Notch Tweaking Minecraft's Endermen

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Notch Tweaking Minecraft's Endermen

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Minecraft's spooky new monsters won't be wrecking your house for much longer.

The recent 1.8, or "Adventure," update introduced the Endermen: a race of tall and slender creatures who really, really don't like being looked at. Their abilities, which - among other things - includes moving blocks around, makes them almost a creepy counterpoint to the player, but Mojang founder Markus "Notch" Persson thinks he may have to rethink some of their powers.

Specifically, it's that block carrying ability that seems to the sore point. Writing on Twitter, Notch said that Endermen moving blocks around was a "horrible idea," and that he planned to "nerf" it. The Endermen are able to pick up both natural and player placed blocks, meaning that they can do extensive damage to players' structures, and potentially allow other monsters to find their way in as well.

Even if they won't be able to tear down your carefully constructed doom fortress anymore, they Endermen are still pretty scary. Notch makes no mention of nerfing their ability to teleport close to you and kill you if you look directly at them, and that's the part that's really scary.

Source: VG247

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Let me be the first to say that I am not surprised by this at all.

I actually didn't mind that ability, it just added to their creepiness, say after a long expedition, you return to find your home open to the elements, forcing you to rebuild it, lest you be at the mercy of monsters. It would be like nerfing the creepers ability to explode, because, hey, it does a hell of a lot more damage then the removal of one freaking block.

Hopefully he'll also gives them their own unique sound, rather than the zombie sound they have at the moment.

Good. I find Minecraft creepy enough as it is (the new darkness effects means I'm too scared to go in the lower sections of my mine any more) without the risk of giant monsters tearing a hole in my greenhouse. Luckily my home is carved into a hillside so the walls are thick.

EDIT: Looking at the Wiki they can't move Obsidian. So my planned "Super Secret Emergency Bunker" for use in case meteor strikes or Godzilla were ever added to the game should be safe.

endermen are already too easy to kill. I felt like their ability to potentially leave a hole in the wall for zombies to get in was their one useful ability. and i'm still mad about the fire nerf -_-

Aww what? i liked these guys making holes in everything.. cant we just have a craftable enderman ward to go over our door or something? red-stone around an enderpearl perhaps? just stop them coming near things you build

The Lugz:
Aww what? i liked these guys making holes in everything.. cant we just have a craftable enderman ward to go over our door or something? red-stone around an enderpearl perhaps? just stop them coming near things you build

You see, that is good because it makes a use for Enderpearls.

I don't mind them damaging buildings but finding trees missing one block from the trunk or random leaf blocks littered across the landscape is just annoying.

The Lugz:
Aww what? i liked these guys making holes in everything.. cant we just have a craftable enderman ward to go over our door or something? red-stone around an enderpearl perhaps? just stop them coming near things you build

That's an awesome idea. I would fully support that over nerfing their block moving ability.

I've never had a serious problem with Endermen. The worst was when they removed a single block from my house. Oh boo hoo, now I have to take a whole three seconds to patch it.

If players really have a problem with them, all they have to do is build a moat around the house. Water kills Endermen, after all.

Endermens structural damage wasn't even half as bad as creepers.

That's why that block of wood went missing from my house. I thought I had just forgotten to put it there.

Still, I wouldn't mind if they took blocks from my house. Makes it a little more creepy.
"Oi, bring back that block!"
*stares*
"Um, on second thought, you can keep it."

I never had a problem with Enderman's ability to take 1 block away. Endermen spawn spread into the wilderness and people usually don't build houses right in a Enderman breeding ground, so only thing I've noticed of Enderman both in singleplayer and on the server I play is missing blocks from trees. Which doesn't annoy me :p

And Endermen really aren't hard to kill....since they stop as soon as you look at them again...and they get hurt by ice...rain...snow...water and lava so...I just kite the Endermen to the ice surrounding my singplayer house and the massive lake surrounding my server house xD

Knife-28:

The Lugz:
Aww what? i liked these guys making holes in everything.. cant we just have a craftable enderman ward to go over our door or something? red-stone around an enderpearl perhaps? just stop them coming near things you build

You see, that is good because it makes a use for Enderpearls.

Or! Now bare with me here, ender torches! Same recipe as torches but with the enderpearls on the end, they cast a blue light not visible during the day, and when placed it casts light 10x10 and inside that light, endermen can't teleport!

They were never scary. I killed several by fully drawing back arrows and firing it at them while never breaking eye contact, they just stood there with their idiotic mouths agape. Also: they die in the rain, apparently being related to the Nuckelavee. (or at least the version I've heard of it)

Hopefully they'll get some kind of upgrade, but I still don't see the creepiness of something that only attacks when you stare directly at it. Didn't really mind the block-moving, either, just made them seem like reverse day-laborers that forgot what they were doing.

So they're like reverse weeping angels that steel your stuff. Nice.

Notch: Y U NO LEAVE ENDERMEN ALONE??

If anything, I think Endermen need a buff. Perhaps they should inhabit the Nether as well as the overworld, and maybe have immunity/resistance to arrows.

Let me just say that on the server I play on they don't work, for myself and the the other people that play on the server. And by don't work I mean that we can look right at them and they don't work.

Notch, please fix this problem first, I kinda like the moving stuff around for the exact point that monsters could find a way in.

I haven't seen enough of them to have encountered any problems with them

Bigsmith:
Let me just say that on the server I play on they don't work, for myself and the the other people that play on the server. And by don't work I mean that we can look right at them and they don't work.

Notch, please fix this problem first, I kinda like the moving stuff around for the exact point that monsters could find a way in.

I think that's a bug. If you move the cursor a bit over their head then they see you. Enderman work as "intended" in singleplayer, but on the server I need to move the cursor a bit over their head to get a response :P

I'd rather he fix the bug that allows monsters to spawn on top of me when I try to sleep first.

But I gotta say I didn't really mind them, brought an extra sense of danger to the game.

How about just adding some more difficulty options so people can choose on their own.

Nerf them? I'd say they should be buffed and more powerful!

Leviathan_:
Nerf them? I'd say they should be buffed and more powerful!

I agree with this, keep them as they are power wise, give them more health and make them a day mob as well, I want to be shitting my pants, not slicing through waves of them like an OP bastard, make me rue the day I looked at an enderman

Endermen are wusses, I kill them by the dozen.

What really scares me...

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... haunts my nightmares.

This is why I hate all the Minecraft 'fans' that constantly complain about the game - they're gotten an interesting feature removed. I really liked seeing Endermen wandering around with blocks in their hands. Hopefully they'll still be able to pick up the natural landscape blocks.

I hope they keep the ability to move natural blocks. I liked that idea. Also I hope they give them new sound effects too. Making the same noises as zombies kind of takes away from the creepiness, they should have something scarier to fit their look.

man, i wished they were different, same look to them, but have a creepy music in background if you see one, and if you look at them they don't move, if you look away they move. basically doctor who weeping angels. only way to get rid of them is to return to home or bury yourself till morning, also i would have them mass up, basically multiply every time you looked away another one would be added when you turned around. that would freak me out. and they only come out at night.

I think a better way to deal with Endermen would be either to not let them move player made blocks or have them spawn after a couple of game days so that new players who just have a fort in the wall of a cliff can survive. It is fine for players who have a fort up and lots of light around to stop mobs from spawning and then to build a 3 block width moat around their house or something.

I quite like the idea that you'd have to do maintenance to keep your home in tip top shape, i'd rather he added a way to defend against endermen than just outright nerf them.

Endermen need buffing, not nerfing. Make them immune to arrows and water, then we can talk about nerfing them.

Myabe je could work in some kind of difficulty settings? Say be able to make the endermen less/more dangerous at the players behest as well as other creatures.

I notice he said 'nerf', not 'remove'.

They'll likely remove blocks slower, rather than stop removing them altogether. Make it a longer, more drawn out process.

I didn't liek the idea of Endermen at all for that very reason. They just seem overpowered and a nusence.

So far I've only seen a few moving around with bits of tree in their hands, but I like the idea of them doing damage. I mean, what possible excuse do we have for even building our doom fortresses if a single closed wooden door makes us invulnerable to everything?

I say make them tougher and add more hostile, destructive mobs. Bring them on and give me a proper survival challenge.

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