E3: Mass Effect 3

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Ah, doesn't give much away, much like the other mass effect trailers, although that omni-knife looks interesting. Pairing that knife with a vanguard charge could be fun.

image

Still streamlined but still a vast improvement.

ALSO NOTE THAT EACH POWER WILL BRANCH OFF. I don't have the screenshots of the branching power but it's there.

Nimcha:

4173:
I'm disappointed that the Reapers' big plan for mass extinction seems to be so direct, combat orientated, messy and above all inelegant.

I think this is more meant as a sort of insult to Shepard and humanity who've been thwarting the Reaper's plans for two games.

I think it's pretty clear by now the Reapers aren't the cold soulless, calculating invincible machines they are trying to make you believe.

I find that disappointing too. I liked the idea of facing unfathomable foes that weren't actual gods or explicitly supernatural.

4173:

Nimcha:

4173:
I'm disappointed that the Reapers' big plan for mass extinction seems to be so direct, combat orientated, messy and above all inelegant.

I think this is more meant as a sort of insult to Shepard and humanity who've been thwarting the Reaper's plans for two games.

I think it's pretty clear by now the Reapers aren't the cold soulless, calculating invincible machines they are trying to make you believe.

I find that disappointing too. I liked the idea of facing unfathomable foes that weren't actual gods or explicitly supernatural.

But how would you see them defeated then? :P

The.Bard:

punipunipyo:
ok... I am going to sound like a hater again... but I mean not to be mean... it's just that when I looked at the trailer, I felt like this is going to change the direction of the game, and I can't help to think that this game is going "mainstream" on us, going for the "popular" choices, even to the point to make the main plot blended with most of the shooter games out there...here are my reactions...

[several completely irrelevant quotes]

Looks as good as any action shooters, but not so much more than that, unlike the ME2 trailer, full of story, and mysteries, I actually feel less excited for this one... if i want guns and blazing to alien invaders, there are plenty other games to choose from, why is ME3 doing this?

Why? Because from Day 1 when ME1 was announced, this was the end game: Full scale war with the Reapers. This is called the natural evolution of that original plot. Did you expect Shepard to spend the majority of this game exploring the galaxy in peace, chasing down thieving space monkeys and shooting space cows in the face?

Take a well made movie plot. Any movie. Let's go with the Lord of the Rings trilogy, since it's in 3, just like ME. You start slow. Everything is idyllic. Meet Frodo Baggins and his perverted uncle Bilbo. They live in happy furry midget land. Unfurl what makes them tick, make us feel comfortable being around them, and as the movies go on, the plot begins to unfurl and antagonists appear.

Do you know what happens in Act III? That's right. The @#*&$ hits the fan. Outside of the 12 endings, what do the last 30-60 minutes of Return of the King look like? Combat, death, explosions, more death, war.

This is what we were promised. The whole game isn't going to be a shooter, they are clearly hiding most of the spoilerish story elements. But the setting of this game is very much summed up in ONE word: LARGE SCALE MOTHER #$(*#($* BLOODY WAR!!!! And if you don't see the glory in the released media, you may go cry in the corner when it's been released while I make love to my copy of Mass Effect 3. Wait, did I just say that? I meant "make out with". I'm saving myself until marriage, after all. ;)

For one the whole plot was hinted more at Shepherd attempting to stop the Reapers before they get here. That's what the whole plot of ME2 was. Also while your analogy to Lord of the Rings does fit to an extent you have to remember that those big battles were more or less a distraction. The real important stuff was happening on a Mountain while a slightly pudgy hobbit carried another hobbit up to the top. That's right all those major battles weren't the climax because the climax is a bromance and a malnourished creeper falling into lava. The plot that ME3 looks like it is leading up to is more like something copy pasted from half the shooters from the past 4-5 years. It always annoys me when people think a huge epic battle should be the be all end all of stories. Epic battles are usually fairly forgettable. I haven't watched any Lord of the Rings movies in probably 6 years and all the battle sort of blur together. The parts that stand out are things like Frodo and Sam on Mount Doom. Boromir confronting Frodo in the woods. Smeagol and Gollum arguing with each other.

I'm not saying epic battles aren't good, but they are forgettable. And just cause we are playing an interactive medium doesn't mean we have to end the game on the same note as every other game and every other summer blockbuster of the past 5 years. It kind of reminds me of the 1800's early 1900's where Authors would write one story. They would write several books with the same plot, switching characters and settings. They made money off this. These books are also considered crap by todays standards and probably by standards back then as well.

Also, why Earth. Earth is barely talked about throughout the first 2 games. The closest you ever get to Earth is going to the Moon on a side-quest. Why do we give a frack about Earth? It's barely been relevant in the past few games, so why would the Reapers even care. And don't give me, "Well Shepherd beat a Reaper so now the Reapers fear Earth DERP!" Yeah well Shepherd beat the Reaper with help from Krogans, Asari, Drell, Salarian, Turians, Quarians, and Geth. By proxy all of those races should be equally feared. When you have an outlier (Shepherd) and the outlier is not good for you. You don't assume the outlier is the same as everyone from where the data point was pulled from. Logically just because Shepherd is human has no bearing what so ever on the fact that he/she defeated a Reaper.

rickynumber24:

MelasZepheos:
EDIT: and the omni tool blade is the most ridiculous thing I have ever seen. Looks like BioWare have finally abandoned even the pretence of 'hard' sci-fi.

I'm sure an explanation will be all there in the manual. I mean, they already have holographic haptic interfaces. Why do you think they couldn't get a blade out of that? Also, for all that they've shown their work, Element Zero is dodgy at best, and biotics, frankly, points at Element Zero and then says, "Magic!"

Okay, maybe you have a point that the pretense is even thinner... but, if you knew where to look, it was pretty thin already. I don't think it's that much thinner, though.

Tali's immune system. Don't forget Tali's immune system.
Oh, and the best dumbass science moment in Mass Effect to date is:

"The center of the galaxy? Why, that's full of blackholes!"
BWAAAHAHAHAHA!! You morons didn't even look up what's at the center of the galaxy for your SciFi game. Magnificent.
-Just for reference, what's at the center of the galaxy, any galaxy, is a Supermassive Blackhole. Some galaxies are believed to house two of these big boys, but no where does it say that the center of the galaxy is "full of blackholes". And, even if it did:
THEY HAVE YOU FLYING IN THE SAME SPACE AS THEM!!

No, Mass Effect (titled after it's Deus Ex Machina) is not "hard" scifi. It's barely even SciFi. More Science Fantasy ala Star Wars, really. Don't let the numerous Star Trek references and the fact it stole its premise from a hard science fiction novel series throw you off. Bioware only knows characters and nothing else, though the folks at Biowaare at least know characters really friggin well! :D
...Oh, and the infamous "Bioware formula" for every game they make. They know that well too.

4173:

Nimcha:

4173:
I'm disappointed that the Reapers' big plan for mass extinction seems to be so direct, combat orientated, messy and above all inelegant.

I think this is more meant as a sort of insult to Shepard and humanity who've been thwarting the Reaper's plans for two games.

I think it's pretty clear by now the Reapers aren't the cold soulless, calculating invincible machines they are trying to make you believe.

I find that disappointing too. I liked the idea of facing unfathomable foes that weren't actual gods or explicitly supernatural.

I'm sure the Reapers aren't just targeting Earth. I imagine they're hiding that small detail until the game is released.

The only thing i don't get is how does a hologram work as a knife?

Other than that can't wait till march, i'll end up playing this then starting the entire trilogy again to get through as many options as i can.

Frozengale:

Also, why Earth. Earth is barely talked about throughout the first 2 games. The closest you ever get to Earth is going to the Moon on a side-quest. Why do we give a frack about Earth? It's barely been relevant in the past few games, so why would the Reapers even care. And don't give me, "Well Shepherd beat a Reaper so now the Reapers fear Earth DERP!" Yeah well Shepherd beat the Reaper with help from Krogans, Asari, Drell, Salarian, Turians, Quarians, and Geth. By proxy all of those races should be equally feared. When you have an outlier (Shepherd) and the outlier is not good for you. You don't assume the outlier is the same as everyone from where the data point was pulled from. Logically just because Shepherd is human has no bearing what so ever on the fact that he/she defeated a Reaper.

It's probably nothing to do with Shepard, remember the reapers use these extinction cycles to reproduce and humanity is the only species with enough genetic diversity to be of any use so that will be a reason for going to Earth. In that 1st trailer when he mentions so many millions of people dead we have no way of knowing how many are dead and how many have been harvested for making a new reaper.

So we're just gonna buy our weapon upgrades this time? No mineral scanning? WOOOOOOOOOOOO!

You know, looking back, I might not have had such a problem with the mining if it hadn't required such ridiculous amounts. 50000 tons of material to make upgrades for maybe 5 or 6 guns?

Also, I'm curious why people think it's the action that made ME2 less appealing to RPG fans. It's not like we shun anything that isn't turn-based combat. It was the very limited skill trees and abilities that made it feel less like a shooter-RPG.

Done complaining.

So I've already got my team picked out. Assuming we get 6 squad members like the first game, I'm gonna go with Wrex (duh), Garrus (also duh), Mordin, Legion, Jack, and Thane. If you can have more than 6 I'll probably be getting Zaeed or Grunt as well. Can never have enough Krogan, right?

Frozengale:
*SNIPPED OPEN*
For one the whole plot was hinted more at Shepherd attempting to stop the Reapers before they get here. That's what the whole plot of ME2 was. Also while your analogy to Lord of the Rings does fit to an extent you have to remember that those big battles were more or less a distraction. The real important stuff was happening on a Mountain while a slightly pudgy hobbit carried another hobbit up to the top. That's right all those major battles weren't the climax because the climax is a bromance and a malnourished creeper falling into lava. The plot that ME3 looks like it is leading up to is more like something copy pasted from half the shooters from the past 4-5 years. It always annoys me when people think a huge epic battle should be the be all end all of stories. Epic battles are usually fairly forgettable. I haven't watched any Lord of the Rings movies in probably 6 years and all the battle sort of blur together. The parts that stand out are things like Frodo and Sam on Mount Doom. Boromir confronting Frodo in the woods. Smeagol and Gollum arguing with each other.

I'm not saying epic battles aren't good, but they are forgettable. And just cause we are playing an interactive medium doesn't mean we have to end the game on the same note as every other game and every other summer blockbuster of the past 5 years.

Also, why Earth. Earth is barely talked about throughout the first 2 games. The closest you ever get to Earth is going to the Moon on a side-quest. Why do we give a frack about Earth? It's barely been relevant in the past few games, so why would the Reapers even care. And don't give me, "Well Shepherd beat a Reaper so now the Reapers fear Earth DERP!" Yeah well Shepherd beat the Reaper with help from Krogans, Asari, Drell, Salarian, Turians, Quarians, and Geth. By proxy all of those races should be equally feared. When you have an outlier (Shepherd) and the outlier is not good for you. You don't assume the outlier is the same as everyone from where the data point was pulled from. Logically just because Shepherd is human has no bearing what so ever on the fact that he/she defeated a Reaper.

Okay, listen, you CLEARLY have some shit to sort out.
1. Lord of the Rings should never be compared to Mass Effect.
...It should be compared to Dragon Age, because they both have elves.
2. Earth is TOTALLY important! At the beginning of the very first game we're told that humans are the last race to join the space-age thanks to Mass Effect tech. They are absolutely no threat to the Reapers and, let's face it, humans are boring. Why attack an interesting alien race when you can attack boring humans? Plus, like, everybody wanted to see the Space Federation and shit. So... Yeah, why not start there?
3. Big battles make me hard

Okay, enough joking around. You're totally right, mate, but just for clarity's sake-
Here's the real reason the Reapers attack Earth: Because Shepard's from there

It's not that they're afraid of humans. They just want to hurt the people that mean something to Shepard. ...Which is how Bioware turned your ominous, hyper-intelligent evil AI race into boring ol' vindictive assholes.
_Still find the Reapers intimidating? No? You see them as a big epic enemy to kill?
Then Bioware's writers have failed.

NOTE: If you still find the Reapers ominous and intimidating after seeing that trailer then I suggest you buy a copy full price, since you are one of the few who have managed to keep the true spirit of a nigh omnipotent AI race alive...even when Bioware couldn't.

Nimcha:

4173:

Nimcha:

I think this is more meant as a sort of insult to Shepard and humanity who've been thwarting the Reaper's plans for two games.

I think it's pretty clear by now the Reapers aren't the cold soulless, calculating invincible machines they are trying to make you believe.

I find that disappointing too. I liked the idea of facing unfathomable foes that weren't actual gods or explicitly supernatural.

But how would you see them defeated then? :P

ServebotFrank:

A few possibilities:
1. They don't, everything dies
2. They don't but a MacGuffin hides some beings, or moves them to an area the Reapers can't reach
3. Some sort of exhaust port in the Death Star type thing
4. A much, much more graceful reveal of the Reapers not being an unknowable evil. I think it would be much better as a mystery unraveled, not a realization that the Reapers are petty.

4173:

Nimcha:

I think this is more meant as a sort of insult to Shepard and humanity who've been thwarting the Reaper's plans for two games.

I think it's pretty clear by now the Reapers aren't the cold soulless, calculating invincible machines they are trying to make you believe.

I find that disappointing too. I liked the idea of facing unfathomable foes that weren't actual gods or explicitly supernatural.

I'm sure the Reapers aren't just targeting Earth. I imagine they're hiding that small detail until the game is released.

That's exactly what concerns me. I hate the idea of going down to every planet to burn and slaughter.

DA2 killed all interest in Bioware for me, it was the straw that broke the camels back, or really I should say the potato gun bullet to the camels face that broke his face.

This looks like halo more then mass effect. And cheesy heavy rock music for the trailer? YEESH.

"OH theres RPG elements!" Really? Because they said the same thing about ME2, and DA2, but those games were as RPG as Fable (hint: which really means almost none). So what is it, that powers branch off? That was in ME2. That there's weapon mods finally? OH GOOD I GUESS ITS FIXED NOW!

"Defend the HOMELAND!" is cliche and completely overused as hell. So let me guess how the trilogy ends: We kill the reapers after a bunch of people with guns shoot them. wow, thats... epic?

What happened to space exploration? What happened to subtlety and thick stories? WELL, "not anymore" says bioware.

Karma168:
The only thing i don't get is how does a hologram work as a knife?

Frozengale:
Does no one else find this trailer off putting? It feels like it's trying to be Halo or some crap like that. After seeing this I'm feeling doubt about this game for the first time. I have a feeling the sticky greedy hand of EA have been all over this thing and now it's going to be a mediocre shoot em up instead of a tactical shooter RPG.

Also why Earth? What's so bloody important about Earth? This is another thing that annoys me. Everyone human in ME1 and ME2 seems to think that Earth is so fricken important. I don't give a crap about Earth, I want to get away from Earth. This is Sci-Fi, in fact it's full on Space Opera! So why oh why do we give a crap about Earth when we have a whole freaking universe to worry about.

If I do play this game I hope I get the chance to kill most of humanity and let Earth crumble.

Hah! I'm excatly the same. It's like in every fantasy game with a conflict between elves and humans. I always choose the elves, without fault.

It's suppose to be an escape...saving humans over and over is getting kinda bleah.

LOL, more like plagurism technology

Omni-blade. Really? REALLY? So much for trying to have a small grasp on reality...

Frozengale:
For one the whole plot was hinted more at Shepherd attempting to stop the Reapers before they get here. That's what the whole plot of ME2 was. Also while your analogy to Lord of the Rings does fit to an extent you have to remember that those big battles were more or less a distraction. The real important stuff was happening on a Mountain while a slightly pudgy hobbit carried another hobbit up to the top. That's right all those major battles weren't the climax because the climax is a bromance and a malnourished creeper falling into lava. The plot that ME3 looks like it is leading up to is more like something copy pasted from half the shooters from the past 4-5 years. It always annoys me when people think a huge epic battle should be the be all end all of stories. Epic battles are usually fairly forgettable. I haven't watched any Lord of the Rings movies in probably 6 years and all the battle sort of blur together. The parts that stand out are things like Frodo and Sam on Mount Doom. Boromir confronting Frodo in the woods. Smeagol and Gollum arguing with each other.

Well, you make some excellent points, and unfortunately, nobody can answer them until we're watching the credit scroll after beating the game.

I agree with you that the poignant character moments between Sam & Frodo are the best part of that ending, but you can't have those character moments without the war. It is only after seeing the bloodshed, the death, and the costs that come with that you can fully appreciate that quiet moment between two little hobbits.

And on the large scale, that's more what I'm referring to. You are correct in that ME2's plot was stopping the Reapers, but when they first announced the trilogy and the robots coming to cull all of galactic life plot, we KNEW this was coming. The Reapers HAVE to show up for a war. The threat of them coming through has been the elcor in the room since ME1. It's never been an "if," but a "when???" If ME3 was just Shepard preventing them from coming through the portal again, the victory would be hollow, not to mention redundant.

In general, though, I think there's plenty of reason to be happy about what we've seen. Do shallow action movies stink? Yes. But is it because of the presence of all that action, or simply that the action hasn't earned its paycheck with the proper amount of reflective insight and "emotional content," as Bruce Lee so aptly put it?

I'm with you; I hate Hollywood action movies. I won't see Transformers, I'm proud to be Mission Impossible-free my whole life, Speed was a joke, and Commando is something I watch when I want to laugh my butt off at how not to make a film.

But when I CARE about what's happening? When I'm invested emotionally? When war isn't simply about snazzy sci fi effects, but comes with emotional resonance? Well, NOW you have my attention.

And I think that is what ME3 is going to be. The "deep breath before the plunge," if you will. I anticipate absolutely phenomenal conversations with the people Shepard cares about while the entire galaxy spins slowly around the drain. And the payoff for that will be pedal-to-the-floor adrenaline pumping action where you are fighting, and you know the stakes, and all you can think about in the back of your mind is that one wrong move and you and all the people you ever cared about are SCREWED.

... aw, now I'm all sad I can't play until next March. BOOOOO!!!

I'm not saying epic battles aren't good, but they are forgettable. And just cause we are playing an interactive medium doesn't mean we have to end the game on the same note as every other game and every other summer blockbuster of the past 5 years. It kind of reminds me of the 1800's early 1900's where Authors would write one story. They would write several books with the same plot, switching characters and settings. They made money off this. These books are also considered crap by todays standards and probably by standards back then as well.

I agree with you here. I'd love to have more games with a personal touch, where saving the day doesn't rely on stopping somebody bent on destroying the world and blowing everything up. But there must be something at stake. You can't achieve victory without peril, so whether it's war or an internal conflict, something has to challenge our characters emotionally or physically.

What I'm looking forward to - and I would be angry if they showed it in a preview - are the emotional choices we'll need to make. I'm hoping this game has at least 3-5 decisions with the same no-right-answer as Virmire from ME1. If they deliver on that, nothing else matters; I will love this game forever.

Also, why Earth. Earth is barely talked about throughout the first 2 games. The closest you ever get to Earth is going to the Moon on a side-quest. Why do we give a frack about Earth? It's barely been relevant in the past few games, so why would the Reapers even care. And don't give me, "Well Shepherd beat a Reaper so now the Reapers fear Earth DERP!" Yeah well Shepherd beat the Reaper with help from Krogans, Asari, Drell, Salarian, Turians, Quarians, and Geth. By proxy all of those races should be equally feared. When you have an outlier (Shepherd) and the outlier is not good for you. You don't assume the outlier is the same as everyone from where the data point was pulled from. Logically just because Shepherd is human has no bearing what so ever on the fact that he/she defeated a Reaper.

I hope they have a good reason. I can only make random guesses at this point. I agree with you that having it be a galactic fight would make more sense, but at the same time, it wouldn't be very personal. Just lasers and space. It would be like the Star Wars prequels. All zip and no ZANG. They already had a fight on the Citadel, so where else would Shepard be most emotionally invested in? Earth. Also, they really don't mention how long the Earth portion of the game lasts for. They're tricky over at Bioware. That could be Chapter 1, and the rest of the game is fighting the Reapers elsewhere.

But any way you slice it... I have hope for ME3 being GotY material and then some.

4173:
I'm disappointed that the Reapers' big plan for mass extinction seems to be so direct, combat orientated, messy and above all inelegant.

well when your a race of giant, hyperadvanced,almost indestructible, machine gods that have existed since the dawn of time and to whom wiping out universes is nothing but a day job subterfuge probably seems a bit pointless.

a bit like scaling your office building, climbing in the window and hiding under your desk all day just so the receptionist doesn't notice you coming in.

Foxblade618:

mjc0961:

Tom Goldman:
The first gameplay section was already shown at EA's E3 press conference. In it, Shepard is attempting to take down a Reaper base. Cerberus forces try to stop him from making his way to a Reaper silo of sorts, but the plebes don't have the gusto.

This part confuses me. Yes, Cerberus is mad at Shepard for whatever reason, and they want to kill him. But come on Cerberus, time and place. Why are you trying to stop Shepard from taking down a Reaper when the reason you brought him back at the start of ME2 was because you knew how important he was in stopping the Reapers?

Oh well. Hopefully there will be a reasonable explanation in the full game. But right now it seems a bit silly.

I'm sure they are indoctrinated to high hell for messing around with Reaper tech. Or they are just jerks led by a crazy, possibly cyborg, nutjob and that the reason.

OT: ME3, will, I'm sure, be one of the best games ever. Of course there needs to be a big showdown, the whole series is a big lead up to bringing pain to the Reapers. How one can kill a whole army of virtually invincible super robots...I guess we shall see

now you know how i feel as far as i'm concerned this what i expecyed after if it didn't turn into say all out by the 3rd game and feture heavy amout of combat the this would be like say LOTOR 3 ending with say the 2 sides peacefully talking over there differecne.

Why exactly are the Reapers on Earth? I don't mean why are they attacking Earth, I mean why are they on Earth, as opposed to being in space bombing it from orbit? It's a much more effective tactic, seeing as ordinary dreadnoughts fire shells that impact with nuclear weapon like strength every two seconds, and Reapers are significantly more powerful than that. So why bother walking around shooting puny lasers at everything?

EDIT: Also, aren't Earth's cities supposed to be arcologies? Huge, self-contained hyperstructures? Why is the city we see in the trailers not one of these?

The.Bard:

Legion:
What it means is that they are full of their typical PR bullshit. They will try and sell the choices to the Mass Effect fans, and sell the fact you can "hop in as a newbie" to all those who h- blah blah blah yakkety shmakkety

Sorry, no more room for jaded negativity / whining about DA2 or ME2's RPG-iness in this forum. We're only accepting happy open minded people in Mass Effect land. Kthxbye. =D

Where's Yahtzee's E3 hype massacre when you need it?

I would like to get involved in all this debate and stuff... but when I read that the kid from the "escape Earth" demo died... god damn it, now I'm pissed off at the Reapers! Come March 6th, there's gonna be hell to pay.

The.Bard:

Frozengale:
For one the whole plot was hinted more at Shepherd attempting to stop the Reapers before they get here. That's what the whole plot of ME2 was. Also while your analogy to Lord of the Rings does fit to an extent you have to remember that those big battles were more or less a distraction. The real important stuff was happening on a Mountain while a slightly pudgy hobbit carried another hobbit up to the top. That's right all those major battles weren't the climax because the climax is a bromance and a malnourished creeper falling into lava. The plot that ME3 looks like it is leading up to is more like something copy pasted from half the shooters from the past 4-5 years. It always annoys me when people think a huge epic battle should be the be all end all of stories. Epic battles are usually fairly forgettable. I haven't watched any Lord of the Rings movies in probably 6 years and all the battle sort of blur together. The parts that stand out are things like Frodo and Sam on Mount Doom. Boromir confronting Frodo in the woods. Smeagol and Gollum arguing with each other.

Well, you make some excellent points, and unfortunately, nobody can answer them until we're watching the credit scroll after beating the game.

I agree with you that the poignant character moments between Sam & Frodo are the best part of that ending, but you can't have those character moments without the war. It is only after seeing the bloodshed, the death, and the costs that come with that you can fully appreciate that quiet moment between two little hobbits.

And on the large scale, that's more what I'm referring to. You are correct in that ME2's plot was stopping the Reapers, but when they first announced the trilogy and the robots coming to cull all of galactic life plot, we KNEW this was coming. The Reapers HAVE to show up for a war. The threat of them coming through has been the elcor in the room since ME1. It's never been an "if," but a "when???" If ME3 was just Shepard preventing them from coming through the portal again, the victory would be hollow, not to mention redundant.

In general, though, I think there's plenty of reason to be happy about what we've seen. Do shallow action movies stink? Yes. But is it because of the presence of all that action, or simply that the action hasn't earned its paycheck with the proper amount of reflective insight and "emotional content," as Bruce Lee so aptly put it?

I'm with you; I hate Hollywood action movies. I won't see Transformers, I'm proud to be Mission Impossible-free my whole life, Speed was a joke, and Commando is something I watch when I want to laugh my butt off at how not to make a film.

But when I CARE about what's happening? When I'm invested emotionally? When war isn't simply about snazzy sci fi effects, but comes with emotional resonance? Well, NOW you have my attention.

And I think that is what ME3 is going to be. The "deep breath before the plunge," if you will. I anticipate absolutely phenomenal conversations with the people Shepard cares about while the entire galaxy spins slowly around the drain. And the payoff for that will be pedal-to-the-floor adrenaline pumping action where you are fighting, and you know the stakes, and all you can think about in the back of your mind is that one wrong move and you and all the people you ever cared about are SCREWED.

... aw, now I'm all sad I can't play until next March. BOOOOO!!!

I'm not saying epic battles aren't good, but they are forgettable. And just cause we are playing an interactive medium doesn't mean we have to end the game on the same note as every other game and every other summer blockbuster of the past 5 years. It kind of reminds me of the 1800's early 1900's where Authors would write one story. They would write several books with the same plot, switching characters and settings. They made money off this. These books are also considered crap by todays standards and probably by standards back then as well.

I agree with you here. I'd love to have more games with a personal touch, where saving the day doesn't rely on stopping somebody bent on destroying the world and blowing everything up. But there must be something at stake. You can't achieve victory without peril, so whether it's war or an internal conflict, something has to challenge our characters emotionally or physically.

What I'm looking forward to - and I would be angry if they showed it in a preview - are the emotional choices we'll need to make. I'm hoping this game has at least 3-5 decisions with the same no-right-answer as Virmire from ME1. If they deliver on that, nothing else matters; I will love this game forever.

Also, why Earth. Earth is barely talked about throughout the first 2 games. The closest you ever get to Earth is going to the Moon on a side-quest. Why do we give a frack about Earth? It's barely been relevant in the past few games, so why would the Reapers even care. And don't give me, "Well Shepherd beat a Reaper so now the Reapers fear Earth DERP!" Yeah well Shepherd beat the Reaper with help from Krogans, Asari, Drell, Salarian, Turians, Quarians, and Geth. By proxy all of those races should be equally feared. When you have an outlier (Shepherd) and the outlier is not good for you. You don't assume the outlier is the same as everyone from where the data point was pulled from. Logically just because Shepherd is human has no bearing what so ever on the fact that he/she defeated a Reaper.

I hope they have a good reason. I can only make random guesses at this point. I agree with you that having it be a galactic fight would make more sense, but at the same time, it wouldn't be very personal. Just lasers and space. It would be like the Star Wars prequels. All zip and no ZANG. They already had a fight on the Citadel, so where else would Shepard be most emotionally invested in? Earth. Also, they really don't mention how long the Earth portion of the game lasts for. They're tricky over at Bioware. That could be Chapter 1, and the rest of the game is fighting the Reapers elsewhere.

But any way you slice it... I have hope for ME3 being GotY material and then some.

Mr. Bard, I just want to say: I love you. In the most non-creepy way possible.

I'm a die-hard Mass Effect fan, and your little essay has explained why. I have faith in BioWare. I mean, come on, they've made, what, one bad game (DA2)? Pretty decent track record.

Just because it's actiony, doesn't mean it's inherently bad. If you have a reason to care about the stuff that's blowing up and the people who are dying (which the previous two games have definitely given us), it becomes a truly great story.

So, yeah, thank you for saying what I did not have the attention span to type up myself. You are my favorite poster on the Citadel. XD

INeedAName:
As long as I may punch the turian councilor in the face this time around, I'm happy.

YES. THEY MUST DO THIS.

rickynumber24:

MelasZepheos:
EDIT: and the omni tool blade is the most ridiculous thing I have ever seen. Looks like BioWare have finally abandoned even the pretence of 'hard' sci-fi.

I'm sure an explanation will be all there in the manual. I mean, they already have holographic haptic interfaces. Why do you think they couldn't get a blade out of that? Also, for all that they've shown their work, Element Zero is dodgy at best, and biotics, frankly, points at Element Zero and then says, "Magic!"

Okay, maybe you have a point that the pretense is even thinner... but, if you knew where to look, it was pretty thin already. I don't think it's that much thinner, though.

I think their explaination for it would pretty much be: It looks cool, that's why.

And I totally agree.

On rails shooter sections and the ability to use a mech? This is so similar to current gen shooters it's just plain scary.

I've followed the gameplay demo's and presentation at E3 and it looked quite streamlined.

But even with all that,the game looks awesome and I can't wait for it.

punipunipyo:
ok... I am going to sound like a hater again... but I mean not to be mean... it's just that when I looked at the trailer, I felt like this is going to change the direction of the game, and I can't help to think that this game is going "mainstream" on us, going for the "popular" choices, even to the point to make the main plot blended with most of the shooter games out there...here are my reactions...

*It's looking action-ny! throw in a psy-lasso, and we get "bullet storm effect 3"!
*Love the Quish jet slide! hope you get bullet time with it!
*I see turrets, but are we gonna top UT/Tribes/HALO with ACTUAL VEHICLES?
*Resistance/Crysis what?
*Where did everyone go? isn't Mass2 all about his team?
*What's with the new melee weapon? this one is going Mass-assin threed?
*ooh, Big monster, moving platform... turret... Dejavoo?
*"we need a plan.." "we fight, or die! that's the plan!"... here is our downfall of plot...

Looks as good as any action shooters, but not so much more than that, unlike the ME2 trailer, full of story, and mysteries, I actually feel less excited for this one... if i want guns and blazing to alien invaders, there are plenty other games to choose from, why is ME3 doing this?

I'm quoting you but I could put inside 90% of the responses here.

THIS is why we can't have nice things. People will complain about anything and be pretentious about everything. Just because you play games doesn't make you an expert in gaming. Really where do you come off with this absurd comparisons UT,Halo,Bulletstorm,Gears of war,just because it has guns or turets or grenades. Really enjoy the game if it's your genre or play somethnig freaking else. If it's one thing i hate about the gaming comunity is the stupid vocal minority. Really stop playing games if you're not having fun anymore.

Random Argument Man:
So the plot is to bring every races to a gigantic showdown with the big bad baddies..

Where have I seen this before?

Note* Doesn't matter... It was a good game.

Difference is that in DAO itwasnt illogical, here 1 reaper mopped up the citadel fleet, the aliance fleet is wiped out, barterians got hit first, Turians are attacked, so are Asari iirc,
krogans live in ruins, quarian fleet is old and miss matched, geth are still on reapers side it seems, rachni have shown they can be indoctrinated (ME1), cerberus want you dead.

Gathering an army seems stupid, they will just pull out some plot device, like some unknownoomsday weapon or weakness we just ind out about that the reapers overlooked.

Gameplay may be good but story... Not even close.

this isnt my name:

Random Argument Man:
So the plot is to bring every races to a gigantic showdown with the big bad baddies..

Where have I seen this before?

Note* Doesn't matter... It was a good game.

Difference is that in DAO itwasnt illogical, here 1 reaper mopped up the citadel fleet, the aliance fleet is wiped out, barterians got hit first, Turians are attacked, so are Asari iirc,
krogans live in ruins, quarian fleet is old and miss matched, geth are still on reapers side it seems, rachni have shown they can be indoctrinated (ME1), cerberus want you dead.

Gathering an army seems stupid, they will just pull out some plot device, like some unknownoomsday weapon or weakness we just ind out about that the reapers overlooked.

Gameplay may be good but story... Not even close.

Or they decided that the big bad reaper from ME1 was just a super reaper and the other are just reapers. (Don't think it can't happen).

If your version true, then I do hope they do an effort to make something that looks illogical and boring on paper to something worthy of an ending.

Cenequus:

punipunipyo:
ok... I am going to sound like a hater again... but I mean not to be mean... it's just that when I looked at the trailer, I felt like this is going to change the direction of the game, and I can't help to think that this game is going "mainstream" on us, going for the "popular" choices, even to the point to make the main plot blended with most of the shooter games out there...here are my reactions...

*It's looking action-ny! throw in a psy-lasso, and we get "bullet storm effect 3"!
*Love the Quish jet slide! hope you get bullet time with it!
*I see turrets, but are we gonna top UT/Tribes/HALO with ACTUAL VEHICLES?
*Resistance/Crysis what?
*Where did everyone go? isn't Mass2 all about his team?
*What's with the new melee weapon? this one is going Mass-assin threed?
*ooh, Big monster, moving platform... turret... Dejavoo?
*"we need a plan.." "we fight, or die! that's the plan!"... here is our downfall of plot...

Looks as good as any action shooters, but not so much more than that, unlike the ME2 trailer, full of story, and mysteries, I actually feel less excited for this one... if i want guns and blazing to alien invaders, there are plenty other games to choose from, why is ME3 doing this?

I'm quoting you but I could put inside 90% of the responses here.

THIS is why we can't have nice things. People will complain about anything and be pretentious about everything. Just because you play games doesn't make you an expert in gaming. Really where do you come off with this absurd comparisons UT,Halo,Bulletstorm,Gears of war,just because it has guns or turets or grenades. Really enjoy the game if it's your genre or play somethnig freaking else. If it's one thing i hate about the gaming comunity is the stupid vocal minority. Really stop playing games if you're not having fun anymore.

This would be valid, if the game weren't a freaking trilogy.

Oh God! They're trying to put fun and varied gameplay in my RPG!

This is horrible.

I just want to add +2 to my boomability stat and call it a day.

Sounds amazing to me.

Is there some RP spin in here? Of course there is, but you just have to watch the full gameplay demos to see that a lot of what is being talked about is at least partially true. I'm not saying that people shouldn't be skeptical, I'm just saying that it seems rather odd for those demanding a longer deeper more detailed experience to not bother looking around for a few minutes to source something before complaining. It's sort of like demanding that food be home cooked with all natural ingredients but then complaining when all you do when you're hungry is go to the freezer and grab a pizza pop.

Personally, I'm pretty excited. One important thing,

Shepard is a WOMAN. Stop pretending otherwise. :p

(Personally Jennifer Hale is one of the best things about the series, such a great voice actres.)

Legion:

Tom Goldman:
For a game the carries over so many choices from its predecessors, I don't really understand the statement, but we'll find out if BioWare is doing anything specific to bring new players up to speed closer to Mass Effect 3's March 6, 2012 release date, I'm sure.

What it means is that they are full of their typical PR bullshit. They will try and sell the choices to the Mass Effect fans, and sell the fact you can "hop in as a newbie" to all those who haven't played the games before.

What this will likely result in is a game that is similar to Dragon Age 2 where the choices you make in the previous games have very little actual impact on your story and are only minor or aesthetic (like Mass Effect 2's).

I am sure the game will be extremely fun, but Bioware have lost a lot of faith from me considering how much they openly lied and mislead regarding Dragon Age 2 (I liked the game, but the previous statement is true).

Didn't they talk about having some sort of comic (like the PS3 version, i think) where the player can see all of the choices that were made? i remember hearing about the PS3 version having something that brought new players up to speed and that they wanted this for every version of Mass Effect 3 so as to not overwhelm players.

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