. Taking an unpopular stance on video games :)

It isn't an attempt to be "edgy". It's just me being a tad bitter about the fact that one rather safe roleplaying game was lauded as the second coming (which, in a way, I suppose it was), while another far more adventurous title got the finger.

Don't get me wrong, this isn't me being willfully contrarian. I like Mass Effect 2. A lot, actually. Just in terms of aesthetics it's one of the very finest games out there.
Like I said, I'm just bitter about AP's utter dismissal.

Alpha Protocol had a lot of busted mechanics, but what worked was a lot of fun... unfortunately not much of it worked. I've lost a lot of faith in Obsidian as of late, so until they get their act together I'll be renting their games. A good Alpha Protocol game would go a long way to restoring that lost faith.

I certainly hope they do make another, as long as it doesn't suck... although, on the bright side, if there is a sequel it couldn't get any worse.

LiquidGrape:

Dectilon:

Aw, you edgy person, you. Taking an unpopular stance on video games :)

It isn't an attempt to be "edgy". It's just me being a tad bitter about the fact that one rather safe roleplaying game was lauded as the second coming (which, in a way, I suppose it was), while another far more adventurous title got the finger.

Don't get me wrong, this isn't me being willfully contrarian. I like Mass Effect 2. A lot, actually. Just in terms of aesthetics it's one of the very finest games out there.
Like I said, I'm just bitter about AP's utter dismissal.

I'd just like to point that "Adventurous" does not mean good. The power glove was adventurous, and the power glove wasn't good. It was soooo bad. Saying that AP was "More accomplished" than ME2 is rather silly. You're entitled to your opinion, but ME2 was far more accomplished than AP. I dare say AP was barely accomplished at all. Accomplished is probably the worst word to use when describing AP, because that's the exact opposite of what it was. It was more... inept.

It had a lot of interesting systems, but most of them were half-assed. Don't get me wrong, I enjoyed AP; it was a refreshing take on the RPG in both narrative and mechanics, but you can't deny that it was a poorly made game. Saying that it's better than ME2 just doesn't make sense. You can say that you enjoyed AP more, but saying that it's "More accomplished" is just wrong.

I loved AP. Sure, that boss fight with the knives guy was annoying, like really annoying. But the game on a whole was awesome.
The decisions really made an impact and the framed narrative worked better than in DA2.

worst game I have ever played... the gameplay was atrocious.

Logan Westbrook:
Sometimes, you just have to be optimistic, says Obsidian.

As opposed to actually testing the game?

Right now I treat statements like this the same way I treated what Brain said every day in Pinky and the Brain;
Yeah you can say whatever you want but all I can believe is that these grand plans will have 4-5 fatal flaws and fail in a spectacular way.

And for extra entertainment:

Nackl of Gilmed:
Alpha Protocol really had me until that forced boss battle thing with the coked-up European guy. I completely built my guy for stealth and precise pistol-based wetwork. He did not do well suddenly being transported into a parallel reality where a guy can take three headshots and continue walking up to stab me with his knife. That seriously annoyed me.

And that precise pistol-based wetwork, should've end that fight instantly. Chain-shot for multiple head shots, run behind cover, use Shadow Operative, hide, wait for the Chain Shot's cooldown, do another - bam, fight is over.

At least, that's how I beat him on my first try without losing a single HP point.

OT: YES! That's my 2nd favorite game of 2010 (after Heavy Rain). I beat it 7 times, and I would love to see a sequel. The branching of the story was amazing

Obsidian made another buggy, broken game? Oh my! I never saw that coming. And what's that, it was with yet another DIFFERENT publisher, and wasn't a sequel based on someone elses software? My my my! Will wonders never cease!

Sorry to be glib, but can people stop placing the blame for Obsidian's horrible game-bortions on everyone but Obsidian now? They just aren't capable of producing a polished finished work. Accept it. They've had myriad opportunities with numerous, quality publishers backing them.

And I would very much like Obsidian to make another Alpha Protocol.

BarbaricGoose:

I'd just like to point that "Adventurous" does not mean good...Saying that AP was "More accomplished" than ME2 is rather silly. You're entitled to your opinion, but ME2 was far more accomplished than AP. I dare say AP was barely accomplished at all. Accomplished is probably the worst word to use when describing AP, because that's the exact opposite of what it was. It was more... inept...You can say that you enjoyed AP more, but saying that it's "More accomplished" is just wrong.

Okay, let me rephrase that:

It was more accomplished in its adventurousness.

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That would be great, seeing as how I really enjoyed AP.

Maybe, just maybe, they could fix the duck walk when sneaking though. Just a thought.

I loved Alpha Protocol, and I think it was far less buggy then many other games that I love just as much, like New Vegas... Oh Obsidian, how I will always love you despite what the masses dictate. You will always have a number one fan in me.

Obsidian, please, get to work patching New Vegas. It'd be wonderful to be able to use the autosave function without having our games corrupt to the point they're unplayable before we hit the level cap.

WOOT!!! I was really dissappointed when Obsidian said they weren't making a sequel. Alpha Protocol was a freaking awesome game.

Also, would you idiots stop comaparing AP to ME? Yes they're similar, but they're both great games for different reasons, and I'm certainly not going to try to choose between two of my favorite games of all time.

Another Alpha Protocol?...........................

It was a great game that got dismissed way too easy. It wasn't perfect, but it was unique, and while the forced boss battles were the only broken part, IMO. Other than that, it was great. The mechanics, the gameplay, different play styles worked well. I even bought it a second time, selling my PS3 version, then buying the Steam version on sale.

Obsidian is like one of those extremely gifted but nervous people. You see some of the work they do and it's life changing stuff. Most of their games have completely changed the way I view the world, morality and people. But when crunch time comes and they have to present their work in front of a crowd then they start to panic, crash, and everyone thinks he's completely inept.

Obsidian is one of my favourite developers, Alpha Protocol was a true example of multibranching gameplay where making choices was actually important as opposed to just seeming important but doesn't change shit. I'm not blind to their ineptitude though, they need to pick up their act in the gameplay and polish department but I really believe an Alpha Protocol sequel could have fixed all that. Not sure how they'd accomplish bringing over that many choices into the next game, could have focused on a different character maybe. Guess we'll never know how it could have gone.

etherlance:
Another Alpha Protocol?...........................

*negative snip*

Excuse me, but I think what you meant to say was...

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