StarCraft II: Heart of the Swarm Debut Trailer Makes Bugs Sexy Again

StarCraft II: Heart of the Swarm Debut Trailer Makes Bugs Sexy Again

Blizzard Entertainment has finally unveiled the official debut trailer for the second part of its StarCraft II trilogy, the Zerg-centric Heart of the Swarm.

This trailer marks the culmination of a recent stream of media on the new game, which includes a teaser trailer dropped a few days ago and a batch of fresh screenshots straight from the title.

It would take thousands of words to give a proper backstory for this trailer (no hyperbole), but in case you're a StarCraft naif, I'll attempt to offer something of a primer.

That pretty girl in the skin-tight lycra/spandex/kevlar/magic space clothes featured heavily throughout the trailer is Kerrigan. There was a time when she would have been the space marines' busty female analogue of Solid Snake, but during the events of the original StarCraft she was captured by the Alien-esque Zerg and turned into something of a Zerg/Lady hybrid.

Apparently this process gave her an intense desire to genocide mammal-kind (along with rad chitinous dreadlocks), and at the time of Heart of the Swarm, she serves as the half-breed warhawk leader of the bugs.

Obviously her bloodlust is a problem for the humans, and the techno-shamanistic Protoss see her as an anathema to the natural order that must be purged lest her creepy crawly army turn the entire universe into a live-action Giger painting.

Aside from that, the trailer is notable for giving us a relatively good look at the Zerg unit upgrade screens. They seem pretty analogous to the ones the human forces used in StarCraft II: Wings of Liberty, only with the requisite insectoid aesthetics.

As with all Blizzard games, the official company line is that StarCraft II: Heart of the Swarm will be done when it's done.

Permalink

Do want. NOW.

OT: Looks good so far, those Zerg characters though look genuinely creepy.

Rage begins in 3, 2...

Looking forward to the Zerg take on the single player campaign. Loved the hero mechanic in Warcraft 3 and I'm itching for some Kerrigan on Terran and Protoss violence. Unit mutations look awesome and fun and here's hoping for more specialist missions without needing to build a base and maintain it.

For the Swarm!

Honestly? A bit upset at the use of Kerrigan as a hero unit. They were the reason I hated Warcraft 3. I'd rather just have more RTS style play. Still excited though!

Gxas:
Honestly? A bit upset at the use of Kerrigan as a hero unit. They were the reason I hated Warcraft 3. I'd rather just have more RTS style play. Still excited though!

The heroes is what made WC3 special - without them it would just be anotehr RTS game with a cool story.

OT - Trailer looks awesome! Cant wait.

Gxas:
Honestly? A bit upset at the use of Kerrigan as a hero unit. They were the reason I hated Warcraft 3. I'd rather just have more RTS style play. Still excited though!

They might do what they did last time, occasionally having her as a hero unit like with Jim, Tychus and Zeratul in the first.

But this game is about Kerrigan amassing her power from what I know, so you could be right.

(I'm personally happy either way :D)

Wierdguy:
without them it would just be anotehr RTS game with a cool story.

Which is exactly what makes an RTS. Not hero units. WC3 was ruined, in my mind, by the overuse of hero units.

A bit worrying to see kerrigan on the field all the time.

Let's hope she won't level up and have a managable inventory or any of that shit.
The last thing the frantic starcraft 2 would need would be those extremely micromanagement heavy wc3 heros.
I wanna build more pylons, not farm creeps.

Genocide is a verb now?

OT: looks awesome. I'm interested to see how Kerrigan falls back in with the Zerg.

Gxas:
Honestly? A bit upset at the use of Kerrigan as a hero unit. They were the reason I hated Warcraft 3. I'd rather just have more RTS style play. Still excited though!

Don't worry, heroes in SC2 are -extremely- simplistic, which is why I think they also work incredibly awkwardly compared to War3. Either way, the focus won't be on farming creeps and managing items, you can be sure of that.

Damn thats a lot of Tyranids...

Hammeroj:

Gxas:
Honestly? A bit upset at the use of Kerrigan as a hero unit. They were the reason I hated Warcraft 3. I'd rather just have more RTS style play. Still excited though!

Don't worry, heroes in SC2 are -extremely- simplistic, which is why I think they also work incredibly awkwardly compared to War3. Either way, the focus won't be on farming creeps and managing items, you can be sure of that.

Yeah, but look at the trailer again. Directly upgrading Kerrigan? I don't like it. Not one bit.

Hello.
Ahhh... there's the zerg rush I ordered.

Juzz points:
Leaping lings'.
Sputterlings.
Swarmling upg.

I wonder what Gourgeling and Raptor do.

Kerrigan re-corrupted confirmed.

Me likey. Hopefully it'll finally silence all the whiners who still use the idiotic argument that Blizzard is chargin everyone 3 times for the same game.

Slim-Shot:
Damn thats a lot of Tyranids...

Come on, really?

... Really?

I mean, I'm far from the most rabid supporter of Blizzard, but that is pretty uncalled for, to say the least.

Gxas:
snip

Well, they did say the expansion is going to have RPG elements... But it's still just the single-player. The single-player in the last one didn't call for much strategy at all. If multi-player had heroes introduced, that's when you should start getting worried. As it is, this is just a way to spice up the gameplay a little, keep it from the monotone melee matches.

shintakie10:
Me likey. Hopefully it'll finally silence all the whiners who still use the idiotic argument that Blizzard is chargin everyone 3 times for the same game.

Those won't be silenced, I'm afraid, until the game and both of its expansions come at a price of a single game.

This is all very nice and everything but I'm still waiting for Blizzard to tell me about the new multiplayer units, maps and balance tweaks already. We'll probably have to wait til BlizzCon to learn anything substantial on that front though. They always make us wait. Crafty jerks.

shintakie10:
Me likey. Hopefully it'll finally silence all the whiners who still use the idiotic argument that Blizzard is chargin everyone 3 times for the same game.

The only thing that could silence that argument is a price tag. It all depends on how much ActiBlizz thinks expansion packs are worth.

Hammeroj:

Gxas:
snip

Well, they did say the expansion is going to have RPG elements... But it's still just the single-player. The single-player in the last one didn't call for much strategy at all. If multi-player had heroes introduced, that's when you should start getting worried. As it is, this is just a way to spice up the gameplay a little, keep it from the monotone melee matches.

But thats what I enjoyed about the first game. Massive RTS battles with a hero unit thrown in that barely does anything different than other units. Basically a named zealot/zergling/marine. Bah... Whatever. It's not like I won't still preorder the collectors edition.

Earnest Cavalli:
during the events of the original StarCraft she was captured by the Alien-esque Zerg and turned into a something of a Zerg/Lady hybrid.

Apparently this process gave her an intense desire to genocide mammal-kind

Yes. The fact that her human allies abandoned her on a Zerg-infested planet had nothing to do with her hatred. :P

(Well, that and a general hunger for power that manifested.)

Nevermind Kerrigan and the Zerg, what's going on with that Xel-Naga looking creature? Interesting to see how Kerrigan takes to being separated from the Zerg in Wing of Liberty, so far the evidence says... not well.

Slim-Shot:
Damn thats a lot of Tyranids...

Surely you mean a lot of Gieger-Heinlein-esque bugs.

Warhammer rip-off!
Gah, they should have had it all in one game! Greedy corporate tards!
Blizzard should go die, they're all Koticky now!
This game sucks! It should be more like Company of Heroes and Men of War!

There, all the whine covered.

OP: Hell, it's about time! I can't wait to kick some ass with my favourite race on Starcraft.

JediMB:

Yes. The fact that her human allies abandoned her on a Zerg-infested planet had nothing to do with her hatred. :P

Okay, totally not going to fall into an argument on canon here.

That said, her whole "I'm going to murder the universe with unending waves of pincers and fanged mandibles" would be a HUGE overreaction even to being abandoned by her friends.

Personally I'd hope that she wouldn't be that unbalanced to begin with -- and if she was, who was the genius who gave her a gun and active camo?

Thus, I chalk the majority of her current Kerrigan-ness up to those dreadlocks.

After ten years we'll once again take control of the most dreaded villains PC history!

Lurkers? LURKERS?
OMFGWAT.
Also: Swarmlings? Wat?

I'm honestly confused about this. Is this campaign taking place during or after The Wings of Liberty campaign?

*Spoiler*

At the end we save Kerrigan and she goes all semi human and it looks like that's how she is in this game, but it didn't seem like she was evil anymore. I at least got the impression that she was glad to see Raynor again as he carried her away.

I just don't see where this is going, because if she was just going to side with the Zerg again, then Raynor should feel like the biggest ass in the Milky Way for killing Tychus. I see in the trailer that Kerrigan looks like she's escaping, but to what end?

If anyone has any ideas about where this is going to lead I would appreciate the feedback. This is just making me worried about the Protoss (my favorite) campaign, because I'm afraid it will just be the same story as SC:BW in reverse.

Citizen Snips:
I'm honestly confused about this. Is this campaign taking place during or after The Wings of Liberty campaign?

Actually no. It takes place in 1985 where Kerrigan has to travel back in time 30 years to ensure her parents get together at a high school dance with the help of a crazy scientist and the world's most bullshit car.

(Seriously, I have no idea.)

I'm more interested in the fact that, apparently, Kerrigan is able to interact with some more intelligent Zerg. Two characters in that trailer look more important than your average Zergling.
And, what's this? Each zerg unit can be morphed into one of 2 other units? That's gonna be quite interesting.

I hope the Ultralisk gets the option of becoming an Omegalisk.

Awesome, awesome trailer. I paused it a few times to see the possible mutations. Baneling can become splitterling that creates mini-banelings when it explodes, and the zergling can evolve to a swarmling, that spawn three at a time instead of two (for no additional cost).

Three zerglings for 50 minerals.

Three!

Citizen Snips:
I'm honestly confused about this. Is this campaign taking place during or after The Wings of Liberty campaign?

I only watched the first 30 seconds of this 5 minute video on the HotS story (HotS? Really? I just noticed this), but it looks promising. Here, take a look:

http://www.gametrailers.com/video/demo-story-starcraft-ii/714374

What was with all the static shots of Kerrigan standing around in a casual-yet-bitchy hips-thrust-to-one-side pose?

Why is she human in them, also

This is looking shiny. Shiny shiny shiny. And gooey.

Twilight.falls:
I'm more interested in the fact that, apparently, Kerrigan is able to interact with some more intelligent Zerg. Two characters in that trailer look more important than your average Zergling.
And, what's this? Each zerg unit can be morphed into one of 2 other units? That's gonna be quite interesting.

I hope the Ultralisk gets the option of becoming an Omegalisk.

With the Starcraft expansion I got the impression Kerrigan was making big changes with the Swarm so they weren't all puppets on a string. She was gonna be Big Queen in Charge but with smarter zerg that could take initiative instead of waiting for some cerebrates to get around to deciding what to do.
What we see happen in this story may lay the groundwork for World of Starcraft where people can reasonably play a zerg.

ThePirateMan:
Warhammer rip-off!
Gah, they should have had it all in one game! Greedy corporate tards!
Blizzard should go die, they're all Koticky now!
This game sucks! It should be more like Company of Heroes and Men of War!

I know you're being sarcastic, but... wouldn't it have been awesome if Blizzard actually went ahead with the Warhammer RTS? We could have gotten the best of both worlds - the lore of the Warhammer Space Marines, while replacing the Tau with the Protoss (befoe anyone starts bitching about being it non-canon, the Tau were introduced after Starcraft was released and were heavily influenced by the Protoss). And imagine a Swarmlord amongst the Zergs!

*sigh*

Anyway, on topic, certainly looking forward to this.

Raiyan 1.0:

ThePirateMan:
Warhammer rip-off!
Gah, they should have had it all in one game! Greedy corporate tards!
Blizzard should go die, they're all Koticky now!
This game sucks! It should be more like Company of Heroes and Men of War!

the lore of the Warhammer Space Marines, while replacing the Tau with the Protoss (befoe anyone starts bitching about being it non-canon, the Tau were introduced after Starcraft was released and were heavily influenced by the Protoss).

Maybe it's just because I don't know a whole lot about the Tau, but I always thought the Protoss were more like the Eldar.

OT: Anywho, I have yet to finish Starcraft II's campaign, but this has to potential to be pretty fun. What role will the zerg play in the story though I wonder. And what was the point of ending of the main game if Kerrigan gets infested again?

Earnest Cavalli:

JediMB:

Yes. The fact that her human allies abandoned her on a Zerg-infested planet had nothing to do with her hatred. :P

Okay, totally not going to fall into an argument on canon here.

~snip~

That's okay, because it wasn't a completely serious nitpick anyway.

Perhaps my emoticon/smiley didn't properly convey that.

Earnest Cavalli:
That said, her whole "I'm going to murder the universe with unending waves of pincers and fanged mandibles" would be a HUGE overreaction even to being abandoned by her friends.

Except she doesn't seem to want to kill everyone. After she destroyed the true threats to her in Brood War, she retreated, and she really only puts aggression on Mengsk's Terran Dominion.

Personally I'd hope that she wouldn't be that unbalanced to begin with -- and if she was, who was the genius who gave her a gun and active camo?

Ghosts are some of the most mentally unbalanced people in the Starcraft universe. They're only kept in line by devices in their brain that prevent them from losing it and also suppress their powers.

Citizen Snips:
I'm honestly confused about this. Is this campaign taking place during or after The Wings of Liberty campaign?

After. Kerrigan is freed of the influence of the swarm, but retains control. Whereas before, she was not just controlling the swarm, but a part of it; now, she commands them, without being one of them. Of course, this is just my understanding, and the game could prove me wrong, but it's pretty logical. It's implied that the Zerg are programmed to spread and destroy, and Kerrigan was created by the Overmind as someone who could resist that genetic destiny. Now that she's been purified by the artifact, it no longer affects her, and she can act as a pacifying influence on the swarm.

At the end we save Kerrigan and she goes all semi human and it looks like that's how she is in this game, but it didn't seem like she was evil anymore. I at least got the impression that she was glad to see Raynor again as he carried her away.

Minor nitpick, Kerrigan was never evil (there were no "evil" Starcraft characters until II).

I just don't see where this is going, because if she was just going to side with the Zerg again, then Raynor should feel like the biggest ass in the Milky Way for killing Tychus. I see in the trailer that Kerrigan looks like she's escaping, but to what end?

For clarification, there is no "Zerg" side, there is Kerrigan's side, and whatever side she's on, the Zerg are on as well. The only exception is Hybrids and psi-disruptors, which can control Zerg in a limited area.

If anyone has any ideas about where this is going to lead I would appreciate the feedback. This is just making me worried about the Protoss (my favorite) campaign, because I'm afraid it will just be the same story as SC:BW in reverse.

You played the bonus Protoss levels in WoL, I assume, so you know about the last one. I think that the Protoss campaign will have you replaying that level, but reversing your fortunes.

 

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