Wind Waker Situation Could Happen Again On Wii U

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Jumwa:

VondeVon:

I never said that I thought Twilight Princess had any visuals in common with Wind Waker. :S I do think it's extremely similar to OoT - smoothed edges and more detailed skins not enough to disguise the old bones (static scenery, stiff or lifeless models, obvious and rough skins peppered throughout the game).

And "the issue is visuals as laid out in the news post"? Eh? The only reason we're talking about visuals is because you said that you felt the only time Nintendo didn't do a "serious graphics overhaul" was for OoT to Majora, to which I replied that Twilight Princess was what I was thinking of when I had made my previous statement (about a potential uninspired clone).

The only reason I mentioned the gameplay was to highlight how Majora's Mask, despite recycled graphics, was not an uninspired clone.

I don't even know what point you're trying to make.

Twilight Princess is by no means one of my favourite Zelda titles. In fact, it's the only one of the series that I started but didn't finish, so it's safe to say it's probably my least liked. But it certainly didn't just re-use previous graphics.

And we're talking about visuals because that's what the article these comments are in response to are about. Did you not read the original article? It's about how the Wii U tech demo might not be how the next Zelda looks visually. That's the topic. You responded to my comment and started talking about gameplay out of nowhere.

I never said TP re-used previous graphics...

Okay, whatever. I'll charitably assume you're not a troll.

I never understand how people dislike Wind Waker. In my opinion, t is without a doubt the best Zelda game ever made. I hope the next one follows suit.

Why are people still bitching about the cel-shading in WW? I actually enjoyed that title to no end and spent countless nights playing it.

I think Zelda fans are pretty safe either way.

The thing about cel-shading, it still looks great 10 years later, as opposed to the quickly-deteriorating realism that they were showing off before. I don't particularly care either way. Actually, that is a lie. I like the cel-shading better.

... and by god i hope it does. Windwaker, for me, was simply the best (BETTER THAN ALL THE REST) zelda game ever made. Everything from the cutesy art-design, to the story, to the locations... everything just smacked of better quality than anything that has come before or after it. I personally would love the idea of a TRUE sequel to windwaker (not that DS one, which doesn't count, because it was small, and on the DS).

ANYONE WHO DISAGREES IS A COMMUNIST.

...ahem...

Wind Waker was cool, I did like Twilight Princess more though.

The first two things that come to mind are "duh" and "good."

Fans don't know what they want. They want change, but the 3 day mechanic, sailing, and wolf sequences (okay, that one was kinda bad) are some of the most complained about (as well as praised) additions to the franchise. Personally, I think the 2000 e3 video looked like crap compared to Windwaker, and seeing Ganondorf do the incredibly cliche come-at-me hand gesture followed by Link throwing his shield made me cringe. Now we're finding out that the WiiU Zelda may surprise us with both art style and controls.

Nintendo has always made art decisions for Zelda that compliment or accentuate the gameplay and overall atmosphere of the title. Hearing that they're not going to lock themselves into a specific visual style so early in development is good news.

KeyMaster45:

Sean951:

KeyMaster45:
The mere mention of WW makes me wish they'd release it and other Zelda titles on Steam, but I know that's an impossible dream. Nintendo has their head too far up their own ass to realize the money potential from that.

Oh well, a man can dream...a man can dream.

Why would a console based company release an exclusive IP on a PC that really couldn't even hope to play it the way it has been designed?

The same reason Nintendo or any company does anything; money.

It was designed to use a controller and were it ever ported to PC all they'd have to do is let players map their own controls to gamepads or keyboards. So I'm going to disagree with you that PC "really couldn't even hope to play it the way it has been designed." I think it would work just fine.

Though like I said it's an impossible dream, and I know it will never ever happen. I stand by the statement that it's because Nintendo has their head up their ass what with the Wii and now WiiU. I know I'm not alone as one of the many who don't own the former and will not buy the latter. Since Nintendo seems to be all about throwing the widest money net they can it seems like it would be a logical step for them to reach out to the fans they've alienated and make money off them. Hell I know I'd be practically launching my money at them if they were to ever put out an HD remake of WW and put out a port to PC as well.

Frankly I say PC because it's hardly (if even) a competitor with them compared to Microsoft and Sony; not because I prefer it. Though again, it's nothing more than the impossible dream of an old guard Nintendo fanboy.

1) Microsoft is the competition
2) Only older games could be redone, Skyward Sword would be impossible
3) The changes in "L" targeting in Wind Waker would make it a tad annoying
4) They would be clashing with the emulation market already in place, which would definitely cut back on profits.

Sean951:
1) Microsoft is the competition

Fair enough, I was just thinking of distribution through Steam without thinking how PC gaming is pretty much ruled by the fact you need Windows to run most software.

2) Only older games could be redone, Skyward Sword would be impossible

I'm not talking about the older games. You sir are putting words in my mouth. I think that might be where we've had a disconnect in understanding in that you think I want the whole Zelda library.

3) The changes in "L" targeting in Wind Waker would make it a tad annoying

This is just flat wrong. The number of buttons on a gamecube controller are no different than that of any other. They're simply arranged in different spots. L targeting could simply be mapped to the left trigger of any gamepad. Control scheme for WW in a hypothetical PC port is a non-factor; it's simply not a problem at all that would have to be overcome.

4) They would be clashing with the emulation market already in place, which would definitely cut back on profits.

Emulator market? Is that what they're calling it? Last I checked emulators were free and at the best of times sketchy in their quality/reliability. It's boils down to the same circular argument we hear with internet piracy. The pirates will continue to pirate regardless while the majority of people will continue to pay money. Emulators are not a competition to Nintendo, they are at best a legal nuisance for Nintendo to spin their wheels trying to deal with.

Again though I keep saying. This is an impossible dream and I understand that very well. So I don't know; stop trying to crush it? I don't care about the practicalities of it.

KeyMaster45:

Sean951:
1) Microsoft is the competition

Fair enough, I was just thinking of distribution through Steam without thinking how PC gaming is pretty much ruled by the fact you need Windows to run most software.

2) Only older games could be redone, Skyward Sword would be impossible

I'm not talking about the older games. You sir are putting words in my mouth. I think that might be where we've had a disconnect in understanding in that you think I want the whole Zelda library.

3) The changes in "L" targeting in Wind Waker would make it a tad annoying

This is just flat wrong. The number of buttons on a gamecube controller are no different than that of any other. They're simply arranged in different spots. L targeting could simply be mapped to the left trigger of any gamepad. Control scheme for WW in a hypothetical PC port is a non-factor; it's simply not a problem at all that would have to be overcome.

4) They would be clashing with the emulation market already in place, which would definitely cut back on profits.

Emulator market? Is that what they're calling it? Last I checked emulators were free and at the best of times sketchy in their quality/reliability. It's boils down to the same circular argument we hear with internet piracy. The pirates will continue to pirate regardless while the majority of people will continue to pay money. Emulators are not a competition to Nintendo, they are at best a legal nuisance for Nintendo to spin their wheels trying to deal with.

Again though I keep saying. This is an impossible dream and I understand that very well. So I don't know; stop trying to crush it? I don't care about the practicalities of it.

I know you aren't talking directly about older games, but those are the only ones that could be redone without hurting the console version of future releases (assuming Nintendo follows their recent trends)

My mistake about the controller, I was thinking about trying to play with a keyboard.

I am being generous by calling it a "market" since the best ones do require you pay, though I am fairly certain that they are illegal.

I'm not trying to crush it, but you brought it up on a forum topic about Zelda games and I am discussing it.

Big overreaction, Tom. He never said ANYTHING to the effect of "we're doing cel shading again", he just said "don't trust the demo, we might take it in a different direction instead". For all we know, they could be planning a squigglevision legend of zelda.
Way to fearmonger.

If this means another game like Wind Waker, then count me in holy shit yes.

I adored that game. I still go back and play through it occasionally. In my opinion, best Zelda game ever.

Clarification: I love OoT, don't get me wrong, but I had more fun with WW. And I never played Majora's Mask till sometime last year on the GameCube, and I dunno...I couldn't do it. I lost all interest right at the beginning. It just didn't hold me.

Archemetis:

RoyalSorceress:

Archemetis:

Not that I've ever heard of a case of a LoZ fan being disappointed by a game in the frnachise...

Well, when I ignore the things I heard about Crossbow training anyway...

Then I guess you've never heard of the 3 CD-I games. If so you're lucky.

I guess I am.

Aren't they supposed to be like the American-made cartoon series?

Actually, they're WORSE than the cartoon if you can believe it. But rather than tell you about them look up "the Angry Video Game Nerd," here's his channel on Youtube http://www.youtube.com/user/JamesNintendoNerd , and made a three part video about the Zelda CD-I games. He also make really funny videos about horrible old games.

EDIT: Error in posting. Sorry, all.

Sean951:

MPerce:
Smart of Nintendo to jump on this before it became another WW shitstorm. Because that was happening.

How??? We have actual trailers out, and they have been out for some time now. They clearly depict a game with graphics completely different from the tech demo that was done at E3.

There have been trailers for Zelda Wii U out for some time now.....?
I believe you are talking about Skyward Sword, when this article is about the snippet of Zelda footage for the Wii U that was shown as a tech demo.

Well done Nintendo, you've done it again. *sarcastic clap*

RoyalSorceress:

Archemetis:

RoyalSorceress:

Then I guess you've never heard of the 3 CD-I games. If so you're lucky.

I guess I am.

Aren't they supposed to be like the American-made cartoon series?

Actually, they're WORSE than the cartoon if you can believe it. But rather than tell you about them look up "the Angry Video Game Nerd," here's his channel on Youtube http://www.youtube.com/user/JamesNintendoNerd , and made a three part video about the Zelda CD-I games. He also make really funny videos about horrible old games.

The cartoon wasn't that bad aside from the chemistry between Link and Zelda. I think the intro was the first time Zelda music was conducted by an orchestra and, selfishly speaking, Ganon looked the best. I always preferred Ganon looking like a pig demon.

OT: Never played WW which is a shame because I think I would have enjoyed that game alot more than TP. With TP, I was expecting a hack n slash with puzzle elements and I got the exact opposite of that so I found it tedious. WW looked like a puzzle platforemer that has some combat in it.

I think the art style is just throwing me off due to my expectations of what type of game fits with what art style.

A tech demo is just a tech demo. While I thought it would have been a good idea to make a Zelda game that leans heavily on the graphics capability of the wiiu to show off its' potential to consumers and 3rd party developers, I did not think it was a direct representation of what the game would be like when it does get released.

-Dragmire-:

RoyalSorceress:

Archemetis:

I guess I am.

Aren't they supposed to be like the American-made cartoon series?

Actually, they're WORSE than the cartoon if you can believe it. But rather than tell you about them look up "the Angry Video Game Nerd," here's his channel on Youtube http://www.youtube.com/user/JamesNintendoNerd , and made a three part video about the Zelda CD-I games. He also make really funny videos about horrible old games.

The cartoon wasn't that bad aside from the chemistry between Link and Zelda. I think the intro was the first time Zelda music was conducted by an orchestra and, selfishly speaking, Ganon looked the best. I always preferred Ganon looking like a pig demon.

I wasn't saying anything bad about the cartoon. I was saying that as bad as most fans think the cartoon is, it's nothing compared to how bad the pile of vomit the CD-I games were.

I know it's petty, but I just don't like Cartoon Link. I never liked that kind of art style, mishapen heads, big ass circles for eyes, and feet that make me question how it can bend or where the hell are the feet located, 'cause those aren't feet at the end, but spikes.

But, my anti-cartoon feelings aside, I just hope the next Zelda game we get is better then Twilight Princess.

Barely any enemies, loads of puzzles, stalling, easy bosses, more puzzles and to much homaghing Ocarina of Time.

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