Tsunami's To Blame For Lack Of Marvel Vs. Capcom DLC

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Tsunami's To Blame For Lack Of Marvel Vs. Capcom DLC

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It turns out that Mother Nature is to blame for the minimal amount of DLC that Capcom released for Marvel Vs. Capcom 3.

This week's unveiling of Ultimate Marvel Vs. Capcom 3 was a bit of a surprise to fans of Marvel Vs. Capcom 3, since there hasn't been much post-release DLC for the latter yet. According to producer Ryota Niitsuma, this was because the tsunami that hit the country in March.

Speaking to Destructoid at Comic-Con, Niitsuma explained that the game's development team actually planned to release a lot of DLC for the game, but mother nature got in the way, which "threw off our whole development schedule":

"After the release of Marvel vs. Capcom 3 there were plans to release DLC. But, as you know, less than a month after the game was released we had the earthquake and tsunami in Japan."

As a result, Capcom decided to release the proposed DLC on a new disc, along with adjusted gameplay, new content, and and a spectator mode. As a result, the makeup of Ultimate Marvel Vs. Capcom 3 is split "about half and half" between the originally-planned DLC and completely new content.

Source: Destructoid

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somehow i find this hard to believe. They had time to make a whole new disc yet couldn't work out DLC? I'm not saying they are lying but it doesn't make any sense to me.

I don't see any truth in that statement. If they had the means to make new characters, fix game problems like character balance, get new disks printed and new case art made, they had to have some means of getting that game code to American shores, virtually or not.

If they can transport anything game-wise from Japan to the US via the net, and I imagine some stuff from this new version came here that way, then this seems more like an excuse for why they will not make it DLC versus why they truly cannot.

chuckey:
somehow i find this hard to believe. They had time to make a whole new disc yet couldn't work out DLC? I'm not saying they are lying but it doesn't make any sense to me.

Agreed. Who is to say they couldn't release the DLC at a later time and patch the game with a Title Update.

Damn you nature! Why must you ruin our digital enjoyment?

*Blinks*

What?

*Blinks again*

...

I'm still not paying $40 dollars for that new disk, Capcom.
Your move, Mr. Niitsuma.

Capcom, I still love you... but you're a horrible liar..

I don't see how this connects any of the dots. How, exactly, does the earthquakes make the DLC option out of the question?

So, originally, we would have been expected to pay $5 each and take up room on our hard drives. Instead of paying $70 (14 characters), we pay 40. Capcom makes more money because people won't pick-and-choose their characters, and we get a better price per character...especially considering the possibility of a trade in bonus.

Win-win?

Capcom does something stupid again, makes complete non sequitur excuse, why are you such a bad liar Capcom?

The excuses get worse, and worse, and worse...

Screw it. The trade in for my current version plus the coupon from my powerup rewards will pay this crap off. I'm just waiting to see if I break or not.

*shakes fist at Capcom*

They're using the tragedy of the Tsunami as an excuse to rip everyone off?

That is low. Even by Activision standards.

i call bullshit on that. sigh, capcom this is just low...

Whats even more tragic is the fact that if the Tsunami did in fact screw up their schedules no one would believe them. Oh hey did people forget that HUMAN BEINGS MAKE GAMES!

Good god did nobody think that maybe some of their developers called in and said "yeah you know I'd love to come into work today but my house is ruined/destroyed and I cant actually get their through the swarms of people, I'm trying to figure out where I'll live and or, try to see if my friends or family survived" Nobody thought of that? Really? Everyone just assumes their lying to cover their asses?

Thats rather dissapointing I kind of hoped people would assume that schedules change, shit happens. Instead of working to release it piecemeal they wait till they can get their shit together after a disaster and release a ton of content all at once. The amount we'd be paying for new modes and characters (mostly them at $5, hand over $70 for all of them at current nickel and diming prices)

Sure they could have kept going with their original plan to release DLC after the disaster, but if they lost data during the disaster, or they just couldn't get the data out for awhile then I can see where they would consider saying "alright well instead of releasing it a little at a time why dont we just update the whole damn game add a ton of new characters and mode and offer it all at once in a single package." I guarantee you any other company would charge through the nose for the amount of stuff in the Ultimate Marvel Vs. Capcom 3 game.

First off I can understand releasing another game. However, I cannot fathom on why Capcom just doesn't release a title patch to include all the new modes, ability to fight the new characters without needing them, and balancing for free, and in addition releasing a $20 or less dlc with the additional fighters that will be on UMVC3. You attract new players with the newly boxed game without alienating the ones who already bought the first MVC3. It scares me to think that the folks at NetherRealm are doing the responsible thing be actually balancing the game and releasing additional content. In addition, when a new character is released, the offer a free patch with addition of free perks such as alternate costumes.

Back to the releasing the same content in a new package, hell RPG companies do that all the time with Ultimate Editions (DAO) or GOTY Editions (Fallout 3).

Another reason why this makes me mad is because since you guys plan to release this game in November of this year, you just alienated the whole entire MVC3 community because the new release will likely mean no more support for MVC3. Essentially, you killed one fairly resent game, to release the same game, with a paint job and body work. FOR SHAME CAPCOM!

The tsunami in no way stops them from releasing this as DLC along with the disc based launch.

Is that also your excuse for AAI2 not being localized and canceling Mega Man Legends 3? Uh huh...

starwarsgeek:
So, originally, we would have been expected to pay $5 each and take up room on our hard drives. Instead of paying $70 (14 characters), we pay 40. Capcom makes more money because people won't pick-and-choose their characters, and we get a better price per character...especially considering the possibility of a trade in bonus.

Win-win?

I know! Paying less for more content. I can't understand why people are whining about this.

"We couldn't be arsed to bring you DLC. Instead we wanted to rehash the same shit and release it as another edition for more money."

"In 8 months' time we'll bring out the Super Ultimate Arcade Edition and blame global warming for the lack of DLC"

My response? Screw you Capcom!

For the people wondering how this relates to now DLC being released...

Wasn't PSN down in Japan for several months after the tsunami? That's what I recall.

That said, it's still a pretty dirty move to release a UMvC3 without any cheaper alternatives for the owners of the original version

Codeman90:
snip

So since Capcom could have screwed us over worse we should be glad they chose to only screw us over as bad as they did. Here is an idea how about not being screwed over at all.

SuperMse:
The tsunami in no way stops them from releasing this as DLC along with the disc based launch.

Exactly.

Wait did the tsunami hit one of Capcom building or did somewhere in the flood somehow short circuit a important eletronic componment for the DLC? Otherwise I don't see how that is a solid reason for it (or mabe they donate a lot of money toward the donation instead of the DLC?).

What a bunch of crap. All that should mean is that the DLC would come out later than planned. Capcom, you are to blame for the lack of DLC because you decided to put it on a new disc rather than release it. The tsunami is just your pathetic excuse, just like the fans not doing enough was your pathetic excuse for canceling Legends 3. And I for one have had enough of this company and it's pathetic excuses for screwing over its customers.

starwarsgeek:
So, originally, we would have been expected to pay $5 each and take up room on our hard drives. Instead of paying $70 (14 characters), we pay 40. Capcom makes more money because people won't pick-and-choose their characters, and we get a better price per character...especially considering the possibility of a trade in bonus.

Win-win?

Problem is, you're assuming that characters would be $5 each. You're also assuming that everyone would buy them all.

Keep on trying to defend a company that doesn't care about you and is only screwing you over less than it's screwing over other former fans because people apparently want to buy more fighting games than platformers or adventure/whatever you would call Ace Attorney right now. Maybe someday someone at Capcom will read this and not really care at all that you stood up for them screwing people.

OniYouji:
Is that also your excuse for AAI2 not being localized and canceling Mega Man Legends 3? Uh huh...

Legends 3 is blamed on the fans, even though Capcom actively tried to keep the fans out of the project every step of the way. Last I knew they didn't even try to give a bullshit excuse for AAI2, they were honest for once and said "We're greedy fucks who would have made money from the game, but not enough money to fill a swimming pool with it so screw you fans, you don't get this game."

I'm fine with them releasing the new game on disk, rather than as DLC.

What I'm not fine with, is the obvious lack of any reward for the loyalty of those who bought MVC3.

Jerry Pendleton:
It scares me to think that the folks at NetherRealm are doing the responsible thing be actually balancing the game and releasing additional content. In addition, when a new character is released, the offer a free patch with addition of free perks such as alternate costumes.

If we're going by the prices for the DLC Characters in MK you're going to end up paying more in the long run, that is if they release more than 7 characters as DLC. I don't see how this argument makes sense. (no offense I understand where you're coming from)

Wait a second...

Digital Download
v
Retail Disk

One of these requires...hold on...
Box
Box Art
Instruction Manual
Disk
Shipping
Handling
Stocking

And you couldnt just make the DLC?
Sounds like you just wanted to make moar money

can't beleive them when theres super street fighter 4 and super street fighter 4 arcade edition on store shelves. they were going to release Ultimate Marvel vs Capcom even if the Tsunami didn't happen.

and i can guarantee that Street fighter x Tekken will get the same treatment.

The big question in my mind is...will it be cross-compatible with the regular version?

karloss01:
can't beleive them when theres super street fighter 4 and super street fighter 4 arcade edition on store shelves. they were going to release Ultimate Marvel vs Capcom even if the Tsunami didn't happen.

and i can guarantee that Street fighter x Tekken will get the same treatment.

I forgot, did SSF4 come out in 2009 or 2010?

EDIT: It's 2010.

Sooo... what's their excuse for SSFIV:AE not having challenge modes for the mere four characters I payed fifteen fucking dollars for?

Lt. Vinciti:

Sounds like you just wanted to make moar money

Which is funny when you think that it would probably cheaper to buy the disk version than get separate DLCs.

Ninjamedic:

Lt. Vinciti:

Sounds like you just wanted to make moar money

Which is funny when you think that it would probably cheaper to buy the disk version than get separate DLCs.

Some of these people already paid $60 for a game they could buy DLC for

Now you want to pay $40 for the same shit w/ different story (sorta)

Lt. Vinciti:

Ninjamedic:

Lt. Vinciti:

Sounds like you just wanted to make moar money

Which is funny when you think that it would probably cheaper to buy the disk version than get separate DLCs.

Some of these people already paid $60 for a game they could buy DLC for

Now you want to pay $40 for the same shit w/ different story (sorta)

If we take each character for $5 that would mean $60. We live in a screwed up world.

Yeah... Capcom is insane.

The worse thing is that, compared to the SF4 series, everyone could see MvC3 as a bit of unfinished product, not to mention that some of the design choices made no sense (don't get me started on that). Add to that the game won't even be a full year old by the time UMvC3 drops. Even CoD and Madden have the good graces to wait around a full year before they drop a new installment of the series.

Foolishness, Capcom. Foolishness. If not for Vergil being in this, I'd have gotten rid of my original MvC3 and never looked back a long time ago.

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